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Noita on Steam

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Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself.

Noita is a physics, roguelike and difficult game developed and published by Nolla Games.
Released on October 15th 2020 is available on Windows, Steam Deck and Steam Machine in 11 languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian and Polish.

It has received 81,235 reviews of which 77,173 were positive and 4,062 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 18.99€ on Steam, but you can find it for 7.32€ on K4G.


The Steam community has classified Noita into these genres:


Here is the detailed breakdown of supported languages for Noita:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Russian
Japanese
Polish
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Noita through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista, 7, 8/8.1, 10
  • Processor: Dual Core CPU, Intel i5 or better
  • Memory: 4 GB RAM
  • Graphics: 512MB VRAM, OpenGL 3.0 support
  • Storage: 1600 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

251 hours played
Sept. 2026
So, I have FINALLY 100% this hardcore game, so what can I say I actually cannot believe I have managed to ''finish'' this gem of a game and am writing this review today. It has been 5 YEARS, since I started playing this on and off and honestly, it was one of the most excruciating yet absolutely fcking beautiful experiences I've ever had in gaming. I still have goals within the game I want to reach, but I finally unlocked my last steam achievement, so it's time to talk about it. Noita, which means ''Witch'' in Finnish, is without a doubt one of the best rogue-likes, if not one of the Best Single Player games of all time. Hands down. I will be the first to point out, that it is one million percent the Hardest rogue-like I've ever played. Everything and I mean Everything in the game, wants and will eventually try to kill you. Including Yourself. Honestly especially yourself. A huge chunk of my runs ended by me saying ''huh what does this do?'' a few seconds before nuking myself and my whole screen and then going ''... what exactly did I expect to happen?'' Like a true alchemist, I played with laws of nature to terrorize this worlds inhabitants with my creations and my personal knowledge of the game, right until I finished the so called ''tutorial'' (killing the ''final boss'') multiple times and achieved my first god run. After that, I unlocked the True Knowledge of wiki. Disclaimer: For the Noita elitists coming for me, No I did not finish all achievement pillars yet, but I did finish the Sun Quest without mods on my 4th God Run Attempt and am planning to also finish the 33 orb peaceful ending, so I do have some credence to speak and my golden crown. Now GET OFF MY DCK This game is a true rogue-like game. You do not unlock perma upgrades (kinda) like more health/dmg/resistances and other stuff featured in games like Hades. Your true perma ''unlocks'', are your Knowledge. The more you play, the more you know, the more ways you have to bullsht the game that constantly tries to bullsht you. The game is centered around the historical lore of alchemy and Finnish folklore. I mean, all of the creatures and items are straight up in Finnish. It's a game all about secrets. The only heads up you get is about the controls, but that's it. Everything else? You gotta find out yourself. 99% of the time, the hard way. This game has this beautiful way of giving you a false sense of security, before absolutely obliterating you in the most unexpected way possible. You have 1 million health? Great, you're no longer a coughing baby. You're now A teenager Spartan in a cave filled with 50 wolves. You might just have a slight chance of survival. That's because there is this ''All roads lead to Rome'' mechanic, called Polymorph. Even if you're an Actual God, with 99% dmg resistance, 6+ stacks of shields, invisible, with all immunities , millions of hp, infinite healing and a wand capable of violating every single human right imaginable, this nightmare of a liquid can whenever turn you into a Harmless sheep and murder you in a fraction of a second. I have lost runs that were long +10 hours to that thing. Now I am deathly scared of anything pink or purple. Thank you Noita. I know this review is all over the place, but like a cracked out alchemist high on mushrooms, I could never make this review properly segmented, so bare with me please. The story of this game is... interesting. It's cryptic to a point, where the whole community STILL can't figure out all of it's secrets. But it's INSANELY intriguing. I will not spoil anything, because finding out these things is the fun of it, but I can tell you, if I didn't use a wiki, this 100% would take A THOUSAND hours at the least. The game is IMMENSE, packed with content and the fact that Every pixel reacts and can be destroyed? An absolute curse and a blessing. I have not found any game truly like this, with this depth Ever. For those comparing it to Terraria, as someone who has 1k+ hours in it, shut up. You sound dumb. Not even close. And I love Terraria. The gameplay tho, that's where it's all at. The game on the surface is simple enough. You spawn, you travel down, game gets harder, you die, until you can travel a bit more further. But the bread and butter of the game, is Wand Crafting. A lot of the time, you will spend crafting abominable wands, in which you can put an enormous 400+ spells into, their interactions, synergies and ways to kill/quickly traverse/heal/utilize them, to make your dream of finishing the Great Work of alchemists come true. The 250h of play time does not correctly show the Actual time I've spent with this game. I literally STUDIED spells and what they can do, liquid interactions, map memorizing, boss hunt strategizing, making FCKING CHECKLISTS so I don't lose track of my goals... like bruh, if I tallied all of that, the game time would be around 300-350 atleast. The game, is A LOT. Nowadays I can make maybe 50% of runs into a god run. If you need any help with the game, I strongly advise you to check out 2 content creators in specific; DunkOrSlam and FuryForged. Without them, I would not have gotten to where I got, hats off to those gentlemen. I just want to quickly clear out by what I mean a ''God Run''. Basically when you find out a very crucial piece of knowledge, you'll realize, that you can get an enormous amount of perks, health and immunities and become virtually indestructible to most inhabitants and spells. This DOES NOT mean, you're immortal. You just became a fledgling God, that should be feared. But to Noita, you're still in the ''coughing baby vs a nuke'' situation. There is always a way to die, unless you do a tremendous amounts of work. And even then, a stray polymorph projectile that glitched through your shields can kill you. I've lost extremely long runs to this, TWICE. I accidentally turned myself into gold. Accidentally turned myself into p!ss. I ate too many hallucinogenic mushrooms and exploded. I pet my pet monster too much, it exploded from excitement, killing me. When it comes to graphical and music design of the game, it's beauty in minimalism paired with complex gameplay, is what keeps making me come back. It's very beautiful in it's simple pixelated way, as well as absolutely terrifying. It's like a toxic relationship. It breaks my heart constantly, but I keep coming back, because the sex is just too good. Now, about the 100% journey. Oh boy. I doubt there is a game harder (atleast for me) to complete. This is a Completionist Nightmare. And it only has 14 Achievements. There is just simply so much to do. Equip all perks, Find and Use all spells and kill Every enemy are obviously the hardest, with the perk one being the easiest of the three. That's because some enemies have a VERY SMALL spawn chance and some are straight up locked to spawn only during certain days of the year in REAL TIME. Aswell as some spells being rare or hidden behind quests you have to complete. Steam doesn't even mirror the True 100%, which is represented by the in game Achievement pillars. I am telling you, it took me 5 years of on and off gaming to achieve a mere Steam Achievements 100%. I have no idea if I'll ever finish all pillars. All in all, this game is truly one of the greatest gaming experiences I've had in gaming, period. But if you're a casual gamer, it's REALLY hard. I'd advise you to watch some guides, so you're not just suffering constantly, but if you're a hardcore gamer like me, you should really give it a fair shot and go into it blind. Atleast until you beat the ''tutorial'' or get your first God Run. Then use wikis to get an exponential amount of more play time. This might straight up be the closest game to a 10/10 I've ever rated and it's not even my most favorite game. They should not change anything, it's simply as perfect as it can be. 9.8/10
392 hours played
Aug. 2026
77 hours, 252 deaths and I finally killed the tutorial boss and can start playing the game. Guys after a few hundred hours, the game isn't even that hard anymore. It still kills you out of the blue, but it is almost always funny now and due to my own arrogance. I can build a wand that shreds kolmi out of two paper clips and a cheeseboard. Sometimes my wands do so much damage that it scares me, let alone the gods. At night, when I hear the ♥♥♥♥ of a gun, I suddenly levitate 4 feet above my bed for half a second. Sometimes I don't even see the enemies anymore, they all just die off screen before I can reach them or their gold. The enemies that used to strike my heart with fear are now my fondest toys, the ones I could not understand I still run from. Luck never has anything to do with it, the game will take you as far as you dare to break it.
1647 hours played
June 2026
I don't do many reviews, this is a masterpiece. I have no life and this is how I choose to spend my limitless time. More than difficult enough for masochists. I just got teleported next to an angry frog. Plenty of replay value for the more fiscally responsible gents. Biomes mostly layed out in same way but randomised loot, geology etc Plenty of mods but really doesn't need it. You complete the game, then realise you've essentially just finished the tutorial Figuring out how the wand system works will kill you, your death will be interesting and sometimes very sparkly I feel the need to wipe my chin but it is truely a magnificent game and I cannot speak highly enough of it
1004 hours played
May 2026
Decided to post a review in celebration of 1k hrs This game is a comprehensive lesson in one's sense of self-preservation. (With supplementary material regarding gamer rage) In this game, runs can (and will ) die in less than a second for completely unfair reasons, so you build a lessened sense of your character's worth, as well as the worth of each run. The runs that die fast happen far more often than the ones that get anywhere, so they become the new baseline expectancy. At first, this is healthy. You start to find deaths more humorous or fair than they were before, and you don't need to stress out as much. You test out wands that you know are going to kill you, but you want to see just how spectacular your death will be. However, this callus immediately becomes a massive hurdle when a great run has been noted to have begun. You panic at first, dying to a misinput or to not noticing a severe threat, but as you get more and more good runs, you act more analytical and careful as you've built better nerve control. You can see the hazards coming, you figure out new and better spell combinations and perk synergies, and you start to get genuinely good at the game. But despite all of that, you will die. Constantly. Some of the deaths in this game are in fact skill issues, but a majority of them couldn't be avoided by Nick Cage in "Next". It doesn't matter if you have the perfect perk/spell combos; this game wants you dead, and if you want to finally disappoint it, you need to be able to fight unflinchingly against this sadistic, omniscient deity. ... Then you have a chance to make it past the fourth area And you still have no clues about the random ominous structures that you keep seeing get consumed by hellfire for a frame or two while your corpse is getting more air time than Jordan on the ISS 10/10 game, I have no complaints
103 hours played
April 2026
Fun but mean-spirited. My current playtime is 83 hours and I still haven't "won" a single run. I'm aware that there are unlocks, but i have yet to unlock a single thing. The game does not hold your hand in the slightest, i haven't the foggiest what i'm supposed to do other than go down. I could start looking things up, i'm sure it would help, but if your just going to look up everything, whats the point? At the same time, looking up nothing is like beating your face against a boulder until you wear a path through. It's still a completely novel and intriguing experience with tons of interesting and fun mechanics. Maybe i'll win some day.

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Frequently Asked Questions

Noita is currently priced at 18.99€ on Steam.

No, Noita is currently not on sale. You can purchase it for 18.99€ on Steam.

Yes, Noita received 77,173 positive votes out of a total of 81,235 achieving an impressive rating of 9.35.
😍

Noita was developed and published by Nolla Games.

Yes, Noita is playable and fully supported on Windows.

No, Noita is not playable on MacOS.

No, Noita is not playable on Linux.

Yes, Noita is playable and fully supported on Steam Deck.

Yes, Noita is playable and fully supported on Steam Machine.

No, Noita does not support VR.

Noita is a single-player game.

Yes, there is a DLC available for Noita. Explore additional content available for Noita on Steam.

Yes, Noita is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Noita does not support Steam Remote Play.

Yes, Noita is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Noita.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 September 2026 21:33 UTC
SteamSpy data 16 October 2026 07:46 UTC
Steam price 28 October 2026 15:07 UTC
Steam reviews 22 October 2026 16:02 UTC

If you'd like to dive deeper into the details about Noita, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Noita
  • SteamCharts - Analysis of Noita concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Noita compatibility
Noita
Rating
9.4
77,173
4,062
Game modes
Features
Online players
1,634
Developer
Nolla Games
Publisher
Nolla Games
Release 15 Oct 2020
Platforms
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