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Nomad Idle on Steam

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Face waves of enemies automatically and create builds by distributing stat points, leveling up equipment, choosing passive skills, summons and more. An idle game about killing hordes of enemies, becoming stronger, and exploring an unfolding storyline. A spin-off of Nomad Survival.

Nomad Idle is a idler, class-based and crafting game developed and published by The Fox Knocks.
Released on April 04th 2025 is available on Windows, Steam Deck and Steam Machine.

It has received 697 reviews of which 442 were positive and 255 were negative resulting in a rating of 6.2 out of 10. 😐

The game is currently priced at 9.99€ on Steam, but you can find it for 1.79€ on Eneba.


The Steam community has classified Nomad Idle into these genres:

Media & Screenshots

Get an in-depth look at Nomad Idle through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Memory: 2 GB RAM
  • Graphics: 2GB VRAM Graphics Cards
  • DirectX: Version 11

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

314 hours played
Oct. 2026
Its fun. Its not a "go forever" kinda game, but its still fun enough to beat and go for all the achieves.
34 hours played
Sept. 2026
first of all, this is a real idle game, not a "short incremental idler" you play for 6 hours and get 100% achievements for. the game is fantastic in what it does. everything is explained, there are help-symbols everywhere, so i can always look up how things work and what to do. 7 different classes, many spells, crafting, pets. i dont get the hate.
69 hours played
Aug. 2026
Game is actually really fun but it crashes constantly and I can't get it to run for more than an hour without it locking up and losing my save. :< ~edit~ After disabling steam overlay, cloud saves, and the in game loot log the game can run significantly longer without crashing. It's a pretty fun idler.
90 hours played
April 2026
This game was quirky and ultimately pretty enjoyable. Something I found when playing another Fox and Friends game is that the game doesn't quite follow the conventions or cliches you expect, which makes the game initially frustrating or confusing but leads to a more unique experience in the end. The game doesn't do the best job presenting information, and the interface is cluttered, which can make it hard to figure out how to have agency in the game and make progress. The combination of defying expectations and having a weird UI makes it a bit hard to "get" the game and reach that point where it's resonating with you. But the game does have depth, so there's a payoff in a sense of discovery that you can only get with an underserved game like this where you can't just get all the info from a wiki. That's something I enjoyed in games from Ascaron (Sacred and Sacred 2) in the past. And Fox and Friends, in a somewhat smaller way, deliver a similar sense of personalized exploration. I will say that, for me, the game kind of overstayed its welcome in the end. After I got to the last level, the grind seemed to increase a whole lot without much new coming into the experience, and I ended up preferring to start a new game than to continue. That said, this is a pretty active experience for an idle game. You do need to pay attention and use your DPS meter to figure out what's not working when you get stuck. You need to try different things to find powerups in order to progress. It's kind of cool. Though that did seem to get formulaic in the end, albeit by that time you're about to be done with the game overall anyway. The fact that I found this much to say about the game should indicate that it's not "a game that plays itself." It's a pretty unique experience that's worth the time. I hope Fox and Friends gets a UI/UX person, and I can't wait to see their next game.
280 hours played
April 2026
finished in 280 hours, here is my two cents: The Good Overall this is fun idle game especially at the start with good music and graphics and with fun stuff happening on the screen. ➕ good idle game (balance etc.) in early hours / days ➕ I like the fact the stats/skills etc. are modifiable during gameplay so you can experiment when things get tough ➕ great music ➕ has audio-off when game not in focus feature (this should be mandatory for all idle games) ➕ nice graphics ➕I usually don't like prestige systems in most idle games, I enjoyed the ascension here ➕ suprisingly good writing although very verbose and story is meh (but you don't install idle game for the story so who cares) The Bad There unfortunately are some problems ➖unballanced heroes. Some are great, some are actively trying to commit suicide ➖unballanced skills I think. Many of them seem useless, it took me lot of experimentation to arrive at useful combination that helped me to get through difficult stages ➖I think the main stats (STR, DEX,...) are much less important than equipment levels, it feels unbalanced ➖I did not analyze it but it seemed to me that creature wingmans are weak. Although I found one talisman that can be equiped by them essential in later stages. ➖this game is so idle you can hardly help your hero when you are actively playing. Most idle games have a system where active player gains some big advantages. Here you can just stare at the screen (with some exceptions for some heroes) and that is annoying in later stages where there are very difficult levels ➖ cursor bugs and other technical problems - when the game runs (at least on my system) for several hours, the cursor disappears, there are focus problems (as if game is confused and does not know if it has a focus) etc. The Ugly Although the game is fun in the beggining, the more you play the more it gets annoying. To the point I was thinking about giving it thumbs down as in later stages the game turns into suffering simulator mainly thanks to poor design around material rewards and their farming ☠️ extreme grinding in later stages. You just need to let it run for hours and days to get to the end, you cannot help it to go somehow faster. There are 3 achievements that mean just "I did let it run for days in background" ☠️ extremely poor material rewards structure and everything around it. Materials are main currency in the game and equipment levels are super-important but to upgrade especially higher tiers of equipment is damn annoying chore for many reasons ☠️ overall in later stages the game is just trying to get you to let it run for as much time as possible without no reason and no meaningful gameplay

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Frequently Asked Questions

Nomad Idle is currently priced at 9.99€ on Steam.

No, Nomad Idle is currently not on sale. You can purchase it for 9.99€ on Steam.

Yes, Nomad Idle received 442 positive votes out of a total of 697 achieving a rating of 6.15.
😐

Nomad Idle was developed and published by The Fox Knocks.

Yes, Nomad Idle is playable and fully supported on Windows.

No, Nomad Idle is not playable on MacOS.

No, Nomad Idle is not playable on Linux.

Yes, Nomad Idle is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Nomad Idle is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Nomad Idle does not support VR.

Nomad Idle is a single-player game.

No, Nomad Idle does not currently offer any DLC.

No, Nomad Idle does not support mods via Steam Workshop.

No, Nomad Idle does not support Steam Remote Play.

Yes, Nomad Idle is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Nomad Idle.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 September 2026 05:04 UTC
SteamSpy data 20 October 2026 10:31 UTC
Steam price 26 October 2026 20:16 UTC
Steam reviews 19 October 2026 05:57 UTC

If you'd like to dive deeper into the details about Nomad Idle, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Nomad Idle
  • SteamCharts - Analysis of Nomad Idle concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Nomad Idle compatibility
Nomad Idle
Rating
6.2
442
255
Game modes
Features
Online players
22
Developer
The Fox Knocks
Publisher
The Fox Knocks
Release 04 Apr 2025
Platforms
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