Occlude on Steam - User reviews, Price & Information

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Occlude is a ritual disguised as Solitaire; a cosmic-horror card game where the rules are obscured and reality is at stake. Play through cryptic challenges to reveal forbidden lore in this singleplayer narrative puzzle game for the terminally curious. Don’t worry; you can always start over.

Occlude is a strategy, solitaire and puzzle game developed by Tributary Games and published by Pantaloon.
Released on July 10th 2025 is available in English only on Windows.

It has received 388 reviews of which 336 were positive and 52 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 7.99€ on Steam, but you can find it for 0.40€ on Eneba.


The Steam community has classified Occlude into these genres:

Media & Screenshots

Get an in-depth look at Occlude through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1+ (64-bit recommended)
  • Processor: Intel Core i3-2100 / AMD FX-6300 or better
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics (Intel HD 4000 or equivalent)
  • DirectX: Version 10
  • Storage: 1 GB available space
  • Sound Card: DirectX-compatible sound card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

28 hours played
May 2026
There is a small class of games of inductive games, the first I know about is Eleusis - a card game by Robert Abbott. The idea of the games are that you are expressly not told the rules for a particular level/hand, and have to figure it out during play. The sort of puzzle solving is not what one usually sees - you don't try to figure it all out from an initial position, you need to experiment and theorize, and if the puzzles are well designed you get an aha and then have mastered the puzzle. I think this is well designed - and gives this experience as well as I have seen any computer game I have played. Framing each level as the same form of solitaire with a hidden twist allows you to get small, more standard puzzle solving experiences while running your experiments. I did run into one level I didn't (and still don't) understand, which can, of course, be frustrating. You can switch in that case to story mode, which allows you to take back all moves freely, which can speed up your experimentation a lot - but can also just brute force you past the level. Who would like this? That is an interesting question because the inductive puzzle solving is so niche. There is a very good chance fans of solitaire won't like this - especially if they go into it thinking it is about the solitaire. I think the solitaire is a perfect framework for the hidden puzzle - but on its own it is boring - I don't think there would be any interest in playing the levels again once you have the hidden rules. People who like puzzle games may or may not - it won't feel like the genre they like, but if they are interested and open to a new way to approach puzzles, they might. And someone who knows what inductive games offer - and like that - this is an easy recommendation.
28 hours played
Dec. 2025
Yes, I recommend this game, but not without reservations. What I love: The writing is phenomenal and creepy, the lore is intriguing, the music is suitably creepy and moody but not intrusive. The first few levels of puzzles are really fun. What bothers me: I expected the puzzles to get more difficult as I went on, and they do, but they get to the point where they are prohibitively difficult. Example: I got frustrated and looked up how to do the Punch Card. The first thing it said in the guide was "this is easy if you know binary." Binary? What normal, average person knows binary? Or would even think to try that? Figuring out the puzzles on my own was fun. Being forced to look up a guide and write down the answer word for word so I can follow along in my own game because it's too complicated to do otherwise is not fun. (I'm looking at you, Photo Level.) That is only my opinion, of course. If you like solitaire and you don't care about completing the higher tier puzzles, you could probably have hours of enjoyment on the first four levels. Because the early levels really are just solitaire with a fun twist and they're not so complex that it requires notes.
6 hours played
July 2025
As much as I like a mystery, I think the store description is written in a way that doesn't let you understand what you're getting. There are no hidden rules. The game is a variant of solitaire with known, fixed rules, where you need to end on certain cards. The puzzle is in figuring out which cards are correct, based on what happens as you play. It's a good puzzle, but it is just solitaire. I feel like there's unexplored potential here for messing with the rules, the player, or the game itself. Maybe that'll come in a future game.
38 hours played
July 2025
I have never been particularly interested in actually playing ARGs attached to video games-- I tend to play the base game, and wait until someone else solves everything, and read through the manifestos they write up about all the evidence and lore they found. This game is different. It is interesting-- with and without the ARG elements. I have found myself writing down notes (both on the base game, the lore, and possibilities to progress in the ARG), and more out of intrigue than bewilderment. It also feels like, even if someone else 'figures it out' first, I won't be missing out on something important-- I can still solve it later and get the same results. (Let's hope that is actually the case). I also appreciate that the devs have taken the time to ensure that RNG does not hinder progress-- every card deal is fully solvable. Prior to reading that, I was spamming "New Deal" until I got a nice looking set (I blame 4-Suite Spider Solitaire for that one), but going forward I will give each draw an honest attempt. I have played solitaire and solitaire-like games most of my life, and this is by far my favorite iteration, even without the lore (which again is incredibly interesting-- you can tell it was written by the same writer as House of Many Doors. Top tier story telling.) Suggestion: A "practice" game, with no coins/rules/extra "win" condition, with no constraints on the RNG. I'd quite like to play this as a straight deviation of solitaire as well. (Maybe with a few extra suits involved, too?) Anyways, that's probably just me. Genuinely enjoyable game play. Suggestions (I was going to name this dislikes, but I just ended up continuing to shower this game in well deserved compliments, so it's now named suggestions): It would be helpful, especially for the later puzzles, if there was some sort of "instant replay" of the deal you just played. It would be nice to be re-watch how interacting with cards affected the indicators, with the hind-sight of the true answers. I understand if this is a bit "too helpful" to put in the base game-- in that case, I look forward to a mod of that nature. There are some interface quirks that I thought should be fixed, and to my delight, my main one (that New Deal does not have a confirm option) has already been acknowledged by the developers and is planned to be fixed. That is great! I would also suggest that confirm "New Deal" only appears after the player has actually interacted with the cards, for people like me who tend to spam "New Deal" before attempting a puzzle. My only other suggestion along those lines is that the coins should move slightly before the user can interact with the cards-- or happen sooner, if that's already the case. I've had a few occasions where I believe I "jumped the gun" and began interacting before the coins set to their initial state (either that, or I began interacting before I had processed that they moved). Maybe the coins shift, and then the table does a little shake or glow to indicate play may begin? Very minor suggestion-- I should probably just be more patient. Finally-- when viewing your obtained endings, the "intro" text to the game variant should be accessible somewhere. Again, minor, but it would be a nice QOL update to not have to start a game just to remember what the beginning text was after getting the ending. Overall: Intriguing and immaculate (actually occult) story. Amazing gameplay. Developers who care. Incredibly reasonable price. The game I didn't know I was waiting for. 10/10. Cannot wait to force all my friends to buy this game and help me tear reality asunder.
3 hours played
July 2025
It's... fine. Finished the whole game and all endings in about 3 hours, which was shockingly short. There's a bit of replay value, but honestly I was expecting them to do a lot more with the concept. Once you figure out each deck, that's kinda just it. It ends. The stories weren't bad, and I thought the writing was decent enough, I suppose. But I was kind of expecting that figuring out the rulesets was just the *beginning* of the game, rather than the end of it. Ultimately, I think the thing that was disappointing was the expectations they set me up for: "where the rules are obscured and reality is at stake" and "puzzle game for the terminally curious". I mean, I *guess*, but the "hidden" rules are fairly straightforward (kitschy at times---looking at you punchcard) and three hours to finish everything is hardly a cure for the "terminally curious". It kinda feels like someone smashed solitaire and an old school point-and-click adventure together for a hackathon. Summary? It's cheap, it's kinda neat, and I definitely feel like I didn't waste my three hours. It's just not anywhere near as interesting or deep as they try to make it out to be. Do not go into this expecting Baltro. It'll be over quickly, but at less than the cost of going to the movies, I think it was worth the price.

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Frequently Asked Questions

Occlude is currently priced at 7.99€ on Steam.

No, Occlude is currently not on sale. You can purchase it for 7.99€ on Steam.

Yes, Occlude received 336 positive votes out of a total of 388 achieving a rating of 8.05.
😎

Occlude was developed by Tributary Games and published by Pantaloon.

Yes, Occlude is playable and fully supported on Windows.

No, Occlude is not playable on MacOS.

No, Occlude is not playable on Linux.

Occlude is a single-player game.

Yes, there is a DLC available for Occlude. Explore additional content available for Occlude on Steam.

No, Occlude does not support mods via Steam Workshop.

No, Occlude does not support Steam Remote Play.

Yes, Occlude is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Occlude.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 June 2026 03:29
SteamSpy data 09 June 2026 19:07
Steam price 13 June 2026 13:02
Steam reviews 11 June 2026 23:53

If you'd like to dive deeper into the details about Occlude, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Occlude
  • SteamCharts - Analysis of Occlude concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Occlude compatibility
Occlude
Rating
8.1
336
52
Game modes
Features
Online players
8
Developer
Tributary Games
Publisher
Pantaloon
Release 10 Jul 2025
Platforms
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