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Of Ash and Steel on Steam

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Of Ash and Steel is an immersive third-person open-world RPG created by a passionate team that values the essence of classic old-school RPGs and modern design. Explore the lands of a once-prosperous island, hone your combat skills, and survive in the unforgiving realm of the Kingdom of the Seven.

Of Ash and Steel is a action rpg, medieval and gothic game developed by Fire & Frost and published by tinyBuild.
Released on November 24th 2025 is available only on Windows.

It has received 7,050 reviews of which 4,658 were positive and 2,392 were negative resulting in a rating of 6.5 out of 10. 😐

The game is currently priced at 29.99€ on Steam, but you can find it for 15.39€ on Eneba.


The Steam community has classified Of Ash and Steel into these genres:

Media & Screenshots

Get an in-depth look at Of Ash and Steel through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10/11 (64-bit)
  • Processor: Intel Core i5 10600 / AMD Ryzen 5 3600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700 XT
  • DirectX: Version 12
  • Storage: 45 GB available space
  • Additional Notes: SSD required

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

135 hours played
Aug. 2026
After the disappointment of the launch, I was ever hoping this game could become what it was set to be. I held back my pessimism because I thought the scope and overall intention were much larger than a small studio could handle. I am very glad the development team kept their head and, fixed all that was going on, and brought us an AMAZING RPG, worthy of its position among the halls of open-world RPGs. In a rule of three, this game is for Indie-development like The Witcher 3 is for triple A productions. It has so much content; you can see the dev team put out so much effort and love into creating it. Of course you will run into problems still; we can imagine a game this size will not ever be perfect, but to be honest we overlook major issues in The Elder Scrolls, or CD Projekt games; why not give this one a breathing space as well? I am still in Act II, however, I already feel the game gave back to me everything it promised at first. Even if it is all downhill from now, it was worth it. And I don’t feel like it will be. Story and gameplay are just getting more and more interesting. So if you are a die-hard fan of Adventure RPGs, this is a full plate, go ahead and treat yourself, and try to keep an open mind for a ton of hours of fun.
123 hours played
June 2026
Really enjoyed this one The best part for me was the beginning, playing on hardcore with no map. Getting lost, slowly figuring out the world, trying not to die from every stupid mistake - that was exactly the kind of oldschool RPG experience I wanted :) I would recommend it to people who miss Gothic style games, but maybe wait for a few more patches. On patch 1.07 the game is playable and completable, but there are still small bugs here and there that sometimes mess with the balance and the overall feeling :/ Still, I had a good time with it. Big thanks to the developers for creating a game that brought back that sense of adventure and discovery
218 hours played
Feb. 2026
If you're a Gothic veteran or are willing to put in the work, this is the place for you. Otherwise, I hear the sect loonies are taking in anyone. I waited for patch 1.0.6 to review because I couldn't either give it a thumbs up or down. I played for 200h before 1.0.6 and I felt I got far more than my money's worth, but on the other hand there was also a lot of frustration and digging into discord for workarounds to the game's many bugs and issues. As of now, I can say that most major bugs are pretty much solved, and upcoming work seems to be on further polish. It's the state the game should have been at release. That said, this deserves far better than its current "mixed".
73 hours played
Jan. 2026
Together, we are Grayshaft! My recommendation: wait till patch 1.10 get release and then buy it.( i had a game and got an extra discount with the bundle) If you are a Gothic/Risen/Elex fan you will enjoy it. Its gothic-like, and respects the formula, it should be early access not full release, mainly enjoyed the questing and the world exploration. The map is big and not accessible from the beginning, its easy to get lost, but will be accessible later ingame,(steam guides offers a complete map in english). After like 50 hours of gameplay got tired running and draining my stamina , installed a mod(highly recommend) for unlimited sprinting so i could start fights with full stamina (hope they add it in-game as an option). Its a bit buggy and teleportation (available later in game) not working properly ( so running best option). I did enjoy the game, with bugs and all the problems it had. Hope devs will fix the game and bring more content to it.
280 hours played
Dec. 2025
After over 60 hours in the game I feel like sharing my thoughts. For context I am 55 and have evolved through all stages of RPG gaming - from Ultima, Elder Scrolls, Gothic and Risen. While I enjoy the modern RPGs, I find that being given a full map, minimap, direction arrows, quest markers, fast travel between any explored areas, etc completely destroys any sort of exploration. Players are rewarded for reaching the quest point as quickly as possible, completing the quest and more often then not, fast travel immediately back to the quest giver. Rinse, repeat. This game brings me back to the Morrowind, Gothic and Risen experience. You start out as the weakest thing in the world and need to use cunning and guile such as leading enemies stronger than you (which means all of them until you get to about level 5) to friendlies, or finding vantage points to whittle away at them with bow / arrow. It is brutal when you start out, but every little victory feels rewarding. Not getting lost feels rewarding. To say it doesn't hold your hand is an understatement. The story is great, and after 60 hours I am only about 30% through - even though I like to do lots of exploration and take my time. The Good: * Graphics are wonderful in terms of scenery, and passable in terms of NPCs / faces. The game aims to be a little janky in a good way, but shines where it counts in terms of wonderful vistas and locations (the Swamp is stunning for instance) * Great worldbuilding - the island is huge, hand-built and it shows. There are so many little nooks and crannies and the devs have obviously put a huge amount of effort into making this immersive * Discovery and exploration. This game does not start out with a map of any kind. The paths are branching and confusing. All you have is a basic compass which works like a real compass (ie. red hand points North, NOT the way you are looking). After 40 hours before I unlocked the map, I was still regularly getting lost. Sounds like a nightmare, but I freakin' love it * Enemies don't level with you. This gives a great sense of achievement and progression. * Enemies don't respawn. This encourages travelling further afield once you have beaten most of the low level enemies, and removes a lot of the grind from travelling between POIs - there is nothing more boring in my mind than to kill the same low level enemy 10 times. * Story is interesting so far, and even 60 hours in I still have no idea how it will develop out later in the game. * Combat is pretty good - it's definitely skill based, not to the point of Soulslike, but you have to think about how you approach different enemy types, use the environment, dodge, parry, heavy / light attacks are all there. The Bad: * Bugs. Lots and lots of them. Better after 1.05 update, which fixed a lot of them, but I still find I am locked out of completing certain quests because quest items sometimes don't appear, important quest NPCs fall off cliffs and then their body can't be found and characters sometimes don't appear - and paired with the fact that you can't ask anyone where people are, and directions are very vague sometimes, it leads to frustration - as you end up second guessing yourself whether you are doing something wrong or have encountered a bug. A couple of times I have had to use the Cheat Console (refer Nexusmods) to spawn missing items into the world and in one case even move a quest line to a next major point. This really is unacceptable, but so far there hasn't been anything important I haven't been able to resolve. * Vague / misleading quest instructions and generally lack of guidance. Some of the quests are purposefully vague to the point of ridiculousness. At one point in one of the minor factions I have to find a pig. The instruction was so vague, after several hours of searching, I had to resort to getting help from the community. I did however discover a lot of funn things along the way - so I don't see this as wasted time, but you have to have the right mindset. This game does not respect your time very well if you are time poor, which brings me to the next point: * Virtually nonexistent community. There is no Wiki or organised information. The best source is Steam community, and information posted is very sparse. Be prepared to spend some time trying to find information if you get really stuck. I assume this will change over time and there will be a Wiki with detailed quest walkthroughs. * Lots and lots of backtracking and no fast travel (at least not where I am up to). This is both annoying, but absolutely necessary to help you memorize the world - which is in itself rewarding. This "teaches" you to complete multiple quests in an area of the island before you return to questgivers in another. * Stealing / thievery was completely broken before 1.05, and marginal after 1.05. You can't steal anything marked red without every guard magically knowing about it. You can lockpick any door and chest inside people's houses as long as they are not around without any consequences and this is too easy - I easily made about 20K just pillaging people's houses in the capital in the middle of the day - which is useful as mid-late game training and potions cost an absolute fortune. It's kind of rewarding to see your balance grow, but feels too easy to pull off. Overall opinion now the crap comments are over: I honestly can't remember the last time I had this much fun in an RPG. The feeling of being completely lost at the beginning with you gradually learning some of the major paths and being able to find your way is super rewarding. Upgrading your puny self and taking on low level enemies is super rewarding. Finding a new weapon or training so you can try to take on the enemy that kicked your butt 2 hours before is super rewarding. Discovering completely new locations off the beaten path unexpectedly is super rewarding. I am 60 hours in, only about 30% through the story and still have not even encountered half of the elements of this game, such as ancient knowledge / magic. This game is amazing value and my guess is there is between 100-150hours of content if you don't rush through things. This game is a rough diamond which is being actively polished all the time by the dedicated devs so things will only improve. This style of game won't be for everyone, but if you enjoy organic explanation, games that are brutal and don't give much guidance but give rewarding progression, and you are prepared to occasionally read the community posts or install the debug console tools to get yourself out of the odd stuck situation, then you will have a huge amount of rewarding fun with this game.

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Frequently Asked Questions

Of Ash and Steel is currently priced at 29.99€ on Steam.

No, Of Ash and Steel is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, Of Ash and Steel received 4,658 positive votes out of a total of 7,050 achieving a rating of 6.50.
😐

Of Ash and Steel was developed by Fire & Frost and published by tinyBuild.

Yes, Of Ash and Steel is playable and fully supported on Windows.

No, Of Ash and Steel is not playable on MacOS.

No, Of Ash and Steel is not playable on Linux.

This information about Of Ash and Steel is not available yet.

This information about Of Ash and Steel is not available yet.

No, Of Ash and Steel does not support VR.

Of Ash and Steel is a single-player game.

Yes, there is a DLC available for Of Ash and Steel. Explore additional content available for Of Ash and Steel on Steam.

No, Of Ash and Steel does not support mods via Steam Workshop.

No, Of Ash and Steel does not support Steam Remote Play.

Yes, Of Ash and Steel is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Of Ash and Steel.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 October 2026 23:49 UTC
SteamSpy data 30 October 2026 04:04 UTC
Steam price 31 October 2026 20:21 UTC
Steam reviews 18 October 2026 18:02 UTC

If you'd like to dive deeper into the details about Of Ash and Steel, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Of Ash and Steel
  • SteamCharts - Analysis of Of Ash and Steel concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Of Ash and Steel compatibility
Of Ash and Steel
Rating
6.5
4,658
2,392
Game modes
Features
Online players
60
Developer
Fire & Frost
Publisher
tinyBuild
Release 24 Nov 2025
Platforms
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