One Lonely Outpost on Steam - User reviews, Price & Information

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An alien world sometimes needs a farmer’s touch to bring it to life. In this sci-fi, colonization-life sim, terraform a barren world: turn wastelands into verdant landscapes while exploring, farming, building, and unlocking all the mysteries of this strange new planet.

One Lonely Outpost is a farming sim, colony sim and indie game developed and published by indie.io.
Released on March 06th 2025 is available in English only on Windows.

It has received 565 reviews of which 364 were positive and 201 were negative resulting in a rating of 6.2 out of 10. 😐

The game is currently priced at 18.49€ on Steam, but you can find it for 5.19€ on Instant Gaming.


The Steam community has classified One Lonely Outpost into these genres:

Media & Screenshots

Get an in-depth look at One Lonely Outpost through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel i5-4590 equivalent or greater
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 960 or AMD R9 290 or greater
  • DirectX: Version 10
  • Storage: 3 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
ONE LONELY OUTPOST 7.5/10 "100% Completed Review" Harvest Moon but in space, cept you ain't just growing crops but a whole dang planet in a sense, it's your job, literally, to grow crops for you colony and to restore the planet back to life, now that i have fully completed the game i'll leave some Pro's, Neutrals and Cons Pro's: -Has both male and female character creation and let's you change your looks at anytime with a in game locker, the screenshots on the store page didn't show this part so i thought i just point it out -Having the tools be separate from the number keys was a smart idea free's up the number bar for other things -Characters nice looking and unique, no one feels the same to anyone else or too generic -Unique alien veggies, fruits, minerals, nice to see something different than the standard ol' generic crops -Decent amount of crafting, was actually surprised how many food craft options there ended up being -Getting to see the Planet coming back to life is pretty cool -You can make pets out of the animals you restore to life which was neat -Fun game once you get past the terraforming phase and have a proper town -Nice graphics, i'm usually not that big on pixel graphics but these were quite nice -Neat weather system -Tool box that you can buy to skip the repair electronics mini game is useful -Omninac was useful, most games don't bother making in depth encyclopedias so it was nice to have it. -Unique biomes, each one felt different from the others -It became more and more obvious as i played the game that the Devs really did put a lot of effort into this game, hence why i decided to keep at it and finish it Neutral's: "No Score Change from These" -Resource gathering such as mining, bug catching and fishing are all tied to mini games, example: mining is minesweeper, bug catching is click the point on the bar etc. I don't mind it but some traditionalists might not, matter of perspective i suppose. -Too many dang rocks... -Sprinkler system is a pain to get just right due to the need to have a pump next to them and connected to other pumps, not bad just frustrating -Calendar is confusing, first day of the month isn't the new season but the day before the next season for you to prepare the food for the colony but the game doesn't state this and it can mess up your crops if your not careful or know about it before hand. -Game doesn't tell you that you can change areas in the Community Board in town by clicking on the left and right arrows in that menu, slapped my head once i figured it out... -Food for colony is too easy, i get that it's a casual game but still they could have made it just a bit more challenging -Bug food...No...Just no, i refuse, not even in a video game lol Con's: -Game can break if you quit during a cutscene or skip it causing you to not get the next part of the Story, learned this one the hard way... Had to start all over but i wasn't that far yet so all good. -The beginning is a bit too slow so you really gotta just hang in there till things really start kicking off, it will get better after you get past the first part of the game and the planet is restored -Getting alien crop seeds is too difficult, even with the upgraded blower finding them is too rare, needs to be a way to just buy or acquire them another way -No auto sort on storage is very frustrating, OCD nightmare... -Laser mining is too slow, there really needs to be a speed upgrade in the beginning of the game -Farm animals require WAY too much food, dunno if this is a bug or intentional but it's too much, just get them for the quests then sell them not worth the effort -Once married your partner won't leave your house unless you have them follow you then unfollow you outside of house, likely a bug but annoying if you marry one of the shop keepers and need to buy something -Food crafting needs to be more categorized instead of just all over the place, takes forever to find something -Npcs won't acknowledge or react to the weather, not a big deal honestly but still something to point out Overall it's a pretty decent little space farming game, i'm glad i stuck to it and completed the game, certainly a unique idea and i hope it inspires other developers to be innovative and try out of the box ideas like this in the future, So if your looking for a decent sci-fi farming game this is pretty much it, but as always it's, Up...To...You and i'll leave it at that (^_−).
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March 2025
edit 10hr in: I still stand by this review! This game can be very slow to start & a little confusing. It doesn't help that all the guides are from before the 1.0 launch and not always accurate (for example, all the guides read that ore doesn't spawn back on the overworld, but they do for me! They totally do. Very slowly, but they do.) It's very slow but also very chill. Other life sim games are sometimes very... "let's automatize this, let's automatize that, let's make tons of money", this isn't the vibes I'm getting there. It feels like a lot of lonely, hard work for now, and somehow I like it-- it is how I imagine life on Mars or elsewhere to be. Eventually, the plot starts to pick up the pace. Anyway, if you aren't worried about a little confusion and taking things slow, this is a nice little life sim game, with a few interesting twists that you will enjoy if you like terraforming games like Planet Crafter. Especially on a big sale, I paid around 8 euros for this game and I feel very good about it so far.
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Feb. 2025
i really like this game though its missing a few things like a talked to icon to show you have talked to the people and other small things and the bloody wiki needs to be updated but other then that i really like the way the game is going and i hope it continues in this way. so if you like games like stardew then pick it up or at lest wish list it if your not one for early access games
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Jan. 2025
I'm gonna start by saying not enough people have given this game a fair shake. I know the release was last June, however, it is EA and though the road map wasn't *entirely* accurate, they still delivered on Act II before the end of 2024 which I say is a HUGE win considering the amount of content that was expected vs dropped. I played the game when it originally released and can agree that I was frustrated with the little amount of content that was available and the AGONIZINGLY slow story progression. One thing you need to take into consideration when playing this game is you are a STRANDED ASTRONAUT waiting on communication from a very unhelpful galactic organization. HEAVY ON THE WAITING. Your game can only progress as fast as it progresses and truthfully it means waiting for the communications and just farming the days away on a barren planet. TIME FOR PROS AND CONS may contain spoilers (I'm not very far yet, but farther than start) Pros: The games style is very cute and warm. The pixels don't hurt my eyes and there aren't any harsh patterns or flashing images that I have come across. Collecting "intelligence" is very easy and only requires obtaining the new thing and telling the corresponding person about the new thing. Not very involved, but a nice easy mechanic. The controls aren't complex. Even after unlocking bug catching it's not bad. I think the only complaint here is on Deck things are a little more difficult because you have to use the mouse to click on the bug and both joysticks are taken up already. Cons: Aside the obvious WAITING there are really only a few small things I can find at current to nit pick. Character dialog. I get the same like 2 sentences for each person. I know I know, but honestly a little more variety would be nice. I hate having to talk to them every day and it's the same sentence over and over. Mining. I. HATE. MINESWEEPER. I've never understood how it works and despised it as a child. Little did I know it would come back to haunt me in a cute space farming game. I hope there is a new mining mini game in the future, but doubt they will change the whole mechanic. If you like minesweeper then you'll love mining, but as for me I'm just gonna delay having to mine as much as possible LOL EDIT: I found another con I'm not too fond of...When interacting with other characters on deck you have to be a certain distance away from them to be able to talk to them and in the case of some characters *cough cough* Sally *cough cough* there isn't enough space in their habitat to do so. NOT A GAME BREAKER, but annoying for sure. That being said I definitely think it's worth revisiting the game or giving it a shot if you had your eye on it :)
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Jan. 2025
Underrated und underappreciated title in my opinion. It's still EA mind you so don't expect everything to work perfect or a complete main campaign. Also I don't know anything about the state of game before its big update but I don't agree with all those doom mongers in other comments. The start is a bit of a slow burner. But the more the colony grew and the story began to move forward the more I enjoyed my settler life on a remote planet! The blend of 3D backgrounds with sprites is really charming (reminds me of those old PS1 RPGs but with better resolution). I like the characters and their artworks. But the stills need more variety. Only one artwork for every character isn't much to convey their emotions during their quests/interactions (room for improvement). Also if you played Stardew Valley (or one of the clones) you know a bit what awaits you in terms of game mechanics. But there are differences. Wouldn't be surprised if some complaints stem from that because I relied too often on my knowledge from SV so I made a few mistakes in the beginning. Here are a couple of things that might help you if you decide to play the game: - Until the mine opens ores are quite limited so don't waste them - Until terraforming kicks in to refill your water tank you have to destroy those íce crystals with your laser. - The mine itself is just mine sweeper with levels. Your gust tool removes the gas threat, your spray tool cools down lava. - There is no ore to make glass, you have to refine silicon (took me a while to realize it) - I prefer pad controls but for the bug catching mini game they never worked for me. So I use the mouse instead. - Fish catching was a bit confusing in the beginning. Your drone snaps fish to catch them. So try to memorize the snap reach/direction. The snap also has a cooldown. - (Robo)chicken eat seeds of certain plants, (robo)cows eat plants (you can look those things up in their respective log data) - You get animal goods (milk, meat) by interacting with the animals (keep an eye out for the exclamation mark). - you can save anytime. But since load/save are the same option I happen to load instead of save a file when I was too much in a hurry. Maybe just me, still wanted to mention it. I really hope more people give the game a chance because it deserves it.
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Frequently Asked Questions

One Lonely Outpost is currently priced at 18.49€ on Steam.

One Lonely Outpost is currently not on sale. You can purchase it for 18.49€ on Steam.

One Lonely Outpost received 364 positive votes out of a total of 565 achieving a rating of 6.23.
😐

One Lonely Outpost was developed and published by indie.io.

One Lonely Outpost is playable and fully supported on Windows.

One Lonely Outpost is not playable on MacOS.

One Lonely Outpost is not playable on Linux.

One Lonely Outpost is a single-player game.

There is a DLC available for One Lonely Outpost. Explore additional content available for One Lonely Outpost on Steam.

One Lonely Outpost does not support mods via Steam Workshop.

One Lonely Outpost does not support Steam Remote Play.

One Lonely Outpost is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for One Lonely Outpost.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 April 2025 19:03
SteamSpy data 30 April 2025 02:19
Steam price 30 April 2025 04:38
Steam reviews 28 April 2025 13:48

If you'd like to dive deeper into the details about One Lonely Outpost, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about One Lonely Outpost
  • SteamCharts - Analysis of One Lonely Outpost concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck One Lonely Outpost compatibility
One Lonely Outpost
6.2
364
201
Game modes
Features
Online players
8
Developer
indie.io
Publisher
indie.io
Release 06 Mar 2025
Platforms
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