Open Hexagon on Steam - User reviews, Price & Information

Quick menu

Four buttons, one goal: survive. Are you ready for a real challenge? -- Become the best and climb the leaderboards in Open Hexagon, a fast-paced adrenalinic arcade game that's easy to learn but hard to master!

Open Hexagon is a rhythm, difficult and arcade game developed and published by Vittorio Romeo.
Released on November 02nd 2021 is available in English on Windows and Linux.

It has received 444 reviews of which 430 were positive and 14 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 3.99€ on Steam.


The Steam community has classified Open Hexagon into these genres:

Media & Screenshots

Get an in-depth look at Open Hexagon through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 2 GHz
  • Memory: 256 MB RAM
  • Graphics: Direct X9.0c Compatible Card
  • DirectX: Version 9.0c
  • Storage: 64 MB available space
  • Sound Card: Standard audio
Linux
  • Additional Notes: Native Linux version tested with 64bit Arch-based distro. Open Hexagon also fully works under Proton.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
it's great. if you want more super hexagon levels i totally recommend it. the visuals are more awesome and crazier than super hexagon and the custom workshop levels are fun too. i think the speed modifiers on most levels are stupid though and shouldn't have achievements.
Expand the review
Aug. 2025
An all-timer of an action-arcade. (8.4/10) I consider this game to be a must-have. As per the store page, it’s “ easy to pick up, hard to master ”, and sometimes that’s all you need, for a game priced so cheap that I wouldn’t regret buying fully. It’s a game that requires brutal amounts of practice and constantly dying repeatedly, and you might develop a love-hate for it, but I still think it’s worth a try just because it’s almost a steal. If you’ve enjoyed its predecessor Super Hexagon, then it’s 100% a worthy purchase, because as far as the base level goes, things feel quite cleverly designed & upholds the legacy and terror that Hexagons are to this world. In Hexagonest or Hyper-gonest of Super (“level that took me lots of tries to beat at the time”; Difficulty 3/6 out of 6, respectively), I admit that I was praying for patterns to align in giving me lots of simple ones in succession to win the 60s achievement. There was lots of muscle memory involved in a certain pattern being always basically “move left twice, move right 2x”, or the spirals almost feeling like they’re always the same length. Compare that to this game; for the “Apeirogon” level here, there’s a lot more little variations between similar patterns. It’s all quite modular = hence more skill-based than I ever thought possible. It might give something that is solvable as above; but then it has an alternate pattern that forces you to change “twice” to “thrice”, and only your reflexes can save you rather than your muscle memory. It also has similar spinning-spiral-patterns; where the length can differ quite much between spirals. I admit that I still pray for simple patterns all the same, since some are a bit harder than others, and how things connect between the previous gap and the next can either demand a simple 1-tap-1-side adjustment vs almost-180° 2.9-siders; and having too much of the latter are often how I die, but it’s still more RNG-proofed compared to its muse. Honestly, even if you HAVEN’T played Super; the level of technical polish and freedom this game offers in the form of slightly more robust difficulty sliders and various community made workshop levels should still satisfy any hardcore gamers plenty. No matter how good you are, I reckon there’s always an exhilarating wall you could overcome when you use these to their full potential; not to mention that surviving 60s vs 120s can already feel very different due to (base?) levels seemingly always speeding up at every ~15s marks. I consider Super Hexagon to be a very useful training tool for reflexes since I played it quite a bit during my early-teens and saw myself improve in other games; precisely because of how simple the gameplay and visuals are. Maybe it’s just time-correlation and not really causation; but I feel like owe a lot to the legacy of this game. Despite Open being an inspired, spiritual-sequel follow up from another dev and I let it sit in my backlog for years before finally trying; it is everything I wanted it to be, and a bit more. I’d recommend buying both out of respect, but I think anyone could still have a good time instantly jumping to this. It still serves as a fine de-stressor(arguable), coffee-break game, and serves as a reflex-training tool the same. I admit that after grinding Open Hexagon’s ‘Apeirogon’ a lot and jumping back to Super, it baffles me how it feels like everything in Super is slightly much slower than I remember them being. Maybe I just got used to the higher speed of Open’s levels and didn’t notice my growth; or having a higher frame-rate monitor compared to years past is doing wonders in helping me re-tackle 60s in Super; but I just had to say it. (+) Pros: (+) Innovatively challenging, to the point of almost-cruelty. You have been warned, the second base level pack “Hypercube” has a huge focus on having devious curving walls; going off the rails of what the background might indicate in a spin. It never feels like a rage game that is designed-to-troll, but it still can be quite tough to deal with. (+) Good music. Subjective, but I’d say these are generally nice bleeps and bloops, as it should be. How else can you endure the stress of repeatedly doing the same level over and over again? It’s not as chiptune-focused as Chipzel’s 3 tracks in Super; but some of the song selections here are close enough to feel like it carries much of the same spirit within the umbrella of EDM. (+) Robust Difficulty: As I’ve mentioned a bit above but never fully elaborated, basically, the creator of levels can choose to have multiple “difficulty multipliers” you can select. In the case of the base game, there’s 3 difficulties in most cases. Some outliers have 4. Commonly; one for slower and one for faster than 1x, tho numbers differ a bit. For most levels considered quite hard in their own right on 1x like Bipolarity, maybe “max diff speed” is 1.8x; but for something seen ‘easier’ like Acceleradiant or Disc-O, “max diff speed” is 2.4x/2.8x. The top-of-the-list, meant to be easiest, Pointless has a max diff on 5x. Enough said. But if you don’t want to be tied to whims of a level’s maker, or things you download only has “1x” as an option (I’ve seen this case), then don’t fret; we DO have ‘timescale settings’ under gameplay. Sure, it disables achievements and leaderboards, but it’s a much more flexible additive increment of “0.05” in either direction from 1x, going up to 1.05, 1.10, up to 2x and 0.95 down to 0.05; with a bit extra on the lower end below that. I have my gripes with this, but the fact that this exists as an option at all is nice. How many other games allow you to change up things by little increments like this to your liking? (+) Novel level ideas. There’s enough variety in options, but most base levels still offer something unique that other vanilla levels don’t. Sure, you could say that Labyrinth is similar to Commando, or the top 3 levels in the Cube pack are virtually introductory levels that serve the same purpose at different speeds and that’s it, but outside of these, everything else has a thing to show and it’s a delight to discover, as someone who only expected more Super Hex. (+)Controls feel great . Not much else to say, I never felt like my deaths are unfair when I am at the edge of a gap, at least; most times the game will just let me pass, or maybe the high speed is simply masking the rare edge-cases that ARE unfair. (-) Cons (nitpicks, really, or rooms for improvement): these are REDACTED SUMMARY due to Steam's character limit of 8K . (Full cons elaboration in comments💬!): (-) Achievements could use a bit more balancing (-) You could get DC-ed and not know (-) UI could do better in creating color-contrast for better-readable text (-) Death screens should show level info in a better way, for difficulty and timescale (-) Difficulty system could be a bit more robust If you are an achievement hunter and play to get those, consider saving yourself, because this is probably the cheapest, best self-applied psychological torture device you can get your hands on available for the general public. But when you DO get them, it’ll give you a pretty good high without addiction build-ups or withdrawal effects (debatable, again).
Expand the review
Aug. 2025
ABSOLUTELY YES for me tho. You gotta be into codding, super hexagon gameplay and have at least one friend who likes it as well.
Expand the review
Aug. 2025
This game is genuinely super fun. I really enjoyed super hexagon and after beating that game went to play this and I was not disappointed at all. This improves on the og game in nearly every possible way and makes it in an endlessly replayable experience with lots of potential. It presents many new levels that are significantly difficult compared to super hexagon at a variety of different skill levels. This gives people who played super hexagon a new way to test their skills and be rewarded for it. In addition to this, the game supports custom levels which there are quite a few of and many of them are extremely polished and provide insane amounts of extra content. The leaderboard system placed in numerous levels constantly gives you a reason to go back and play many of them even after you get achievements on them and there are many ways you can improve. There is also a tightknit community that is really nice. If you enjoyed super hexagon or any of the above sounds fun to you, this $5 game is a steal plain and simple.
Expand the review
May 2025
10/10 Played back when it was an open dowload and didn't even realise this was past early development and published on steam. Happy to play this again
Expand the review

Similar games

View all
Orbt XL Defy gravity in Orbt XL! A fast-paced, addictive, 'just-one-more-round' arcade score chaser. Stay in orbit, dodge obstacles, and rack up points, the closer you are to the black hole, the higher your score! Easy to learn, tough to master, and perfect for quick play sessions while waiting in queue.

Similarity 58%
Price 0.99€
Rating 9.3
Release 21 Apr 2017
Diamo XL Diamo XL is a fast-paced, addictive, and challenging arcade score chaser. Dodge obstacles, rack up high scores, and master precise movement. Easy to learn but tough to master, it's perfect for quick sessions or leaderboard dominance. Play while waiting in queue or push for endless high-score glory!

Similarity 58%
Price 0.99€
Rating 8.7
Release 13 Oct 2017
Flow:The Sliding Enjoy the rhythmic music and beat the SCORE!!!

Similarity 57%
Price -79% 0.84€
Rating 7.2
Release 16 Jul 2017
oO "oO" is a hardcore minimal arcade game.

Similarity 52%
Price 0.99€
Rating 8.4
Release 06 Jul 2015
BIT.TRIP BEAT From gameplay to visuals to music and imagination, BIT.TRIP BEAT is inspired by classic games in every way. Get sucked into a whole new world of sight and sound as you juggle beats and ride the vibe in this modern look at the beginning of it all. BIT.

Similarity 52%
Price 7.99€
Rating 7.7
Release 02 Nov 2010
Beatblock THE BEAT REVOLVES AROUND YOU in Beatblock, the headspinning rhythm-action game! Move your paddle and block to the beat in simple yet deviously bombastic levels, each complete with their own unique theming and visuals.

Similarity 50%
Price 14.79€
Rating 8.9
Release 26 Sep 2025
Super Hexagon Super Hexagon is a minimal action game by Terry Cavanagh, with music by Chipzel.

Similarity 49%
Price -69% 0.94€
Rating 9.5
Release 27 Nov 2012
A Dance of Fire and Ice A Dance of Fire and Ice is a strict rhythm game. Keep your focus as you guide two orbiting planets along a winding path without breaking their perfect equilibrium.

Similarity 49%
Price 4.99€
Rating 9.3
Release 24 Jan 2019
Rhythm Sprout: Sick Beats & Bad Sweets Enjoy chill Lo-fi walks and fight bosses to K-POP, EDM and Hip-Hop inspired tracks. Features a quirky story, 30 handcrafted levels and various EX-modes to refresh your gameplay.

Similarity 48%
Price -85% 2.22€
Rating 8.8
Release 01 Feb 2023
MuseSwipr A rhythm game where you swipe between two lanes to the beat. Form your own flow and unleash your greatest swiping performance.

Similarity 48%
Price Free to play
Rating 8.1
Release 20 Dec 2022
PUMP IT UP RISE The legendary arcade rhythm game PUMP IT UP is now on Steam. Introducing R!SE. Redesigned for keyboard, gamepad, and Steam Deck. Feel the rhythm your way, anytime, anywhere.

Similarity 47%
Price -53% 20.70€
Rating 7.5
Release 14 Jul 2025
Ding Dong XL A fast-paced, neon-infused arcade game with simple one-button controls! Addictive, easy to learn, and perfect for quick sessions. Challenge yourself to beat your high score while waiting in queue for another game!

Similarity 47%
Price 0.99€
Rating 9.1
Release 15 Jun 2018

Frequently Asked Questions

Open Hexagon is currently priced at 3.99€ on Steam.

Open Hexagon is currently not on sale. You can purchase it for 3.99€ on Steam.

Open Hexagon received 430 positive votes out of a total of 444 achieving a rating of 8.94.
😎

Open Hexagon was developed and published by Vittorio Romeo.

Open Hexagon is playable and fully supported on Windows.

Open Hexagon is not playable on MacOS.

Open Hexagon is playable and fully supported on Linux.

Open Hexagon is a single-player game.

Open Hexagon does not currently offer any DLC.

Open Hexagon is fully integrated with Steam Workshop. Visit Steam Workshop.

Open Hexagon does not support Steam Remote Play.

Open Hexagon is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Open Hexagon.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 October 2025 19:03
SteamSpy data 25 October 2025 10:31
Steam price 31 October 2025 04:36
Steam reviews 29 October 2025 16:04

If you'd like to dive deeper into the details about Open Hexagon, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Open Hexagon
  • SteamCharts - Analysis of Open Hexagon concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Open Hexagon compatibility
Open Hexagon
Rating
8.9
430
14
Game modes
Features
Online players
2
Developer
Vittorio Romeo
Publisher
Vittorio Romeo
Release 02 Nov 2021
Platforms