PARANORMASIGHT: The Seven Mysteries of Honjo on Steam - User reviews, Price & Information

Quick menu

How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.

PARANORMASIGHT: The Seven Mysteries of Honjo is a visual novel, adventure and anime game developed and published by Square Enix.
Released on March 08th 2023 is available only on Windows in 4 languages: English, Japanese, Simplified Chinese and Traditional Chinese.

It has received 5,190 reviews of which 4,971 were positive and 219 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 9.99€ on Steam with a 50% discount, but you can find it for less on Gamivo.


The Steam community has classified PARANORMASIGHT: The Seven Mysteries of Honjo into these genres:

Media & Screenshots

Get an in-depth look at PARANORMASIGHT: The Seven Mysteries of Honjo through various videos and screenshots.

Load More

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 / 11 64-bit
  • Processor: AMD A8-7600 / Intel® Core™ i3-3210
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon™ RX 460 / NVIDIA® GeForce® GTX 750 / Intel® HD Graphics 530
  • DirectX: Version 11
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Of most companies, I did not expect this game to come out of Square Enix. Not that I think Square Enix are a bad company by any means, it’s just that – from my viewpoint – they have always made decisions that made me question their intention beyond trying to print more money for themselves. So when I picked this up, and finally loaded it up, it was when I wanted to expand my visual novel horizons to the horror genre to see what it could offer me. And I was delighted that this game scratched an itch that I’ve been needing it to. To start, the art and animation is extremely beautiful here. The ghouls, ghosts, and the gore hit when they need to. They’re not overt in the way that some horror games try to be and they don’t even seem to tantalize with some of the women characters (especially the underage ones) – because, let’s read the room here! In addition to the art, the atmosphere of the game is delightfully spooky where I made the mistake of playing it at night – and I actually got scared! The combination of the music, animation, and especially the most important in my opinion, the art direction of how the characters react to the events around them. Ultimately, though, while the presentation itself is already grand enough, I have to talk about the mechanics, which added to my (delighted) horror. When you play this game, there’s going to be quite a bit of information thrown at you – not just the curses or characters themselves but things that’s relevant to the story. Culturally and to society in the Showa era, there’s going to be a lot of contexts needed to better understand why things are like that and how certain viewpoints could even still permeate through the story that could help you, the player, put the pieces together for what’s going on in the story. Some players might find this a bit overbearing and easy to miss (especially since you may have to make the character talk about it in order to get those “files”) but if you’re like me, you’ll find that it adds more and makes the game feel more real than simply the characters on the screen. Speaking of which, one thing I can appreciate the most in this game are the game mechanics. On top of having the files easily accessible, the game play (however you wish to choose – I happened to play exclusively on my Steam Deck) gives the player more agency to explore the characters’ surroundings and learn more of what they know, which happens to be a significant amount. However, it’s not to say that you’re stuck in solely one character’s head; there’s a timeline feature that you get to jump through to make better informed decisions that way. In a way, the fourth wall breaking is very obviously intentional and it’s nice to feel as though it’s part of the game mechanic. There are times that you, the player, would have to fiddle with your device to affect the story and it is nice to have that sort of agency. Without too much spoiling, though, I have to say that I wish that there were more instances of this to really harden the point the game is trying to make. It’s a neat feature otherwise, but at times, it did feel as though it was only showing off just to show off that it can be done. Otherwise, I do like the timeline jumping; if you’re an achievement collector, it does make it easier to collect those different ones. In addition to the mystery, which I’ll get to in a little bit, there’s a collect-a-thon you can do! They call them Mockingbirds and they are fun to look for if you’re that type of person. I loved trying to find these birds! You can see your collection in the same menu as well along with the hints of any hidden ones. Truth to be told, they are a little too vague, but they’re fun to hunt and you get additional flavor text with the characters to hopefully create levity in the intense moments. So now it’s time to talk about the story itself. Especially in the beginning, it’s very strong on getting to know each character pair in their respective timelines along with the first major twist. I thought it was quite an effective way to do it by having us, the player, associate them by way of what I’d call “theme songs”, though that’s not exactly right either. Even if I can’t find the words to call it, I just know that when a certain track comes on, I’d actually leave it hanging on the scene just to hear more of it. Then again, there’s more than enough chances to listen to the music as it’ll come up over and over again to help set the mood. Definitely not a bad thing, but if you easily get tired of repeating music, this could be an issue. It isn’t for me, though, so the only thing I wish it had was a jukebox extra feature so I could listen to my favorite tracks all the time. Or better yet, if the OST were to be released… As I’ve mentioned before, there is an exploration element to the narrative that does reward the player, I feel like, the more you do it. There is quite a bit of backtracking and repeating conversation topics but it does give you much better visual cues for when that topic is “completed” versus guessing in some games. Although, it can be frustrating when that backtracking can include going from the different points of the timeline. Although, as much as I love the strong beginning and even stronger middle, it will begin to focus more on the male characters and the police procedurals more than the independent characters (especially if they’re the female characters). If you’re interested in that, then it shouldn’t be a problem but while I understood the connection for a few of the characters to the police characters, respectively, I wanted to learn more about them and their reactions. There are some characters that are clearly meant to be main characters but there’s not enough time to really bring them to full fruition. I think this is more evident in the school girl’s story which is where I felt the most frustration. Another thing that could frustrate players is the fact that there are some instances where the narrative can be a bit too subtle. On top of the backtracking, at times, there might be instances where you’ll see a key item but you can’t use it until later. When you do remember it, though, it does pay off but it can be a little frustrating unless you take independent notes. If that’s your jam, then this game is definitely for you. This is also a type of game where there were parts that felt like both it was too long (the police procedurals) and not long enough. And as a result of the strange pacing, it can be a bit difficult in terms of remembering what to do when it comes to playback after days. Thankfully for me, this game made me want to keep playing until I figured out the mystery for all the different characters anyway so I was able to go back and forth until I figured out what needed to be done. If you’re worried about jump scares, it does occur but it’s not too over-the-top, I thought. It fits the situation and, well, it’s a horror game; horrific things will happen. Just a fair warning, though, if you’re worried about jump scares. You should be fine though as it doesn’t occur too often, just enough to keep you on your toes. Despite my hang-ups, though, I do recommend this to people if you’re looking for something to sink your teeth into and to be scared in the process. Although I did have qualms with some of the plot and even the length, it’s still a fun enough game that I still think about certain situations over and over – and what it means to me. Again, I hope that there will be an OST release but maybe in the future (as of this review).
Expand the review
Sept. 2025
Shockingly underrated. Visually beautiful and with a great soundtrack limited as it may be, PARANORMASIGHT is a short-ish visual novel that starts with horror and morphs into a fascinating mystery/thriller. It also inadvertently does make you want to visit the real-life locations. Just a little bit. Particular shoutout to the way that female characters are written with as much respect and personality as all other characters. It might sound like a weird compliment, but having a (charmingly gloomy... <3) housewife as a genuinely critical major character is a breath of fresh air that is really, really rare. The ending is a definitely a bit abrupt and would benefit from maybe another 10-30 minutes or so, but it's not bad enough to make it not 100% worth it. The gameplay, although simple, pulls some neat tricks on you, too. Fans of Zero Escape will love this game.
Expand the review
June 2025
Such an underrated experience. Has puzzles and mechanics that is unique to this game and this game alone. One of the most creative murder mysteries to date. If youre interested in more than just popularity its def worth a playthrough.
Expand the review
Feb. 2025
might only be 10-12 hours, but the story is very robust. felt like it had to have been a hundred hours by the time i was through, and i mean that in a good way. there was no filler, no navel gazing, no weeb bait, no boring parts, and it was still as a complete of a package as other games in the genre. highly recommend, especially for people who like weird horror mysteries. even if you're new to VNs, this is probably a great place to start.
Expand the review
Jan. 2025
You know this trope where you're constantly wondering, is it supernatural or is it just a crafty killer or something? Well, here you get hit by a ghost some 5 minutes in. Yes, it's a paranormal story, woopie doo, let's move on. I mean, it's in the title. That's not the point of the story. To paraphrase Detective Daddy: Just because it's supernatural it doesn't mean that just anything can happen. And that's what Paranormasight is actually about; we know the framework of this particular phenomenon, now let's use that knowledge to figure out what's going on the old-fashioned way. Evidence, deduction, investigation, speculation, questioning... think Death Note. Someone is using the supernatural to kill, and it's going to be a battle of wits to get what you want. Inspector HEE HEE What YOU want, I’m guessing, is knowing what's up with the Michael Jackson-ahh dude. And the answer is: what you see is what you get. It's just a flamboyant private investigator who's otherwise an eccentric but great character. Actually, all characters share this strange characteristic: they feel real, but also flat. So even though they are more human than most characters I’ve seen in Japanese visual novels, there isn’t much depth to them, no real development, no hidden truths. Well, alright, maybe there are some characters that are more than meets the eye, but they’re generally the exception. What do I mean by human? The teenage girls actually feel like teenage girls, not some fanservice waifu fuel. Detective Daddy is not an old man archetype, not a mysterious mentor; you could age him down by some 20-30 years and he’d still make sense as a character. His Freshboi Subordinate is cheeky, cheerful, energetic and in with the times - often cracking jokes, partially at his boss’ expense - but you can clearly see that when sh*t gets real, he has nothing but absolute respect for his partner. And so on. Technically a Visual Novel The game’s presentation is unique enough that it’s easy to forget that this is, in fact, a visual novel. You have a 360 view of the scenes (is there something behind you? Or someone?). The shots are very dynamic, and the game makes the best of characters sprites, positioning them in ways that create lots of visual variety. The dialogues themselves are mostly static, and there isn’t much of player choice, even if the game is decent at making you feel like there is. That’s fine for me, I’m here for a good story, and Paranormasight has given me a decent one. By itself it’s nothing special, actually; but the writing is good, and you care about the characters. Turns out this is enough. But there’s one more thing that adds some spice to this already nice dish. The culprit is… THE ROUTE CHART??? No, it’s not, it’s a joke. But the game does expect you to pay attention beyond what is available to the characters, and makes this clear almost from the beginning. I’d even say that it’s quite polite about it - perhaps even more than I’d like. But no worries, you’re not getting clobbered with the solutions unless you’re really stuck. To avoid spoilers, let’s just say that there are puzzles that ask you to think in the scope of the whole story, and to make use of the ability to do so. You’ve probably seen stuff like this in many VNs (Kotarou Uchikoshi my beloved), but here it’s just fresh enough that it warrants a mention, even if you’ve been around the block for a while. Conclusion I liked it. And a lot of others did, too; the completion rate for the ending is either 53% or 58% (don’t ask, I’m confused myself) according to the achievements. For a 12-hour-long game this is a pretty outstanding result. If you start it, you’re more likely than not to stay engaged long enough to finish it, and solve the final puzzle. And a parting gift from me: sing in your head Inspector Gadget’s theme, but replace Gadget with HEE HEE. Replace the “hoo hoo” part with HEE HEE as well. It’s awful. You’re welcome. [url=https://store.steampowered.com/curator/42922988/]Inspector Cassander’s ongoing investigation into games that don’t make you want to kill yourself out of boredom
Expand the review

Similar games

View all
Higurashi When They Cry Hou - Ch.7 Minagoroshi Higurashi When They Cry is a sound novel. The music, backgrounds and characters work together to create a world that is the stage of a novel for the user to read. They laugh and cry and get angry. The user takes the point of view of the protagonist to experience the story.

Similarity 71%
Price 6.59€
Rating 9.0
Release 18 Jul 2019
Little Busters! English Edition Capturing the hearts of countless fans since 2007, Little Busters! is an emotional visual novel from Key, the minds behind Angel Beats! and CLANNAD. This special English release supports touch controls and dynamic switching between English and Japanese text, and is in HD for the first time on PC.

Similarity 70%
Price 31.99€
Rating 9.2
Release 01 Nov 2017
If My Heart Had Wings -Flight Diary- While If My Heart Had Wings -Flight Diary- is technically a fan disc for If My Heart Had Wings, it includes six stories - including the prologue and epilogue to the main story - and acts as a sort of sequel to the original.

Similarity 69%
Price -70% 3.74€
Rating 8.9
Release 27 Feb 2019
Higurashi When They Cry Hou - Ch.6 Tsumihoroboshi Higurashi When They Cry is a sound novel. The music, backgrounds and characters work together to create a world that is the stage of a novel for the user to read. They laugh and cry and get angry. The user takes the point of view of the protagonist to experience the story.

Similarity 69%
Price 6.59€
Rating 9.2
Release 14 Jun 2018
SENRAN KAGURA Reflexions Can you feel it? The beating of her heart... In a classroom after school, learn the ways of "reflexology" by syncing with her heart and body. In SENRAN KAGURA Reflexions, interact with your favorite shinobi heroine like never before.

Similarity 69%
Price -41% 5.97€
Rating 8.1
Release 24 Jun 2019
Adventure of a Lifetime I'm going to get it back! The important treasure that has sunk in the ocean! Set in the southern island World Heritage Site, Ogasawara Islands, a city boy, a runaway girl and a local girl meet in summer, sparking the growth and deepening of love and friendship.

Similarity 68%
Price -70% 3.23€
Rating 9.0
Release 26 Apr 2018
神明的一天世界(God's One Day World) an Visual Novel & Puzzle Game

Similarity 68%
Price 9.99€
Rating 8.0
Release 01 Jul 2016
LOOPERS Tyler is a high schooler on a mission. He's going to use every minute of summer vacation to go on as many GPS-assisted scavenger hunts as possible. After running into some old friends during one of these hunts, strange things start happening: The day resets and today plays out exactly like yesterday

Similarity 68%
Price 16.79€
Rating 8.5
Release 26 Jun 2023
Higurashi When They Cry Hou - Ch. 5 Meakashi Higurashi When They Cry is a sound novel. The music, backgrounds and characters work together to create a world that is the stage of a novel for the user to read. They laugh and cry and get angry. The user takes the point of view of the protagonist to experience the story.

Similarity 67%
Price 7.99€
Rating 9.1
Release 28 Apr 2017
Iwaihime From hit writer Ryukishi07, the creator of When They Cry, comes a story on the theme of “curses.” Strike down the dark riddle of dolls and soot in this supernatural horror visual novel.

Similarity 67%
Price -86% 3.50€
Rating 7.6
Release 23 Oct 2020
CROSS†CHANNEL: Steam Edition "This is the Gunjo Broadcasting Club. Is there anyone left out there?” CROSS†CHANNEL is now available to the whole world for the first time ever. Eight students relive an eternally looping week as tensions rise. Can they mend their broken friendships, or are they too far gone to salvage...?

Similarity 67%
Price -70% 2.99€
Rating 8.3
Release 27 Mar 2018
Marco & The Galaxy Dragon Marco, an orphan with missing memories, and Arco, a dragon who rules the galaxy, were hunting for treasure in space! On one of their adventures, Marco was given a clue to the whereabouts of her mother. Their next stop, her birthplace - Earth!

Similarity 67%
Price 19.50€
Rating 9.4
Release 28 Feb 2020

Frequently Asked Questions

PARANORMASIGHT: The Seven Mysteries of Honjo is currently priced at 9.99€ on Steam.

PARANORMASIGHT: The Seven Mysteries of Honjo is currently available at a 50% discount. You can purchase it for 9.99€ on Steam.

PARANORMASIGHT: The Seven Mysteries of Honjo received 4,971 positive votes out of a total of 5,190 achieving an impressive rating of 9.23.
😍

PARANORMASIGHT: The Seven Mysteries of Honjo was developed and published by Square Enix.

PARANORMASIGHT: The Seven Mysteries of Honjo is playable and fully supported on Windows.

PARANORMASIGHT: The Seven Mysteries of Honjo is not playable on MacOS.

PARANORMASIGHT: The Seven Mysteries of Honjo is not playable on Linux.

PARANORMASIGHT: The Seven Mysteries of Honjo is a single-player game.

PARANORMASIGHT: The Seven Mysteries of Honjo does not currently offer any DLC.

PARANORMASIGHT: The Seven Mysteries of Honjo does not support mods via Steam Workshop.

PARANORMASIGHT: The Seven Mysteries of Honjo does not support Steam Remote Play.

PARANORMASIGHT: The Seven Mysteries of Honjo is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for PARANORMASIGHT: The Seven Mysteries of Honjo.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 January 2026 08:05
SteamSpy data 21 January 2026 14:31
Steam price 29 January 2026 12:34
Steam reviews 29 January 2026 08:03

If you'd like to dive deeper into the details about PARANORMASIGHT: The Seven Mysteries of Honjo, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about PARANORMASIGHT: The Seven Mysteries of Honjo
  • SteamCharts - Analysis of PARANORMASIGHT: The Seven Mysteries of Honjo concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck PARANORMASIGHT: The Seven Mysteries of Honjo compatibility
PARANORMASIGHT: The Seven Mysteries of Honjo PEGI 16
Rating
9.2
4,971
219
Game modes
Features
Online players
29
Developer
Square Enix
Publisher
Square Enix
Release 08 Mar 2023
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.