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Phantom Brigade on Steam

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Phantom Brigade 2.0 is a cinematic, tactical mech strategy game with a revolutionary timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.

Phantom Brigade is a turn-based tactics, tactical rpg and mechs game developed and published by Brace Yourself Games.
Released on February 28th 2023 is available on Windows and Steam Deck.

It has received 3,095 reviews of which 2,370 were positive and 725 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 11.59€ on Steam with a 60% discount.


The Steam community has classified Phantom Brigade into these genres:

Media & Screenshots

Get an in-depth look at Phantom Brigade through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7-4790K or AMD Ryzen 5 2600X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 (6GB), or AMD Radeon RX 580 (8 GB)
  • DirectX: Version 11
  • Storage: 10 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

456 hours played
Aug. 2026
One game I am personally returning to a lot recently (in the past couple of years) is Phantom Brigade. Mech turn based combat, with real-time action sequences, the hook is you can predict the next 5 seconds, so while a mission may only last 30 seconds in that world, you can spend hours planning your moves for the best outcome. Also very nice if you like min/maxing, e.g. there are some weapons that seem massively overpowered, until you realise that to mount them your Mech can't carry anything else and will move at a snails pace, have very little armour or shielding and may have limited ammo to boot! Hours of fun if you love comparing performance stats, one for all the neuro-spicy out there... Quite replayable as well, as there is are various random elements, including missions, enemies and loot, and you can play on after the main campaign has ended, to revisit missed opportunities, although the same rather limited mission types get a bit samey though, although not as much as MW5:Clans, and as I say, there is always the chance of a great bit of loot. A few well integrated mods is on Steam Workshop is the icing on the cake! One the downside, the interface isn't always that intuitive, i.e. if you change a Mech's engine or a weapon mod, the stats aren't updated straight away, you have to click off and on a part to calculate them. Also some of the concepts are not explained to the greatest extent in the tutorial, it was ages before I got used to the uses of certain damage types, and, while heat generation is fairly obvious to those who have played Mech based games previously, exactly how it interacts with overheating in the turn based combat is a little obscure. Totally playable on Linux, even if it takes a while to actually start (this may just be Wayland). But all in all good, clean fun. Oh, and don't live your game at the maximum zoom extent, get in close and enjoy the carnage from pretty graphics!
69 hours played
June 2026
This game has a unique, or at least extremely rare, core loop that combines real time and turn based in a very entertaining way. The initial complexity pays off with letting you meticulously choreograph nimble but realistic giant robots in ballets of violence that are rendered well enough that you actually use the replay option to enjoy how ♥♥♥♥♥♥♥ sweet that last round was. Build options are satisfyingly rich, and the RNG for salvage and missions can give rise to the kind of emergent gameplay that made OG XCOM so much fun to replay. You can stumble into the right weapon or component and have a whole campaign accrete around it, complete with building a whole squad to support the BFG you lucked out on early game. For 1.0 players: I enjoyed playing it from EA, but if you were on the fence about it at launch, the 2.0 update adds a whole lot of content that isn't always apparent from the start. There's a lot more enemy types and mech components, and you start running into new objectives and biomes a little ways in.
10 hours played
April 2026
Lots of fun and the core mechanic of turn based/real time hybrid is very well done. I do wish it had a way to replay the entire match at the end instead of just round-by-round. I would love to see the real time version of an entire encounter.
208 hours played
Feb. 2026
A turn based tactics game in which turns take 5 seconds, you have near-perfect knowledge of the enemy's intentions for the current turn, and you can plan your mech squad's actions down to the millisecond. This is a recipe for a BRILLIANT entry into the TBT genre, and the core of the tactical gameplay is indeed very good; combat is very tactical, mechs are highly customizable and there is an interesting multi-faceted heat mechanic that is great to experiment with. HOWEVER, every other aspect of the game ranges from mediocre to really bad. - The overworld is bland, with every region essentially being a big empty circular map with missions randomly scattered about. There is no grand strategy to plan or major milestones to work towards. - The overworld's 'pressure' mechanic that is supposed to hurry you along from mission to mission has virtually no impact on the game. You seem to be able to run out the clock as often as you like without permanent repercussions. - Missions are repetitive. - Combat maps are repetitive. - The enemy AI is thick as a brick, frequently planning moves that makes its units collide with one another and firing short range weapons at targets that cannot possibly enter its effective range within 5 seconds. - The enemy AI will frequently not plan any actions for some of its units. This is especially noticeable when fighting 8 or more units. - The crafting mechanic isn't unlocked until about a quarter into the game and you won't be using it much at all until about three quarters into the game. It requires blueprints, a lot of resources and several base upgrades to be worth using and it's certainly possible to complete the campaign without even using it once. - The crafting menus have no way to sort items. The mech assembly menus do, so why don't the crafting menus? - Most resources do not have a listed maximum capacity. You have to find out the hard way what these capacities are by paying close attention to when you first waste resources by hitting said capacity. This is not documented anywhere. - Pilots in Heavy mechs take reduced Pilot damage. This is not documented anywhere. - Weapons are varied but weapon balance is terrible. Some of the most commonly found weapons greatly outclass every other weapon in its range class in every aspect. - Drop rates are terribly unbalanced. This also negatively impacts the crafting system, since you can't craft what you don't first salvage several copies of. - Melee attacks frequently miss the target that the turn projection claimed should have been a hit. - The Normal difficulty is way too easy. I ended the campaign on Normal with 0 dead pilots, 0 traumatized pilots and 0 lost (mech) frames. Part of the issue is that aforementioned lack of a pressure mechanic and the very easily abused 'double XP for deploying one fewer pilot' mechanic. - There are only four pilot classes and very little thought seems to have gone into their semi-random talent trees. The names of talents are also frequently memes and pop culture references, which is a very jarring tonal clash with the rest of the game. - There is a level cap for Pilots but this level cap is not communicated to the player in any way, even upon reaching said cap. - The Sharpshooter class has multiple ability descriptions that boost 'long range damage' or 'long range ballistic damage' but then adds the totals together, making it unclear what is actually being boosted: 'long range' or 'long range ballistic.' - The game explicitly states that elite enemies may randomly join the fight, but only one such enemy was ever added to the game. Once you defeat them that game mechanic just disappears completely. Phantom Brigade is the very definition of a diamond in the rough. There's truly tremendous potential here, but its brilliant core gameplay is held back by so, so many poorly developed mechanics, jarring inconsistencies and just plain bad AI. It is my hope, but not my expectation, that the studio continues to polish this diamond. I could see it one day being hailed as one of the best TBT games ever made, but it still has a long road ahead if it wants to claim that title.
47 hours played
Feb. 2026
Absolutely top-notch tactical gameplay when it comes to heavily armed robots. Right up there with Battletech and Mechwarrior. My only complaint is the story. This game needed a deeply frustrated Cobra Commander type to show up every once and a while to shake his fist and scream, "RUN, PHANTOM BRIGADE, RUN! YOU CAN'T HIDE FOREVER..." (takes note from visibly frustrated aide) "WHAT! THEY BLEW UP ANOTHER GIANT ROBOT! DO YOU KNOW HOW MUCH THOSE COST? THE R&D ALONE! BRING ME THE HEAD OF THEIR COMMANDER! ON A PLATE! IF WE COULD AFFORD PLATES AT THIS RATE THIS IS GOING!"

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Frequently Asked Questions

Phantom Brigade is currently priced at 11.59€ on Steam.

Yes, Phantom Brigade is currently available at a 60% discount. You can purchase it for 11.59€ on Steam.

Yes, Phantom Brigade received 2,370 positive votes out of a total of 3,095 achieving a rating of 7.42.
😊

Phantom Brigade was developed and published by Brace Yourself Games.

Yes, Phantom Brigade is playable and fully supported on Windows.

No, Phantom Brigade is not playable on MacOS.

No, Phantom Brigade is not playable on Linux.

Yes, Phantom Brigade is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

This information about Phantom Brigade is not available yet.

No, Phantom Brigade does not support VR.

Phantom Brigade is a single-player game.

Yes, there are 2 DLCs available for Phantom Brigade. Explore additional content available for Phantom Brigade on Steam.

Yes, Phantom Brigade is fully integrated with Steam Workshop. Visit Steam Workshop.

No, Phantom Brigade does not support Steam Remote Play.

Yes, Phantom Brigade is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Phantom Brigade.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 15 October 2026 22:49 UTC
SteamSpy data 23 October 2026 11:04 UTC
Steam price 26 October 2026 19:59 UTC
Steam reviews 20 October 2026 15:59 UTC

If you'd like to dive deeper into the details about Phantom Brigade, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Phantom Brigade
  • SteamCharts - Analysis of Phantom Brigade concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Phantom Brigade compatibility
Phantom Brigade
Rating
7.4
2,370
725
Game modes
Features
Online players
101
Developer
Brace Yourself Games
Publisher
Brace Yourself Games
Release 28 Feb 2023
Platforms
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