Plazma Being on Steam - User reviews, Price & Information

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Take control of Zeb in this puzzle/platformer. He is a small energy based life form from space, known as a Plazma Being. While journeying through space to his home, Zeb was surprised to find that he was being kidnapped by aliens. They took him back to their planet and unceremoniously threw him into captivity.

Plazma Being is a adventure, puzzle and indie game developed and published by Hedge Knight Games.
Released on February 09th 2015 is available in English only on Windows.

It has received 400 reviews of which 306 were positive and 94 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 1.99€ on Steam, but you can find it for 0.38€ on Eneba.


The Steam community has classified Plazma Being into these genres:

Media & Screenshots

Get an in-depth look at Plazma Being through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista/7/8
  • Processor: 1.8GHZ dual-core
  • Memory: 2 GB RAM
  • Graphics: openGL graphics support/version 1.3 or better
  • Storage: 100 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2026
Plazma Being, developed and published by Hedge Knight Games, is a compact puzzle-platformer that builds its entire experience around a single, imaginative idea: controlling a fluid, energy-based organism in a hostile alien environment. You play as Zeb, a glowing, shape-shifting entity abducted and abandoned on a strange world, and your journey is less about traditional platforming skill and more about understanding how to manipulate your own form to survive. The premise is simple, but it provides a strong foundation for a game that prioritizes thoughtful interaction over reflex-driven action. What immediately sets the game apart is how it handles movement and control. Zeb is not bound by the usual rules of platforming; instead, he can alter his form and interact with the environment in ways that feel unconventional. Movement becomes an extension of puzzle-solving, as players must consider how to use Zeb’s properties to overcome obstacles, navigate hazards, and reach otherwise inaccessible areas. This gives the game a distinct rhythm, where progress depends on observation and experimentation rather than speed or precision alone. The level design is structured to gradually introduce and expand on these mechanics. Early stages act as a gentle introduction, allowing players to familiarize themselves with the core abilities without overwhelming them. As the game progresses, new challenges are layered on top of these fundamentals, requiring more deliberate thinking and creative problem-solving. The puzzles often rely on understanding how different elements of the environment interact with Zeb’s form, leading to satisfying moments when a solution becomes clear. While the difficulty curve is generally balanced, there are occasional moments where the game introduces ideas somewhat abruptly, which can briefly disrupt the otherwise steady progression. Visually, Plazma Being embraces a colorful 2D style that emphasizes contrast and clarity. Zeb’s bright, glowing form stands out against darker, more subdued environments, making it easy to track movement and interactions. The alien landscapes, while not highly detailed, are varied enough to keep the experience visually engaging, with subtle changes in tone and design across different areas. The animations, particularly those tied to Zeb’s transformations, add a layer of charm and reinforce the uniqueness of the central mechanic. The presentation is modest, but cohesive and effective in supporting the gameplay. The audio design follows a similarly restrained approach. Background music and sound effects are used to complement the experience rather than dominate it, creating a calm and focused atmosphere that suits the puzzle-driven gameplay. While the soundtrack may not be particularly memorable, it serves its purpose well, maintaining immersion without becoming distracting. Where the game shows its limitations is in its overall scope. The experience is relatively short, with a playthrough lasting only a few hours depending on how quickly puzzles are solved. This brevity helps maintain a consistent pace, ensuring that the core mechanic does not become stale, but it also limits the game’s ability to fully explore its potential. There are moments where it feels as though the concept could have been expanded further, with more complex interactions or a wider variety of challenges. Replay value is also somewhat limited. Once the puzzles have been solved, there is little incentive to revisit the levels, as the solutions remain largely the same. Additionally, while the game’s mechanics are creative, they do not evolve significantly beyond their initial introduction, which can make later stages feel like extensions of earlier ideas rather than entirely new experiences. Despite these constraints, Plazma Being succeeds in delivering a focused and engaging experience. Its strength lies in its commitment to a central idea and its ability to build a cohesive gameplay loop around that concept. It avoids unnecessary complexity, instead refining its mechanics to create a series of puzzles that are both approachable and satisfying to solve. The result is a game that feels deliberate and well-considered, even if it does not aim for large-scale ambition. In the end, Plazma Being is a strong example of how a simple concept can carry a game when executed with care. It offers a short but enjoyable journey that emphasizes creativity and problem-solving, leaving a positive impression despite its modest scope. For players who appreciate puzzle-platformers with a unique twist, it provides a worthwhile experience that stands out through its originality rather than its scale. Rating: 7/10
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Frequently Asked Questions

Plazma Being is currently priced at 1.99€ on Steam.

Plazma Being is currently not on sale. You can purchase it for 1.99€ on Steam.

Plazma Being received 306 positive votes out of a total of 400 achieving a rating of 7.21.
😊

Plazma Being was developed and published by Hedge Knight Games.

Plazma Being is playable and fully supported on Windows.

Plazma Being is not playable on MacOS.

Plazma Being is not playable on Linux.

Plazma Being is a single-player game.

Plazma Being does not currently offer any DLC.

Plazma Being does not support mods via Steam Workshop.

Plazma Being does not support Steam Remote Play.

Plazma Being is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Plazma Being.

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 April 2026 19:24
SteamSpy data 23 April 2026 20:54
Steam price 29 April 2026 12:46
Steam reviews 29 April 2026 07:58

If you'd like to dive deeper into the details about Plazma Being, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Plazma Being
  • SteamCharts - Analysis of Plazma Being concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Plazma Being compatibility
Plazma Being
Rating
7.2
306
94
Game modes
Features
Online players
0
Developer
Hedge Knight Games
Publisher
Hedge Knight Games
Release 09 Feb 2015
Platforms
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