qomp on Steam - User reviews, Price & Information

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You are the Ball. Escape.

qomp is a short, precision platformer and pixel graphics game developed by Stuffed Wombat, Britt Brady, Miroko and Clovelt and published by Atari.
Released on February 04th 2021 is available in English on Windows and Linux.

It has received 483 reviews of which 468 were positive and 15 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 5.69€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified qomp into these genres:

Media & Screenshots

Get an in-depth look at qomp through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Intel Core 2 Duo E5200
  • Memory: 4 GB RAM
  • Graphics: GeForce 9800GTX+ (1GB)
  • DirectX: Version 10
  • Storage: 206 MB available space
Linux
  • OS: Ubuntu 16.04 LTS (64bit)
  • Processor: Intel Core 2 Duo E5200
  • Memory: 4 GB RAM
  • Graphics: GeForce 9800GTX+ (1GB)
  • Storage: 264 MB available space
  • Additional Notes: Can't guarantee it will perform well outside of Debian type distros, due to faulty video drivers present on other variants!

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2025
qomp, developed by Stuffed Wombat, Britt Brady, Miroko, and Clovelt, and published by Atari, is an elegant and quietly profound reimagining of one of gaming’s oldest ideas. It begins with a simple premise: what if the ball from Pong decided to escape? From that curious question emerges a minimalist puzzle-platformer that transforms a relic of gaming history into a meditative journey of motion, timing, and self-discovery. qomp takes the essence of arcade simplicity and stretches it into something philosophical—a game that feels both mechanically pure and thematically introspective. It’s a celebration of restraint, proving that a single-button game can still evoke surprise, challenge, and emotional resonance. At its core, qomp is defined by a single input: clicking or pressing a button changes the ball’s direction, flipping it between upward and downward angles as it constantly moves forward. This mechanic, though simple, carries incredible depth. Every level is built around the physics of that one decision—when to change direction and when to let momentum carry you. The player never stops moving, so progress depends on mastering rhythm, precision, and anticipation. Early stages introduce gentle challenges, allowing players to understand the nuances of the mechanic. As you move deeper into the labyrinth, the game layers complexity with spikes, moving traps, locked gates, and environmental puzzles that require exact timing and spatial awareness. It’s a design philosophy that embraces gradual evolution: each new obstacle feels like a natural extension of what you’ve already learned, never overwhelming but always demanding a little more finesse. The level design in qomp is a marvel of minimalism. Each area is a compact test of patience and dexterity, and every environment feels handcrafted to explore a specific idea. The game introduces water sections where movement slows and control becomes heavier, transforming the same mechanic into a new kind of challenge. Other levels feature rotating hazards or pressure switches that require precise manipulation of your momentum. The pace remains steady and deliberate, striking a balance between reflection and tension. There’s an understated brilliance in how the game teaches without text or tutorials—players intuit mechanics simply through play, guided by rhythm and visual cues rather than explicit instruction. The learning process feels natural, and each small victory is immensely satisfying because it’s earned through understanding, not hand-holding. Visually, qomp is striking in its simplicity. The environments are rendered in bold, minimal colors—blacks, grays, and muted tones—while the white ball remains a constant focal point. This clean design not only keeps the gameplay readable but also contributes to the game’s meditative quality. There’s a sense of solitude to the world, a quiet emptiness that makes each small movement feel meaningful. The soundtrack complements this atmosphere beautifully, weaving ambient tones with subtle, almost melancholic melodies that underscore the loneliness of your journey. Each sound cue, from the dull thud of hitting a wall to the sharp ring of unlocking a gate, is carefully chosen to create rhythm and immersion. The minimalism works in harmony with the theme—the absence of clutter allows emotion and meaning to emerge from silence and repetition. The story in qomp is intentionally abstract, but it resonates through its simplicity. There is no dialogue, no narration, and no explicit plot, yet the experience feels personal. The concept of a Pong ball breaking free from its endless loop carries a surprising emotional weight—it becomes a metaphor for escape, autonomy, and self-determination. The game transforms what could have been a gimmick into a subtle narrative about finding freedom and confronting the unknown. Every obstacle you overcome feels symbolic, every new mechanic a reflection of growth. The finale in particular delivers a sense of closure that’s quiet yet moving, suggesting that freedom is not without cost, and that even in escape there’s an element of uncertainty. It’s storytelling through mechanics rather than exposition, and it succeeds with remarkable grace. Despite its many strengths, qomp’s brevity may leave some players wanting more. Most will finish the game within two to three hours, depending on how often they struggle with later puzzles. But its short length feels deliberate rather than lacking. Like a poem, qomp is meant to be concise—a distilled expression of movement and thought. The challenge curve is fair, though some of the final stages demand near-perfect timing and can verge on frustration. Still, the generous checkpoint system keeps the experience fluid and forgiving, ensuring that failure never feels punishing. A few players may find the controls too restrictive or the minimal visuals too stark, but for those who appreciate focus and refinement, these design choices are exactly what make the game memorable. The game’s accessibility options are another thoughtful touch. Players can enable invincibility or visual adjustments to make the experience less punishing without diminishing the core design. After completing the main story, challenge stages unlock to push your mastery further, offering replayability for those who crave precision. qomp’s mechanical purity invites experimentation—it’s one of those rare games where mastery feels almost meditative, where each click becomes a heartbeat in the rhythm of the experience. qomp stands as a testament to how simplicity can yield profound engagement. It distills the language of video games to its essence—movement, timing, cause and effect—and uses that purity to craft an experience that feels both nostalgic and entirely new. It’s a spiritual successor to Pong not because it imitates it, but because it reinterprets it. Instead of endless back-and-forth motion, qomp transforms the ball’s journey into a metaphorical escape from constraint. The result is a game that feels deeply human in its quiet search for purpose within structure. It’s minimalist, yet layered; playful, yet contemplative. In the end, qomp is a masterclass in design minimalism, a rare example of how a simple idea can be elevated through care, rhythm, and restraint. It invites players not just to play, but to reflect—to find meaning in movement and beauty in repetition. Its short, focused journey lingers long after it’s over, not because of spectacle or story, but because of how it makes you feel through motion alone. For anyone who appreciates elegant design and the poetry of simplicity, qomp is an unforgettable experience—small in size, but vast in resonance. Rating: 9/10
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Aug. 2025
A VERY charming 1 button game where you click to make the ball be knocked around. That's it. Simple, short, and sweet. This game feels like a flash game in the best way possible. If you want something simple but a lot of fun, you can't go wrong here. +Black and White visuals get really interesting and are surprisingly easy on the eyes in my opinion +Surprisingly challenging for the concept, but not brutal by any means +Again for how simple it is, does a lot to keep you on your toes -I wish more stages had unique 1 button gimmicks cause they're cool!
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June 2025
Not particularly difficult and only takes about an hour to complete, but it's a really fun experience. It's a one button game and each level has it's own unique gimmick that always keeps it feeling fresh. Definitely worth picking up whenever it goes on sale.
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June 2025
I was really surprised by this game. What seems to be a simple concept is used in such a unique way that it is unironically fun and engaging. Every level is different, and new mechanics are introduced in a well-thought-out way, where you don’t get overwhelmed by them, but there is always something new happening. also wth was that ending about
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Feb. 2025
I highly recommend this game. It only takes a couple of hours to finish, it's extremely minimalist. The controls, atmosphere, and sound are incredibly satisfying - an absolute pleasure to play. I believe you'll enjoy it too. It’s built on simple ideas, but they feel deep and timeless -freedom, self-discovery, and overcoming personal limits. The difficulty curve rises gradually, with no sense of imbalance. As soon as you master a new mechanic, you move forward. It'll be interesting to try a speedrun next time. PS: I just finished it - the ending blew my mind. I literally got goosebumps from it. I haven’t felt something like that in a long time. How did they manage to create such a profound experience in such a small game?! It's astonishing
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Frequently Asked Questions

qomp is currently priced at 5.69€ on Steam.

qomp is currently not on sale. You can purchase it for 5.69€ on Steam.

qomp received 468 positive votes out of a total of 483 achieving a rating of 8.96.
😎

qomp was developed by Stuffed Wombat, Britt Brady, Miroko and Clovelt and published by Atari.

qomp is playable and fully supported on Windows.

qomp is not playable on MacOS.

qomp is playable and fully supported on Linux.

qomp is a single-player game.

qomp does not currently offer any DLC.

qomp does not support mods via Steam Workshop.

qomp does not support Steam Remote Play.

qomp is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for qomp.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 30 October 2025 03:19
SteamSpy data 30 October 2025 15:39
Steam price 31 October 2025 04:27
Steam reviews 29 October 2025 06:08

If you'd like to dive deeper into the details about qomp, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about qomp
  • SteamCharts - Analysis of qomp concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck qomp compatibility
qomp
Rating
9.0
468
15
Game modes
Features
Online players
0
Developer
Stuffed Wombat, Britt Brady, Miroko, Clovelt
Publisher
Atari
Release 04 Feb 2021
Platforms
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