Refunct on Steam - User reviews, Price & Information

Quick menu

Refunct is a peaceful, short first-person platformer about restoring a vibrant world.

Refunct is a parkour, 3d platformer and relaxing game developed and published by Dominique Grieshofer.
Released on October 16th 2015 is available only on Windows in 28 languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Finnish, Korean, Norwegian, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish, Turkish, Japanese, Arabic, Bulgarian, Czech, Greek, Hungarian, Portuguese - Portugal, Romanian, Thai, Traditional Chinese, Ukrainian and Spanish - Latin America.

It has received 17,331 reviews of which 16,608 were positive and 723 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 2.99€ on Steam.


The Steam community has classified Refunct into these genres:

Media & Screenshots

Get an in-depth look at Refunct through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel Core i3 / AMD A6 @ 2.4GHz
  • Memory: 1 GB RAM
  • Graphics: Intel HD Graphics 4000
  • DirectX: Version 10
  • Storage: 250 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Graphics 7/10 Control 8/10 Difficulty 5/10 Addictedness 4/10 Age Rate - Any Play Without Friend - non Is It Worth It - 100% yeah i love it but there is short line of game if developer added other stage to this game it i play it again and again
Expand the review
April 2025
a very solid game that could really use workshop support
Expand the review
Jan. 2025
No no no no, you don't understand you have to spend hours and hours listening to the soundtrack until you get underwater (inside the game) and then you feel the music resonating so deep inside you that the ONLY thing you have left to do is go into the Steam forums of this game and ask for the soundtrack so you can go into Bandcamp and purchase all of this guy music!!!! https://singtoconley.bandcamp.com/album/connections Now get inside the game get underwater and just let the time pass and listen to it for hours. Game is a relaxing puzzle / parkour mix with both of them not being too hard but the mix of moving around + listening to the chill dope music is something else. + Game is pretty easy to 100% all achievements.
Expand the review
Oct. 2024
This game is for the people which like small indie game that has 5 to 10 minutes so it's your choice if you agree or not to buy this game.
Expand the review
Sept. 2024
I've owned Refunct for as long as its been out, almost a decade. I come back to it every so often when I remember it exists because it is such a short, fun jaunt. When I first played the game, I was 16-- curious about the world, but naive. I took the game at face value: It's a fun little platformer that you can beat in less than an hour! It has nice graphics and can run on my dinky laptop! The achievements were named with weird questions that seemed pretentious, or maybe just weirdly incongruous with the game's aesthetic. It was a single experience I experienced a single time. And then, time went on. I graduated high school, went to college, graduated that, and got a job. Now I'm 24, and I'm in the middle of the worst year of my life. I turn on Refunct for the umpteenth time, and realize I have just one achievement left: beat the game with less than 33% of the ground touched. This was pretty challenging for me, but also very exciting. I got to experience the game in a way I hadn't before; each grey tile on the ground became an obstacle, each wall an opportunity, each low-elevation tile an entry point. I was prodding, poking, looking for shortcuts and discovering optimizations, getting my percentage lower and lower with each passing run. Many of the game's achievements change your relationship to the world in this way. Collect the optional cubes scattered throughout the map, touch every last patch of ground, beat the game in eight minutes, and then four. You learn a little more about the world, become more familiar with it, almost grow attached to it. Each time, when you earn a new achievement, you are posed a question. For one cube: "Hello?" Someone else is here with me. I don't really think about Refunct all that often in my day-to-day. It's a digital game, it belongs to the computer. I belong in the real world, right? For beating the game: "What makes you smile?" This question inspires warm thoughts. But the game made me happy, you know? Gave me a little escape. For a moment, I live in a digital world. A small digital jungle gym where I am agile, cunning, and fearless. For collecting five cubes: "How are you?" A kind greeting from a fond acquaintance. I suppose the digital world feels comfortable in a lot of ways. It feels like another self, something not quite me and yet distinctly me. I go silent, expressionless, body limp. But the mind is more alive than ever. My fingers and hands, by way of keyboard and mouse, become my digital body. I am, in that sense, not human but cyborg. For beating the game in 8 minutes: "Can we be friends?" The game is reaching out to you. In that way, digital space can be just as comforting as physical space. It can be as inviting as a mug of hot chocolate and a warm blanket. For collecting ten cubes: "What drives you?" The game begs to understand you deeper. I was born in 1999, a week before the end of the millennium. I never knew a world without the internet, without Google, without computers, without the screen. The screen is the interface through which I enact reality. I dream of screens, have nightmares about screens. I see screens, I am a screen. I am a computer, not fully human. I am not built to handle reality without plugging into the divine digital consciousness. For touching every piece of ground: "What makes you, you?" The game asks the fundamental question. I am not my body. I have never been my body. I am my mind, and my mind was cultivated by humans and computers. I have no culture other than the computer. It is my birthright as a zoomer, as a girl born at the end of the millennium. We were doomed to live in a world of screens. We were doomed to exist on the internet first, and in real life second. For collecting fourteen cubes: "Do you do what you love?" The game questions your conviction. Humans are strange creatures. We created technology, and yet we are trapped by it. We have such phenomenal potential, and yet we are drained dry, programmatically destroyed by the world's ills, one propagandistic heap of branded content at a time. You are inundated with messages, messages, messages, and eyes everywhere, eyes everywhere. You are yourself and yet you are no one at all. Humanity is merging into a great, central mind, and we are each an individual neuron. For collecting every cube: "Who do you love?" The game makes a confession, and a plea: love me. In the end, as Stanley Kubrick put it, we all learned to stop worrying and love the bomb. We were born plugged in, so why bother plugging out? The Matrix is the obvious comparison point here, overplayed as it is: we are born into a digital prison that we cannot taste or touch, existing purely to provide profit for billionaires we'll never ever meet (some of whose names we will never bother learning). Ignorance is bliss, I suppose. But this raw nerve of despondency is one I cannot bear. For the first time in my life, I am out from under the shield of the screen... and I have no idea who I am. The screen was all I was. For beating the game in four minutes: "Is this goodbye?" The game knows your time is closing in. Where exactly do I go from here? What exactly does the future hold? What technological developments will transpire that will completely change the way I interface with reality? When I die, will I only be a screen? For touching less than 33% of the tiles: "Will you come back?" A resigned declaration of the truth: you are leaving. I collected the last achievement today. My satisfaction and whimsy were positively gutted by the final question: "Will you come back?" Will I? I don't know, game. I really, truly don't know. I hope so, but I will face the fact: there will come a time where I play Refunct for the final time before I die. There will be a last time. There will be a last time for the screen, too. And when I die, I wonder if I will live on in the screen. For all intents and purposes, I must be immortal. I must be everyone and everything, must see all and be all and do all. By technological mandate, kicking and screaming, I have become God. Good game and worth a little more than $2.99.
Expand the review

Similar games

View all
MEANDERS MEANDERS is a sparkling adventure through a series of funny and relaxing challenges in a colourful setting.

Similarity 57%
Price 2.39€
Rating 8.5
Release 07 Feb 2018
SEUM: Speedrunners from Hell Like a bastard child of Quake 3 and Super Meat Boy, SEUM: Speedrunners from Hell is truly hardcore and focuses on speed and fast reaction.

Similarity 54%
Price -93% 1.08€
Rating 9.1
Release 28 Jul 2016
BETON BRUTAL Climb a massive overgrown concrete tower while constantly at risk of falling and losing precious progress. BETON BRUTAL offers a fluid and responsive first person parkour experience through tranquil brutalist architecture.

Similarity 52%
Price 6.89€
Rating 9.0
Release 31 Mar 2023
White Knuckle White Knuckle is a first-person roguelite speed-climbing game. Ascend through the guts of SUB-STRUCTURE 17 using precision movement mechanics. Sharp reflexes and resource management will bring you out from under ten thousand meters of concrete and decay.

Similarity 50%
Price 12.79€
Rating 9.4
Release 17 Apr 2025
Mirror's Edge™ Catalyst Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.

Similarity 49%
Price 19.99€
Rating 7.9
Release 04 Jun 2020
Only Up: SKIBIDI TOGETHER Only Up: SKIBIDI TOGETHER is an incredible multiplayer parkour game where precision and speed are important. Jump and climb over various obstacles. The slightest mistake can result in a fall to the starting location.

Similarity 49%
Price 4.99€
Rating 7.6
Release 12 Jul 2024
A Story About My Uncle A Story About My Uncle is a first person platforming adventure game about a boy who searches for his lost uncle, and ends up in a world he couldn’t imagine existed. The movement is a crucial part of the games core gameplay – focusing on swinging through the world with a grappling hook that gives the player a wonderful sense of speed and...

Similarity 48%
Price -97% 0.55€
Rating 9.0
Release 28 May 2014
Quantum Conundrum Find and rescue your uncle by using his newest invention to work your way through a crazy complex mansion as you switch between dimensions and solve puzzles!

Similarity 47%
Price -77% 2.14€
Rating 8.1
Release 21 Jun 2012
Crow Story Jump, dive, and platform through this minimalistic indie 3D platformer about a little crow trying to save his friends.

Similarity 46%
Price Free to play
Rating 8.7
Release 24 Dec 2021
Finding Frankie Finding Frankie invites YOU to a true experience of terror as you compete in a terrifyingly twisted parkour show. Stealthily navigate around horrifying characters and swing through challenging parkour courses. This is one game show you won’t want to miss!

Similarity 45%
Price 14.79€
Rating 8.6
Release 25 Oct 2024
The Local A fast-paced movement game, loosely inspired by Surf and B-Hop. Featuring 5 gamemodes, multiplayer, and a large, playground-like world. Master the movement, and conquer the leaderboards.

Similarity 45%
Price Free to play
Rating 8.8
Release 26 Feb 2025
Mirror's Edge™ In a city where information is heavily monitored, couriers called Runners transport sensitive data. In this seemingly utopian paradise, a crime has been committed, & you are being hunted. You are a Runner called Faith and this innovative first-person action-adventure is your story.

Similarity 44%
Price 19.99€
Rating 8.6
Release 14 Jan 2009

Frequently Asked Questions

Refunct is currently priced at 2.99€ on Steam.

Refunct is currently not on sale. You can purchase it for 2.99€ on Steam.

Refunct received 16,608 positive votes out of a total of 17,331 achieving an impressive rating of 9.34.
😍

Refunct was developed and published by Dominique Grieshofer.

Refunct is playable and fully supported on Windows.

Refunct is not playable on MacOS.

Refunct is not playable on Linux.

Refunct is a single-player game.

Refunct does not currently offer any DLC.

Refunct does not support mods via Steam Workshop.

Refunct supports Remote Play on Phone, Remote Play on Tablet and Remote Play on TV. Discover more about Steam Remote Play.

Refunct is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Refunct.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 June 2025 12:12
SteamSpy data 11 June 2025 19:36
Steam price 14 June 2025 20:45
Steam reviews 13 June 2025 13:59

If you'd like to dive deeper into the details about Refunct, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Refunct
  • SteamCharts - Analysis of Refunct concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Refunct compatibility
Refunct
9.3
16,608
723
Game modes
Features
Online players
2
Developer
Dominique Grieshofer
Publisher
Dominique Grieshofer
Release 16 Oct 2015
Platforms
Remote Play