Remnant: From the Ashes on Steam - User reviews, Price & Information

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The world has been thrown into chaos by an ancient evil from another dimension. As one of the last remnants of humanity, you must set out alone or alongside up to two other survivors to face down hordes of deadly enemies to try to carve a foothold, rebuild, and retake what was lost.

Remnant: From the Ashes is a souls-like, action and co-op game developed by Gunfire Games and published by Arc Games and THQ Nordic.
Released on August 19th 2019 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil and Traditional Chinese.

It has received 52,842 reviews of which 44,761 were positive and 8,081 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 3.99€ on Steam with a 90% discount, but you can find it for 2.03€ on Gamivo.


The Steam community has classified Remnant: From the Ashes into these genres:

Media & Screenshots

Get an in-depth look at Remnant: From the Ashes through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 / 8 / 10 64 bit
  • Processor: Intel Core i3-7350K (4.20 GHz) or better
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon RX 470
  • DirectX: Version 11

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
This review is based on 100% completion and 29.4 hours of gameplay on Steam, with 33.9 hours played on Epic. Recommendation: Would I recommend this game? Yes – but it definitely won’t be for everyone. This is a souls-like at its core, so the gameplay can be pretty challenging depending on your skill level. On top of that, it’s also quite roguelite, which won’t click with everyone either. If both of those things sound like your kind of game though, this is an excellent pickup and well worth giving a go. I’ll start with the gameplay, since that’s such a big part of this game. Overall, I really enjoyed it, but there’s a very real git gud factor here. If you’re struggling, most of the time it’s down to learning enemy patterns, boss mechanics, or understanding how your gear and mods work. There’s very little hand-holding, and the game expects you to figure things out for yourself – which I actually liked. That ties nicely into the puzzles. I really appreciated that the game doesn’t explain them at all. Sometimes you won’t even realise there is a puzzle in an area until you start poking around. That sense of mystery and figuring things out on your own became part of the gameplay for me, and I found it genuinely fun. If that doesn’t sound like your thing though, no stress – this is an older game, and there are plenty of guides online. The gunplay and combat felt fairly slow-paced to me. This isn’t a fast, run-and-gun experience like Doom, so don’t go in expecting that. Combat itself was solid, with a good variety of weapons, armour, rings, necklaces, and mods that let you experiment with different builds and playstyles. I enjoyed the progression, but it can be punishing. Learning how and when to dodge is essential – if you can’t get the timing down, you’re going to struggle. There are still people playing, so finding public co-op lobbies isn’t an issue, and they worked well in my experience. Playing with others can definitely be more fun, but solo play is still completely viable. Visually and audio-wise, I thought the game was great. The voice acting is solid, and the sound design fits the world really well. The graphics have a dark, gritty vibe that suits the environments you move through. Enemy and boss designs are particularly well done – even when there are variants, they generally feel distinct enough. That said, because of the art style, I do think the game may start to feel a bit dated in the coming years, but right now it still holds up fine. Story-wise, I thought it was decent. It was interesting enough to keep me engaged, even if it wasn’t something I was deeply invested in. Your decisions do matter in places and can affect how your playthrough unfolds, which I liked, and rerolling the campaign lets you see different outcomes. The wider lore around the world, enemies, and items was also surprisingly interesting. As for the DLC, I thought it was all good overall. It adds more weapons, items, enemies, and areas, all of which feel worthwhile. The only thing I’m not a fan of is the survival mode – it’s essentially a Rogue-like mode, an endless run with random gear and encounters until you die. That mode just isn’t for me, but everything else in the DLCs is solid and, in my opinion, pretty much essential if you’re picking this game up. Overall, this is a very good game, even if it isn’t for everyone. If you’re looking for a challenge, this is an easy recommendation. It’s also an older title, so I’d strongly suggest waiting for a sale. I’d also highly recommend picking up the DLC alongside the base game, as you’ll miss out on a lot of content otherwise. Achievements: This game requires the DLC for 100% completion. Due to the nature of the game, you’ll need to run multiple campaigns and maps to unlock branching achievements and missables that can’t all be done in a single run. It’s also worth noting that, since this is souls-like in nature, the difficulty of the achievements will vary heavily depending on skill level. One important thing to mention: if you previously played this on Epic, your progress and achievements will carry over to Steam and unlock when you start the game – this is exactly what happened for me. Because it’s a roguelite with branching achievements, RNG plays a big role here, so mileage will vary a lot from person to person. If you’re not opposed to using community tools, there’s a world save analyser made by players that lets you roll a run, upload the save file, and see what items, bosses, and events have spawned. If you value your time, this is a great way to avoid running 20+ minute maps that don’t have what you need. You can find that resource online. Outside of the game’s usual difficulty, the only achievements I’d really warn people about are the survival mode ones. There are two achievements tied to beating bosses in survival mode, and these can be rough. You’ll need a successful run that reaches at least the 10th boss. There’s no real shortcut here – this is pure git gud . You’ll need to understand boss mechanics, master dodging, and know how consumables and item synergies work. I did this solo, but co-op might make it easier. For context, my runs went something like this: a few early deaths at the first boss, one run to the fourth boss, and then a final run where I reached the tenth. Expect some trial and error. When starting a run, I’d strongly recommend rerolling until you get either a Ricochet Rifle (best-in-slot, in my opinion) or a Chicago Typewriter. If neither shows up, reroll. For mods, I used Iron Sentinel, which carried me hard, though Swarm is also a solid option. The Ricochet Rifle was a lifesaver. My setup ended up being a Spitfire handgun, Labyrinth head armour, Leto’s chest, and Carapace legs. I paired Leto’s chest with a Twisted Idol to reduce encumbrance – otherwise you won’t be rolling anywhere – though a Leto’s Amulet would be even better if you find one. For rings, I used Compulsion Loop and Ring of Evasion, but this really comes down to personal playstyle. I’d also recommend buying the 60-minute consumables; you’ll usually only need one or two health and stamina buffs for an entire run. Overall, the achievements can definitely be challenging, but they’re doable. Stick with it, take breaks when needed, and don’t burn yourself out – you’ll get there in the end. For more in-depth yet straight-to-the-point reviews, feel free to check out my curator page [url= https://store.steampowered.com/curator/45595645/] here.
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Jan. 2026
Probably my favourite third-person shooter, the guns just feel great to use and character movement is so fluid. Love the setting/lore, love the enemy designs and world aestetics, love the awesome weapons and mods and the fact the mods even visually alter the weapons looks, love all the character build options. Crazy amount of replay value too, the main campaign will be different every time, even different area's, weapon/armour unlocks and bosses. There's also shorter form adventures to play and a rogue-like mode. It won't be for everyone though, even on normal difficulty this is a hard game, especially some of the bosses (including the first one, took me over an hour to beat and I came close to giving up). I does click eventually though, a lot like the Dark Souls games the more you play the easier it becomes. I did play solo though, I'm pretty sure it would be more accessable in co-op. One of the few games I've finished and then straight away started playing again and now I've pottered round solving puzzles and reading lore on my own, I guess it's time to try co-op.
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Nov. 2025
Remnant: From the Ashes is a third-person action shooter built on procedural world layouts and high difficulty. The player faces an invasion of corrupt creatures called the Root and travels between realms to stop the spread. The story is minimal and acts mainly as context for combat progression and exploration. Core gameplay blends ranged and melee attacks. Weapons have mod slots that grant abilities like summoning allies or firing elemental bursts. Positioning matters because enemies rush and flank frequently. Dodge rolls carry invincibility frames and define survival at higher difficulties. Progression centers on gear upgrades and traits. Traits grant passive bonuses that improve damage, stamina, survivability, or resource gain. Many are unlocked by completing hidden events. This rewards curiosity and encourages multiple runs. Armor sets add bonuses that support focused playstyles. World design is semi-random. Each campaign generates different dungeons, bosses, and quests. This variability increases replay value but can gate specific items behind new runs. Some encounters maintain high difficulty spikes that require gear checks and team coordination. Enemy variety changes by region. Factions have distinct attack patterns and elite units. Boss fights often spawn additional mobs, forcing constant movement. Weapon mods and elemental builds help control crowds and break resistances. Team play amplifies these strengths. Visual presentation uses overgrown urban ruins, alien deserts, and corrupted forests. Sound design telegraphs heavy attacks with clear audio cues. Performance is stable, though some boss arenas feel cramped. Music underscores tension with rhythmic percussion. Remnant: From the Ashes targets players who enjoy challenging combat loops, loot progression, and replay variability. Solo play is viable, but co-op improves pacing and survivability. Fans of souls-influenced shooters will find satisfying depth and long-term build experimentation.
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Aug. 2025
Performance could be better at times but it's really solid still considering it does not utilise DLSS / FG. It does a lot better than Remnant 2 - it also does a few things worse... This Remnant actually has somewhat of a story though, it's DLC also had NEW areas rather than just reusing the same areas like it's sequel Remnant 2... The best thing? "Survival" mode - it's a roguelike where you start from nothing but 1000 scrap and have access to a few shops that you and your party share. Limited weapons/armour and stuff, decide who wants what, make some crazy builds. The effects in survival are buffed through the roof, the standard traits in story mode are amplified meaning you can have some crazy builds by mixing just a few of these traits. Endless fun, even after finishing Remnant 1 and 2 multiple times, me and my friend still prefer Remnant 1 for survival.
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May 2025
The shooting feel and melee feel are good, the monster design is rather one-dimensional, but the bosses are all pretty well done, and the weapons and monsters are well-designed and very fun to play.
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Frequently Asked Questions

Remnant: From the Ashes is currently priced at 3.99€ on Steam.

Remnant: From the Ashes is currently available at a 90% discount. You can purchase it for 3.99€ on Steam.

Remnant: From the Ashes received 44,761 positive votes out of a total of 52,842 achieving a rating of 8.34.
😎

Remnant: From the Ashes was developed by Gunfire Games and published by Arc Games and THQ Nordic.

Remnant: From the Ashes is playable and fully supported on Windows.

Remnant: From the Ashes is not playable on MacOS.

Remnant: From the Ashes is not playable on Linux.

Remnant: From the Ashes offers both single-player and multi-player modes.

Remnant: From the Ashes includes Co-op mode where you can team up with friends.

There are 2 DLCs available for Remnant: From the Ashes. Explore additional content available for Remnant: From the Ashes on Steam.

Remnant: From the Ashes does not support mods via Steam Workshop.

Remnant: From the Ashes supports Remote Play on Tablet and Remote Play on TV. Discover more about Steam Remote Play.

Remnant: From the Ashes is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Remnant: From the Ashes.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 03 March 2026 02:20
SteamSpy data 14 March 2026 11:12
Steam price 15 March 2026 04:42
Steam reviews 13 March 2026 17:51

If you'd like to dive deeper into the details about Remnant: From the Ashes, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Remnant: From the Ashes
  • SteamCharts - Analysis of Remnant: From the Ashes concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Remnant: From the Ashes compatibility
Remnant: From the Ashes PEGI 16
Rating
8.3
44,761
8,081
Game modes
Multiplayer
Features
Online players
939
Developer
Gunfire Games
Publisher
Arc Games, THQ Nordic
Release 19 Aug 2019
Platforms
Remote Play
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