RUSH on Steam - User reviews, Price & Information

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From the twisted puzzle minds behind the award winning Toki Tori comes a new game, simply called RUSH. Fortunately for fans of high quality puzzle games, RUSH is anything but simple. In the game's fully three dimensional levels, players need to guide cubes to color coded exit points using Conveyor belts, Warps, Stops Signs, Splits and...

RUSH is a puzzle, indie and casual game developed by Two Tribes and published by Two Tribes Publishing.
Released on December 03rd 2010 is available on Windows, MacOS and Linux in 6 languages: Dutch, English, French, German, Italian and Spanish - Spain.

It has received 1,257 reviews of which 1,130 were positive and 127 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 4.99€ on Steam.


The Steam community has classified RUSH into these genres:

Media & Screenshots

Get an in-depth look at RUSH through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows® XP SP3 or higher
  • Processor: Intel® Pentium™ 4 2.4 GHz or better / AMD Athlon™ XP 3000+ or better
  • Memory: 1 GB
  • Graphics: 256 MB video RAM or better (NVIDIA® GeForce® 8400 GS or higher / ATI Radeon™ HD4000 series or higher)
  • DirectX®: 9.0c
  • Hard Drive: 400 MB free space
  • Sound: Windows® compatible sound card
MacOS
WARNING: CURRENTLY NOT COMPATIBLE WITH OS X 10.11 (EL CAPITAN)
We are working on fixing this.

  • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
  • Processor: Intel
  • Memory: 512 MB RAM
  • Graphics:
  • Hard Drive: 300 MB HD space
Linux
Processor: Intel® Pentium™ 4 2.4 GHz or better / AMD Athlon™ XP 3000+ or better
Memory: 1 GB RAM
Graphics: Hardware accelerated graphics card with 256 MB VRAM and working OpenGL 2.1 drivers(*).
Hard Drive: 300 MB HD space
Controller: Gamepad support (uses: SDL2)

*NOTE: Attempts have been made to allow the game to run on OpenGL 1.4
or 1.5, so long as the following extensions are available:
- ATI_separate_stencil
- ARB_vertex_buffer_object
- ARB_shading_language_100
- ARB_shader_objects
- ARB_vertex_shader
- ARB_fragment_shader

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
Rush was already hard enough on Medium, finishing medium felt like tutorial what is coming next, (Hard) brain refuses to think, and actual challananges idk what to tell, brain just leaves body? Highly recommend this game to anyone who can think, it’s punishing, fair, and totally worth it.
Expand the review
Jan. 2025
Overall rating: 3.5/5 (recommended with some caveats) *Updated review after figuring out how timing works* Summary: RUSH is a casual, level-based timing puzzle game. It's reminiscent of similar games on Steam (see, e.g. Micron ) as well as some old flash games. The primary mechanic involves placing arrows in left, up, right, and down directions on 3-dimensional grid to get blocks of each color from a source location to a destination. When you press "go", the blocks start to roll from the source. They also must not collide in their path from the source to the destination, which requires careful timing. The puzzle mechanics lead to diverse and challenging scenarios, especially getting into the Medium and Hard levels. Strengths: - The puzzles are excellent and later on, they get reasonably difficult. I was pleasantly surprised by how some of the more tricky puzzle mechanics (hitting into walls, switching arrows, etc.) turned out to interact in nontrivial ways. - The gameplay is pleasing to watch (though less so to listen to; see downsides below). Downsides: - The primary mechanic which makes the game interesting -- the timing of when blocks collide -- is tricky to predict. There is a logic to it, but it is never explained in the tutorial or in the easy levels; I eventually figured it out through manual trial and error, by repeatedly pausing the game with "Esc" to understand how fast the blocks travel. For example, blocks move half a square when falling, and pause for specified amounts of time when hitting walls or turning (in some cases, though not normally when running into arrows). Since understanding block movement is crucial to solving some of the later levels, I will include a guide to the movement rules below. - It would be nice to have some additional control options to help visualize, speed up, and slow down block movement (this would also help with the above). - Some of the "Easy" puzzles could be seen as routine; basically they are like "connect the dots" challenges to get from the source to the destination, especially when given only the arrows and not some of the other mechanics. - The ambiance (robotic voice overlay and rhythmic sounds) are a little tiresome. Guide to Block Movement: Based on my own observations: - Blocks move around and are generated at discrete timesteps. There is typically a difference of 4, 5, 6, or 8 timesteps between blocks from the same generator, and 0, 1, or 2 timesteps between blocks of different generators. - Moving one square horizontally takes 1 timestep. - Falling one square takes about half a timestep. - Blocks always collide if they would end up on the same square at the same time. They will not collide if at distance at least 2 apart. They usually collide if at distance 1 apart (i.e., one block exits while one block enters the same square), the exception to this being if the two blocks are moving in exactly the same direction. - Hitting an direction arrow changes direction without costing any timesteps. - Hitting a sliding arrow changes direction without costing any timesteps; however, coming off the sliding arrow costs 1 timestep to stop. - Hitting a wall changes direction and costs an additional 2 timesteps. (Even though right turns are favored, the delay is the same regardless of the degree of the turn, e.g. 90 degree turn vs 270.) - Hitting a stop sign also costs 2 timesteps. - Going through a warp point costs 2 timesteps.
Expand the review
Sept. 2024
6/10 (IMO, actual score could be around 7-8/10) Decent Puzzle game, confusing at times due to camera not allowing to see in different angles. If you love puzzles, this is a good one, otherwise i'd recommend looking for other type of stuff since it can be somewhat frustating to someone like me(though you can always use the hint system which lets you finish if you have trouble doing them, however to me was like the ultimate option and let me feel defeated xd)
Expand the review
July 2024
Fun puzzle game with easy achievements, also with portal 2 themed levels
Expand the review

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Frequently Asked Questions

RUSH is currently priced at 4.99€ on Steam.

RUSH is currently not on sale. You can purchase it for 4.99€ on Steam.

RUSH received 1,130 positive votes out of a total of 1,257 achieving a rating of 8.52.
😎

RUSH was developed by Two Tribes and published by Two Tribes Publishing.

RUSH is playable and fully supported on Windows.

RUSH is playable and fully supported on MacOS.

RUSH is playable and fully supported on Linux.

RUSH is a single-player game.

RUSH does not currently offer any DLC.

RUSH does not support mods via Steam Workshop.

RUSH does not support Steam Remote Play.

RUSH is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for RUSH.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 June 2025 11:35
SteamSpy data 11 June 2025 07:46
Steam price 14 June 2025 12:45
Steam reviews 13 June 2025 07:58

If you'd like to dive deeper into the details about RUSH, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about RUSH
  • SteamCharts - Analysis of RUSH concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck RUSH compatibility
RUSH
8.5
1,130
127
Game modes
Features
Online players
0
Developer
Two Tribes
Publisher
Two Tribes Publishing
Release 03 Dec 2010
Platforms