SANABI on Steam - User reviews, Price & Information

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SANABI is an exhilarating stylish dystopian action-platformer. Play as a legendary retired veteran and use your signature prosthetic arm to jump over cliffs and skyscrapers, zip through bullets and traps and defeat powerful enemies.

SANABI is a pixel graphics, story rich and action game developed by WONDER POTION and published by NEOWIZ.
Released on November 08th 2023 is available only on Windows in 11 languages: English, Korean, Simplified Chinese, Russian, Portuguese - Brazil, Japanese, Traditional Chinese, French, German, Spanish - Spain and Spanish - Latin America.

It has received 35,954 reviews of which 35,011 were positive and 943 were negative resulting in an impressive rating of 9.5 out of 10. 😍

The game is currently priced at 12.49€ on Steam, but you can find it for 2.62€ on Gamivo.


The Steam community has classified SANABI into these genres:

Media & Screenshots

Get an in-depth look at SANABI through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7+
  • Processor: Dual core from Intel or AMD at 2.8 GHz
  • Memory: 4 GB RAM
  • Graphics: Nvidia 450 GTS / Radeon HD 5750
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Additional Notes: DirectX 9.1+ or OpenGL 3.2+

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
This game needs to be made into a movie. The story is unreal. it has ups and downs, sad parts, beautiful moments, crazy plot twists. I cannot recommend this game enough!
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Dec. 2025
My friend recommended me this game and so I was like "Oh alright! it seems pretty fun I'll check it out" and honestly I'm a sucker for game with grappling hook mechanics so it was definitely a steal for me. What I didn't expect is that for a game as simple as this, that I would be emotionally invested and eventually bawls my eyes out. In my 20 years of life I have barely cried over pieces of media, maybe like 2-3 times. And frankly this is the hardest I've cried at any sort of media, thank you for making this masterpiece Invader 303, it might not be a crazy game but for how it made me feel it definitely is my top 1 this year easily.
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July 2025
The plot is presented in parts and not from the very beginning. Even after completing the game, you will not be able to put all the puzzles together (although who knows, you may be able to). But going through the game for the second, third and more times you will discover an incredible story full of pain, despair and of course love. I'll mention the music separately, it's just incredible. Of course, I would like some DLC for the game, since absolutely any story of other characters can be written into the storyline. There is a difficult achievement "Complete the game without deaths on high difficulty". But there are no achievements related to speedrun.. I'd really like to.
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April 2025
Sanabi combines fast 2D platforming action with a beautiful cyberpunk aesthetic and, quite rare for this type of game, a surprisingly large focus on its story. Through its unique plot and (literal) gameplay hook, Sanabi easily manages to stand out among similar indie titles On the surface, Sanabi – the first game by South-Korean developer WONDER POTION, might look like yet another generic indie title inspired by Blade Runner and Ghost in the Shell -aesthetics: After all, the screenshots on the Steam store page only make it look like yet another pixel-version of a dystopian futuristic city, paired with some probably-somewhat-okayish 2D platforming. Considering Steam currently lists a whopping 123 games tagged “cyberpunk”, “pixel art” and “platformer” at the same time, one might easily disregard Sanabi as a “one of many” type game. However, make no mistake: Despite its generic store appearance and new developer, Sanabi is easily worth your time as long as you’re interested in challenging grappling-hook platforming action – or a surprisingly unique sci-fi plot. Despite being a platformer, Sanabi actually features a surprisingly decent plot complete with meaningful story twists and charming characters – although it subsequently also showcases why it’s quite rare for games of the genre to focus on storytelling. In this review, I want to explore this unique combination of story and platforming sections that make up Sanabi and point out what works – and what doesn’t. Let’s focus on the gameplay of Sanabi first. Every good platforming game has a standout-feature that sets it apart from other games in the genre and in the case of Sanabi , it’s the “Chain Arm” of the protagonist. Despite not being called as such, it’s essentially a grappling hook, making Sanabi less about jumping from platform to platform but more about properly applying your grappling hook to walls and ceilings to swing around obstacles. What starts out reasonably simple gradually becomes more complex over the course of the game, offering a nice sense of progression, as various enemy types and additions to the move-set (such as mid-air dashes) are introduced at a decent rate. Thankfully, even at the end with a full move-set unlocked, I never found controlling the protagonist to be overwhelming or unprecise, even aiming your grappling hook on a controller as I did works reasonably well. As the game goes through its various chapters, you also get to explore new regions in the game that offer unique obstacles tied to the story – such as worm-like enemy early on, that continuously appears at your current position with a few seconds of delay, which results in the need to move around constantly to avoid getting hit. These obstacles help making the regions feel a little more unique, as they’re only differentiable by background art otherwise – the constant need for ceiling, walls and gaps limits the level design of Sanabi accordingly. The gameplay highlight of Sanabi lies in its boss fights however, of which few are spread across the different chapters. While I found the boss fights to be the most difficult part in the game due to a lack of checkpoints, I came away impressed with how unique each boss fight plays out. As bosses in platforming games can often be beaten using similar strategies, it’s a pleasant surprise to see that Sanabi requires the player to employ a different tactic in every fight to emerge successful. Just constantly swinging around is not going to help, with a different part of your grappling hook skills being tested with each boss, making victories quite satisfactory. Additionally, the game refrains from re-using boss fights at all, making sure you never know what’s coming! One flaw concerning Sanabi ’s gameplay that stuck out to me was its uneven difficulty, however. This is not about character controls or performing precise jumps - but about level design in the sense that Sanabi occasionally fails at adequately indicating what the player is supposed to do. While the levels are linear, some (gimmick) obstacles are placed in a way (e.g. out of screen) that the player has little time to react accordingly. For example, one section involves simultaneously running away and hiding from a giant enemy in certain locations – but as you’re not shown where exactly the next hiding spot is, it can be frustrating to figure out how to get where in the right time. Moving over to the story, Sanabi may not feature a world looking especially unique, as the aesthetic is clearly inspired by popular cyberpunk works. However, the story surprised me in the way that it does not only manage to properly build up its two main characters but also features plot developments that aren’t just common genre tropes. Although it shares the themes expected of the genre (e.g. unethical megacorporations, the borders between humanity and artificial intelligence/life), Sanabi offers a unique plot that thrives on character interactions in the beginning and relies on story developments and twists in the end. It’s an enjoyable tale, maybe a little too big on foreshadowing in the middle, and kept me invested throughout, even if it might not be the most memorable cyberpunk story of all time. Of course, this is also because of the noticeable limitations to the scope of Sanabi ’s worldbuilding and overall (character) depth. For one, while the game has an adequate length for a platformer, beating the game on “veteran” difficulty took me around 10h, it just doesn’t compare to RPGs, visual novels or other genres known for their storytelling. Second, the gameplay core of Sanabi – the platforming – isn’t very compatible with storytelling beyond the visuals of the game. As Sanabi doesn’t feature voice acting, it occasionally resorts to text messages during platforming sections – which is hard to focus on as players are simultaneously performing precise jumps. As such, WONDER POTION decided to include “story scenes” (mostly dialogues) between the platforming sections and the occasional boss fight instead. The problem here is that these lengthy story sequences do allow Sanabi to tell a much more complex story than a Super Mario game offers for example. But it also means that you spend a comparatively large amount of time just clicking through dialogues between the platforming action. This does unfortunately throw off the pace quite a bit: Players who want to experience the story must play almost story-less platforming sections in between while those mostly looking for platforming actions are continuously stopped through story developments. In the end, the balance between the “two souls” of Sanabi unfortunately doesn’t work out and while there’s a speedrun mode without any story elements, beating the story at least once is required to unlock it. Still, the smooth animations, the fitting adrenaline-pumping soundtrack for the enjoyable platforming action on screen as well as the surprisingly decent story make Sanabi a great recommendation for enjoyers of cyberpunk themes and more challenging 2D platformers. It might be a little rough around the edges when it comes to difficulty and pacing, but especially considering its low base price, Sanabi is an absolute steal if you’re among its target audience: Don’t let its unassuming store page distract you!
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March 2025
Purchased for $10. I must apologize to the developers, for I feel I have scammed them by paying so little for such a masterpiece. SANABI is one of exceedingly few games that I will consider a 9 or 10 out of 10. Every frame of this game is breathtaking in its style, the animations are incredibly fluid, and the story is one of the best I have ever experienced in a game of 10 hours. Incredibly well balanced with a high skill ceiling; sections feel difficult at first but not impossible. I will say the controls can take some time getting used to, and there are some instances of bugs like buttons not going off when they're pressed. But these are comparatively minor, and are utterly unimportant in this. EDIT: I should mention this because there's a lot of comparisons to Katana ZERO going around. This is NOT an action focused game, this is a narrative focused game between two people. There is a lot of dialogue and cutscenes can be lengthy. Keep this in mind before you buy.
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Frequently Asked Questions

SANABI is currently priced at 12.49€ on Steam.

SANABI is currently not on sale. You can purchase it for 12.49€ on Steam.

SANABI received 35,011 positive votes out of a total of 35,954 achieving an impressive rating of 9.54.
😍

SANABI was developed by WONDER POTION and published by NEOWIZ.

SANABI is playable and fully supported on Windows.

SANABI is not playable on MacOS.

SANABI is not playable on Linux.

SANABI is a single-player game.

There are 2 DLCs available for SANABI. Explore additional content available for SANABI on Steam.

SANABI does not support mods via Steam Workshop.

SANABI does not support Steam Remote Play.

SANABI is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SANABI.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 March 2026 12:12
SteamSpy data 13 March 2026 21:57
Steam price 15 March 2026 04:33
Steam reviews 13 March 2026 06:07

If you'd like to dive deeper into the details about SANABI, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SANABI
  • SteamCharts - Analysis of SANABI concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SANABI compatibility
SANABI
Rating
9.5
35,011
943
Game modes
Features
Online players
62
Developer
WONDER POTION
Publisher
NEOWIZ
Release 08 Nov 2023
Platforms
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