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Scapewatch: Idle MMO on Steam

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30 skills. Three combat styles. Clans, raids, hiscores, pets, capes. Set up your queue, close the tab, come back richer. Scapewatch is the idle MMO for people who actually like the grind.

Scapewatch: Idle MMO is a idler, incremental and rpg game developed and published by Puzzle Drop Studios.
Released on September 25th 2026 is available on Windows and Linux in 30 languages: English, French, Spanish - Spain, Russian, Italian, German, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Indonesian, Japanese, Korean, Malay, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Simplified Chinese, Spanish - Latin America, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian and Vietnamese.

It has received 408 reviews of which 359 were positive and 49 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 15.49€ on Steam.


The Steam community has classified Scapewatch: Idle MMO into these genres:


Here is the detailed breakdown of supported languages for Scapewatch: Idle MMO:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Thai
Japanese
Portuguese - Portugal
Polish
Danish
Dutch
Finnish
Norwegian
Swedish
Hungarian
Czech
Romanian
Turkish
Portuguese - Brazil
Bulgarian
Greek
Ukrainian
Spanish - Latin America
Vietnamese
Indonesian
Malay

Media & Screenshots

Get an in-depth look at Scapewatch: Idle MMO through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64-bit
  • Processor: Any dual-core CPU
  • Memory: 2 GB RAM
  • Graphics: Integrated graphics
  • Network: Broadband Internet connection
  • Storage: 300 MB available space
  • Additional Notes: Online connection required at all times.
Linux
  • OS: Ubuntu 20.04 64-bit or equivalent
  • Processor: Any dual-core CPU
  • Memory: 2 GB RAM
  • Graphics: Integrated graphics
  • Network: Broadband Internet connection
  • Storage: 300 MB available space
  • Additional Notes: Online connection required at all times. Compatible with Steam Deck.

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

244 hours played
Oct. 2026
Been playing for 180+ hours now - working 12 hour long days at work and all I can think of is what my little dude has made in their progression. Mapping out what skills to work on and laying everything out efficiently just scratches that weird part of my brain causing me to feel addicted to an idle game. There is just so much to this game that is well done by such a small team that this deserves recognition and success. Player base is slowly growing daily and I hope to see it take off. TLDR if you loved the concept of runescape but don't have the time or skillset for those late game grinds, this is perfect for you. Sit back, relax, and enjoy.
234 hours played
Oct. 2026
At around level 400, I finally feel like it is time for a review. If I could liken this game to anything it would be Progress Quest with a Melvor skin/vibe powered by Excel. Another way of seeing it is akin the the Avatar Theory of Consciousness which poses that we are not actually in control of our self, but rather a vessel that is steered by a greater mind/soul/player. In other words, the best way I can describe this game is a game if nudges. When you are first dropped into the world you will be lost "What do I do?", "How do I control my players?", "Why am I walking across the entire map to do jumping jacks and then walking right back to where I am now to fish for shrimp?" But in time you learn that there are systems in place to gently nudge your player along the required path. Re-sort your quest paths, reroll them to quests that better fit your goal, change the RNG weights so you get more of this and less of that, focus on combat or crafting or both. These are the powers afforded to you to control the destiny of your avatar. As your avatar grows in power, so do you and the gentle nudges turn into soft pushes and sometimes a nice firm shove. It's really up to you. Do you want to be a fully involved player and guide your avatar step by step. Go for it. Do you want to go hands off and let fate be your guide. Sure. Over time your avatar will acquire trinkets, doodads, and pets all which slowly grow your power. Though I am sure there is an "optimal" way to play (most people seem to target vigor/walk speed early), in my opinion it isn't really needed. There are leader boards for the sweaty try-hards, but let's be real...if you are reading this thinking "Should I buy this game?" you already missed that bus on that one (so did I). In my opinion this is a solid second screened, well worth the price. Give yourself a day or two with the mechanics, it really isn't as complicate as it looks at first glance.
36 hours played
Sept. 2026
Overwhelming at first... but give it a few hours and you'll find that this is one of the most in-depth, unique, and addicting idle games you have ever played. Truly nothing else like it. Bravo to the single dev... game also promises no predatory microtransactions which is a huge win and unusual for the genre. The community aspect too is so cool... makes you feel less alone when playing an idle game, considering most other idle games feel very isolating. So stoked for all the hours to come!
64 hours played
Sept. 2026
Was turned off at first due to the Task System. Thought it was silly to not be able to just go fish for 10 hours if I wanted, but I gave it a try anyways, and now I'm completely hooked. It's a unique system that has a bit of strategy. You start off with very little control, where it is almost entirely random, but overtime you gain more and more control over what tasks you are given, what resource, what location, etc. You're rewarded with more agency as you progress. You have the option of min maxing with frequent check-ins to optimize pathing and other means, or just completely letting it do it's thing with little input. Tons and tons of progression in this game, lots of number go up, many things to complete and collect. The whole system is very interesting. I get the task system may not be for everybody, it wasn't for me at first, but gave it a shot and now it's addicting. It's not just something extra added to the game that can be taken out due to some negative feedback, the entire game is built around it. You either like it or you don't. I recommend spending some time with it, going through the whole in-game tutorial to see what it offers. It is very fun! Re: DLC I don't like that the dev (solo dev, credit where credit is due) is pay walling extra offline time in an Idle Game either. It is a massive QoL, and he knows he would only make a fraction of his current Support Pack revenue without it. A bit scummy, but it is what it is. I am rating the game, and the game is very good! EDIT: Dev just doubled base game offline time in the newest update (now 16 hours instead of 8 hours), along with doubling the support packs too. Thanks for listening to the feedback! I still think 24 hours should be the default for every idle game ever, but 16 hours now is a fair compromise and helps a ton.
68 hours played
Sept. 2026
Played two days, enjoying the game. Good community; helpful. It is a real AFK, you can complete quests while offline. However, even foillowing the tutorials, things can be difficult to grasp at first. I had no idea what a loot roll was? No real explanation, just use of the word as if its meaning was implicit. I guess perhaps associated with a particular genre of gaming? Game still has some bugs. Glad I did not purchase wings (not cheap either) as they are not even showing in game... 4.6k people online daily, worth trying, Best AFK game I have played by far.

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Frequently Asked Questions

Scapewatch: Idle MMO is currently priced at 15.49€ on Steam.

No, Scapewatch: Idle MMO is currently not on sale. You can purchase it for 15.49€ on Steam.

Yes, Scapewatch: Idle MMO received 359 positive votes out of a total of 408 achieving a rating of 8.18.
😎

Scapewatch: Idle MMO was developed and published by Puzzle Drop Studios.

Yes, Scapewatch: Idle MMO is playable and fully supported on Windows.

No, Scapewatch: Idle MMO is not playable on MacOS.

Yes, Scapewatch: Idle MMO is playable and fully supported on Linux.

No, Scapewatch: Idle MMO is not playable on Steam Deck.

No, Scapewatch: Idle MMO is not playable on Steam Machine.

No, Scapewatch: Idle MMO does not support VR.

Scapewatch: Idle MMO offers both single-player and multi-player modes.

Scapewatch: Idle MMO offers both Co-op and PvP modes.

Yes, there are 3 DLCs available for Scapewatch: Idle MMO. Explore additional content available for Scapewatch: Idle MMO on Steam.

No, Scapewatch: Idle MMO does not support mods via Steam Workshop.

No, Scapewatch: Idle MMO does not support Steam Remote Play.

Yes, Scapewatch: Idle MMO is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Scapewatch: Idle MMO.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 October 2026 16:47 UTC
SteamSpy data 10 October 2026 13:31 UTC
Steam price 10 October 2026 19:49 UTC
Steam reviews 07 October 2026 05:48 UTC

If you'd like to dive deeper into the details about Scapewatch: Idle MMO, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Scapewatch: Idle MMO
  • SteamCharts - Analysis of Scapewatch: Idle MMO concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Scapewatch: Idle MMO compatibility
Scapewatch: Idle MMO
Rating
8.2
359
49
Game modes
Multiplayer
Features
Online players
1,947
Developer
Puzzle Drop Studios
Publisher
Puzzle Drop Studios
Release 25 Sep 2026
Platforms