Skautfold: Shrouded in Sanity on Steam - User reviews, Price & Information

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Discover the secrets of the estate, as you look for answers among the violent inhabitants. A strange and repelling madness took hold of the servants roaming the halls, and they will attack on sight, for their madness is one rooted in a deeper understanding of cosmic insignificance.

Skautfold: Shrouded in Sanity is a souls-like, action and rpg game developed by Steve Gal and published by Pugware.
Released on May 27th 2016 is available in English only on Windows.

It has received 517 reviews of which 419 were positive and 98 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 9.75€ on Steam, but you can find it for 2.39€ on Gamivo.


The Steam community has classified Skautfold: Shrouded in Sanity into these genres:

Media & Screenshots

Get an in-depth look at Skautfold: Shrouded in Sanity through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: 1.2 ghz
  • Memory: 2 GB RAM
  • Graphics: 512MB RAM
  • DirectX: Version 10
  • Storage: 1 GB available space
  • Additional Notes: The game produces unreliable performance on Laptops due to integrated video chips, a home computer is recommended.Widescreen capable monitor required.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2026
A real hidden gem in the Souls-Like genre. Skautfold is a short, approachable game that's perfect for any fans of Bloodborne. I initially thought the MC was a white-haired anime boy twink, but it turns out it's actually a woman?? Damn.
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March 2026
Skautfold: Shrouded in Sanity is a dark action-adventure game created by Steve Gal and published by Pugware. Released on Steam in 2016, it serves as the first entry in the Skautfold series and introduces players to a grim alternate history setting steeped in gothic horror and cosmic mystery. The game combines 2D exploration with deliberate combat mechanics inspired by Souls-like design, while its narrative borrows heavily from Lovecraftian themes of madness, hidden knowledge, and humanity’s vulnerability when confronted with forces beyond comprehension. Though modest in scale compared to larger action games, it attempts to craft an atmospheric and challenging experience built around exploration and survival. The story takes place in an alternate version of 19th-century Britain within a fictional empire known as the Angelic Empire of Britannia. Players assume the role of a royal emissary dispatched to investigate Berelai Manor, a once-prestigious estate now surrounded by an unnatural fog and plagued by rumors of madness and violence. Reports indicate that the manor’s inhabitants have succumbed to strange behavior, and communication with the outside world has ceased entirely. What begins as a formal investigation quickly evolves into a nightmare scenario as the protagonist uncovers disturbing secrets about the estate and the supernatural forces that have taken hold within its walls. Berelai Manor serves as the primary setting for the game, and its design plays a major role in shaping the overall experience. The building is filled with interconnected corridors, hidden rooms, and dimly lit chambers that evoke the oppressive atmosphere of classic gothic horror stories. As players move through the mansion, they gradually piece together fragments of its tragic history through environmental clues, notes, and encounters with its corrupted inhabitants. The storytelling approach relies heavily on discovery rather than lengthy exposition, encouraging players to explore every corner of the environment in search of answers. Gameplay unfolds from a side-scrolling perspective with pixel-art visuals that echo the style of classic retro action games. However, beneath its nostalgic appearance lies a combat system built around patience and precision. Enemies are dangerous and capable of dealing significant damage, forcing players to approach encounters cautiously. Reckless attacks often lead to quick defeat, while careful observation of enemy behavior allows players to exploit openings and survive difficult battles. This design reflects the influence of modern Souls-like games, where mastering timing and positioning becomes essential for progress. The combat mechanics revolve around two primary weapons. The protagonist carries an Iaito cane sword that functions as the main melee weapon, delivering swift slashing attacks against nearby enemies. Complementing this blade is a handgun that can be used to stagger opponents or create brief openings in their defenses. Rather than serving as a powerful ranged weapon, the pistol works more as a tactical tool that supports melee combat. Players must often use gunshots strategically to interrupt enemy attacks before closing the distance for decisive strikes. Resource management also plays a significant role in maintaining tension throughout the game. Healing items are limited and must be used sparingly, making each encounter a potential risk. This scarcity forces players to think carefully about when to engage enemies and when it might be safer to retreat or search for alternate paths. The sense of vulnerability created by these mechanics reinforces the survival horror influences present in the game’s design. Exploration within the manor follows a semi-nonlinear structure. While the game ultimately guides players toward specific objectives, there are multiple branching pathways and hidden areas that reward thorough investigation. Secret rooms, alternative routes, and additional lore fragments can all be discovered by carefully examining the environment. These discoveries help flesh out the story and add a sense of depth to the relatively compact world. Visually, Skautfold: Shrouded in Sanity embraces a retro aesthetic that combines pixel art with moody lighting and gothic architecture. The environments are filled with shadowy hallways, ornate decorations, and unsettling imagery that reinforce the game’s horror themes. Although the graphics are not technically advanced, the art direction succeeds in creating a distinctive atmosphere that feels both nostalgic and eerie. The sound design complements this visual style by emphasizing subtle tension rather than constant intensity. Background music is often minimal, allowing ambient sounds and quiet melodies to establish a sense of unease. Occasional musical cues accompany major encounters or narrative revelations, heightening the emotional impact of key moments. This restrained approach to audio helps maintain a lingering sense of dread as players progress deeper into the mansion. Despite its strengths, the game is not without shortcomings. Some aspects of the combat system can feel slightly rough, with movement and attack animations occasionally lacking the smoothness found in more polished titles. Enemy variety is also somewhat limited, meaning that players may encounter similar foes repeatedly throughout the adventure. Additionally, the overall length of the game is relatively short, with most playthroughs lasting only a few hours. However, these limitations are partly offset by the game’s focused design. Instead of attempting to create an enormous world, the developers concentrate on delivering a tightly constructed experience filled with atmosphere and tension. The shorter length allows the story to maintain momentum while still giving players time to explore the mansion’s secrets. Another interesting aspect of the game is how it introduces the larger Skautfold universe. Although the narrative of Shrouded in Sanity stands on its own, it also establishes the foundation for later titles in the series. The events at Berelai Manor hint at broader mysteries and supernatural forces that continue to unfold in subsequent entries. For players who enjoy the setting, this connection provides an incentive to explore the rest of the franchise. Ultimately, Skautfold: Shrouded in Sanity succeeds as a compact but atmospheric action-horror adventure. Its blend of challenging combat, exploration-driven storytelling, and gothic horror aesthetics creates a memorable experience despite its modest scope. While it may lack the refinement and scale of larger productions, it offers a distinctive take on the Souls-like formula within a retro-styled framework. Rating: 7/10
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Sept. 2025
A hidden gem! Quite an interesting isometric soulsborne game that implements elements and the ideas of its inspirations very good. It is not very user-friendly and does not have much of a quality of life features. But it is very manageable and short. Will proceed to the next instalment.
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May 2025
Loved it. Watch my detailed review here https://youtu.be/Qd-Ri5nX5dA
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Frequently Asked Questions

Skautfold: Shrouded in Sanity is currently priced at 9.75€ on Steam.

Skautfold: Shrouded in Sanity is currently not on sale. You can purchase it for 9.75€ on Steam.

Skautfold: Shrouded in Sanity received 419 positive votes out of a total of 517 achieving a rating of 7.63.
😊

Skautfold: Shrouded in Sanity was developed by Steve Gal and published by Pugware.

Skautfold: Shrouded in Sanity is playable and fully supported on Windows.

Skautfold: Shrouded in Sanity is not playable on MacOS.

Skautfold: Shrouded in Sanity is not playable on Linux.

Skautfold: Shrouded in Sanity is a single-player game.

There is a DLC available for Skautfold: Shrouded in Sanity. Explore additional content available for Skautfold: Shrouded in Sanity on Steam.

Skautfold: Shrouded in Sanity does not support mods via Steam Workshop.

Skautfold: Shrouded in Sanity does not support Steam Remote Play.

Skautfold: Shrouded in Sanity is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Skautfold: Shrouded in Sanity.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 19 April 2026 02:02
SteamSpy data 23 April 2026 01:46
Steam price 29 April 2026 20:46
Steam reviews 29 April 2026 03:50

If you'd like to dive deeper into the details about Skautfold: Shrouded in Sanity, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Skautfold: Shrouded in Sanity
  • SteamCharts - Analysis of Skautfold: Shrouded in Sanity concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Skautfold: Shrouded in Sanity compatibility
Skautfold: Shrouded in Sanity
Rating
7.6
419
98
Game modes
Features
Online players
1
Developer
Steve Gal
Publisher
Pugware
Release 27 May 2016
Platforms
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