Space Channel 5: Part 2 on Steam - User reviews, Price & Information

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Hey there, SpaceCats – meet Ulala, the grooviest reporter in the galaxy! She’s got attitude, and she’s got moves. Help her get the scoop on an unidentified Dance Troupe that has captured thousands of people and is forcing them to dance!

Space Channel 5: Part 2 is a rhythm, action and female protagonist game developed and published by SEGA.
Released on March 04th 2011 is available only on Windows in 5 languages: English, French, German, Italian and Spanish - Spain.

It has received 1,809 reviews of which 1,603 were positive and 206 were negative resulting in a rating of 8.5 out of 10. 😎

The game is not available on Steam.


The Steam community has classified Space Channel 5: Part 2 into these genres:

Media & Screenshots

Get an in-depth look at Space Channel 5: Part 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows® XP
  • Processor: 3.0 GHz Intel Pentium 4
  • Memory: 2GB RAM
  • Graphics: DirectX 9.0c compatible, NVIDIA GeForce 7300 series, ATI Radeon™ X1600 Video Card with 256MB RAM
  • DirectX®: DirectX 9.0c
  • Hard Drive: 1.8GB Hard Drive space
  • Sound: DirectX 9.0c compatible Sound Card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Out of every single work ever contributed to the medium, this might be the game I am worst at. I helplessly flounder the instant I have to use more than three buttons on my controller. To me, this was like playing Elden Ring NG+++ with a 2x Damage multiplier and a blindfold on. It took me *twice* the HLTB time to finish this, and, wearing my heart on my sleeve, I did a microscopic amount of cheating… So, when even a haphazard, talentless player such as I can crawl through this game and still recognise that it does indeed rule, it only stands as a testament to its incredulousness. Such a creative, evolving experience, always pushing itself to better what it did previously. A love for itself flows out through Space Channel 5’s radio waves, harmonised alongside a delicious soundtrack for the ages. They should make 10,000 more Space Channel 5 games.
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Nov. 2024
Absolutely recommend this game, However play the final report with the cpu mode on because the final report is bugged
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Nov. 2024
Really fun and stylish rhythm game that'll be delisted on 6th December. Worth the price imo. While it's a sequel, you can jump right in and have a great time. Sad to see it going away. Chu chu chu ❤
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Oct. 2024
A bizarre, fun rhythm game whose only flaw, so far as I can tell, is its fake longevity. The thing about Space Channel 5: Part 2 is that I finished its entire story mode in a single night. I was in a bad mood for a variety of reasons, and needed cheering up, and it definitely did do that with how incredibly absurd its "story" and dancing was, combined with fun and surprisingly difficult rhythm game gameplay (I'm no stranger to rhythm games, and I find that quirky console games like this tend to be easier than the more hardcore arcade-style ones, but some of the patterns it throws at you, combined with the length of some of the levels, meant that it certainly wasn't a walk in the park). I enjoyed it! The challenge mode (which claims to be 100 stages but is actually twice that - its difficulty being that you have to get through the entire thing without a single mistake), is neat, too, and I've not yet had the skill to get further than 74% ratings (though admittedly, I've only tried twice). The music and English voice acting is not exactly what I'd call amazing (the Japanese voice acting sounds better, but that's really just a truism in old games like this lmao - and it doesn't have English subtitles so even though the commands are inexplicably still in English, you wouldn't be able to understand any of the dialogue unless you're fluent), but it adds to the aggressively-early-2000s charm of the piece. (And the song with beatboxing done by literal, actual, real-life Michael Jackson - sorry, Space Michael - is genuinely a banger. Side note, really funny to me that he just speaks English even in the original Japanese dub.) The main problem is that the game seems to be trying to trick you into thinking it's longer than it is. I saw that the first Space Channel 5, which I've not played, was criticized for its short length, and I think the devs took that to heart but in a way that was kind of transparently lazy. For instance, after finishing the six stages of the main story, I was excited to try the next round of the story mode, but from what I can tell it's extremely similar to regular story mode (down to many of the patterns, dialogue, and cutscenes) save for the fact that some of the background characters are different. This isn't necessarily a terrible thing - I'd happily play it again, and probably will do the extra mode in the coming days - but the really blatant shows of fake longevity come in the form of "co-op mode" and the "secret commands". For the former, "co-op mode" is local-only two-player where one player controls the arrow keys while the other controls "chu" and "hey", which... doesn't seem different from single-player mode, save for the fact that someone else is doing two of the keys instead of you controlling all of them. Despite this, you cannot get all the costumes and achievements in the game without going through both the story mode and the challenge mode in both single-player and co-op mode. On top of this, you cannot get a perfect score of 100% ratings on any of the stages without knowing all the secret commands - places to press a button during non-playable cutscenes in the level, such as when the characters do a little dance and shout "WHOO!" You learn these commands by going through the character profile section and following instructions to talk to various characters, who will give you the places to perform them. Except... as far as I can tell, they won't give you all the commands at once. I followed three secret commands given to me for Report 1, only to find that wasn't all of them because there were seven in total... and when I went to the character profile section to look for more, the notification had changed, but only to offer me two or three more. Why would I have to play a level - minimum ten minutes, with later ones being longer - all the way through four times to unlock all the secret commands and get a perfect score? Why would I want to play the level through knowing I couldn't get a perfect score, but that I have to arbitrarily do it so the game will tell me where the next secret command spaces are?? I don't want to start finding the game tedious, but that's exactly what this fake longevity seems designed to do - make what is ultimately a brief game with six stages and a challenge mode into something that takes much longer to 100% complete than it has any right to. And as a frequent completionist, it kinda seems like a lack of respect for my time. Ultimately, Space Channel 5: Part 2 is a silly, genuinely fun little rhythm game to kill a few hours with. I think I got it on sale for a few dollars, and I certainly don't regret that purchase. But given the highly artificial barriers toward 100% completion, I'm really not sure that getting every achievement and every perfect score in this game is worth your time. (If I'm wrong about any of the details above, please let me know! Like I said, I haven't 100% completed it, and would love to know if my impressions are incorrect.)
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Sept. 2024
Campy, c*nty, and super fun. I've seen a few people saying it doesn't work on Steam Deck, but personally, it worked fine for me. Definitely recommend.
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Frequently Asked Questions

Space Channel 5: Part 2 is not available on Steam.

Space Channel 5: Part 2 is not available on Steam yet.

Space Channel 5: Part 2 received 1,603 positive votes out of a total of 1,809 achieving a rating of 8.46.
😎

Space Channel 5: Part 2 was developed and published by SEGA.

Space Channel 5: Part 2 is playable and fully supported on Windows.

Space Channel 5: Part 2 is not playable on MacOS.

Space Channel 5: Part 2 is not playable on Linux.

Space Channel 5: Part 2 offers both single-player and multi-player modes.

Space Channel 5: Part 2 includes Co-op mode where you can team up with friends.

Space Channel 5: Part 2 does not currently offer any DLC.

Space Channel 5: Part 2 does not support mods via Steam Workshop.

Space Channel 5: Part 2 does not support Steam Remote Play.

Space Channel 5: Part 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Space Channel 5: Part 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 June 2025 06:10
SteamSpy data 11 June 2025 01:36
Steam reviews 15 June 2025 23:50

If you'd like to dive deeper into the details about Space Channel 5: Part 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Space Channel 5: Part 2
  • SteamCharts - Analysis of Space Channel 5: Part 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Space Channel 5: Part 2 compatibility
Space Channel 5: Part 2 PEGI 7
8.5
1,603
206
Game modes
Multiplayer
Features
Online players
1
Developer
SEGA
Publisher
SEGA
Release 04 Mar 2011
Platforms
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