Space Pirates and Zombies on Steam - User reviews, Price & Information

Quick menu

Explore a randomly generated Galaxy populated with factions, enemies, missions, and items providing you with a unique experience each time you play.

Space Pirates and Zombies is a space, action and indie game developed and published by MinMax Games Ltd..
Released on August 15th 2011 is available in English on Windows, MacOS and Linux.

It has received 3,102 reviews of which 2,819 were positive and 283 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Space Pirates and Zombies into these genres:

Media & Screenshots

Get an in-depth look at Space Pirates and Zombies through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/XP/Vista
  • Processor: 2.5 GHz Processor
  • Memory: 1 GB Available System Memory
  • Hard Disk Space: 250 MB Available HD Space
  • Video Card: 256MB 3D DirectX 9 Compatible video card
  • DirectX®: 9.0
  • Additional: OpenGL: 3.0
MacOS
  • OS: Mac OS X 10.6.8 or later
  • Processor: Intel Core Duo Processor (1.8GHz or better)
  • Memory: 1 GB RAM
  • Hard Disk Space: 500 MB Free Space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

123 hours played
May 2026
INTRODUCTION i wish there was a "meh" option and i should give this game a negative review but because the game is so old and was created by two people and is still a better option then a lot of new games made by bigger studios I'll give this a thumbs up. i started playing this back in high school and beat most of the game and then left it alone until recently where I beat this in the last couple of days. What I realized is that this is basically a Ubisoft-style game. This is because it basically takes some really cool ideas you won't find anywhere else and then throws them into a grind-fest where if someone was fun once you have to do it 100 times to the point where it is no longer fun. That's probably my biggest issue with this game: it is so unreasonably grindy. You need to keep your resources topped up to keep making progress in the campaign and it takes so long to collect resources that it just gets annoying. And then on top of that you'll keep getting events where your mothership will get attacked and you just have to sit through that and it takes a while. On the one hand I like the challenge of your main base being attacked but on the other hand there's a point in the game where it will be attacked every three system jumps and it starts to get annoying. Nothing is really difficult per se just more time consuming then it should be. Eventually while finishing this off i did get smart and mod the game so i could reduce the grind a bit so it wasn't as ridiculous. GENERAL COMPLAINTS --select enemy units is garbage - half the time the game won't let you select the enemy ship you want, if you change which of your ships you are controlling the game will override your selection so you have to reselect the ship you want, and if you have a ship selected and the ship cloaks instead of being able to tell your ships to try to reacquire it you are forced to select a different ship even if that is to your disadvantage. --mass retreat doesn't always work --There really are not enough options for directing your ships that are currently on autopilot. For example you should be able to: ----Tell an autopilot to remain at the mothership or in a particular area ----Return to the beacon and drop off extra crew or whatever ----Have one ship attack one target and a different ship attack another --In general the autopilot ship AI is just really bad and they will get themselves killed as much as they can --Cloaking is mega-dumb and doesn't working in a way you'd expect --A lot of the issues with controlling your AI ships and the cloaking mechanics are very evident in the mandatory sneak mission. You literally have to sell off your ships except one and rebuy them after the mission. The one you keep you have to refit into a small cloaking ship. This all causes an unnecessary hit to your resources. Instead you should be able to tell your excess ships to remain at the mothership or at least out of sight. And in all honesty, why can't you just make a temporary small cloaking ship for the mission instead of having to refit whichever ship you are bringing? The whole setup is such a waste of time and resources. Also, I found that without investing into the cloaking tech tree the mission is basically impossible which is annoying since I don't use cloaking otherwise. When I did the mission with a fully maxed cloaking tree (and a maxed out subsystems tree), top of the lines cloaking and boosters the mission was still tedious. Also the sneak meter refills way too slowly when you're out of the enemy's sight and if something bad happens and you have to let it refill it is so boring. And why would that have a sneak mission anyway? Stealth is so terrible in this game it makes no sense. --The arena was designed by some with severe brain trauma --For some reasons you can only use resources from your mothership to buy things at stations instead of resources from your mothership + your fleet. This is really stupid when the cost of something is greater then what your mothership can hold --The movement controls are stupid with a capital R GENERAL COMPLIMENTS --There is a really fun tactical element to the game that I don't think I've seen elsewhere. This is in terms of the armor you can put on your ships and how it weights your ships down so sometimes it is better to dump armor for more speed. Especially since the more dmg the armor takes the less effective it is --The part where you're trying to secure the galaxy from zombies is really fun even if the missions to clear each system and the constant attacks on your mothership are a ridiculous time waste --The game is satisfying to play even though the grind is super frustrating CONCLUSION Basically a fun game that doesn't respect your time at all. If you like AC games you'll *love* this one. A lot better if you mod it to take the need to spend hours building resources up which is honestly the worst part of the game. i haven't seen it personally but apparently people got on the dev's cases for SPAZ2 a lot when that game came out. Some people said it was unfair but i think I'd agree with it. From what i understand the criticism was why make a completely different and experimental game instead of making a better version of SPAZ1 which would have been the superior product. That's basically how I feel. Having played SPAZ one I can say I like a lot of what the game does but it's held back by issues and bad design choices. There's also limitations of the game's systems that I did not and am not going to get into. I don't regret buying the game but I have no desire to play SPAZ2 doesn't seem to have been made to address any of these issues. I'd rather see them take the lessons learned from SPAZ1 and make something that builds upon this game as opposed to throw those lessons away to just start over again.
69 hours played
Jan. 2026
Pretty fun, very grindy game. Once you get the swing of it you will be doing the same thing over and over, but if you enjoy what you're doing, it hardly feels like work.
28 hours played
Dec. 2025
SPAZ 1 is an above-average game that turns into a genuinely good one with a single, well-chosen mod. At a certain point, I hit a difficulty wall, and the grind stopped being fun. That’s where the “Less Grind / More Hangars Mod + Vanilla Scripts (2023)” came to the rescue: https://steamcommunity.com/app/107200/discussions/1/3952532399701094826/ With this mod, the game shifts focus to what it does best—controlling and developing an ever-growing fleet of starships—which is where the real fun lies. In other areas, it very much feels like an indie title: sound design, effects, and UI are all a bit rough around the edges. That said, I genuinely loved the art style—it’s distinctive and memorable. All in all, this is a game best picked up at a discount, especially if you’re willing to enhance it with mods.
1454 hours played
Dec. 2025
A true thing of beauty... simple, complex, and completely elegant in its design. remoinds me of the game flow from playstation and the first level of spore... this is what true gaming was back then, a thing of true love. sad to see the second game drifted so far away from this.
38 hours played
Oct. 2025
RIP Total Biscuit. *pours one out for the homie* Good game, btw. Buy it. It's cheap.

Similar games

View all
Space Pirates And Zombies 2 Design and then improve the ultimate mothership. Explore a persistent living galaxy populated by 200 unique captains that can do everything you can do. Survive the zombie infection and then fight them back. Make allies and start your own faction. Build your empire. Also includes Sandbox Mode.

Similarity 81%
Price 19.99€
Rating 7.6
Release 07 Nov 2017
VoidExpanse Explore the vast reaches of VoidExpanse -- mine asteroids, upgrade your ship, trade, complete missions, advance your character and survive fast-paced combat with hostile aliens and mercenaries in the rich and exciting Sci-Fi universe of VoidExpanse!

Similarity 80%
Price -94% 0.97€
Rating 6.8
Release 02 Apr 2015
Drox Operative Drox Operative is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer for Windows and Mac.Eons ago the Drox ruled the galaxy through their mighty Operatives. These elite starship captains were trained to accomplish the impossible at whatever cost necessary.

Similarity 76%
Price -93% 1.40€
Rating 8.3
Release 18 Feb 2014
Heat Signature Heat Signature is a game from the developers of Gunpoint where you break into spaceships, make terrible mistakes, and think of clever ways out of them. You take a mission, fly to the target ship, sneak inside, and make clever use of your gadgets to distract, ambush and take out the crew.

Similarity 74%
Price -97% 0.42€
Rating 9.2
Release 21 Sep 2017
Ring Runner: Flight of the Sages Ring Runner combines the fast-paced action of space combat with the rich story and skill variety of an RPG.Trek across the universe in a 30 hour long story-driven campaign based on a companion Sci Fi novel, or challenge 6 scenarios alone, cooperatively, or competitively through local or online multiplayer.

Similarity 72%
Price -75% 1.27€
Rating 7.9
Release 19 Nov 2013
Starcom: Nexus Suddenly thrown into an unknown galaxy, you must explore, fight or befriend aliens and transform your ship from a small survey vessel into a powerful battlecruiser to unravel the mystery of the forces that brought you here and find your way home.

Similarity 72%
Price 16.79€
Rating 8.6
Release 12 Dec 2019
Between the Stars Become the Captain of an interstellar cruiser and journey across the galaxy to save the Republic. During your journey you will have to make important decisions, improve the weaponry of your ship and fight against numerous enemies.

Similarity 71%
Price -99% 0.49€
Rating 7.3
Release 07 Mar 2024
Anomaly 2 Anomaly 2 is a sequel to the critically acclaimed Anomaly Warzone Earth. Maintaining the core elements of the original, Anomaly 2 adds plenty of new features: unit morphing, over million tactical combinations, post-apo world and tower defense vs tower offense multiplayer mode.

Similarity 68%
Price -97% 0.43€
Rating 7.6
Release 15 May 2013
3030 Deathwar Redux - A Space Odyssey 3030 Deathwar is a unique mix of Adventure and Space Sim. Explore star systems, mine and hunt pirates in top-down mode. Leave your ship and switch into classic Adventuring mode, where you explore derelicts, talk to shady characters or head over to the space bar for a drink.

Similarity 68%
Price -67% 4.94€
Rating 8.9
Release 13 Sep 2017
Reassembly A spaceship building and universe-exploration game. Collect resources, expand and grow your fleet, and conquer your personal galaxy. Stellar ambience by Peaks.

Similarity 67%
Price -5% 11.99€
Rating 9.1
Release 19 Feb 2015
3089 -- Futuristic Action RPG 3089 is a futuristic, procedurally generated, open-world action role-playing game. All terrain, enemies, weapons, items, quests & more are uniquely generated. Will you obey your creator, the Overlord, or find your own path?

Similarity 67%
Price 6.89€
Rating 6.8
Release 10 Jan 2014
Anomaly Korea Exclusively brought to Steam for PC, Mac and Linux in Anomaly Bundle, Anomaly Korea is an expansion campaign to Anomaly Warzone Earth. The alien robots are back and this time they’ve got Korea in their sights. It’s your job to lead a squad into fierce fire-fights and fend off the alien invasion.

Similarity 66%
Price -89% 0.56€
Rating 7.5
Release 06 Nov 2013

Frequently Asked Questions

Space Pirates and Zombies is currently priced at 9.99€ on Steam.

No, Space Pirates and Zombies is currently not on sale. You can purchase it for 9.99€ on Steam.

Yes, Space Pirates and Zombies received 2,819 positive votes out of a total of 3,102 achieving a rating of 8.72.
😎

Space Pirates and Zombies was developed and published by MinMax Games Ltd..

Yes, Space Pirates and Zombies is playable and fully supported on Windows.

Yes, Space Pirates and Zombies is playable and fully supported on MacOS.

Yes, Space Pirates and Zombies is playable and fully supported on Linux.

Space Pirates and Zombies is a single-player game.

No, Space Pirates and Zombies does not currently offer any DLC.

No, Space Pirates and Zombies does not support mods via Steam Workshop.

No, Space Pirates and Zombies does not support Steam Remote Play.

Yes, Space Pirates and Zombies is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Space Pirates and Zombies.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 June 2026 14:07
SteamSpy data 11 June 2026 04:25
Steam price 14 June 2026 04:47
Steam reviews 12 June 2026 07:55

If you'd like to dive deeper into the details about Space Pirates and Zombies, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Space Pirates and Zombies
  • SteamCharts - Analysis of Space Pirates and Zombies concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Space Pirates and Zombies compatibility
Space Pirates and Zombies
Rating
8.7
2,819
283
Game modes
Features
Online players
20
Developer
MinMax Games Ltd.
Publisher
MinMax Games Ltd.
Release 15 Aug 2011
Platforms
Clicking and buying through these links helps us earn a commission to maintain our services.