SWAT 3: Tactical Game of the Year Edition on Steam - User reviews, Price & Information

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Uncompromised duty, honor and valor.

SWAT 3: Tactical Game of the Year Edition is a simulation, action and tactical game developed by Sierra and published by Activision.
Released on April 18th 2017 is available in English only on Windows.

It has received 354 reviews of which 231 were positive and 123 were negative resulting in a rating of 6.3 out of 10. 😐

The game is currently priced at 9.99€ on Steam.


The Steam community has classified SWAT 3: Tactical Game of the Year Edition into these genres:

Media & Screenshots

Get an in-depth look at SWAT 3: Tactical Game of the Year Edition through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP / Vista / 7
  • Processor: 1.0 GHz
  • Memory: 256 MB RAM
  • Graphics: DirectX 7 Compatible 3D Card
  • DirectX: Version 7.0
  • Storage: 1 GB available space
  • Sound Card: DirectX Compatible

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
Ignore negative reviews, you can play the game by only installing last resort mod and dgVoodoo2. AI in this game aged like fine wine. Devs really don't have an excuse when a game from 1999 can have an AI this good. The game only has 2 flaws. Firstly, you can only give clear command on edges of the entrances, this causes some issues for very long tunnels that only have one direction. Secondly, officers can't open that damned kitchen door in the last level by themselves, it's also not interactable. So, you have to push the door yourself, causing you to expose yourself to anything lies behind the door. Other than these 2 flaws, the game runs and plays perfectly.
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Nov. 2025
SWAT 3: Tactical Game of the Year Edition, developed by Sierra and published by Activision, remains one of the most defining examples of grounded tactical first-person design—a game that deliberately distances itself from the explosive, run-and-gun shooters that dominated its era. Set in a near-future Los Angeles on the eve of an international summit, the game frames its missions around realistic crisis scenarios: hostage situations, armed barricades, domestic disputes, and terrorist threats unfolding across believable civilian environments. Instead of constructing a dramatic narrative arc, it adopts the tone of a professional simulation, presenting each deployment as part of an ongoing public safety operation rather than a cinematic storyline. This grounded approach reinforces the idea that being a SWAT officer is less about heroics and more about responsibility, procedure, and restraint. The central philosophy of SWAT 3 is that violence is not the preferred solution, and the game successfully builds tension around that expectation. Every mission begins with a detailed briefing and blueprint-style floor plan, encouraging players to visualize potential points of entry, danger zones, and civilian locations before a single shot is fired. Equipment selection becomes meaningful—opting for less-lethal shotguns, pepper spray, flashbangs, breaching charges, or mirror cameras can dramatically influence how safely a situation is resolved. When the team finally enters a building, the pressure shifts from external threats to operational discipline. Officers must issue verbal commands, attempt arrests, and scan rooms methodically, because suspects will react unpredictably—sometimes surrendering immediately, sometimes fleeing, or sometimes ambushing careless players. That uncertainty transforms each encounter into a psychological contest rather than a firefight. Squad management is where the game’s tactical identity truly crystallizes. The player leads a team of highly trained officers who follow real-world SWAT procedures, stacking on doors, covering angles, clearing hallways, and communicating discoveries. Commands are issued through an interface that is surprisingly intuitive for its time, allowing synchronized breaches, silent entries, or coordinated movement formations. The AI, while not flawless, demonstrates far more tactical awareness than typical shooters of the late 1990s, reflecting training and teamwork rather than generic enemy scripting. Players can take the lead position or operate as a strategic coordinator, and both playstyles feel distinct and rewarding. When a mission concludes with all civilians safe and every suspect apprehended rather than killed, the sense of accomplishment is different from most shooters—measured not by body count, but by professionalism. The environments play a crucial role in shaping that experience. Instead of exaggerated military arenas, SWAT 3 takes place in ordinary but carefully constructed spaces—office towers, suburban homes, luxury penthouses, convenience stores, sewers, banks, embassies, and public transit stations. These locations are not designed for combat spectacle, but for realism, with believable layouts, line-of-sight obstructions, locked doors, blind corners, and choke points that force players to think like real operators. The subdued art direction, though dated in texture quality, still effectively conveys tension, and the game’s restrained color palette enhances its procedural feel. What truly gives these spaces life is the sound design: distant screams, muffled gunshots, police radio chatter, footsteps echoing through stairwells, and panicked civilians pleading for help. Every audio cue becomes tactical information, training players to listen as carefully as they observe. Despite its enduring strengths, SWAT 3 is not without limitations. Modern players accustomed to slick interfaces, highly customizable weaponry, or physics-driven destruction will notice its age immediately. Animations are rigid, character models simple, and environmental interaction limited. Some missions can feel abrupt or short, and because the game prioritizes realism over dramatization, there is no overarching plot or emotional payoff linking operations together. The AI occasionally misjudges angles or gets stuck navigating narrow spaces, and the control scheme may take time to adapt to. Yet these constraints do little to diminish the clarity of the game’s vision—they serve as reminders of both the era and the intentions behind its design. What has allowed SWAT 3 to maintain its legacy is the rarity of what it attempts: a tactical shooter built not around power fantasy, but around accountability, planning, and the preservation of life. The GOTY Edition’s additional missions and multiplayer support expanded its longevity, and modding communities have kept it accessible long after its original release window. More importantly, modern tactical games—including Rainbow Six Siege, Ready or Not, and the revered SWAT 4—owe pieces of their DNA to the framework SWAT 3 established. Its influence is not loud or flashy, but foundational. Revisiting the game today reveals why it remains so respected. It captures a type of tension no modern military blockbuster replicates—the quiet dread of opening a closed door, the relief of a peaceful surrender, the anxiety of knowing one wrong command could cost a civilian life. SWAT 3 is not designed to thrill through constant action, but to immerse through authenticity and discipline. For players who value methodical pacing, procedural challenge, and tactical decision-making grounded in reality, it continues to stand as one of the most thoughtful, mature, and influential entries the genre has ever produced. Rating: 6/10
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Aug. 2025
Brilliant tactical game play, solid exprience
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June 2025
i meged to get the game to work via the game setining this game is realy good espaclacy when you want to play as lapd swat
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March 2025
One of the best old school tactical games. They dont make them as good anymore.
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Frequently Asked Questions

SWAT 3: Tactical Game of the Year Edition is currently priced at 9.99€ on Steam.

SWAT 3: Tactical Game of the Year Edition is currently not on sale. You can purchase it for 9.99€ on Steam.

SWAT 3: Tactical Game of the Year Edition received 231 positive votes out of a total of 354 achieving a rating of 6.26.
😐

SWAT 3: Tactical Game of the Year Edition was developed by Sierra and published by Activision.

SWAT 3: Tactical Game of the Year Edition is playable and fully supported on Windows.

SWAT 3: Tactical Game of the Year Edition is not playable on MacOS.

SWAT 3: Tactical Game of the Year Edition is not playable on Linux.

SWAT 3: Tactical Game of the Year Edition is a single-player game.

SWAT 3: Tactical Game of the Year Edition does not currently offer any DLC.

SWAT 3: Tactical Game of the Year Edition does not support mods via Steam Workshop.

SWAT 3: Tactical Game of the Year Edition does not support Steam Remote Play.

SWAT 3: Tactical Game of the Year Edition is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for SWAT 3: Tactical Game of the Year Edition.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 January 2026 07:05
SteamSpy data 24 January 2026 20:46
Steam price 28 January 2026 20:42
Steam reviews 27 January 2026 09:50

If you'd like to dive deeper into the details about SWAT 3: Tactical Game of the Year Edition, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about SWAT 3: Tactical Game of the Year Edition
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck SWAT 3: Tactical Game of the Year Edition compatibility
SWAT 3: Tactical Game of the Year Edition
Rating
6.3
231
123
Game modes
Features
Online players
2
Developer
Sierra
Publisher
Activision
Release 18 Apr 2017
Platforms