Tcheco in the Castle of Lucio on Steam - User reviews, Price & Information

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Tcheco in the Castle of Lucio is an exciting, fast-paced action game.Help Tcheco the Adventure Boy to leave a mysterious castle full of deadly creatures! Be ready for a big challenge, full of nonsense humor and retro goodness.

Tcheco in the Castle of Lucio is a action, indie and retro game developed and published by Marcelo Barbosa.
Released on June 22nd 2015 is available only on Windows in 2 languages: English and Portuguese - Brazil.

It has received 999 reviews of which 899 were positive and 100 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 0.99€ on Steam.


The Steam community has classified Tcheco in the Castle of Lucio into these genres:

Media & Screenshots

Get an in-depth look at Tcheco in the Castle of Lucio through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista/7/8
  • Processor: 2.0 GHz
  • Memory: 1 GB RAM
  • Graphics: 256 Mb video card
  • DirectX: Version 9.0
  • Storage: 160 MB available space
  • Sound Card: Any

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Retro 2D platformer offering challenging, arcade-style gameplay ✅Very fast and simple levels with a wide variety ✅Good i funny soundtrack ✅Very low price ✅65 levels ✅8-bit graphics ❌The biggest drawback of this game is that there's no autosave; if you die, you have to start over. ❌ It's impossible to have a full-screen mode. ✅✅ Verdict: Very Bad , Bad , Average , Decent , Good , Very Good (Rating scale for tested games) If you have any questions about my reviews, feel free to ask. I'm happy to answer them. All reviews are my own!! Best regards, King Viking Bezimienny, Polish Game Reviewer
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Jan. 2026
Tcheco in the Castle of Lucio is a deliberately old-school platformer developed and published by Marcelo Barbosa that fully embraces the design philosophy of early console-era games, particularly those from the 8-bit generation. From the moment it begins, the game makes it clear that it is less concerned with hand-holding or modern conveniences and far more focused on precision, repetition, and player perseverance. Narrative context is kept minimal, serving mostly as a framing device to justify the journey through a sprawling, trap-filled castle, and this stripped-down approach reinforces the title’s commitment to gameplay above all else. At its core, the experience revolves around navigating a large collection of individual rooms, each functioning like a compact challenge or obstacle course. Movement is simple and intentionally rigid, emphasizing tight jumps, careful timing, and memorization of enemy patterns. Every room introduces a new hazard, mechanic, or twist that demands the player’s full attention, and mistakes are punished swiftly. The game’s structure leans heavily on trial and error, where death is not only expected but essential to learning how each room functions. In its classic mode, losing all lives results in restarting from the beginning, a design choice that mirrors the harsh difficulty curves of early platformers and will immediately appeal to players who enjoy mastering systems through repetition rather than gradual progression. What keeps this punishing loop from becoming exhausting is the game’s playful unpredictability. Levels often surprise the player with absurd or humorous elements, ranging from unconventional obstacles to unexpected interactions that feel deliberately mischievous. This sense of humor gives the castle a strange personality, making each room feel less like a sterile challenge and more like a chaotic experiment designed to test reflexes and patience. While the mechanics themselves remain simple, the variety in room design ensures that the player is constantly adapting, even if the overall structure remains familiar throughout the game. Visually, Tcheco in the Castle of Lucio fully commits to its retro identity. The pixel art is bold and colorful, evoking the limitations and charm of classic 8-bit graphics without attempting to modernize or embellish them. Environments are distinct enough to prevent the castle from feeling monotonous, even if they remain visually simple. Character sprites and enemies are intentionally blocky and exaggerated, adding to the game’s playful tone. Complementing this is a chiptune-inspired soundtrack that reinforces the nostalgic atmosphere, providing energetic loops that suit the game’s frantic pace, though extended sessions may reveal a lack of musical variety. The game also offers alternative modes that slightly soften its otherwise unforgiving nature. These modes allow players to retry rooms without fully restarting, making the experience more accessible to those who enjoy the gameplay but find the classic structure too punishing. While these options don’t fundamentally change how the game plays, they do broaden its appeal and make it easier for less experienced players to engage with its level design without becoming overly frustrated. Despite its strengths, the game’s rigid adherence to old-school design can be divisive. The lack of checkpoints, limited lives, and reliance on memorization may feel dated or unnecessarily punishing to players accustomed to modern platformers that prioritize flow and accessibility. Progress can feel slow, especially when late-game mistakes force significant repetition, and the absence of deeper systems or progression beyond clearing rooms means replay value is largely tied to personal mastery rather than evolving gameplay. Once the final room is conquered, there is little incentive to return unless the player wishes to challenge themselves again. Ultimately, Tcheco in the Castle of Lucio succeeds because it knows exactly what it wants to be. It is a focused homage to a bygone era of game design, built around precision platforming, unforgiving difficulty, and a playful sense of absurdity. While it may not resonate with players seeking narrative depth or modern conveniences, it offers a satisfying and authentic experience for fans of retro platformers who enjoy overcoming steep challenges through patience and skill. For those willing to embrace its harsh lessons and persistent restarts, the journey through Lucio’s castle becomes a memorable test of endurance and timing that feels both frustrating and rewarding in equal measure. Rating: 8/10
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Sept. 2025
Amazing hidden gem! Very good music and spritework!
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April 2025
Obscure, ultra-challenging 8-bit cult classic platformer, perfectly blending nostalgia with brutal difficulty
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Feb. 2025
Awesome little game. a nice single screen retro platformer.
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Frequently Asked Questions

Tcheco in the Castle of Lucio is currently priced at 0.99€ on Steam.

Tcheco in the Castle of Lucio is currently not on sale. You can purchase it for 0.99€ on Steam.

Tcheco in the Castle of Lucio received 899 positive votes out of a total of 999 achieving a rating of 8.50.
😎

Tcheco in the Castle of Lucio was developed and published by Marcelo Barbosa.

Tcheco in the Castle of Lucio is playable and fully supported on Windows.

Tcheco in the Castle of Lucio is not playable on MacOS.

Tcheco in the Castle of Lucio is not playable on Linux.

Tcheco in the Castle of Lucio is a single-player game.

Tcheco in the Castle of Lucio does not currently offer any DLC.

Tcheco in the Castle of Lucio does not support mods via Steam Workshop.

Tcheco in the Castle of Lucio does not support Steam Remote Play.

Tcheco in the Castle of Lucio is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tcheco in the Castle of Lucio.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 24 January 2026 07:23
SteamSpy data 27 January 2026 16:17
Steam price 29 January 2026 04:47
Steam reviews 28 January 2026 01:50

If you'd like to dive deeper into the details about Tcheco in the Castle of Lucio, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Tcheco in the Castle of Lucio
  • SteamCharts - Analysis of Tcheco in the Castle of Lucio concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Tcheco in the Castle of Lucio compatibility
Tcheco in the Castle of Lucio
Rating
8.5
899
100
Game modes
Features
Online players
1
Developer
Marcelo Barbosa
Publisher
Marcelo Barbosa
Release 22 Jun 2015
Platforms