The Last Stand: Aftermath on Steam - User reviews, Price & Information

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From the creators of The Last Stand: Union City and Dead Zone comes an all-new singleplayer rogue-lite action adventure. After you become infected by the zombie virus, you set out to explore the post-apocalypse and find hope for your fellow survivors. You can still make a difference. Don't give up.

The Last Stand: Aftermath is a zombies, survival and post-apocalyptic game developed by Con Artist Games and published by Armor Games Studios.
Released on November 16th 2021 is available only on Windows in 9 languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese and Spanish - Latin America.

It has received 6,129 reviews of which 4,962 were positive and 1,167 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 24.50€ on Steam, but you can find it for 4.18€ on Gamivo.


The Steam community has classified The Last Stand: Aftermath into these genres:

Media & Screenshots

Get an in-depth look at The Last Stand: Aftermath through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i5-10400F
  • Memory: 8 GB RAM
  • Graphics: Radeon RX 570
  • DirectX: Version 11
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Memento Mori I hope you like- or at least tolerate- dying, because you will be doing a lot of it during this game. You'll notice the title is "The Last Stand" and not "A Victory Where Everyone Lives". You will die quite often , and the game expects you to do so. How you will die will vary from run to run. Let's start off with the fact that whichever survivor you pick is already doomed, infected with the very same virus that has caused The End Of The World As We Know It, and you most definitely do NOT feel fine. Precious antiviral injections can keep the infection's progress at bay for a while, but not indefinitely, and whenever you're not under the protection of an antiviral, the virus is slowly eating away at your health bar's maximum, represented by a purple bar's slow, unsettling intrusion onto your red health. This is without dealing with the infected, who, as the name suggests, are indeed infectious, with some able to advance your viral progression by whole blocks if you fail to escape a grapple or get caught in an explosive cloud of viral miasma. The purple corruption of your health bar represents health and humanity permanently lost- there is no way to restore it, and the previously mentioned scarce antivirals can only delay the inevitable. As your infection progresses to consume blocks of your health bar, however, you will develop mutations, being allowed to pick from three "perks" that represent your slow, inevitable descent from rational human being to just another ravenous horror. This is an exercise in making the best of a very bad situation, hoping that the boon you get from a mutation will offset the lost maximum health and rapid onset of your infection. Once all seven bars of health are infected (purple), you die, no ifs, ands, or buts. If you manage to live that long, that is. The hazards grow in number as you try to progress, hoping to make some headway for the numerous other volunteers that will come behind you. There are plenty of mundane infected of course, some shambling and others running as they swarm after you, but there are plenty of other fun varieties of special infected, from kamikaze viral bombers to the obligatory acid-spitters. Then there is the environment to content with. Whether its a leftover shotgun trap or proximity mine, a crumbling overhead dropping on your head, or a fire waiting for you to stumble into it, there are plenty of dumb ways to bring a successful run to a screeching halt. And then there's you. Your own worst enemy. Nothing gives a lesson in the game's unforgiving nature like accidentally selecting a grenade launcher when you meant to select a rifle, and firing point blank into an on-rushing foe, reducing them- and yourself- to a fine red mist to commemorate your first lesson in how friendly fire isn't. Take a deep breath, pick another doomed volunteer, put the knowledge and supply points you got to good use, and try to do a little better this time- or at least, not make the very same mistake. Enough about dying for now. Your goal as a volunteer is to make something of your short time remaining by scouting ahead for the colony, carving a path forward, finding knowledge about the old world and scrounging supply drops for either future use or to try and push your current run a bit further. Marking a supply crate for retrieval means liquid supply points to purchase new goods, loadouts, drop chances and more for future survivors, but maybe your current doomed volunteer could use that rifle right now. In a more immediate sense, you are advised to root through the ruins of humanity for whatever scraps might help you live a few minutes longer and make your eventual death meaningful- ammo, food, weapons, and various books and media that count as 'knowledge' which unlock permanent perks that continue between your volunteers, giving those who come after you more of a fighting chance than you started out with. There are weapons, of course- though what qualifies as a weapon has changed considerably since everything went straight to hell. Boards, wrenches, pipes, hammers, crowbars, kitchen knives, and cleavers can be found reliably enough, but more advanced melee weapons like combat knives and katanas can be scrounged. With the right perks, you can learn to make your own weapons out of found items as well- a good thing, since every melee weapon can only cut through so many zombies before it finally breaks. Guns- improvised or not- are not subject to such breakage. They can be found in 'damaged' condition, hampering their output, but a trip to the workbench with some scrap will resolve that issue permanently. Your primary concern with guns is thus not durability, but ammunition- and whether or not it will be enough to take down the infected before they get to you. Sure, a 9mm revolver will do at the start, but when facing down armored infected, you'll want something more potent. On that matter, learning when to switch between ranged and melee is essential. Some infected are armored, meaning you'll either have to expend extra ammo to break their shielding or get in close with a melee weapon to remove the armor. Alternatively, you can (almost) always set them on fire with a molotov or flamethrower, but both options have their drawbacks- molotovs are single use and can set you ablaze if used carelessly, and a flamethrower bulk- and its bulkier ammunition- will take up a fair amount of your carrying capacity. Weight is an issue, of course- the game's one kindness is that many materials for crafting weigh 0, and that's as generous as it gets. Everything else weighs your character down. You can exceed your max capacity, but be prepared to pay for it- every action that consumes stamina will consume even more, from swinging melee weapons to dodging, and you'll move slower and slower- which, as you might guess in a game where unending hordes of flesh-eating zombies are chasing you, is a VERY BAD THING . Then there the issue of your car, fuel, and planning where to go. Your car can only hold five units of fuel, and it will be a rare occasion you manage to hit that maximum. Each stop on your journey means scrounging what you can, finding fuel (if present) and moving on to the next stop in your terminal road trip, all the while keeping an eye on your ever progressing infection. Every action has a cost- fuel, ammo, time, and other resources. Your job is to make it count as much as possible before misfortune or infection finally claims your volunteer and ends another run. The Last Stand: Aftermath is an unapologetic roguelite. You. Will. Die. Repeatedly. And you'll learn to do a little better each time. Despite- or maybe because of- the game's unforgiving nature, it manages to scratch an itch for me I didn't know I had- crafting supplies to stay alive a little longer, facing impossible odds, trying to make someone of a limited time. Just watch where you aim your explosives.
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Jan. 2025
very fun rogue like. this isnt the base building browser game,but great anyways. A great game for the steam deck as well. controls work exactly as needed
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Jan. 2025
Very nice return to old Flash games I used to play. Definitely nostalgic feeling. One thing this game pushes you to do is let go of unnecessary stuff. You do not need 20 bandages even on harder difficulties. If you find a weapon that is better for a specific caliber then let go of older one. It is very difficult to dodge attacks from elite enemies when your weight is in red. Throwables take up a lot of weight but the components that are needed to make them do not. so do not craft everything at once.
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Sept. 2024
Very fun and addicting game. It's deceptively simple, it can get pretty difficult at times. Traps are annoying though and achievements have been buggy, so beware!
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Aug. 2024
The Last Stand is iconic to me because of its prominence during the Flash Games era. It helped me make so many memories during my teens. It even helped develop a fan in me about zombie apocalypses. This version of the game is different from all it's predecessors. It's a Rogue Like where you scavenge in each run to get to the end. The end goal is related to the story of the game. However.. It's really basic. Just like the previous Last Stand games, it's the gameplay loop that keeps you invested. Every run you will unlock more gear and more loadouts. You also learn more of what the threats you face in every map. So you get better at surviving. There is some end game progression to do after you finish the story and that's about it. A short satisfying gameplay loop you can complete in the span of 40+ hours.
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Frequently Asked Questions

The Last Stand: Aftermath is currently priced at 24.50€ on Steam.

The Last Stand: Aftermath is currently not on sale. You can purchase it for 24.50€ on Steam.

The Last Stand: Aftermath received 4,962 positive votes out of a total of 6,129 achieving a rating of 7.87.
😊

The Last Stand: Aftermath was developed by Con Artist Games and published by Armor Games Studios.

The Last Stand: Aftermath is playable and fully supported on Windows.

The Last Stand: Aftermath is not playable on MacOS.

The Last Stand: Aftermath is not playable on Linux.

The Last Stand: Aftermath is a single-player game.

The Last Stand: Aftermath does not currently offer any DLC.

The Last Stand: Aftermath does not support mods via Steam Workshop.

The Last Stand: Aftermath does not support Steam Remote Play.

The Last Stand: Aftermath is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Last Stand: Aftermath.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 June 2025 06:21
SteamSpy data 08 June 2025 14:27
Steam price 15 June 2025 04:25
Steam reviews 14 June 2025 14:07

If you'd like to dive deeper into the details about The Last Stand: Aftermath, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Last Stand: Aftermath
  • SteamCharts - Analysis of The Last Stand: Aftermath concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Last Stand: Aftermath compatibility
The Last Stand: Aftermath
7.9
4,962
1,167
Game modes
Features
Online players
57
Developer
Con Artist Games
Publisher
Armor Games Studios
Release 16 Nov 2021
Platforms
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