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The Necromancer's Tale on Steam - User reviews, Price & Information

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A story-rich gothic RPG. Master the rituals of an ancient spellbook. Commune with the realm of the dead and struggle with your descent into madness. Build the power to raise an undead army and march against your enemies. Progress through secrecy, diplomacy, blackmail, coercion and seduction.

The Necromancer's Tale is a crpg, story rich and magic game developed and published by Psychic Software.
Released on July 17th 2025 is available in English on Windows, MacOS, Steam Deck and Steam Machine.

It has received 950 reviews of which 871 were positive and 79 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 23.99€ on Steam.


The Steam community has classified The Necromancer's Tale into these genres:

Media & Screenshots

Get an in-depth look at The Necromancer's Tale through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 8/10/11
  • Processor: Intel i5-7500 or AMD 1500 equivalent
  • Memory: 8 GB RAM
  • Graphics: Integrated Intel HD620 or equivalent
  • DirectX: Version 11
  • Storage: 5 GB available space
MacOS
  • OS: MacOS version 11.0 or newer
  • Processor: i3
  • Memory: 8 GB RAM
  • Graphics: A Metal supported GPU
  • Storage: 5 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

35 hours played
July 2026
The game's greatest strength is its writing. Set in an alternate version of 18th-century Europe , the story blends gothic horror, detective fiction, and historical drama into a compelling narrative. Your choices influence relationships, reputation, and the direction of the plot, while the gradual corruption of your character feels earned rather than forced. The atmosphere is consistently excellent. Elegant towns, shadowy crypts, and whispered conspiracies create a sense of unease that grows throughout the adventure. The game rewards patience with a rich narrative full of memorable characters and moral dilemmas. While the turn-based encounters become more enjoyable after learning necromantic abilities, they lack tactical depth compared to genre leaders like Baldur's Gate 3 or Pathfinder: Wrath of the Righteous . The isometric visuals aren't technically cutting-edge, but the art direction excels. Moody lighting, detailed environments, haunting music, and excellent writing create an immersive gothic atmosphere. The interface can occasionally feel dated, but it suits the old-school CRPG style. The Necromancer's Tale is one of the most distinctive narrative CRPG s in recent years. It's less about commanding hordes of skeletons and more about the psychological and moral journey of embracing forbidden magic. Players looking for action-heavy gameplay may find its deliberate pace frustrating, but fans of deep storytelling, investigation, and gothic horror will discover a rewarding experience. It feels closer to an interactive gothic novel than a traditional dungeon-crawling RPG , and that's precisely what makes it memorable. 8.8/10 DISASTER | BAD | MEDIOCRE | OKAY | GOOD | GREAT |AMAZING| MASTERPIECE Reviewed on: Win11 Home 64-bit, Intel i5-11600K, NVIDIA GeForce RTX 5060 Ti 16GB PRIME, 32GB DDR4-3600 RAM, 2 x Kingston NV1 1TB M.2 NVMe SSD, Internet Broadband 1000/1000 Mbit If you like this review, then please consider giving it a thumbs up. I've also reviewed other games that you might find interesting. If so please follow [url=https://store.steampowered.com/curator/27418263/] Top of the Chart.
40 hours played
Jan. 2026
I loved, loved, LOVED this game. How much, you say? Well, so much that I've been a Steam user for around 20 years and this is my first review ever. That much. The Necromancer´s Tale is a narrative CRPG in the vein of Disco Elysium. But while the latter had a detective-novel-meets-New-Weird storyline, this one's pure XVIII century Gothic horror with certain dashes of modern pulp. The game finds you, [X] Van Elstrik (you can choose your gender and detailed past in a wonderful interactive prologue), the scion of the noble family Van Elstrik, one of the leading families in the fictional Ruritanian monarchy of Rulsthen. Years before your birth, Rulsthen won a pyrrhic victory against the Republic of Venice using... more than unsavoury methods (spoiler, zombies, it was zombies), but that's of little concern to you; you've been away from home most of your life, and only the sudden and dare I say mightily suspicious death of your father forces you to return home. And that's when your adventure starts. This game does things I've never seen a game do. For starters, this is one of the best "descent into evil" narratives I've ever seen, a pitch-perfect tale of how good intentions and curiosity may bring ruin to the best of people. Obviously there's a general line to the story, but the game's systems give you a great deal of freedom and flexibility within it. You decide a great deal of what goes on in the game's world: the personality of your Van Elstrik, moral choices, the fate of dozens of carefully characterized NPCs, how your MC approaches their descent into depravity. And depravity it shall be: the game takes its main subject (necromancy) with the utmost seriousness. Here you won't find D&D-esque spells or tiresome fireballs: each spell is a detailed ritual that demands cunning, will and increasing moral flexibility to fit its quite rigid demands in both ingredients and reprobable actions. A lot of times you will find yourself questioning the path you've decided to follow, and trying to find alternative means to acquire some of the most unsavoury items (give it a thought, most quests can be completed in different ways), but this also means that each step in your dark studies feels like something legitimately earned. The world of the game is detailed and lived in, with tens of thousands of lines of high quality writing showing a very plausible early XVIII Europe where true historical figures such as Isaac Newton or Alexander Pope meet mythological creatures, where actual ancient magicks are competing for domination with the first baby steps of the Age of Reason and where the world doesn't necessarily have to run the same course as it did in real life. Is it a perfect game? Well, no. It's a hugely ambitious game developed by a small indie team, and that means there's a certain degree of jankiness you have to learn to tolerate. The combat, while most of the time perfectly skippable, is quite simple, and slightly cumbersome in late stages, when you have a veritable Army of Darkness at your command. And the final portion of the game is slightly rushed: while most of the early chapters require a several hour investment each, the climax, covering the last 4 chapters or so, can be completed in 1 hour and a half, tops (giving time for retries). But honestly, those are very minor flaws in my book. I have no qualms in admitting this is my favourite game of 2025 by far, and if you love reading, historical fiction, dark fantasy, or just a well put story, this is a must-buy. Believe me, you won't regret it.
32 hours played
Dec. 2025
I bought this because I saw that Mortismal Gaming said it was his favourite indie of the year. That was recommendation enough for me. This is a CRPG in the Disco Elysium vein. There is turn-based combat but it's more of an add-on that being an intergral part of the game, and I'm amazed how little attention this gem is getting. The writing is stellar and the story original. I do think certain quests could have better sign posting (things that should be simple actually proved to be hard) and the in-game graphics are basic, but there's a lot to love here. Definitely a developer to support.
87 hours played
Nov. 2025
An excellent, story-drive RPG and one of the best indie titles to come out in 2025. While I heartily recommend that its target audience play this game, you should assess whether it is the type of game for you as the story-focused and combat-light gameplay isn't for everyone. It is a game that focuses on the characters, their motivations and personalities, and how the player chooses to interact with the vibrant game world. It is not, however, a game that puts much emphasis on the gameplay itself. You will create your necromancer at the beginning of the game, distributing skill points among 9 possible attributes and selecting some basic background information. Outside of a few hidden events that can increase or decrease these stats, however, there is no leveling. While the basic story remains the same every playthrough, what opportunities you have and how you uncover mysteries and solve problems will be shaped by the type of character you built at the beginning. You will unlock more necromancy as the game progresses, but this is linked to plot progression rather than a traditional leveling system. Another important note about gameplay is the flawed combat system. Combat primarily centers around controlling your undead minions although you can also equip a weapon and there are a few combat spells that you can find scattered throughout caves and dungeons. Controlling said minions, however, can be quite janky and battles can thus prove to be both frustrating and slow. This is not a combat focused game, however; this is more of a detective story, where your necromancer dives ever deeper into the dark arts to uncover the truth behind their father's death and to resolve the problems facing their family and city. In fact, combat is so unimportant to the game that the lowest difficulty setting disables combat altogether and will auto-resolve what few combat encounters exist. That being said, the developer is actively working on improving the combat system and making many QoL adjustments based on user feedback. Overall, this is a wonderful narrative experience with an intriguing setting that encourages the player to explore every nook and cranny of the city and its environs to learn more. It gives you remarkably little guidance, leaving it up to the player to unravel the many mysteries plaguing the town rather than just following the next quest objective. Reading books and speaking to NPCs may not update your journal, but it will point you toward solutions as long as you pay attention. The developer's faith that players can solve mysteries without their hands being held the entire way was a refreshing change in market full of games that feature giant, glowing quest markers. As long as you don't go into it expecting a combat focused game, I truly think any fan of RPGs or good narratives will appreciate this little indie gem.
25 hours played
Nov. 2025
Very nice game. 7.5/10 Negatives: -combat isn't good -poor graphics -limited choices -limited quest descriptions(can also be a positive) -limited map, area, things to do. -somehow I wish I felt smarter decrypting the spellbook, as in I wish I earned it instead of it being fed to me. Positives: -Great story, dialogue, writing in general. I was truly and utterly captivated. -Really delivers on what it says on the tin. A whole game dedicated to being a necromancer. Really puts the Role in the RPG. I hope they do vampire's tale next. -Not a long game(~24h), just the right amount to deliver the plot without any unnecessary filler. Ubisoft would've made it 60 hours by adding "collect all parts of X to unlock armor" or smth. -Dev is really active on steam forums, answers questions, fixes bugs. You don't see that so often. Please buy so the dev can make a bigger game with more stuff next time.

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Frequently Asked Questions

The Necromancer's Tale is currently priced at 23.99€ on Steam.

No, The Necromancer's Tale is currently not on sale. You can purchase it for 23.99€ on Steam.

Yes, The Necromancer's Tale received 871 positive votes out of a total of 950 achieving a rating of 8.64.
😎

The Necromancer's Tale was developed and published by Psychic Software.

Yes, The Necromancer's Tale is playable and fully supported on Windows.

Yes, The Necromancer's Tale is playable and fully supported on MacOS.

No, The Necromancer's Tale is not playable on Linux.

Yes, The Necromancer's Tale is playable and fully supported on Steam Deck.

Yes, The Necromancer's Tale is playable and fully supported on Steam Machine.

No, The Necromancer's Tale does not support VR.

The Necromancer's Tale is a single-player game.

No, The Necromancer's Tale does not currently offer any DLC.

No, The Necromancer's Tale does not support mods via Steam Workshop.

No, The Necromancer's Tale does not support Steam Remote Play.

Yes, The Necromancer's Tale is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Necromancer's Tale.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 September 2026 21:16 UTC
SteamSpy data 10 September 2026 23:35 UTC
Steam price 11 September 2026 18:36 UTC
Steam reviews 09 September 2026 17:58 UTC

If you'd like to dive deeper into the details about The Necromancer's Tale, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Necromancer's Tale
  • SteamCharts - Analysis of The Necromancer's Tale concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Necromancer's Tale compatibility
The Necromancer's Tale
Rating
8.6
871
79
Game modes
Features
Online players
8
Developer
Psychic Software
Publisher
Psychic Software
Release 17 Jul 2025
Platforms