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Planescape: Torment: Enhanced Edition on Steam

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Uncover secrets of past lives in this story-rich, tactical roleplaying game set in Sigil, a dark fantasy city at the heart of the Dungeons & Dragons multiverse. Explore the planes, survive combat alongside a party of bizarre companions, and solve puzzles unlike any ever seen in the genre.

Planescape: Torment: Enhanced Edition is a rpg, story rich and crpg game developed and published by Beamdog.
Released on April 11th 2017 is available on Windows, MacOS and Linux.

It has received 4,958 reviews of which 4,697 were positive and 261 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 19.50€ on Steam, but you can find it for 1.20€ on K4G.


The Steam community has classified Planescape: Torment: Enhanced Edition into these genres:

Media & Screenshots

Get an in-depth look at Planescape: Torment: Enhanced Edition through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8.1, 10, 11 64-bit
  • Processor: Dual Core Processor
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.0 compatible
  • Storage: 2 GB available space
MacOS
  • OS: OS X 10.15
  • Processor: Dual Core Processor
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.0 compatible
  • Storage: 2 GB available space
Linux
  • OS: Ubuntu 18.04 or equivalent
  • Processor: Dual Core Processor
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.0 compatible
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

55 hours played
July 2026
I just finished Planescape: Torment and I honestly don't know what to do with myself now. This game is more than a game. It feels like a book, a philosophical journey, and a deeply personal story all wrapped into one. I have been playing games since the 90s and I am genuinely shocked that in 2026 I could still find a game that feels this fresh, unique, and unlike anything else I have ever played. The story of the Nameless One is tragic, fascinating, and surprisingly human. The writing is on another level. The dialogues, quests, and characters are some of the best I have ever encountered in any video game. Not once did I feel like I was clicking through text just to get to the next objective. I wanted to read everything. And yes, there is a LOT of reading. Sometimes hours of reading. If that sounds terrible to you, this may not be your game. If that sounds exciting, you are in for something special. The companions deserve their own paragraph. There are not many of them, but I would take these companions over a cast of fifty forgettable characters any day. Dak'kon and Morte are, in my opinion, among the greatest characters ever written in gaming. What I loved most is that every companion has their own story, their own wounds, their own perspective, and yet all of them somehow circle around the same question: What can change the nature of a man? The world-building is incredible. Sigil is one of the most fascinating settings I have ever explored. Every district, every plane, every strange character feels like it belongs there. Even after all these years, the setting feels more imaginative than many modern fantasy worlds. Not everything is perfect. Combat is probably the weakest part of the game. Character progression is fairly shallow by modern standards. Some storylines and character arcs left me wishing there was more. There were moments where I wanted to spend another ten hours with certain characters and simply couldn't. But somehow those flaws barely matter. What I will remember is the atmosphere. Mark Morgan's soundtrack is haunting and beautiful. What I will remember is the feeling of slowly getting to know these companions until they stopped feeling like party members and started feeling like old friends. What I will remember is the melancholy that settled in as I realized the journey was coming to an end. This is a sad game. It is thoughtful, emotional, painful, and beautiful. It is a game about identity, regret, guilt, redemption, mortality, and hope. It asks you to understand people instead of judging them. It asks you to look beyond appearances and easy answers. It asks you to think. And now that it is over, I feel the same way I feel after finishing a great book: grateful that I experienced it and sad that I can't experience it for the first time again. I am genuinely sorry that this journey is over. I don't think I will ever forget Dak'kon, Morte, Annah, Fall-from-Grace, Nordom, or the strange city of Sigil. And I don't think I will ever stop thinking about the question the game asks: What can change the nature of a man?
91 hours played
June 2026
This is only one of the greatest games of all time! I highly recommend this to people who love complex narrative games and love a good story. Just *know* that the game will take 8 hours to finally click for you. This is a very rewarding game but takes patience and dedication! This is also vastly re-playable and I have done 2 runs in about 70ish hours. ----- I'm back and I did my 3rd run as a speed-run. It was very rewarding and just shows how quick this game can go if you know what you are doing. Excellent characters and even better writing with them. If you like old school games and are willing to meet this game at it's level, this will become your next favorite game!
24 hours played
June 2026
Does this game have good combat? No. Does this game have build variety? No again. Is it for everyone and should every single person play this? Big no. Does this game have one of the deepest stories ever told in the gaming medium with fancy literature levels of writing, while inspiring many, many games that came after? Yes.
10 hours played
May 2026
Hail... traveler. Your eyes have the weight of one who as traveled far to be in this place. By your actions, I know your heart. Time is precious, do not squander it and spend it here... wisely.
25 hours played
May 2026
While not all components of Planescape: Torment have aged well in the 25+ years since its original release, it remains a great game for players who prefer role-playing games with a focus on dialogue instead of combat, offering an delightfully strange and atmospheric tale set in one of D&D’s most famous cities Among the games that are based on the Infinity Engine, which mostly brought the Dungeons & Dragons 2e ruleset to life, Baldur’s Gate I & II (1998, 2000) remain the most popular to this day and are usually credited as all-time classics whose influence shaped roleplaying-games as a whole. In contrast, Planescape: Torment (1999) is usually described as a less approachable package due to its focus on dialogue instead of combat – as well as being set in the comparatively bizarre Planescape setting of Dungeons & Dragons , rather than the straightforward Forgotten Realms . However, by focussing on the narrative aspects of roleplaying-games, Torment has emerged as a popular recommendation for players who would rather exchange words with NPCs than blows – and while it’s usually only ranked as the third-most popular Infinity Engine game, Torment has thus gained a cult following on its own. Now, this review does not aim to draw up detailed comparisons between Torment and the other Infinity Engine games, as doing so would not be adequately possible in this format. Yet, the legacy of Torment is important to mention, as it already showcases the game’s strength – putting its narrative above everything else – as well as its weakness – being less well-rounded in other aspects as a consequence. Especially thanks to the passage of time, more than 25 years since its original release, Torment does suffer from a lot of gameplay-related issues, from a weak combat system to a clunky user interface, which do diminish the overall experience. However, the actual writing – an enthralling setting, memorable characters, exciting plot developments and decisions that actually affects progression – still manages to shine through, turning Torment into the enjoyable experience that’s still worth playing today, even if it may take a bit of getting used-to. Speaking of, considering this current version of Torment was released by BeamDog in 2017, eighteen years after the original, one may wonder if it received an overhaul to the degree of feeling like a modern cRPG. Unfortunately, while it does have become the best way to play the game today – along with the [url= https://www.pcgamingwiki.com/wiki/Planescape:_Torment_Enhanced_Edition#Essential_improvements]Unfinished Business mod for additional improvements – it’s important to note that most enhancements pertain to technical upgrades (bug fixes, UI resolution scaling, remastered soundtrack, etc.) and a few gameplay improvements (such as tab highlighting, area zooming or a quick loot function). As such, this version of the game should be treated as a way to easily make the game available on modern platforms, rather than a rework with the goal of modernising the contents themselves. Naturally, with most of Torment remaining untouched in terms of design, a cRPG from 1999 does not offer the same comfort as modern role-playing games do. In particular, even getting familiar with the different game mechanics can prove tough, as the game initial guidance for new players is lacking: Although a new “Help Overlay” button was added in the “Enhanced Edition” and there’s a [url= https://steamcdn-a.akamaihd.net/steam/apps/466300/manuals/PSTEE_Manual-v1.1.pdf?t=1572456225]12-page manual available online, these can’t make up for the complexity of the underlying Dungeons & Dragons 2e ruleset on their own. Chances are high that those already interested in this game are familiar enough with the genre to be able to make it past the beginning – but for players without previous cRPG experience, this is not a great starting point. Even if you can get past the initial hurdles however, the gameplay of Torment still leaves a lot to be desired. While the necessary cRPG elements are all in place, as expected from an Infinity Engine game, Torment does not offer much more than that. From the questionable pathfinding to the protagonist-centred level-up and obstruse class switching process, unnecessary inventory management and the clunky combat, not to mention the cumbersome user interface, there’s simply a lot of room left for improvement – especially when viewed from a modern perspective, taking the quality-of-life developments made in the genre during the past 25 years into account. While the gameplay Torment never reaches the territory of being actively annoying or even entirely unplayable, it simply isn’t good enough (anymore?) to warrant a playthrough on its own, compared to the competition. Age has been more kind to the narrative aspects of the game – while some dialogue trees could’ve been more streamlined and the overall text formatting improved (maybe through an option allowing for full-screen text rather than small dialogue boxes?), the setting, characters, plot and dialogues are definitely still worth a look today. Even after all these years – and a lot more undead protagonists in videogames, for example – Torment still manages to craft a surprisingly complex tale around it’s undying hero and his unique companions, constantly questioning the nature of men and death itself. Torment has been called a “philosophical game” quite often and while there are certainly a lot of philosophical themes to be encountered, it also needs to be mentioned that they’re still part of a personal story, woven into the journey of an amnesiac undead trying to regain his memories in a strange city of different factions and species, pouring in from constantly changing portals. Don’t expect Torment to be a straightforward lecture in philosophy – it’s a lengthy fantasy story with interesting questions and scenarios to be pondered on, seamlessly integrated into the main plot as well as optional side quests. In particular, it’s a worthwhile virtual novel for fans of deep worldbuilding, excessive but lore-heavy dialogues offering multiple consequences, and a story that keeps gaining layers and rewards those who always pay attention. That said, even the writing is not without its faults. As typical for role-playing games, pacing is an issue, as Torment can quickly devolve into hours of side-questing before the main plot comes into reach again. In addition, the first half of the game appears much more realised than the second half, which becomes a lot more streamlined and almost skips through some of the events that now take place. Furthermore, Torment feels almost entirely devoid of party interaction, as the companions mostly interact with the protagonist but not with each other. Still, even with its apparent edges and the unfortunate effects of ageing, Torment remains a great choice for everyone who prefers story and dialogues in cRPGs over combat, a bizarre scenario over classic fantasy and slow but rewarding worldbuilding over a straightforward plot. With its competition constantly increasing over the years, it may not always be counted among the best-written RPG anymore, but with a bit of effort it still remains an incredibly enjoyable experience to this day.

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Frequently Asked Questions

Planescape: Torment: Enhanced Edition is currently priced at 19.50€ on Steam.

No, Planescape: Torment: Enhanced Edition is currently not on sale. You can purchase it for 19.50€ on Steam.

Yes, Planescape: Torment: Enhanced Edition received 4,697 positive votes out of a total of 4,958 achieving an impressive rating of 9.13.
😍

Planescape: Torment: Enhanced Edition was developed and published by Beamdog.

Yes, Planescape: Torment: Enhanced Edition is playable and fully supported on Windows.

Yes, Planescape: Torment: Enhanced Edition is playable and fully supported on MacOS.

Yes, Planescape: Torment: Enhanced Edition is playable and fully supported on Linux.

This information about Planescape: Torment: Enhanced Edition is not available yet.

This information about Planescape: Torment: Enhanced Edition is not available yet.

No, Planescape: Torment: Enhanced Edition does not support VR.

Planescape: Torment: Enhanced Edition is a single-player game.

Yes, there is a DLC available for Planescape: Torment: Enhanced Edition. Explore additional content available for Planescape: Torment: Enhanced Edition on Steam.

No, Planescape: Torment: Enhanced Edition does not support mods via Steam Workshop.

No, Planescape: Torment: Enhanced Edition does not support Steam Remote Play.

Yes, Planescape: Torment: Enhanced Edition is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Planescape: Torment: Enhanced Edition.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 03 October 2026 22:35 UTC
SteamSpy data 13 October 2026 11:36 UTC
Steam price 27 October 2026 04:03 UTC
Steam reviews 21 October 2026 17:45 UTC

If you'd like to dive deeper into the details about Planescape: Torment: Enhanced Edition, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Planescape: Torment: Enhanced Edition
  • SteamCharts - Analysis of Planescape: Torment: Enhanced Edition concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Planescape: Torment: Enhanced Edition compatibility
Planescape: Torment: Enhanced Edition
Rating
9.1
4,697
261
Game modes
Features
Online players
36
Developer
Beamdog
Publisher
Beamdog
Release 11 Apr 2017
Platforms
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