Total Conflict: Resistance on Steam - User reviews, Price & Information

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Total Conflict: Resistance is a unique symbiosis of global strategy, tactics and first-person action. Realistic mass battles, many types of armored vehicles, weapons, uniforms, unique mechanics, immersive free gameplay. Lead any state and bring it to greatness!

Total Conflict: Resistance is a early access, fps and tactical game developed and published by Thunder Devs..
Released on April 21st 2023 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Russian, Ukrainian, Korean, Portuguese - Portugal and Serbian.

It has received 4,175 reviews of which 3,142 were positive and 1,033 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 21.74€ on Steam with a 25% discount.


The Steam community has classified Total Conflict: Resistance into these genres:

Media & Screenshots

Get an in-depth look at Total Conflict: Resistance through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 64-bit
  • Processor: Intel or AMD processor, 3.0 GHz or faster
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050Ti or AMD Radeon RX 570 series card or higher
  • DirectX: Version 11
  • Storage: 30000 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Time for another Larrydlicious review. This game has a multitude of problems. In fact most of its mechanics don't work in one way or another. However, it is one of the most fun games I've played in a long time. The battle simulation is just chef's kiss. With 20 tanks on the battlefield, planes and helicopters shooting missiles over your head, and the guy over the radio screaming "WOOO" you can easily overlook its issues. I've heard a lot of people compare it to mount and blade, which is fair, but i'd say its more akin to men of war, total war, and a smidge of hoi4, so if you like any of those you'll most likely enjoy this. DaleyTactics' videos actually convinced me to buy this game, although keep in mind his vids are a few updates ago. Firstly the gameplay, like I mentioned before its a ton of fun, and I can't quite put my finger on why. I picked it up on christmas, with a week off of work and I've put 77 hours on this game, with it now being jan 4. So I've played a lot, its addicting, you want to be good at it. There is a tech tree to unlock new weapons and tanks, and so on, you can then produce with your nation's factories. While the production aspect of the game can be a little annoying because your reserve soldiers directly affect production speed. So if i was fighting a long war and lost a lot of men, but now I need vehicles, it can take double the time to produce them which is nuts and can make or break you. I like the way they built the nation system, it just needs polish. The problem with this is when your researching something the AI usually have it already, or can way outproduce you for no reason. They seem to be able to randomly spawn armies, when you've already taken all but one of their cities. When your in first person, its a little clunky, similar to freeman guerilla warfare, but a little more polished and the gunplay feels a little better. The global map is similar to bannerlord, where its a guy and his vehicle and a number displaying how many troops. There is a few issues where artillery is just crazy overpowered and the AI can see the whole map, i recommend shutting off fog of war. It crashes occasionally, but I've only had one in 70 hours so not bad. Second, graphics. They are serviceable for a war game, theres issues here and there, but they are good enough. I was actually very surprised with a few things, theres "levelution" with walls and buildings getting destroyed during battle. Your soldier drops his empty magazine on the ground and it persists with his empty casings, which is a nice detail. Coupled with the headshot sound is a high pitched ding, because either you got your helmet shot off or you did to someone else. With better armor you can survive those shots which is nice. The aircraft all have their landing gear down when flying which is upsetting, although the ground vehicles are good looking and have quite a bit of detail and weapons. Thirdly, price. I'd say its not worth the price at the moment. I'd pick it up on sale or after a few more updates which they do frequently luckily. I've gotten my worth out of it for sure, and expect it to keep getting better. As always if anyone disagrees, feel free to comment and let me know. Thank you for your time. Edit: Hey ladies and gentlemen. I wanted to add that a lot of people don't like the customization system, and while I agree with certain aspects of their sentiments, as it is tough to figure out and tedious and annoying when you understand it, it is serviceable. It needs a lot of polish and streamlining, and while it doesn't ruin the game, it does have a steep learning curve. This game, as of this moment, can really only be learned yourself. Current video tutorials suck and aren't helpful in the more complicated portions of the game, and there is no in game tutorial at the moment. There are a few forums that I've used and the video tutorials can be helpful, but keep that in mind if you decide to buy the game. Good luck and thank you again. EDIT as of 3/30/25: The updates have improved the AI from what it was, they seem more reactive and tactical. They flank you quite often and it can be detrimental for your vehicle lines that usually work well. They say they improved the production and while I see the difference and like that you can upgrade buildings, your still vastly behind the AI because of the cheating. It'd be more interesting if they played by the same reservists and productions constraints as you, and that would scale with difficulty instead of them having multiple 20 stack armies full of vehicles with 2 cities left. All in all still enjoyable and I play on updating more as they update.
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Feb. 2025
0.92 version. Here is what i honestly think of the game. Pros: It’s exactly what I was looking for, a mount and blade like game but in the modern world and with more complexity. The game has deep economic system where you need to mine or buy the raw materials then refine it to produce basic necessities and to make all weapons / Ammo/ vehicles. FPS and comanding troops just like mount and blade Huge variety of weapons and vehicles including but not limited to Planes/trucks/ APC’s/ tanks/ ships Set your own troop equipments including weapon attachments Control the tanks/ trucks if you want Research tree and political tree Diplomacy including trade alliances and non aggression pacts Gameplay is actually fun! Cons It’s early access meaning you could see bugs and crashes and also some stuff aren’t fleshed out yet. It doesn’t actually tell you how to play you need to figure it out or just look for people online to help. Things take very long to research/ construct. (I used a mod that makes everything much faster) Millitary economy is not very easy to manage ( here I mean your battalions ) Can’t control the prices of what I sell in the world market. AI is either not aggressive at all or super aggressive and will pile on you whenever they see you down. That was my opinion and in summary I think this game is very promising. I hope they keep updating regularly!
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Dec. 2024
I like the game, but I hardly understand it - that's the gist of it. I've seen some videos on youtube where the creator has a good campaign going and developed a strong nation. For me, however, it hasn't worked out so far. No matter what strategy I choose, I lose. Tried to be the good guy, having strong trade relations with most other countries, non-aggression pact and/or alliance with all direct neighbors. Didn't work, as the alliances got me in trouble too (and no help from the partners?). Tried to be aggressive on the northern island, trying to reunite the island and go from there (strong position with no easy access, I thought). Didn't work out either, as fast advancement lets your stability drop too fast, and slower advancement lets the enemy get too strong. Doesn't seem to matter how much of his settlements or resources I take, still raising troops just as fast as I am. While I struggle with supplies etc. Quite a few other things I struggle with: Air and sea transport can only use (air)ports? Real world helos and landing craft can land literally almost anywhere. Not in this game, though. The time and weapons available are an odd mix. Ok, so you clearly can't predict what will be developed in the next 10 years, but then maybe, adjust the game setting/year accordingly? 1960s would make more sense than 2024. It's early access, so no gripes about bugs or things not fully developed. These will hopefully get sorted before full release. All in all, still recommending the game, for people who like this kind of game. For me, it's both addictive and infuriating, but in the end, it still comes out on the up side. I would wish for the diplomacy system to be fleshed out quite a bit more. At least give the player some warning that a friendly nation is going to betray and attack them (maybe implement spying?). Make the AI go through the same hassles with resources that the player faces. Tweak the settings and weapons/units to somewhat fit together better. Obviously, starting with current weapon technology won't allow for more progression, but if you want us to start with 1950s stuff, adjust the rest accordingly. Disclaimer: These are obviously just my personl opinions, which others may or may not agree with...
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Oct. 2024
Okay so the framework of an insanely good game is there. Mount and Blade with guns-esque with a little bit of strategy and grand strategy rolled in there. Really good concept and even pretty good execution. BUT.... This game needs a serious overhaul with their tutorial and UI. I have tried a few campaigns at this point and have no idea what im doing on the global map and rage quit after a few in game years but the battles are so amazing i keep coming back. i play paradox games and a bunch of other super complex grand strategy games so it's not that i can't figure it out, the information is not readily available and a lot goes unexplained. The battles are realllyllllylylylylyl good imo. The gunplay is okay but tanks and trucks and helicopters and paratroopers its so cool seeing a mount and blade type battle with these things. The maps could ber a bit more diverse but already have interesting battlefields and the game really captures that feel of the actions you take on the battlefield directly change the outcome of battles like taking control of an rpg guy and taking out a dishka thats pinning your army down which leads to you guys pushing and winning an otherwise losing battle. Long story short this game needs some TLC from either the developers or the modding community but its just polish that's needed. But it is needed.
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Sept. 2024
Like Mount and Blade, but with modern military units and you can control anyone or zoom out Total War style. Needs more work, but this is already one of the most interesting shooters with the most potential I've seen in years. With the right handling ,this could be the better single player ARMA everyone could ever want.
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Frequently Asked Questions

Total Conflict: Resistance is currently priced at 21.74€ on Steam.

Total Conflict: Resistance is currently available at a 25% discount. You can purchase it for 21.74€ on Steam.

Total Conflict: Resistance received 3,142 positive votes out of a total of 4,175 achieving a rating of 7.32.
😊

Total Conflict: Resistance was developed and published by Thunder Devs..

Total Conflict: Resistance is playable and fully supported on Windows.

Total Conflict: Resistance is not playable on MacOS.

Total Conflict: Resistance is not playable on Linux.

Total Conflict: Resistance is a single-player game.

There are 2 DLCs available for Total Conflict: Resistance. Explore additional content available for Total Conflict: Resistance on Steam.

Total Conflict: Resistance is fully integrated with Steam Workshop. Visit Steam Workshop.

Total Conflict: Resistance does not support Steam Remote Play.

Total Conflict: Resistance is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Total Conflict: Resistance.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 June 2025 08:18
SteamSpy data 13 June 2025 19:11
Steam price 15 June 2025 04:22
Steam reviews 14 June 2025 13:48

If you'd like to dive deeper into the details about Total Conflict: Resistance, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Total Conflict: Resistance
  • SteamCharts - Analysis of Total Conflict: Resistance concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Total Conflict: Resistance compatibility
Total Conflict: Resistance
7.3
3,142
1,033
Game modes
Features
Online players
114
Developer
Thunder Devs.
Publisher
Thunder Devs.
Release 21 Apr 2023
Platforms