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Tower Escape on Steam

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Tower Escape is a reverse tower defense game, where instead of defending against incoming enemies, you play the baddies and guide your minions to the exit. Recruit a team of minions, and collect powerful gems and relics that make each run unique.

Tower Escape is a roguelike deckbuilder, creature collector and tower defense game developed by Final Screw and published by Final Screw and IndieArk.
Released on February 15th 2023 is available on Windows, MacOS, Linux, Steam Deck and Steam Machine.

It has received 390 reviews of which 322 were positive and 68 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 1.94€ on Steam with a 75% discount, but you can find it for 0.14€ on K4G.


The Steam community has classified Tower Escape into these genres:

Media & Screenshots

Get an in-depth look at Tower Escape through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: 2.0GHz
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 200 MB available space
MacOS
  • Memory: 2 GB RAM
  • Storage: 200 MB available space
Linux
  • Memory: 2 GB RAM
  • Storage: 200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

42 hours played
Oct. 2026
Great art? Check. Music? Check. Difficulty Scaling? Fantastic. Complexity? Very Customizable. All in all I've enjoyed every second I've played.
16 hours played
Sept. 2026
To the new Players: Ever find yourself totally hooked on a game's cool art style and fun character variety, only to wish the in-game shop would look as good and help you with your strategy? That is the Tower Escape experience. The game is genuinely fun and builds on a really strong foundation, but be ready for some mid-game friction where skyrocketing reroll costs and rare gems make pulling off wacky builds a bit tricky. Even with those resource hurdles, the visual style and gameplay charm make it well worth diving into. To the Developers: - The art style and character variety are absolute highlights, giving the game a ton of visual charm and personality. - The store reroll cost scaling becomes prohibitive much too fast, which discourages deck refinement. Adding card bans and flattening that scaling would help a lot. - Map reliability needs work. Stores advertising specific clan cards should guarantee a high chance of rolling them so careful pathing actually matters. - The champion-only upgrade system falls flat because early merges wipe out your buffs. Upgrades should persist through merges and apply to the entire minion type. - Gem scarcity cripples the socket system. Finding only one or two gem stores over 15 floors makes high-synergy builds nearly impossible to pull off. - We need a way to manage unwanted relics, like selling them back or toggling them off, since an early boost can easily turn into a late-game nuisance.
6 hours played
Sept. 2026
Excellent concept and game. Resolution, and tooltips explanation of what each power is and what the Heroes are, their levels, etc, could use a lot of improvement, at least for the text. There are a lot of missing tooltip explanations too: like hovering and seeing 'Enchanted', instead of what the heck that actually means is fairly useless.
24 hours played
Aug. 2026
In my books, this is a unique game and has become one of my favorite games I've played! The gameplay loop is fun, all the synergies you build around is satisfying, and collecting new unlockable minions makes it exciting to use the next playthrough! I really enjoy this game, and when I do get stale from it, I'm eager to come back to it the next time I play it and try a new funny minion team. Even after fully completing all the achievements, there is still more to this game I have yet to unlock to truly complete the game, but it does get grindy unlocking those last few minions. Whenever I'd play a tower defense game, I've sometimes dreamed of a side mode where the player manages the enemy army, like Plants vs. Zombie 's I, Zombie / console versus mode. A full game about that tickles my fancy for that niche, and I'm glad that gets fulfilled. Plus, it's a rougelite / rougelike genre, you get that rush of excitement when a perfect run gets going. Also, the pixel art style makes all the minions look like small evil critters, which to me, I find it cute haha. Rating: 9.5/10 !
Aug. 2026
my biggest gripe is how it wants to be a puzzle and roguelite game and how it mixes the two can be some fun and it's biggest weakness. but it's an okey game, not everyone will get into it for a longer duration, imo As in how you progress you have to accept bad and good rounds or the match as a whole. I would like more stable progression and would be easier to recommend and more tries. Although there are some mechanics in the game that can make you get more tries to collect more when doing a puzzle through a defence of towers. and never liked roguelike/lites to maybe make one start all over again, more so when it can do so only for drawing out time or to pick the "best options".

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Frequently Asked Questions

Tower Escape is currently priced at 1.94€ on Steam.

Yes, Tower Escape is currently available at a 75% discount. You can purchase it for 1.94€ on Steam.

Yes, Tower Escape received 322 positive votes out of a total of 390 achieving a rating of 7.72.
😊

Tower Escape was developed by Final Screw and published by Final Screw and IndieArk.

Yes, Tower Escape is playable and fully supported on Windows.

Yes, Tower Escape is playable and fully supported on MacOS.

Yes, Tower Escape is playable and fully supported on Linux.

Yes, Tower Escape is playable and fully supported on Steam Deck.

Yes, Tower Escape is playable and fully supported on Steam Machine.

No, Tower Escape does not support VR.

Tower Escape is a single-player game.

No, Tower Escape does not currently offer any DLC.

No, Tower Escape does not support mods via Steam Workshop.

No, Tower Escape does not support Steam Remote Play.

Yes, Tower Escape is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tower Escape.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 30 September 2026 22:28 UTC
SteamSpy data 16 October 2026 18:42 UTC
Steam price 27 October 2026 14:39 UTC
Steam reviews 19 October 2026 16:05 UTC

If you'd like to dive deeper into the details about Tower Escape, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Tower Escape
  • SteamCharts - Analysis of Tower Escape concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Tower Escape compatibility
Tower Escape
Rating
7.7
322
68
Game modes
Features
Online players
7
Developer
Final Screw
Publisher
Final Screw, IndieArk
Release 15 Feb 2023
Platforms
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