Underspace on Steam - User reviews, Price & Information

Quick menu

The spiritual successor to Freelancer with a Lovecraftian, sandbox RPG twist. Explore a vast handmade universe with Day 1 mod support and a planned PvP/co-op multiplayer on the Early Access roadmap. You're going to need a bigger ship.

Underspace is a early access, 3d and flight game developed by Pastaspace Interactive and published by Camlann Games.
Released on April 10th 2024 is available in English only on Windows.

It has received 348 reviews of which 281 were positive and 67 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 10.91€ on Steam with a 35% discount.


The Steam community has classified Underspace into these genres:

Media & Screenshots

Get an in-depth look at Underspace through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: 2Ghz
  • Memory: 4 GB RAM
  • Graphics: GPU that supports DirectX 10.0 or higher.
  • DirectX: Version 10
  • Storage: 12 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Thank. You. Dev. Underspace is everything I’ve ever wanted in an epic space game. A more polished, more "Science-Fantasy" take on the "open space sandbox RPG" style. The space sandbox genre is littered with titles that overpromise and underdeliver, to the point where new announcements make me feel more depressed and pessimistic than excited. I’ve played all the big-boys and even a few of the indie games in this "genre", and while each game has its strengths, they all have dealbreaking weaknesses that have me dropping them like a hot potato. Star Citizen has a... "passionate" community and a grand vision, but it still feels like a beautiful lie. I've been watching Chris Roberts milk money from people for over a decade, all in service of "This game might be so cool someday!" Every time I've tried to play it, I come away feeling dirty- like I just played some Eastern-European NFT game that may-or-may-not have given me a boatload of malware. Elite Dangerous captures the universe’s scale really well, but delivers a soulless grind. The entire game feels like it was created with "watching something on my 2nd monitor" in mind. X4 Foundations masquerades as a big space sandbox, But after the first few hours, it starts feeling more like an RTS spreadsheet-manager. Starfield tries to do everything but masters nothing, It yoinks pieces of every other space-game, and does all of them substantially worse. Everspace 2 has some flashy arcade-style action, but it traps you in this rigid, RPG-lite story with no room to roleplay beyond its scripted protag. No Man’s Sky nails endless exploration (some of the most fun I've had with proc-gen in a game), but at the end of the day it's a shallow "mile wide / inch deep" glob of fluorescent slop designed to appeal to the most broad and casual audience possible. No hate, it nails what it's trying to do- it's just not the "space sandbox" I'm looking for. SpaceBourne 2 impressed me with its ambition for a solo dev project, but it’s clear the creator bit off more than they could chew. People really like to root for the underdog, but at some point we gotta be honest with ourselves; Bro is not going to make a Star Citizen competitor as a solo-dev, not with the scale / fidelity that he's trying to achieve. Avorion? Simply not my cup of tea. Minecrafty ship-builder with (I've been told?) an economy similar to Eve Online's. Underspace cherry-picks all of the elements that I enjoy from the aforementioned games, trims-off all of the fat, and provides exactly what I've been looking for since I played Freelancer back when I was a teenager. The controls are simple, but the gameplay still maintains the depth that I want. The ship combat is serviceable, but there are always other things to do outside of combat- which is great news for me, as space-truckin' is nearly always my go-to for my first playthrough in these types of games. There's a big variety of ships in the game, for all the different types of playstyles that you would expect here. Being able to visually customize your ships is a nice touch. There's no infinite proc-gen universe to explore, but the game still feels large- and the atmosphere in the different systems really makes the game stand out. One of the most colorful games I've played set in space, but it still maintains some semblance of seriousness and style. There's a good variety of missions- main storyline, plus repeatable generated stuff. Everything in the game just feels like it meshes together seamlessly. It's amazing what a developer can accomplish when they know their limits and play to their strengths. And I don't even look at this game as "Omg it's so impressive for a solo-dev project, omg", the game is fantastic on its own merits, even when I'm comparing it to games that have entire studios behind them. This game represents exactly what Early-Access should be. A game that already "feels" complete, with all of the core features that you'd expect from a game in this genre. Realistically, the game is currently an 8/10. For me personally, it's a 9/10. If the developer keeps adding content as polished and fun as they have been, the game will absolutely be a 10/10 for me when it hits 1.0. Try the demo, give it a whirl, even if you have no idea what this "Freelancer" game is that everybody is talking about. Lol
Expand the review
Jan. 2025
"It truly is an improvement and successor of Microsoft Freelancer, BUT..." Pros (comparing to "Microsoft Freelancer"): - "follow mouse" steering feels almost exactly like Microsoft Freelancer, fights in both games feel also alike - huge galaxy map, lots of jumpholes, some unpredictable - minor ship customization (3 colors, decals, lightning) - great "feel" and immersion - lots of side missions, puzzles, challenges and events (time jumps, storm chasing, some monsters) - approx 15 types of ships, varying by look - not being guided by hand "now go here, do that" - Freelancer nostalgia atmosphere, kind of "space retrowave vibe, I recommend looking for retrovawe music on spotify instead of OST" - AWESOME performance, you can probably run this game on potato Cons (comparing to "Microsoft Freelancer"): - VERY unclear what to do - this is the main disadvantage - I understand that sometimes it's good that you need to figure something out, but here NOTHING is said, even simple missions is just like "locate a person in some system" - and that's it! you have "there's a mission available in the given station" - you go to the station and wander through the whole station, because you don't know where the mission giving NPC is, there is "meet someone in his office" - and then you're wandering through the station, checking all doors to look for this NPC sometimes mission is "available" but you can't dock to the station because of your reputation also, there is no specific main "campaign", just set of semi-main quests that you have to gather and side missions you can pick up in the bar - no narrator or voiceover, complete vocal silence (every dialog is just a text) - each mission is far away from you and you first need to charge high engine drives to go into the empty space, then after you're sufficiently far away from the planet/station/gate you can charge abyssal drive, in short - it takes minutes before you reach your mission destination and another minutes before you go back... I recommend using "sonic" command from the start, before you got bored of empty traveling - that was the issue in Freelancer too, but presence of clear campaign eased the feeling of "empty traveling" - lots of TL:DR descriptions of simple things - "chasing storms - there are storms (not visible on local map unfortunately), if you go into them you can find it's centre - if you destroy it you got money and an item that will allow you to buy high-tier equipment and ships" - instead you got long dialogue that you have to read and at the end you're not sure how storms work anyways (but maybe my aversion comes from my work - I read in my work, I play action games to relax from it) - low collision damage (I would do so that each collision will take at least 20% directly from your health) - no visible ship damage (broken wing etc.) or module damage like in Freelancer - no "save the universe" plot like in Microsoft Freelancer - LOTS of grinding - if you grind a LOT of money and chase some storms you can just buy your win (buy 3 tier ship, buy good weapon, everything dies from your glare) But despite of those cons it's still a really great game and I didn't find a better "Microsoft Freelancer" successor yet. ---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good β˜‘ Decent (better than Freelancer, for a successor, I would give bonus points for nostalgia vibe) ☐ Bad ☐ Donβ€˜t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good β˜‘ Good (minus point for long waiting time for battles) ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☐ Good ☐ Not too bad β˜‘ Bad (no dialogue, repetitive OST) ☐ I'm now deaf ---{ Audience }--- β˜‘ Kids β˜‘ Teens β˜‘ Adults β˜‘ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint β˜‘ Potato (performance-wise it's brilliant) ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' β˜‘ Easy (welp... if you grind some, because otherwise some fights will be like 1 shot = you dead) ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level β˜‘ Too much grind (grind isn't even that bad... but if you add the time you need to put before you reach the "grinding point"...) ☐ You'll need a second live for grinding ---{ Story }--- ☐ No Story β˜‘ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average β˜‘ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! β˜‘ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of β˜‘ Minor bugs (welp... some stations have missing NPCs and only icons above them) ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 β˜‘ 9 ☐ 10
Expand the review
Dec. 2024
Underspace doesn't really hide its roots. Every Freelancer player will instantly recognize similar things between both games. Whole game feels like Freelancer spin-off and it's not a bad thing. I'm glad that this game finally managed to scratch that itch for a space voyager game that has arcade-like flying, but also big expansive universe with myriad of questlines and secrets. I've beaten the game in the first weeks of Early Access and while it was very rough in some places, it's gradually coming into a polished end product with frequent updates. Devs are very active on forums, but especially in their discord. I'm hoping that by the time it comes out of EA it will be a great successor to Freelancer without needing any crutches.
Expand the review
Nov. 2024
Did you play Freelancer? This is Freelancer 2.0+ It has obvious Freelancer elements with highly improved graphics. A larger map and multiple ships and factions. The best thing about it is you can have multiple ships as there are 'garages' where you can park ships. There's a demo.... which is the first area and some missions
Expand the review
June 2024
Did you play Freelancer? Get this game. You won't regret it. Otherwise, this game is to Freelancer as Project Wingman is to Ace Combat. It's a dedicated love letter to arguably the best space game of all time, and the love is obvious.
Expand the review

Similar games

View all
SpaceBourne 2 Embark on a journey to greatness. Get ready for adrenaline-fueled battles and a chance to claim your place in the galaxy. Grab the controls of your ship, gear up for the fight, and unleash your ambition to conquer and build a new empire in the vastness of space.

Similarity 66%
Price 19.50€
Rating 7.7
Release 17 Feb 2023
Due Process A PVP tactical FPS about PLANNING & EXECUTION. Sound strategy and good teamwork are essential for victory because new PROCEDURALLY-GENERATED MAPS are delivered every week. You'll face a new tactical challenge every round.

Similarity 59%
Price -94% 0.60€
Rating 8.0
Release 03 Nov 2020
Sky Knights Prove your skills as a pilot in this action-packed multiplayer dogfighting game. Take part in 4 vs 4 battles and outmaneuver opponents, master a variety of jets and weapons, support allied ground troops, and land on the runway. Only a well-orchestrated team of pilots can bring down the enemy bases.

Similarity 57%
Price 9.99€
Rating 8.7
Release 27 Jul 2017
QANGA QANGA: Dive into a sci-fi adventure of exploration and resilience across the cosmos. Merge your mind with a state-of-the-art cyborg crafted by ICLabs Industries, and journey through this expansive universe!

Similarity 56%
Price 19.50€
Rating 7.3
Release 02 Sep 2024
Hyper Light Breaker Enter the Overgrowth, a new realm in the world of Hyper Light. Play alone or with friends to explore open worlds, create new builds, rip through hordes and overcome the Crowns and the Abyss King.

Similarity 56%
Price -62% 11.14€
Rating 6.4
Release 14 Jan 2025
Aero GPX Aero GPX is an anti-gravity racer focused on high velocity, flight, machine-to-machine combat, and responsive controls that are easy to pick up but difficult to master. Fight for the best position possible with high speeds, risky maneuvers, and visceral attacks!

Similarity 55%
Price 19.50€
Rating 9.2
Release 06 Aug 2024
Gunjitsu Gunjitsu is a fast-paced platform shooter with grappling hooks, rocket launchers, guns and grenades! Kill your opponents or race them for the fastest time. Inspirations from old platform shooters gives Gunjitsu a classic feel while modern tech takes it to a new level of frantic action!

Similarity 52%
Price 3.99€
Rating 7.7
Release 31 Jul 2015
Warcube Become the WARCUBE. Crush your enemies, siege castles, and bring glory to your six-sided self! These cubes were made for battle, not building.

Similarity 52%
Price 9.99€
Rating 7.8
Release 27 Jan 2017
Nuclear Option Fly near-future aircraft with immersive physics on intense battlefields, facing land, air and sea threats. Wage war against AI or other players with an array of potent weapons. Wield tactical and strategic nuclear weapons, capable of annihilating anything in their path.

Similarity 51%
Price 17.49€
Rating 9.1
Release 15 Oct 2023
Reentry - A Space Flight Simulator Do you have what it takes to be an astronaut? Reentry is a realistic space flight simulator based on NASAs space programs; from the first American human spaceflight in Project Mercury, the rendezvous and EVAs of Project Gemini to the Moon landing in Project Apollo.

Similarity 51%
Price 28.99€
Rating 9.1
Release 15 Nov 2018
Apex Aim Trainer Improve Your Aim in Apex Legends

Similarity 50%
Price 3.99€
Rating 7.4
Release 29 Jan 2020
VR Dungeon Knight VR Dungeon Knight is a dungeon crawler with random level generation and Online Co-op. Explore, fight monsters, loot dungeons, level up, unlock classes and become the ultimate Dungeon Knight!

Similarity 49%
Price 19.99€
Rating 7.2
Release 24 Apr 2017

Frequently Asked Questions

Underspace is currently priced at 10.91€ on Steam.

Underspace is currently available at a 35% discount. You can purchase it for 10.91€ on Steam.

Underspace received 281 positive votes out of a total of 348 achieving a rating of 7.55.
😊

Underspace was developed by Pastaspace Interactive and published by Camlann Games.

Underspace is playable and fully supported on Windows.

Underspace is not playable on MacOS.

Underspace is not playable on Linux.

Underspace is a single-player game.

Underspace does not currently offer any DLC.

Underspace does not support mods via Steam Workshop.

Underspace does not support Steam Remote Play.

Underspace is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Underspace.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 June 2025 23:16
SteamSpy data 07 June 2025 19:55
Steam price 15 June 2025 04:48
Steam reviews 14 June 2025 16:04

If you'd like to dive deeper into the details about Underspace, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Underspace
  • SteamCharts - Analysis of Underspace concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Underspace compatibility
Underspace
7.6
281
67
Game modes
Features
Online players
8
Developer
Pastaspace Interactive
Publisher
Camlann Games
Release 10 Apr 2024
Platforms
By clicking on any of the links on this page and making a purchase, you may help us earn a commission that supports the maintenance of our services.