Vagrus - The Riven Realms on Steam - User reviews, Price & Information

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Embark on a perilous journey across a realm forsaken by the gods and devastated by an arcane cataclysm. Accompanied by a hardy crew, you must trade, fight, and explore your way to success as the leader of a traveling company in Vagrus, an award-winning turn-based post-apocalyptic fantasy RPG.

Vagrus - The Riven Realms is a story rich, open world and dungeons & dragons game developed by Lost Pilgrims Studio and published by Lost Pilgrims Studios.
Released on October 05th 2021 is available on Windows, MacOS and Linux in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian and Simplified Chinese.

It has received 1,418 reviews of which 1,212 were positive and 206 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 29.99€ on Steam.


The Steam community has classified Vagrus - The Riven Realms into these genres:

Media & Screenshots

Get an in-depth look at Vagrus - The Riven Realms through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i5 or AMD equivalent
  • Memory: 6 GB RAM
  • Graphics: 1920x1080 minimum resolution, DirectX 11 compatible graphics card
  • DirectX: Version 11
  • Storage: 6 GB available space
  • Sound Card: DirectX 9.0c compatible
MacOS
  • OS: Mac OS X 12+
  • Processor: Intel or Apple Silicon
  • Memory: 6 GB RAM
  • Graphics: 1920x1080 minimum resolution, DirectX 11 compatible graphics card
  • Storage: 6 GB available space
  • Sound Card: DirectX 9.0c compatible
Linux
  • OS: Ubuntu 12.04+, SteamOS+
  • Processor: Intel Pentium 2Ghz or AMD equivalent
  • Memory: 6 GB RAM
  • Graphics: 1920x1080 minimum resolution, DirectX 11 compatible graphics card
  • Storage: 6 GB available space
  • Sound Card: DirectX 9.0c compatible

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

88 hours played
Dec. 2025
Almost immediately after buying Vagrus, it became one of my favorite games for one main reason: it's clearly the developers' favorite game too. This game has an insane amount of content, especially regarding lore and world building, and the tabletop game mechanics are perfected to make sure the continent of Xeryn is as unforgiving as the Gods intended. As the game states many times, however, it is not for everyone, and it is difficult . There's a steep learning curve, and progressing beyond the early stages of your comitatus requires a very solid understanding of the game as a whole. Building this level of understanding can take several hours, and the repeated failures you'll encounter can be frustrating at times. While the difficulty may sound discouraging, for me this ended up adding to the experience, as it made my successes feel much more meaningful and supplemented the immersion I felt as a battle-hardened and rightfully pessimistic vagrus. This game is perfect for fans of the narrative/text-based genre who want something that adds on RPG and party-based mechanics in a fun and successful way. Few narrative games can boast such a huge and sprawling story, let alone combine it with an essentially open world that you change and shape as you play. As a result, Vagrus and its expansions are worth every penny, and I hope that the developers receive enough support to fill out the continent of Xeryn in its entirety.
70 hours played
Aug. 2025
Your favourite game is very unlikely to be popular or easy to find. This game won't appeal to 90% of players that try it, but those that do will really like it. If you look at the trailer and get intrigued then play the demo: the tutorial ain't great, but if you still want to play the main game then you're definitely going to love this game, and this whole process is gonna cost you one whole hour. Some games are too good to be popular
240 hours played
July 2025
I don't think I've ever reviewed a steam game before, but this one is SO GOOD, and is criminally under recognized. It is not a perfect game; the combat is a bit wonky and sometimes mechanics aren't explained well enough (specifically re combat), but it is one of the most engaging games i've ever played. It is hard, it does not hand you the answers, but the answers are there and they take time to search for. And that search is glorious, because the world and the lore and the writing are all absolutely top notch. I've had so much fun wandering around in Vagrus, and even just running the basic quests for cash is fun enough while you're learning the ropes and how everything works. But then you start to get off the beaten path, and things really open up. It is a game I fully intend to spend thousands of hours in, with incredible replay value and a team that seems intent to add more content as time goes on. I'm stoked to have found this game, and I can't wait to see what the devs add on in the future.
78 hours played
July 2025
I've almost refunded this game. This is a niche game even in its own niche. It has lots of reading and text adventures - I love reading, I played the heck out of Sunless Sea/Skies and Space Rangers 2 back in the day. It's a trading simulator - one of my favorite genres, I love trading/delivery game loop, making money, learning trade routes, getting upgrades and I recently finished Death Stranding 2 so was itching for more of this stuff. It's a rich and vivid world where we are vagrus (caravan master) within evil empire in a post-apocalyptic setting - ♥♥♥♥♥♥♥♥♥, sign me up, Kenshi vibes let's gooo. It's brutal and unforgiving - hell yeah, I've graduated from the school of Battle Brothers and Sekiro, my body is ready. So, all in all, it felt like this was going to be love at first sight. Spoiler alert - it wasn't. I think the prologue/tutorial is definitely to blame for this. It's supposed to teach you basics but it actually gives pretty wrong first impression of the game. You're railroaded into a narrative, there is not that much trading and there is a lot of combat, which is the worst part of the game. Oh my god, the combat, it's just so unappealing. So yeah, ditch the tutorial and just start the game, it's way more fun this way. So after couple of hours in tutorial I dropped it, started the main campaign and got dunked on as expected. Random events, random combat triggers, no idea about where to go or what to do, running out of food, having caravan that was too small or too big. It was glorious. At some point, I looked up companion guides because having them made the game much more enjoyable and they all have their stories which turned out to be really cool and all over the map, and hunting down companions really helped with initial game exploration. Somewhere around this point the game finally clicked (~5-6 hours in) and I really got hooked. That's when all the things I've listed above - the setting, the amazing writing, art, music, vibes, trading, exploring and storytelling - start working together and game really hits its stride. Discovering trade routes, making tons of money, reading lore, influencing the world with my decisions, leveling up my caravan, myself and companions - that felt so good. So yeah, after a rough start, the game ended up being totally worth it and I've bought every DLC to support devs and look forward to their future work (fingers crossed). Still, Vagrus is far from being perfect and honestly, the game parts of the game are probably its weakest spot. Once you've explored the map, figured out trade routes and did some of the content, the gameplay loop becomes a grind that you have to do to get to the juicy story stuff. I guess it's a common problem with this kind of games, Sunless Sea/Sunless Skies also suffered from it. It's great to read frankly incredible writing and discover new stuff but the game in between, the crew combat, the traversal, the companion combat - it's not strong enough to support it for a long while and gets stale far faster than the reading part. A tighter, more enjoyable, more replayable combat, both strategic (crew) and companion level as well as more progression for caravan and companions would elevate this game to indie cult status. As it is, it's still good time for 50-60 hours and I hope devs will take lessons learned from this game and make more amazing stuff in the future.
268 hours played
June 2025
Incredible game, truly unique, but probably very hit-or-miss. If it hits, it can easily become one of your favorite games and give you an unrepeatable experience. But for the majority of people, it is likely to be a miss. Because of that, you should absolutely watch trailer and play a free demo to understand if it is your cup of tea. Also, if you played Sunless Seas/Skies (really the only game I know that offers a kinda similar experience) and thought, "Man, this game is amazing, but I wish it had consistent lore" you probably should buy this game. About the game itself: it is a mix of trade simulator, text RPG, and turn-based combat. The first 2 parts are the most important, because although combat is good, I can imagine people enjoying this game without focusing on it, but you have to enjoy both reading a LOT and maximizing your trade profit to see your coins go up! The text RPG part is about paving your way in a very well-written dark fantasy world. Quests are good, but the most amazing part is world-building — a huge world that exists by itself and feels very real. By overall vibe, I'd say Glen Cook's "The Black Company" is the closest reference point I know. The trading part is focused on finding profitable routes, planning your route, and thinking ahead so you can increase your gains. I think that part may be a little problematic for some players, because the worse you do, the smaller your profits and the more repetitive and tiresome your game loop will become. Minuses: UI is a little clunky, and some of the storylines aren't finished yet (probably because the devs felt the endings of those storylines would have to significantly change the world, so they delayed them until DLC). Overall the game is great, binge-played it 160 hours in a month (almost botched my performance review at work, lol). Easily my best player experience in the last year and the first of my 290 games for which I left a review more than 2 sentences. It that good! :)

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Frequently Asked Questions

Vagrus - The Riven Realms is currently priced at 29.99€ on Steam.

No, Vagrus - The Riven Realms is currently not on sale. You can purchase it for 29.99€ on Steam.

Yes, Vagrus - The Riven Realms received 1,212 positive votes out of a total of 1,418 achieving a rating of 8.15.
😎

Vagrus - The Riven Realms was developed by Lost Pilgrims Studio and published by Lost Pilgrims Studios.

Yes, Vagrus - The Riven Realms is playable and fully supported on Windows.

Yes, Vagrus - The Riven Realms is playable and fully supported on MacOS.

Yes, Vagrus - The Riven Realms is playable and fully supported on Linux.

Vagrus - The Riven Realms is a single-player game.

Yes, there are 10 DLCs available for Vagrus - The Riven Realms. Explore additional content available for Vagrus - The Riven Realms on Steam.

No, Vagrus - The Riven Realms does not support mods via Steam Workshop.

Yes, Vagrus - The Riven Realms supports Remote Play on Phone, Remote Play on Tablet and Remote Play on TV. Discover more about Steam Remote Play.

Yes, Vagrus - The Riven Realms is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Vagrus - The Riven Realms.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 June 2026 00:35
SteamSpy data 09 June 2026 20:23
Steam price 13 June 2026 12:51
Steam reviews 12 June 2026 21:50

If you'd like to dive deeper into the details about Vagrus - The Riven Realms, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Vagrus - The Riven Realms
  • SteamCharts - Analysis of Vagrus - The Riven Realms concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Vagrus - The Riven Realms compatibility
Vagrus - The Riven Realms
Rating
8.2
1,212
206
Game modes
Features
Online players
42
Developer
Lost Pilgrims Studio
Publisher
Lost Pilgrims Studios
Release 05 Oct 2021
Platforms
Remote Play
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