Virginia on Steam - User reviews, Price & Information

Quick menu

Virginia is a single-player first-person thriller set in a small town with a secret. Experience a missing person investigation through the eyes of graduate FBI agent Anne Tarver.

Virginia is a adventure, female protagonist and walking simulator game developed by Variable State and published by 505 Games.
Released on September 22nd 2016 is available on Windows and MacOS in 13 languages: English, French, Italian, German, Spanish - Spain, Danish, Japanese, Korean, Norwegian, Portuguese - Brazil, Russian, Simplified Chinese and Swedish.

It has received 3,288 reviews of which 2,117 were positive and 1,171 were negative resulting in a rating of 6.3 out of 10. 😐

The game is currently priced at 9.99€ on Steam, but you can find it for less on Instant Gaming.


The Steam community has classified Virginia into these genres:

Media & Screenshots

Get an in-depth look at Virginia through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 and higher, 32-bit or 64 bit
  • Processor: AMD Phenom II X4 940 or Intel Pentium G4400
  • Memory: 2 GB RAM
  • Graphics: Radeon R7 250 or GeForce GTX 650, 1GB VRAM
  • DirectX: Version 11
  • Storage: 5 GB available space
MacOS
  • OS: OS X Mountain Lion
  • Processor: Intel 2.0 Ghz
  • Memory: 4 GB RAM
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
GRIPPING. I played this game straight through without stopping, which is extremely rare for me, no matter how short the game.
Expand the review
Nov. 2025
Virginia is an evocative and unconventional narrative experience that pushes the boundaries of what interactive storytelling can be. Developed by Variable State and published by 505 Games, it stands apart from most first-person adventures through its refusal to rely on dialogue, instead communicating entirely through visuals, animation, and music. The game casts players as Anne Tarver, a newly appointed FBI agent in 1992 who is paired with her senior partner, Maria Halperin, to investigate the disappearance of a young boy in the quiet town of Kingdom, Virginia. On the surface, it presents itself as a procedural mystery, but as the story unfolds, it becomes something far more abstract—a surreal exploration of trust, perception, and the blurred line between truth and illusion. What defines Virginia from the first moment is its cinematic structure. The game’s scenes unfold through sharp, film-like edits rather than continuous player movement, cutting suddenly from one moment to the next without transition. This editing technique gives it a rhythm unlike most games, echoing the pacing of classic films or television dramas, particularly those in the mold of Twin Peaks and The X-Files. The lack of dialogue only enhances this sensation, forcing players to interpret emotions and motivations through body language, facial expressions, and the framing of each scene. It’s a storytelling approach that demands attention and rewards observation—each small gesture, object, and camera angle becomes a clue to understanding the characters’ inner lives. The game invites the player not to solve a mystery in the traditional sense, but to feel one unravel around them. Visually, Virginia is striking in its minimalism. Its stylized, polygonal art style evokes a sense of familiarity and detachment at the same time. Characters lack visible eyes and mouths, yet their emotions come through with startling clarity thanks to subtle animation and expressive composition. The use of color and lighting carries much of the narrative weight; warm hues often signal nostalgia or tenderness, while cold blues and greys accompany suspicion and alienation. The environments, from the dim glow of an FBI office to the soft fields of a small town, are beautifully rendered with a painterly simplicity that emphasizes mood over realism. The game’s visual design works hand in hand with Lyndon Holland’s orchestral score—a sweeping, emotional soundtrack performed by the City of Prague Philharmonic Orchestra—that serves as both dialogue and heartbeat. The music dictates the pace of every scene, swelling and receding with the emotional undertones of the story, guiding players through the unspoken drama with precision. Beneath its aesthetic elegance, Virginia’s narrative delves into themes of secrecy, loyalty, and moral conflict within institutional systems. Anne’s investigation into the missing boy quickly becomes secondary to her internal conflict and her complex relationship with Maria. As the two agents work together, subtle glances and shared silences hint at mutual trust and tension, while flashes of dreamlike imagery blur the line between memory, guilt, and paranoia. The deeper Anne’s investigation goes, the more the story fractures into surreal symbolism—visions of cardinals, collapsing staircases, and mirrored reflections suggest that the case may be as much about Anne’s conscience as it is about the missing child. The ambiguity is deliberate; the game offers no easy answers, instead leaving interpretation to the player’s intuition and emotional response. Every surreal cut and metaphor invites speculation but resists definitive meaning, making the narrative as haunting as it is perplexing. As an interactive experience, Virginia takes a minimalist approach. Player input is limited to walking, observing, and occasionally interacting with highlighted objects to trigger the next scene. There are no puzzles, branching dialogues, or fail states—progression is entirely linear. This design choice reinforces the game’s cinematic feel, but it can also alienate players expecting greater agency or complexity. You are more a witness than a participant, moving through a carefully constructed series of vignettes where control is secondary to interpretation. Yet this restraint is part of what makes the game memorable. By stripping away traditional gameplay mechanics, Variable State ensures that every movement, every cut, and every moment of silence carries significance. The focus remains squarely on emotion and atmosphere, and the lack of control reflects the protagonist’s own sense of powerlessness within the rigid hierarchy of the FBI and the unraveling mystery before her. For all its artistry, Virginia is not without its challenges. Its abstract storytelling and abrupt pacing can leave players feeling disoriented or detached, particularly toward the end when surrealism overtakes narrative clarity. Those expecting a straightforward mystery with concrete resolutions may find themselves frustrated by its cryptic symbolism and open-ended conclusion. Yet, these qualities are also what make the game linger long after completion. It is less a story to be solved and more an emotional journey to be experienced—an interactive mood piece that values feeling over explanation. Its brevity, running at around two hours, reinforces that vision; it leaves before it risks overstaying its welcome, preserving its tension and mystique. Ultimately, Virginia stands as one of the most daring experiments in interactive storytelling of its era. It defies expectations of what a game should be, using the language of cinema to craft a deeply personal and atmospheric experience. Its strength lies in its confidence—in the way it trusts the player to read between the cuts, to interpret silence, and to find meaning in ambiguity. Supported by its evocative visuals and a masterful score, it delivers a story that is intimate, unsettling, and unforgettable. For those willing to surrender control and simply immerse themselves in its haunting world, Virginia offers a rare and profound exploration of emotion and perception—one that proves silence can sometimes speak louder than words. Rating: 6/10
Expand the review
May 2025
dont go after reviews, this is a story driven game not hack and slash.
Expand the review
March 2025
Virginia is a narrative masterpiece that, with its cinematic style, wordless storytelling, and editing inspired by David Lynch’s films, creates a mysterious and emotional experience. Using sharp cuts and a powerful soundtrack, the game unfolds a story of control, surveillance, and suppressed truths without a single spoken word. Playing as Anne Tarver, a rookie FBI agent, the player gradually sinks deeper into layers of corruption and conspiracy, where reality and illusion intertwine. Its minimalist visual design enhances the sense of suspense and unease, and the ending, rather than offering clear answers, invites the audience to interpret and reflect.
Expand the review
Feb. 2025
Since there is no "meh" option, I give this a gentle thumbs up. It's a unique take on the walking sim/interactive story genre considering that there is absolutely no dialogue and the graphics are much more boxy than modern, which I like. However, the story itself is a little convoluted and the last act really falls off leaving you with a lot of head scratching. I do think it's worth getting for fans of the genre just for all of it's unique elements or for achievement hunters as it's an easy 100%, hence the gentle thumbs up. Just note that it's a REALLY short game and only takes a couple of hours max.
Expand the review

Similar games

View all
Jenny LeClue - Detectivu JENNY LECLUE is an adventure game focused on exploration, story, and character, featuring dozens of characters to meet, mysteries and puzzles to solve across a vibrant, atmospheric world.

Similarity 73%
Price 19.50€
Rating 8.3
Release 19 Sep 2019
Leaving Lyndow It's Clara's last day on the island where she grew up. She needs to complete preparations, visit her favorite places, and say her goodbyes before leaving on a journey she may not return from.

Similarity 72%
Price 3.99€
Rating 7.7
Release 08 Feb 2017
Home is Where One Starts... Home is Where One Starts... is a short, first-person exploration game in the same vein as Dear Esther or Gone Home. It’s a story about childhood, hope, and the miracle of memory. You play as a little girl from a broken home somewhere in the American South.

Similarity 68%
Price -86% 0.44€
Rating 7.4
Release 12 May 2015
Nephise Nephise is a short and atmospheric puzzle game with narration. It is a relaxing and mysterious experience especially with the help of its music.

Similarity 68%
Price 0.99€
Rating 6.7
Release 14 Mar 2017
The Vanishing of Ethan Carter The Vanishing of Ethan Carter is a first-person story-driven mystery. Purchase this game to get both the original and the Unreal Engine 4 remaster called The Vanishing of Ethan Carter Redux.

Similarity 67%
Price -96% 0.85€
Rating 8.6
Release 25 Sep 2014
Tacoma Tacoma is a sci-fi narrative adventure from the creators of Gone Home. Set aboard a high-tech space station in the year 2088, explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.

Similarity 65%
Price -98% 0.40€
Rating 8.4
Release 01 Aug 2017
Perception An award-winning narrative thriller about a blind woman’s journey to uncover the truth about the mansion from her nightmares, or else become one of its victims.

Similarity 64%
Price 16.79€
Rating 6.9
Release 30 May 2017
What Remains of Edith Finch What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive.

Similarity 64%
Price -86% 2.70€
Rating 9.4
Release 24 Apr 2017
Fayburrow In a world of fairies, a childhood friend suddenly calls Beatrice back to her old hometown. Yet when she arrives, her friend is mysteriously missing.

Similarity 64%
Price Free to play
Rating 7.7
Release 03 Feb 2022
Journal Enter the pages of the hand painted world of Journal. A journey through the life of a young and troubled girl as she tries to face up to the choices and responsibilities that come with childhood. An experience that questions the reliability of how we choose to remember events and explores the truths hidden within our dreams.

Similarity 64%
Price 9.75€
Rating 7.3
Release 17 Feb 2014
Blackwood Crossing Blackwood Crossing is a story-driven first-person adventure game. An intriguing and emotive tale exploring the fragile relationship between orphaned siblings, Scarlett and Finn. When their paths cross with a mysterious figure, an ordinary train ride evolves into a magical story of life, love and loss.

Similarity 63%
Price 15.99€
Rating 7.8
Release 04 Apr 2017
Cognition: An Erica Reed Thriller FBI agent Erica Reed has an uncanny talent: she can see the past and piece together how a crime unfolded. But not even this sixth sense could save her younger brother, Scott, from a brutal serial killer. Three years later, the investigation into Scott’s murder has gone cold -- but Erica’s work has only just begun.

Similarity 63%
Price -96% 0.60€
Rating 7.8
Release 19 Sep 2013

Frequently Asked Questions

Virginia is currently priced at 9.99€ on Steam.

Virginia is currently not on sale. You can purchase it for 9.99€ on Steam.

Virginia received 2,117 positive votes out of a total of 3,288 achieving a rating of 6.31.
😐

Virginia was developed by Variable State and published by 505 Games.

Virginia is playable and fully supported on Windows.

Virginia is playable and fully supported on MacOS.

Virginia is not playable on Linux.

Virginia is a single-player game.

There is a DLC available for Virginia. Explore additional content available for Virginia on Steam.

Virginia does not support mods via Steam Workshop.

Virginia supports Remote Play on TV. Discover more about Steam Remote Play.

Virginia is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Virginia.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 January 2026 08:25
SteamSpy data 27 January 2026 17:38
Steam price 29 January 2026 12:48
Steam reviews 28 January 2026 01:52

If you'd like to dive deeper into the details about Virginia, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Virginia
  • SteamCharts - Analysis of Virginia concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Virginia compatibility
Virginia PEGI 12
Rating
6.3
2,117
1,171
Game modes
Features
Online players
2
Developer
Variable State
Publisher
505 Games
Release 22 Sep 2016
Platforms
Remote Play
Clicking and buying through these links helps us earn a commission to maintain our services.