West of Dead on Steam - User reviews, Price & Information

Quick menu

Descend into the grim and gritty world of Purgatory in this cover-based shooter which combines the fluidity of twin-stick controls and tactical cover usage. Dodge behind cover as you try to outgun your enemies in the unknown procedurally generated hunting grounds.

West of Dead is a replay value, rogue-like and western game developed by Upstream Arcade and published by Raw Fury.
Released on June 18th 2020 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America and Traditional Chinese.

It has received 2,008 reviews of which 1,454 were positive and 554 were negative resulting in a rating of 7.0 out of 10. 😊

The game is currently priced at 19.99€ on Steam, but you can find it for 0.45€ on Gamivo.


The Steam community has classified West of Dead into these genres:

Media & Screenshots

Get an in-depth look at West of Dead through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel i5-4460 CPU / AMD FX-8350
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce GTX 1030 / Radeon RX 550
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Overall: 7/10 Story: In West of Dead, you step into the boots of William Mason, a marshal who meets an untimely death at the hands of a shady, corrupt preacher and finds himself stuck in purgatory. What follows is a gritty, supernatural Western revenge tale with you blasting your way through various procedurally generated dungeons to get your shot at justice (or vengeance, depending on how you look at it.) The narrative isn't overly complex, and honestly, it doesn't need to be. It’s a straightforward concept: fight through the underworld, kill anything that stands in your way, and ultimately track down and take out the man who put you here in the first place. It’s simple, but it works well with the game’s grimy Western aesthetic and tone. A big part of what makes the story land, at least for me, is the performance by Ron Perlman as Mason. His voice is perfect for the role: gravelly, intense, and world-weary in the best way. Even though there aren’t any flashy animated cutscenes, the game leans into atmospheric storytelling. As you progress, you’ll collect "memories" from certain enemies you defeat. Bringing those memories to the witch (who also handles your upgrades) unlocks narrated sequences. These are presented through still, hand-drawn illustrations that are simple but detailed, and paired with Perlman's narration, they hit a really cool balance of mood and mystery. What I appreciated is that these flashbacks don’t spoon-feed you the plot. You’re never smacked over the head with something like “Hey, this is the moment I got shot!” Instead, it’s more nuanced, with little glimpses into Mason’s life and death that you can piece together yourself. It adds some depth to the world without getting in the way of the gameplay. Gameplay: The gameplay is designed as a twin-stick cover shooter with an isometric camera, and while it looks like a game made with a controller in mind, I personally just couldn't get into it that way. Something about the aiming and movement felt way more natural on KB+M for me. Though it all comes down to preference, I felt it was worth noting. That said though, this game REALLY clicked with me. I don’t consider myself a rogue-like/lite expert by any means, but I think I’ve played enough to appreciate when a game offers solid variety, and WoD delivers. Combat is punchy and satisfying, with weapons falling into familiar but flexible categories like pistols, revolvers, rifles, and shotguns. Then there are the abilities: these can be healing items, grenades, thrown weapons, or even melee-based attacks, depending on your loadout. Even though the categories seem simple on the surface, there’s actually a lot of depth underneath. Each weapon and item has its own quirks, strengths, and weaknesses, and experimenting with different combinations can lead to all kinds of playstyles. There's a real sense of replayability here, especially since you can approach levels with a more aggressive or defensive strategy depending on your setup. Next, cover is a huge part of WoD’s mechanics, and it’s handled really well. You’re encouraged to stay behind objects, dodge roll between cover spots, and avoid standing out in the open, additionally so since reloading is faster while in cover. Ammo is infinite, but positioning and timing are still key. There’s a great rhythm to the gunfights once you get into the flow. The game also throws a lot at you to keep things interesting. Cover is destructible, some enemies lob dynamite, the darkness plays a big role, etc. and you have to light up areas by igniting lanterns to clearly see/target enemies, which encourages constant movement. One of the more unique aspects is the "Lost Souls" mechanic. These are NPCs you find who ask you to take on their curses so they can finally pass on. While cursed, you take significantly more damage, but you’re rewarded for sticking it out. Purging the curse requires eliminating six enemies, but I wish this system had a bit more variety. You'll quickly realize that the only handicap you ever get is increased damage taken. It would’ve been cool to see other debuffs like slower movement, reduced damage output, or maybe even shorter firing ranges for all weapons to add some extra flavor and challenge. World: The world/level design strikes a nice balance. There are around ten levels total, and while none of them are overly colorful or visually striking in the traditional sense, they all have a strong sense of individuality. The art direction leans heavily into shadow and moody, which works well for the tone of the game, even if it means you won’t find much visual variety in terms of color. Every area manages to stand out in its own right, despite all sharing that same dark, gritty western aesthetic. Additionally, they all have their own quirks: unique enemies, environmental touches, and layouts that give each one a flavor. It’s clear there was thought put into making the levels feel distinct without breaking the overall atmosphere of the game. Nevertheless, even though the variety is there in a technical sense, the replayability doesn’t always hold up. You'll probably see the majority of what WoD has to offer within the first five hours. And while that’s not necessarily a bad thing, (it’s a pretty tight experience) it does make longer sessions feel a bit repetitive. Interestingly, I found that the level design started to wear thin faster than the gameplay itself. The levels do their job and serve as solid backdrops for the action, but after going through any area two or three times, a lot of the initial charm starts to fade. The combat and mechanics held my attention longer than the environments did more times than not. Visuals: I’ll be the first to admit, the cel-shaded art style was a huge selling point for me going in. So yeah, I’ve got some bias. However, even setting that aside, I genuinely think the visuals are rock solid from start to finish. There’s something about the way this game leans into its comic book aesthetic that really elevates the entire experience. As previously mentioned, the environments are effectively dark and moody, but also full of thick shadows and bold outlines, and it all works in harmony with the supernatural western vibe. The visuals aren't just eye candy, they subtly work by keeping the game feeling alive and dynamic, even when you're ducking behind the same kinds of cover for the hundredth time. Even the way bullets whip across the screen in these sharp, comic-style trails adds a kind of visual flavor that makes combat more fun to watch and play. Music/Sound Design: The music and sound design in WoD are great. The atmosphere is incredibly immersive, thanks to some well-crafted audio work that really brings the sullen, supernatural western vibe to life. From the moment you drop into the world, the soundtrack sets the tone perfectly and complements the gritty visuals and gameplay style beautifully. That said, like a lot of games with strong but limited musical direction, the repetition does start to creep in the longer you play. Each area only has one dedicated track and while they're all very well done, hearing the same song over and over, especially in the earlier levels that you’ll inevitably revisit more often, can get a bit old. It’s not a dealbreaker, but it's definitely noticeable if you’re putting in long hours. As for the general sound design, I have no complaints at all. Guns sound punchy, the environments have the right amount of echo and ambiance, and everything fits together nicely. One thing that does stand out though is the voice acting, or rather, the lack of it. Ron Perlman does a fantastic job as Mason, and I'm a big fan of his performance. However, he’s the only voiced character in the game, and you'll realize that pretty quickly. I honestly didn't mind, especially since the game isn’t very dialogue-heavy to begin with, but it’s something that could potentially take some people out of the experience.
Expand the review
Feb. 2025
If you like Dungeon Crawlers and Western games, this is for you. It's fun, challenging and has a nice little story while you blast the undead. My only critique is how janky the controls can be sometimes. It'll be finnicky on when it lets you dodge, slide in and out of cover, or just the movement while in combat alone can "stutter". If the movement was smoother it'd be a 5/5, but it's still definitely a 4.5/5 in my book.
Expand the review
Dec. 2024
Although this game is getting a positive rating out of me, I do still have some complaints about it. 1. The game is still littered with bugs. Including some run-ending bugs that are really frustrating to run into. 2. The game has been abandoned by the developer, meaning these bugs are unlikely to be fixed. 3. There is some level of jank to the game, specifically around movement and interaction(s) Now for the positives, the game has a pretty compelling art style similar to a Hellboy comic and the story although not perfect, is serviceable. And its got some pretty good ideas in terms of world building and content.
Expand the review
Sept. 2024
The combat is very simple but the different timings with the weapons add a little spice to the mix, making each run feel stylistically different. Sometimes you get just the equipment for a run n' gun, other times its more like a hunker down and dodge everything in a well timed manner type of run. The western style is fully utilized here and feels excellent to be in. if you're a fan of westerns and roguelikes then this is the one for you.
Expand the review
Sept. 2024
The game is nice, but it is quite slow, especially during transitions, story and conversations. Also controls can be quite uncomfortable and misleading as character tends to stick to obstacles and hideouts in a very extreme and dangerous moments that influences gameplay and control of the moment. In result death and restart. I am playing with the use of gamepad.
Expand the review

Similar games

View all
Summum Aeterna Summum Aeterna is a fast-paced Roguelite inspired by the Metroidvania Aeterna Noctis. Create your own worlds, challenges, difficulty and influences in each new run. Die, learn, become stronger, and achieve victory. Death is inevitable, but glory is only for the chosen.

Similarity 58%
Price -96% 0.89€
Rating 8.0
Release 14 Sep 2023
Dead Estate Cornered with nowhere else to turn, can you escape the monster-filled mansion? Dead Estate is a gory, fast-paced, challenging roguelike shooter with a heavy emphasis on horror.

Similarity 57%
Price -84% 2.05€
Rating 9.2
Release 19 Oct 2021
Tiny Rogues Tiny Rogues is a challenging fantasy rogue-lite bullet-hell dungeon crawler with rpg elements. Build a new unique character each run and fight one monster-infested room after another! Discover unique weapons, collect magical items and level up to become more and more powerful!

Similarity 56%
Price 9.75€
Rating 9.4
Release 23 Sep 2022
One Step From Eden Build a powerful deck, cast spells on the fly, battle evolving enemies, find game-changing artifacts, make friends or make enemies, just make it to Eden.

Similarity 55%
Price -95% 1.09€
Rating 9.0
Release 26 Mar 2020
Never Split the Party Never Split the Party is an ultra social rogue-like! You're one of four adventurers joining together to explore a procedurally generated dungeon, amass powerful upgrades, and cooperate with your fellow adventures to conquer and crush the evil dungeon champions!

Similarity 53%
Price Free to play
Rating 7.4
Release 03 May 2019
Colt Canyon Shoot your way through a hostile canyon full of hidden treasures, weapons, obstacles and all kinds of bloodthirsty scum! Colt Canyon is a stylish pixel art shooter with roguelike elements and real-time combat where you save your kidnapped partner from the ruthless bandits.

Similarity 51%
Price -95% 0.79€
Rating 8.4
Release 16 Jun 2020
The Binding of Isaac Now 20% More Evil with the Free Halloween update!

Similarity 51%
Price 4.99€
Rating 9.3
Release 28 Sep 2011
GetsuFumaDen: Undying Moon Death is not the end: defeat infernal foes until you die and carry on the fight with your eternal soul and memories in a new body!

Similarity 50%
Price -93% 1.97€
Rating 7.4
Release 16 Feb 2022
SYNTHETIK: Legion Rising SYNTHETIK is an unforgiving tactical shooter rogue-lite where freedom and experimentation is key. Fight in a world overrun by the Machine Legion and their Gods. Experience the next level in gun-play and dive into unparalleled build options and Android upgrades. Can you defeat the Heart of Armageddon?

Similarity 48%
Price -63% 7.42€
Rating 9.2
Release 15 Mar 2018
Geometry Arena A free-form arena-shooter Roguelite with heavy emphasis on building an overpowered character! You play as a little shape that shoots other shapes! Strengthen your character by mixing and matching mods and upgrades, and experiment with a limitless rune upgrade system!

Similarity 48%
Price 5.89€
Rating 9.2
Release 01 Jun 2021
Dungreed Dungreed is a 2D side-scrolling action game with 2D Rogue-LITE elements. You become an adventurer exploring a continuously evolving dungeon to prevent the town from being destroyed. Eliminate enemies, use a variety of weapons and magic, eat food, and defeat evil in the dungeon!

Similarity 48%
Price -36% 6.49€
Rating 9.1
Release 14 Feb 2018
Mist Slayer Mist Slayer is an action Roguelite game. You are a time traveling hero, called to aid in a mystical war, and armed with unique weapons and skills. Face down amazing enemies in parallel universes, collecting various power-ups, and exploring as you go. Play alone or team up with friends.

Similarity 48%
Price 17.49€
Rating 6.5
Release 17 Aug 2023

Frequently Asked Questions

West of Dead is currently priced at 19.99€ on Steam.

West of Dead is currently not on sale. You can purchase it for 19.99€ on Steam.

West of Dead received 1,454 positive votes out of a total of 2,008 achieving a rating of 7.01.
😊

West of Dead was developed by Upstream Arcade and published by Raw Fury.

West of Dead is playable and fully supported on Windows.

West of Dead is not playable on MacOS.

West of Dead is not playable on Linux.

West of Dead is a single-player game.

There are 2 DLCs available for West of Dead. Explore additional content available for West of Dead on Steam.

West of Dead does not support mods via Steam Workshop.

West of Dead does not support Steam Remote Play.

West of Dead is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for West of Dead.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 June 2025 23:12
SteamSpy data 11 June 2025 06:09
Steam price 15 June 2025 04:28
Steam reviews 14 June 2025 21:53

If you'd like to dive deeper into the details about West of Dead, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about West of Dead
  • SteamCharts - Analysis of West of Dead concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck West of Dead compatibility
West of Dead PEGI 12
7.0
1,454
554
Game modes
Features
Online players
7
Developer
Upstream Arcade
Publisher
Raw Fury
Release 18 Jun 2020
Platforms
By clicking on any of the links on this page and making a purchase, you may help us earn a commission that supports the maintenance of our services.