Touhou Mystia's Izakaya on Steam - User reviews, Price & Information

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A brand new pixel art restaurant simulator based on the Touhou Project! Play as Mystia, the owner of a small izakaya. Collect ingredients by day, cater to the customers by night, learn recipes from familiar characters, and become the best izakaya owner in all of Gensokyo!

Touhou Mystia's Izakaya is a pixel graphics, casual and simulation game developed and published by 二色幽紫蝶 and Re零同人社.
Released on October 01st 2021 is available on Windows and MacOS in 5 languages: Simplified Chinese, English, Japanese, Korean and Traditional Chinese.

It has received 28,249 reviews of which 27,672 were positive and 577 were negative resulting in an impressive rating of 9.6 out of 10. 😍

The game is currently priced at 5.52€ on Steam.


The Steam community has classified Touhou Mystia's Izakaya into these genres:

Media & Screenshots

Get an in-depth look at Touhou Mystia's Izakaya through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows7
  • Processor: Intel Pentium G5500 / Core i3-6100 / AMD Ryzen3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 750Ti / AMD HD 7790
  • DirectX: Version 11
  • Storage: 1 GB available space
MacOS
  • OS: Mac OS
  • Processor: 2 Core CPU
  • Memory: 8 GB RAM
  • Graphics: 512MB Graphic Card
  • Storage: 2 GB available space
  • Sound Card: Normal Sound Card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
After getting all the achievements for this game—and playing all the DLC—I think I have the right to say something about this game. As usual, this contains spoilers. Gameplay Gameplay is what I truly enjoy about games, and Mystia's Izakaya delivers in this regard—partially. You get a natural sense of progression: You start from a small business and slowly make your way up towards getting more recipes, fostering stronger bonds, and having a booming izakaya that invites many people over. By all means, I can see the category of the game meant to be a cozy game for those who want a relaxing experience (but can be made stressful if you want to take it all on yourself without partners). You make money, you raise bonds, you get bonuses, and all this equates to more money. A simple premise. Rare guests occasionally appear, and this is where the challenge emerges. Your partners won’t help here—you’ll need to study each rare guest’s tags either from memory or by consulting the in-game book. This is where the gameplay shines: your success depends entirely on how well you've paid attention. While rare guests may feel intimidating at first, you’ll eventually figure out their preferences and learn to serve them efficiently. As a result, they gradually lose their pressure factor, but still offer a satisfying layer of engagement. Stations are provided that allow you to strategize more. Do you want more follow-up orders, not worry about the preferences of rare guests, or do you want to cook way faster? All of these can be tailored to your preferences, which is excellent; however, in terms of which are best, these do fall into objective categories (notably DLC ones). During the day, you gather ingredients to prepare your recipes. At night, your level of involvement determines the kinds of bonuses you receive—from customers devouring meals instantly to infinite patience. This encourages active participation—especially when paired with rare guest appearances. Overall, the gameplay is fun, particularly when engaging with spellcards, character dialogue, and deducing preferences. It thrives on its sense of progression. Graphics I got nothing much to say about graphics because here, they work and serve their purpose perfectly. The cozy artstyle and warmth you get from it is the point. No criticisms here. Story The story here will have any Touhou fan (myself included) drawn in. From Wriggle to Kaguya, you know these guys and will have a blast speaking to them. Firstly, you only have Rumia, Chen, and Wriggle; but as you progress, you'll get more available characters to speak to. Izakayas become more available as you pay the Yakumo family the necessary funds that are easy to acquire. The antagonist of the story is Yuyuko (no surprises there), who is gluttonous as hell and wants to consume everything. You must satiate her appetite, and the pressure really shows from Youmu's trials: You are forced to work alone and try to do it yourself. Over time, you build recipes and attempt to face her head on—and she is quite the challenge. I did it first try, but the tension did make me worried about losing. After you defeat her, the DLC has more stories—from Yuuma to playing with Flandre or Mizuchi, I cannot criticize the story in any regard. It does engage any Touhou fan to keep them playing, and there are plenty of them to explore. The story should keep you engrossed. Music I don’t usually focus on OSTs unless a track really stands out—but Mystia's Izakaya impressed me. When you achieve a high combo during service, the music shifts to a louder, more energetic version to match your momentum. Each izakaya map features its own variation, which keeps things fresh and engaging. The soundtrack dynamically matches the game’s pace—whether it’s relaxing during quiet moments or tense during boss encounters. Some tracks are absolute bangers. Replayability and Criticisms And we arrive at perhaps one of my biggest gripes with this game: Replayability. Sure, you may lambast me for having a lot of hours accumulated on this game, but that's for unlocking all the achievements. Once you get all the izakayas, all the recipes, make bonds with everyone, throw a concert, and do the DLC—besides having new rare guests and special guests— that's it . All that's left for you is to see how much funds you can accumulate in one night or fool around with the Box of Creation. There is no NG+ if you beat the game, leaving you to start with nothing and work back up again. And believe me, when you made bonds with everyone and know what they'll say, getting the recipes or their bond up again are a hassle and not fun. Plus, all those special guests and friends you made won't show up anymore until you get to that part of the story or DLC again (looking at you, Yukari). Trainers can remedy this somewhat, so resort to those for your own makeshift NG+. Another missed opportunity: not all special characters are available as guests. Flandre, Okina, Eiki, and Eirin could’ve added so much more, from chaotic spellcards to thematic challenges. After completing all base game songs in Gensou Beat , for example, it’s disappointing Okina doesn't show up in your izakaya at all, so it feels like you went through all that for nothing. Flandre does have a minigame and you can edit her room, but she still isn't present (though can be exempted due to her power in canon and Remilia's concerns). Eiki and Eirin get the worst treatment: Eiki just shows up and then... gone. And despite Eirin appearing in the DLC 5 splash art, she too is never seen again after meeting her. I am okay with these characters making one appearance as long as they show up at your izakaya still as a reward, but they're just one-off cameos that feel oddly disconnected from the game's core loop. The same applies to Sagume and, arguably, Shinki. Some costumes alter the izakaya’s appearance, but it would’ve been great if they came with gameplay bonuses as well. A few partners also join too late to be impactful. Doremy and Sara, two of the most useful ones, are locked behind the final DLC and mostly serve as tools for late-game experimentation. I get it—some endgame partners or items (like Ellen’s chopping board) can trivialize the gameplay—but it still feels like a missed opportunity. Again, using trainers can remedy this if you’d like to make full use of them earlier. Survival Mode is a WIP, so this may address my criticisms here—but I'll try it once it comes out for English. I may even edit my review. Overall Mystia Izakaya is a cozy, relaxing, and fun game for those on a first playthrough (especially Touhou fans) who will enjoy the many interactions with characters. The story delivers, the gameplay is simple and works, and the music is a bop. But if you're looking to give this game another spin—unless you love going back up from nothing again or you plan to use a trainer—reconsider. Score: 9/10, but a significant drop on a second playthrough.
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May 2025
Marisa stole my firstborn son and Reimu beat me senseless in a racist outburst 10/10 game, very lore accurate
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March 2025
Gameplay loop so addicting that I forgot to eat actual food while serving digital food
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Jan. 2025
This game was completely different from what I expected, but impressed me a lot. Based on the visuals, you'd assume it's a time management cooking game, but it's actually more of a puzzle game about creating the best dish for each guest. Whenever you're cooking, serving drinks, or interacting with customers, time completely freezes. So, if time is a non-factor, what's the gameplay? Well, every night, characters from the Touhou universe will show up as "special guests", and rather than ordering off the menu you create, they say something about one of the types of food they like. Then, the player needs to cook up a special dish for them based on what the special guest said, and what you know about the guest based on their previous visits. For example, Chen the cat comes to my izakaya and says she likes sweet foods, but in her previous visit, she said she likes fish. So, I make some dried fish chips, and by adding honey as an extra ingredient, I satisfy multiple of her desired tags, earning a unique reward from that special guest. The really fun part of the game kicked in for me, about 7 hours in, when I started to get up to 4 special guests visiting at once. I needed to keep track of what each character liked, and how I could use all of my cooking stations at once to best serve each of them. Special guests also have kinds of foods they hate, for a slight extra challenge. So, during a shift, I spend very little time rushing to do things quickly, and instead will ponder for minutes at a time about good ingredient combinations for each special guest. I should mention that this all constitutes the night time portion of the game, which is about 70%. The other 30%, the day time portion, has you freely walk around various areas of the world, gathering ingredients and freely interacting with the Touhou characters in their respective areas. You can chat to learn more about them, do small side-quests, or invite them to come as special guests that night, all with the goal of raising your bond with the characters to unlock new dishes, bonuses, and cosmetics. As someone with no knowledge of Touhou, I really enjoyed interacting with the characters, but I would say the writing is the game's weak point, with several dialogues feeling too longwinded to convey an interesting story. The one other negative point I would say about this game is the lack of difficulty. At the time of writing this, I am about 19 hours in, and I have yet to unintentionally mess up a special guest's order and receive their unique punishment. It's a really fun brain exercise running the izakaya, but I would sooner describe it as mildly intense, rather than challenging. To summarise, I recommend this game because it's a unique puzzle/cooking game, introducing Touhou characters to the player via their food preferences when they visit your izakaya, and then having the player remember each character's likes when they become a repeat customer. It's not a difficult, time-management crunch, as the visuals might lead you to believe, but rather a good chance to meet interesting characters and perfect special orders for each of them.
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Aug. 2024
Didn't know a thing about Touhou going into this. Wasn't a problem. This is the best game about running a restaurant I've ever played. The art? Beautiful. The music? Excellent. The writing? Funny and charming (with infrequent typos in English, that don't confuse the meaning). The gameplay is sublime, with a focus on serving custom orders to suit a particular customer's taste that forms a great loop. And it just goes and goes. You keep seeing new things. 50 hours and I have completed the main campaign but none of the DLC yet. Probably another 50 before I finish all the DLC? You can't go wrong. One of my favorite games of the last ten years.
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Frequently Asked Questions

Touhou Mystia's Izakaya is currently priced at 5.52€ on Steam.

Touhou Mystia's Izakaya is currently not on sale. You can purchase it for 5.52€ on Steam.

Touhou Mystia's Izakaya received 27,672 positive votes out of a total of 28,249 achieving an impressive rating of 9.58.
😍

Touhou Mystia's Izakaya was developed and published by 二色幽紫蝶 and Re零同人社.

Touhou Mystia's Izakaya is playable and fully supported on Windows.

Touhou Mystia's Izakaya is playable and fully supported on MacOS.

Touhou Mystia's Izakaya is not playable on Linux.

Touhou Mystia's Izakaya is a single-player game.

There are 11 DLCs available for Touhou Mystia's Izakaya. Explore additional content available for Touhou Mystia's Izakaya on Steam.

Touhou Mystia's Izakaya does not support mods via Steam Workshop.

Touhou Mystia's Izakaya does not support Steam Remote Play.

Touhou Mystia's Izakaya is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Touhou Mystia's Izakaya.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 30 July 2025 10:31
SteamSpy data 25 July 2025 06:14
Steam price 31 July 2025 12:32
Steam reviews 30 July 2025 13:56

If you'd like to dive deeper into the details about Touhou Mystia's Izakaya, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Touhou Mystia's Izakaya
  • SteamCharts - Analysis of Touhou Mystia's Izakaya concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Touhou Mystia's Izakaya compatibility
Touhou Mystia's Izakaya
9.6
27,672
577
Game modes
Features
Online players
146
Developer
二色幽紫蝶, Re零同人社
Publisher
二色幽紫蝶, Re零同人社
Release 01 Oct 2021
Platforms