All Quiet in the Trenches on Steam - User reviews, Price & Information

Quick menu

All Quiet in the Trenches is a narrative turn-based strategy RPG set in World War I. Get to know your soldiers, take care of their needs and lead them in battle, trying to strike a precarious balance between the ambitions of your superiors and the survival of your men.

All Quiet in the Trenches is a survival, war and strategy game developed and published by Totally Not Aliens.
Released on January 17th 2024 is available on Windows and Linux in 2 languages: English and German.

It has received 707 reviews of which 643 were positive and 64 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 19.60€ on Steam with a 20% discount.


The Steam community has classified All Quiet in the Trenches into these genres:

Media & Screenshots

Get an in-depth look at All Quiet in the Trenches through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/8/10/11 64-bit
  • Processor: 3.1 GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 660, Radeon R7 370 or equivalent
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: DirectX compatible
Linux
  • OS: SteamOS, Debian 10, Ubuntu 20 or similar/higher
  • Processor: 3.1 GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 660, Radeon R7 370 or equivalent
  • Storage: 2 GB available space
  • Sound Card: DirectX compatible

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
If you are coming into this game expecting something like XCOM or Valkyria Chronicles, this isn't that kind of game. The main part of the game is doing your best to keep your men alive (ensuring they have enough food, ammo, and aren't so exhausted they'll collapse) while dealing with everyone in your army camp like your Lieutenant and Quartermaster. The game's basic loop for the player is to balance these needs, use their men after finishing all necessary tasks to improve reputation with everyone in camp, and then when the time comes, you cash that in so you can get extra food so your men don't starve, or even ask for a break so your men don't collapse from exhaustion. The combat follows similar principles, you have objectives you have to achieve. do everything you can to achieve them, even if it means running the risk of getting your men injured/killed so you can please the Lieutenant. BUT do not do anything more. Even if this means sitting around in a trench scavenging for supplies as other soldiers fight elsewhere, or having your men run away the moment you see the enemy. (This is especially useful because you can bring those supplies into future missions, which can help in getting yourself out of a pickle if need be). You do not want to pick any unnecessary fights, those will rarely end well for you. TLDR: This is a strategy game about WW1 which is focused on the army management side of things and not the combat side of things. Do not play if you wanted something like XCOM or Valkyria Chronicles. Do play if you liked the army management side of Ultimate General: Civil War (R.I.P GAMELABS) though, it scratches a similar niche even if on a smaller scale than leading entire armies.
Expand the review
May 2025
I wish there was a "Maybe" option available. Anyway, the small dev team for All Quiet in the Trenches still have some work cut out for them. Camp/trench management - No real details on how decisions, etc affect outcomes. As the game progresses (I'm currently entering winter of 1917), the management feels like the main part of the game and is repetitive and monotonous. Lieutenant, supply officer, cook, aid station, even your own soldiers giving the same tasks over and over again. Nothing is really breaking up this monotony. Walking the line between tasks given by higher up and taking care of your soldiers' needs is in need of some serious rebalance. Nearing the last year of my playthrough, I've lost my original squad to death and AWOL and still the Lieutenant continues to assign task after task that if you don't do, you'll lose all prestige and game over. Even the hardest-hearted leaders know how to balance duty assignments and giving their men some reprieve. The battles are few and far between and while I understand the concept of "hurry up and wait" and a lot of time was spent just preparing for the next big attack or defense, there needs to be more action. My favorite part of the game are the battles and there is so much potential there to do cool stuff. Instead of making us read about a small skirmish or the French raiding your trench at night, let's see and do it! If there's a trench raid, let's play it out. If there's plans to raid the enemy, let's play it out! I'd also like to see more depth when it comes to battles. For instance, when my men have the flank on an enemy that's been grenaded and suppressed, give the squad a bonus for close quarters combat. They're assaulting a position where the French have been pulverized but my squad (or the AI) are mostly outmatched in CQC. I know some soldiers have a specialty in hand-to-hand, but let's see some bonuses when the enemy has been smoked. I have other thoughts on gameplay issues and bugs but I do realize this is an early access game and things will change drastically throughout development so I won't complain too much about those issues. Overall, I'd give this a faint recommend with the caveat that maybe getting the game on release is probably the better option. Or at least way down the line in development.
Expand the review
Feb. 2025
In early access but this game is a solid 7.5-8/10. Its honestly kind of bizarre how this game is one of a kind, and is not only great, but has a really great charm to it. There really is no other game I can compare to this beyond the much more streamlined (and overstated, sorry) Valiant Hearts, which is really very different to this game. The reason I came back to it and started playing again after finishing twice is really due to it being a great mixture of genres that turns it into something extremely unique. Now I will say, this game is great but it does needs time. Storywise, the game centers around its characters, your squad, and to that end the game is very nearly flawless. Every character is somehow unique, endearing and yet a perfect representation of the German of 1915, atleast from the accounts I've read. Obviously its WW1, you are in charge of a group of men, and you need to keep them alive while also completing the objectives given to you by the sadist Leutnant Von Karsbruck. As for choices there are many. Rush through sporadic machine gun fire, cut the barbed-wire, throw your grenades and prepare bayonets to charge the trench, or cower in fear in your reserve line and then get fired and replaced. The choice is entirely up to you. While there are tons of good things about it, and it fits an incredible and sorely needed niche, All Quiet in the Trenches will be truly amazing if they can commit to it and add several things it definitely needs. Devs, this is my opinion but after three playthroughs I think these suggestions are warranted: -let us pick the characters, you let there be different modes where the game decides and its more RNG based, or let it be after you beat the game once, I don't care how you implement it but please, for God's sake add this. Making new saves to get who you want is tedious. -To add to that a general sandbox or more customizable mode where characters, battles, battle turn & objective timers, and Trench activities are changeable or tweakable. If you intend to make the campaign longer, I think people will get burnt out both emotionally and in knowing how the general flow of the campaign will go. To whatever extent is possible in the engine, I think it would be great, especially since I would probably put many more hours into it than I already have. TLDR Good game. Please buy it.
Expand the review
Dec. 2024
First and foremost, I want to express how much I love this game. The storytelling is masterful, capturing the harrowing realities of life in the trenches during World War I in a compelling and immersive way. The attention to historical detail and emotional depth makes this game truly stand out. That said, I believe there’s an opportunity to enhance the experience with more dynamic events and gameplay elements. Below are some ideas that could expand the gameplay: Serious Events: Prison Escape: Soldiers may get captured, leading to a choice between a stealth approach or direct assault to rescue them. Spy Among the Ranks: Suspecting one of your soldiers is a spy, players can investigate, punish, or ignore the issue, affecting morale. Disease Outbreak: A disease spreads, forcing players to choose between quarantining the sick or treating everyone at a cost. Deserter Crisis: A soldier attempts to desert, and players must decide whether to punish or show leniency. Fun and Lighthearted Events: Rat Races: Soldiers organize rat races, and players can choose to allow or discourage the event. Lost Boots: A soldier loses their boots, sparking laughter, and players can replace them or let the soldier improvise. Mascot Madness: A stray animal becomes the squad's mascot, boosting morale or conserving resources. Improvised Band: Soldiers create a makeshift band, and players decide whether to encourage creativity or maintain discipline. Wholesome Events: Birthday Surprise: A soldier’s birthday arrives, and players can either celebrate with resources or promise a future celebration. Lucky Charm: A soldier finds a lucky charm, which could improve camaraderie. Villager Relations: Secret Passage: Grateful villagers reveal hidden tunnels for supply runs or evading enemy lines. Harvest Help: Villagers share food, boosting morale and replenishing supplies. Betrayal: Hostile villagers inform the enemy, leading to an ambush. Character-Specific Events: Quartermaster Relations: Strengthening ties with the quartermaster could grant extra supplies. Nurse Relations: Building a bond with the nurse could improve medical care. Gameplay Function Suggestions: Deploying Your Whole Squad: Allow players to choose where to position the squad within the trench system before each battle, adding strategic depth. Training for New Traits: Soldiers could gain new traits like marksman, toughness, or field medic through training, enhancing combat effectiveness. Training to Remove Negative Traits: Soldiers could remove traits like fear or insomniac through rest, rehabilitation, or mentorship, improving morale and performance. I apologize for the length of these suggestions but wanted to ensure all aspects were covered. I hope this review proves useful to the developers. Keep up the great work, and if you ever need more ideas, I’m happy to share! (Please add some achievements too. I love to hunt them)
Expand the review
Aug. 2024
Concise Game Reviews: "All Quiet in the Trenches" (Scroll down for the longer version) Game Value: ✅ Highly recommended for fans of narrative-driven strategy games with a focus on realistic war simulation and decision-making. Game Tags: ✔Strategy ✔RPG ✔Turn-Based ✔War Simulation ✔Narrative ✔Historical ✔World War I ✔Military Management Genre Classification: A narrative-driven strategy RPG set during World War I, focusing on the psychological and physical toll of war on soldiers. Game Length: Approximately 3-10 hours, depending on player decisions and how deeply they engage with the narrative. Challenge Level: High; the game demands careful management of resources, strategic decision-making, and balancing the well-being of soldiers against military objectives. Graphics: Atmospheric visuals that capture the grim realities of trench warfare, though the art style is more functional than striking. Technical Stability: Generally stable, but some players have reported minor bugs and performance issues, typical of Early Access games. Replay Value: Moderate; while the story changes with player decisions, the content is currently limited in scope. For further insights, feel free to join my [url=https://steamcommunity.com/groups/MaverickGameVault]Steam group or follow my updates on my [url=https://steamcommunity.com/groups/MaverickGameVault/curation]curator page . Detailed review: Key features: 🌟 Realistic War Simulation: Experience the brutal realities of World War I through the eyes of a German Unteroffizier, where every decision impacts the lives of your soldiers. 🔥 Emotional Narrative Depth: Engage with a story that reflects the harshness of war, highlighting the emotional and psychological toll on your men. 🎯 Strategic Decision-Making: Balance the needs of your soldiers with the demands of your superiors, making tough choices that can lead to survival or tragedy. 🎨 Grim Visuals: Immerse yourself in the grim atmosphere of the trenches, with visuals that depict the harsh conditions and horrors of war. ⚙️ Dynamic Gameplay: Each playthrough offers different challenges and outcomes based on your decisions, making the experience unique every time. 🌟 Overview: "All Quiet in the Trenches" is a narrative turn-based strategy RPG set in the unforgiving trenches of World War I. As a German Unteroffizier, you are tasked with leading a group of soldiers through the harrowing realities of war. The game emphasizes the human aspect of warfare, with a strong focus on the emotional and physical well-being of your men as they endure the horrors of battle. 🎮 Gameplay: In "All Quiet in the Trenches," players take on the role of a squad leader, making crucial decisions that affect the lives of their soldiers. The gameplay involves managing resources, maintaining morale, and navigating the complex dynamics of military life during one of history's most devastating conflicts. 🌍 Survival Management: Ensure your men have enough supplies, rest, and mental support to survive the brutal conditions. 🔧 Strategic Choices: Every decision, from how to approach a battle to how to care for your men, has far-reaching consequences. 🤝 Character Interactions: Develop relationships with your soldiers, each with their own stories, and watch as your choices shape their fates. 💥 Turn-Based Combat: Engage in tactical battles where strategy and quick thinking are key to survival. The game presents a unique challenge, combining the need for strategic resource management with the emotional weight of command during war. 📖 Story and Depth: Set against the backdrop of World War I, "All Quiet in the Trenches" offers a deeply personal and emotional narrative. The game doesn't just focus on the broader conflict but instead zeroes in on the individual experiences of the soldiers under your command. Their stories evolve based on your decisions, creating a narrative that feels both impactful and poignant. The game's depth comes from its ability to make you care about the lives of your men, knowing that every choice could mean life or death. The evolving relationships and the heavy burden of leadership are central to the experience. 🏆 Verdict: "All Quiet in the Trenches" is a compelling and unique strategy RPG that offers a stark and emotional portrayal of World War I. While it is still in Early Access, the game already shows great promise with its immersive storytelling, challenging gameplay, and realistic depiction of war. The game’s emphasis on the human aspect of warfare, combined with its strategic depth, makes it a standout title for those interested in historical and narrative-driven games. However, the game’s current content is somewhat limited, and some players may find the price point high for the amount of gameplay available. Despite this, "All Quiet in the Trenches" is a must-try for fans of war simulations and those looking for a game that offers more than just strategic challenges—one that also delves into the emotional and psychological aspects of command. With its ongoing development, the game is likely to expand significantly, adding more content and refining its mechanics. If you’re intrigued by the concept and willing to support its development, "All Quiet in the Trenches" offers a promising and impactful gaming experience. ✅ Good: 👍 Realistic portrayal of World War I: Offers a gritty and authentic experience of trench warfare. 👍 Emotional storytelling: The narrative is deeply engaging, with strong character development. 👍 Strategic depth: Requires thoughtful decision-making and resource management. 👍 Atmospheric visuals: Successfully captures the grim reality of war through its visual design. 👍 Replayability through dynamic events: Different outcomes based on player choices encourage multiple playthroughs. 🛠️ Ways of Improvement: 👎 Content limitations: The current Early Access version offers limited content, making the game feel short. 👎 Learning curve: The game’s complexity may be overwhelming for new players without sufficient guidance. 👎 Technical bugs: Minor bugs and performance issues can detract from the experience. 👎 High price for current content: Some may find the price steep given the limited gameplay hours available in Early Access. 👎 Combat interface issues: Certain aspects of the combat system can be frustrating and could use refinement.
Expand the review

Similar games

View all
Battle of Empires : 1914-1918 Battle of Empires: 1914-1918 is a story-driven RTS that brings to life some of the most brutal battles of the Great War. Each mission showcases the era’s most devastating weaponry — sabotage, stealth, trench warfare, gas attacks, artillery, and mobile infantry. BoE delivers the full WWI experience.

Similarity 65%
Price 7.39€
Rating 6.7
Release 22 Jul 2015
This War of Mine In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.

Similarity 64%
Price -94% 1.21€
Rating 9.2
Release 14 Nov 2014
Egypt: Old Kingdom Strategy simulator of the Great Pyramids period, where you take your path from the unification of Egyptian tribes to the foundation of The First Empire. Developed with the assistance of Egyptologists.

Similarity 59%
Price 14.79€
Rating 8.3
Release 24 May 2018
Making History: The Great War The Great War is a turn-based grand strategy game based on the epic struggles of the WWI era. Experience the battles of attrition and punishing artillery barrages. Play as any nation of the period as the modern world of industrialized warfare replaces an age of kings with a struggle of ideologies.

Similarity 59%
Price -82% 5.43€
Rating 7.2
Release 29 Jan 2015
Dead In Bermuda DEAD IN BERMUDA is a survival management game with RPG and adventure elements. Lead a team of 8 survivors from a plane crash. Assign them to tasks, gain experience, develop your survival skills, research and craft new items, explore the island and solve its mysteries.

Similarity 59%
Price -96% 0.60€
Rating 7.0
Release 27 Aug 2015
Chromosome Evil Dive deep into this Lovecraft-inspired RTS survival. Assemble your team using different classes, skills, and weaponry. It's up to your squad to survive the onslaught of nightmares that are surely coming your way. Will you find the source of the darkness?

Similarity 59%
Price 12.49€
Rating 7.9
Release 24 Mar 2022
Zafehouse: Diaries Stuck in a remote, abandoned town, you must lead five survivors with conflicting motivations, fragile relationships and fiery prejudices to safety from the roving undead. A sophisticated engine generates new survivors, towns and content so every adventure is a different experience, and you can use built-in editors to add yourself and...

Similarity 58%
Price -1% 1.98€
Rating 6.5
Release 06 Sep 2013
Dead In Vinland DEAD IN VINLAND is a survival/management game, mixed with RPG and adventure elements, about a Viking family trying their best to survive on a mysterious island.

Similarity 58%
Price -98% 0.50€
Rating 7.5
Release 12 Apr 2018
Supremacy: 1914 Take over the control of one of the mighty nations during the times of World War 1 in the biggest WW1 strategy game of all time. Conquer provinces, forge alliances and build up your economy in real-time on persistent maps. Build experimental weapons of World War 1 and become the one true superpower!

Similarity 55%
Price Free to play
Rating 7.3
Release 16 Jul 2019
Predynastic Egypt Do you know how did Ancient Egypt looked like before the Great Pyramids? Lead the future Egyptian citizens all the way through the historical hardships to the Unification of Lower and Upper Egypt, and you will find out!

Similarity 55%
Price 9.75€
Rating 8.7
Release 10 Oct 2016
Thea: The Awakening Thea: The Awakening is a turn-based strategic survival game inspired by the Slavic mythology and set in a procedural dark fantasy world infused with non-linear story and unique combat system.

Similarity 54%
Price -97% 0.68€
Rating 8.3
Release 20 Nov 2015
Marauder Marauder, is a squad based and tactical 3D game with RPG elements. It was released in late 2009, in Russia. You may know these names as the former made Brigade 7,62 and the later also published Pathologic.

Similarity 53%
Price -64% 3.65€
Rating 7.0
Release 04 Apr 2014

Frequently Asked Questions

All Quiet in the Trenches is currently priced at 19.60€ on Steam.

All Quiet in the Trenches is currently available at a 20% discount. You can purchase it for 19.60€ on Steam.

All Quiet in the Trenches received 643 positive votes out of a total of 707 achieving a rating of 8.53.
😎

All Quiet in the Trenches was developed and published by Totally Not Aliens.

All Quiet in the Trenches is playable and fully supported on Windows.

All Quiet in the Trenches is not playable on MacOS.

All Quiet in the Trenches is playable and fully supported on Linux.

All Quiet in the Trenches is a single-player game.

All Quiet in the Trenches does not currently offer any DLC.

All Quiet in the Trenches does not support mods via Steam Workshop.

All Quiet in the Trenches does not support Steam Remote Play.

All Quiet in the Trenches is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for All Quiet in the Trenches.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 July 2025 00:25
SteamSpy data 23 July 2025 19:31
Steam price 30 July 2025 04:50
Steam reviews 29 July 2025 19:56

If you'd like to dive deeper into the details about All Quiet in the Trenches, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about All Quiet in the Trenches
  • SteamCharts - Analysis of All Quiet in the Trenches concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck All Quiet in the Trenches compatibility
All Quiet in the Trenches
8.5
643
64
Game modes
Features
Online players
19
Developer
Totally Not Aliens
Publisher
Totally Not Aliens
Release 17 Jan 2024
Platforms