There are a few reviews saying that this game has bugs, and its true there are a couple things that could make the game run a little more smoothly but overall the game is not only playable but very enjoyable. I ran into the bug where during haggling the character will try to "haggle" the exact same price that you offered, I personally attribute that to the character just being bossy lol. PROS - there is NO STAMINA! this means you can sprint around all day getting materials and not have to wait for cool downs etc. -The characters are super cute and quirky and gaining friendship with them actually benefits you as a player. More money for certain items and more - Even if you spend the whole day just collecting items you can still get 'inspiration' points to make new items, though you do get more inspo points through selling in your shop -Holy moly customization of the shop is amazing ! you can mix and match different themes! -The pacing is very well done, you don't have any time limits or constraints when it comes to running around (most of the map can be accessed by just running from one area to the next no fast travel means no time passes) or selling things in your shop - more than 50 hours in and I just unlocked the ice and desert areas. There is a good spacing between how you unlock areas and how many quests you do. - If you don't know what items you can harvest if you cycle through your tools the materials you can harvest sparkle very obviously so they're easy to find. - Just talking to the characters will raise their friendship levels ! - materials respawn daily CONS - the fixed camera can be your angle or your debil If not angled correctly there are a few areas that are borderline inaccessible ( the two higher levels near the meadow gate if a character is on the walkway up you wont be able to see them unless you pivot the camera directly looking top down on your character) - you have to go inside the main square to put items from your pockets into your storage. (there is one outside so you don't have to go inside your shop but moving from the wilds to the square can skip time) -If you have someone 'hanging out' or following you, when you go to the main square to drop items off into storage they stop following you and sometimes they aren't out and about to get them to follow you again. - The little bodies of water in the beach area can be accessed but only if you walk into them at weird spots (they are meant to be explored, there are items you can pick up in them) The devs needs to fix where the water can be entered from. - This might be a skill issue for my computer specifically but if you go out and have full pockets and still mine resources, the extra materials will stay on the ground for at least one day but if there is too many things on the ground for you to come pick up later the game becomes very very choppy. - The island decorations that you can put in different areas has a TERRIBLE HUD. You have to click and drag (very short distances only) to the other parts of the island. Even if you zoom very far out it still takes a lot of time to move your cursor into other areas. - the design feature also uses escape to put away an item you have selected AND for exiting the design menu, it is VERY frustrating that you take a while to get to a different area and then you accidentally put an item down and when you go to pick it up if you aren't careful you exit the design HUD and have to start over from the meadow. - When in sale mode and you have to keep the shop clean some of the floor patterns make it harder to see muddy footprints and the right click to clean them up sometimes wont clean them even if you're standing directly on top of them and sweeping. This isn't a big deal early on but in later game play it can becomes impossible to get your shop 100% clean quickly. Some footprints also cannot be seen behind sale podiums and the camera cannot be adjusted while in selling mode - Some areas of the map that need to be opened with inspo points are at an angle where even if you adjust the camera is very hard to read how much you need (im looking at you tundra gate) - Sometimes when you harvest materials and have full pockets the materials will "pop" out of whatever you're harvesting and will land in inaccessible spots like on top of houses, under decorations, into water etc. - The bridge in the meadow that goes to the desert area cannot be stood on or crossed for some reason -When placing the homes if you're using WASD controls and accidentally fat finger your keyboard and hit E it will place the house down and you cannot move it again. - The characters really only have 2-3 things that they're programmed to say, which sucks when they're coming in two or three times a day (especially in early game) buying the same 3-4 items and saying the exact same thing over and over. Same with when you greet them. - Giving a gift to a character sometimes they do not say anything at all and there isn't a movement on the friendship bar, they also don't say if they like/dislike what you've given them. - giving a character something that their profile says they would like on their birthday does nothing, and there isn't a dialogue option to tell them happy birth/hatch day. Not sure what the point of adding it if you cant do anything with it. - When you choose your outfit for the game you CAN change your shirt but if you take off your hat and save its gone for good. Things that would be cool if added - if you have a buddy following you and you go to talk to a different character that they acknowledge the other buddy when you talk to them (can make the character relationships/opinions more fleshed out) - Being able to throw parties so you can talk to all of the residents in one place (maybe it costs a certain amount of materials and inspo to unlock parties) You could throw a birth/hatchday party for residents or just for fun. - Being able to make and wear new clothes (maybe also if you gift a clothing item to a resident that they wear it) - fix the fucking decorations controls man i wanna decorate but its so annoying to navigate - storage box being able to be accessed in the wilds instead of having to go back to town to dump your pockets - fishing!!!!!!!!!!! that would be so much fun and would be something that could be added as its own little category - Adding what items category and materials used to make it when you hover over it in your inventory or when someone requests a specific category item. Overall, the game hasn't been out very long so there's still a few hiccups but the game plays pretty good and the characters are cute and fun to interact with. I love the game so far and cant wait to see what updates bring!
Expand the review