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Amber Isle on Steam - User reviews, Price & Information

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Welcome to Amber Isle - a quaint, friendly village of prehistoric residents who are in need of a new shopkeep... That’s you! Craft and sell items, upgrade your shop, befriend your Paleofolk neighbours and customise the island to bring the village back to life and welcome even more prehistoric pals!

Amber Isle is a dinosaurs, crafting and management game developed by Ambertail Games and published by Team17.
Released on October 10th 2024 is available only on Windows in 7 languages: English, French, Italian, German, Spanish - Spain, Japanese and Simplified Chinese.

It has received 1,545 reviews of which 1,321 were positive and 224 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 24.99€ on Steam, but you can find it for 0.68€ on Gamivo.


The Steam community has classified Amber Isle into these genres:

Media & Screenshots

Get an in-depth look at Amber Isle through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 bit
  • Processor: Intel Core i5-6600K or AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 550 Ti, 2GB or AMD Radeon HD 7750, 2GB
  • DirectX: Version 10
  • Storage: 2 GB available space
  • Additional Notes: Low 1080p @ 30 FPS

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

30 hours played
Aug. 2026
I enjoyed Amber Isle! The gameplay is pretty nice and the story is extremely endearing. While it is rough around the edges in some aspects, it’s definitely a worthwhile playthrough. THE GOOD - The character design is absolutely adorable. There’s a lot of nice representation of interesting prehistoric animals that you don’t typically see in media. - Almost every paleofolk has a lovable personality. - The story is fun! - The character creator has a lot of variety. (I hope they will continue to add more dinos in the future!) - Environments are detailed and every biome has good art direction. - I found myself enjoying a lot of songs from the OST! Whether it’s chill or upbeat, it always fits the prehistoric atmosphere. - Exploring the world and unlocking new biomes is very fun. - Gathering resources is satisfying. - Quests are usually pretty easy and every quest unlocks more of a paleofolk’s story. THE BAD - Gameplay is repetitive after a while. - There are too many craftable items that have almost identical attributes. - There’s not really any reason to craft the higher tier items to sell. I ended up just selling some of the early game items that I leveled up and easily completed the game with more than enough money. - Inventory management is not bad, but gets annoying. - The camera is absolutely HORRIFIC. - There is not a lot of variety in decor when you need to decorate a biome. I found that I actually used a majority of the items within the first biome I decorated. You unlock a few more over time, but not nearly enough. - Not optimized well. - A lot of running back and forth between different places. - The game doesn’t tell you why some paleofolk are angry at the stores layout. - Repetitive character dialogue. - The shop part of the game becomes obsolete pretty quickly. - And of course, the bugs… Overall, I’d say give it a shot! It’s very easy to tell that there was a lot of love put into this game. If you’re a dino fan or a cozy game enthusiast, you might enjoy it!
33 hours played
May 2026
I feel like I shouldn't give this game a good review. I mean, this game really has a lot of polishing issues rivalling Pokemon Scarlet And Violet. The camera spazzes out a lot when going behind cliffs or talking to people, character animations glitch up, some cutscenes don't work properly, laying tiles on areas is wonky and oftentimes looks glitchy or covers up things like one of the villager's fishing ponds. You'd think, after about a year or two, a lot of this would be patched up, yet it feels like the devs just... haven't. It's really disappointing to see the game be this buggy after so much time. ...So why am I still giving this game a good review? Well, to be honest, most of these glitches, while they do effect immersion, don't really effect gameplay. The characters are cute and charming. They could be deeper, but it's rare to see cozy games where all the characters are different in their own way. The game, while weirdly paced at times (like getting the great shovel a minute after getting the good shovel) is nicely paced for the most part, with things unlocking gradually, not too fast to deter people from playing further, but not too slow to make the grind feel like a chore. But I also really just like games that let me play as a charming character. There's so few games that let you play as dinosaurs, and most of them are not good. The character customization in this is pretty good, and I was able to make a pretty charming character I could connect with. And, ultimately, that is the number one thing I look for in games: a charming and likable protagonist I can feel good playing as, and this game has it. I feel like I'd still recommend Critter Cove over this: more polish, less bugs, and it maintains a lot of the charm, but I still enjoyed this game.
56 hours played
March 2026
"Finished" the game in the sense that I finished all major stories and areas. A pros and cons list incoming. Pros: - Good bones to the game. It's a decently fun gameplay loop of crafting and selling items along with making friends with townsfolk and customizing areas that you unlock. - Adorable aesthetic. It's just cute. I got to be a cute deer-like creature with huge horns, lil fangs, and a sweater. Need I say more? You can customize your dinosaur/creature to your heart's content. - Surprisingly good characterization/writing. With how cutesy it was, I wasn't expecting for each character to, upon initial meeting, be an example of a cliche (ex: mob boss type, a book nerd, a rocker, etc) and then proceed to adorably yet believably recharacterize them as you get to know them. That was an extremely pleasant surprise of depth. Cons: - Quickly repetitive gameplay loop. While it's a decently fun gameplay loop, it unfortunately becomes a little bit tedious pretty quickly. Run around, grab everything you can carry in your always slightly too small backpack, go back to craft things, sell them, go to bed, and repeat. Maybe talk to some people in between somewhere to gain friendship and further their personal quests. Having the ability to have npcs follow you to gain favor is a nice addition, but it too becomes repetitive since you don't really interact with them in any meaningful way when doing this. - No motivating factor to keep playing. This one is hard for me to describe, but besides the main quest there doesn't really feel like a big motivator to keep doing things. I'm unfortunately not heavily involved or invested in the npcs, even if they are cute and endearing. There's also a cap for each NPC relationship and development that feels just a little too easy to hit too early on. The gameplay loop isn't quite fun enough to keep me wanting to play it on it's own past the story, so it just feels like it's missing a little something. That could just be a personal opinion though. Honestly, it's a really nice take on the shopkeeper gameplay that's also absolutely adorable yet surprisingly not too 'childish' feeling in it's cuteness. It's a solid game for sure and complaints of mine are minor. There's room to improve, sure, but it is in no way a bad game or not worth the time.
20 hours played
Dec. 2025
I really wasn't sure I would like this game, especially as I recall the reviews at launch were a little mixed, but I have actually really loved it! There's much more content in terms of story and quests than I expected, and the NPCs each have unique personalities and are, frankly, adorable. I expected the standard gathering, crafting and running the shop loop but there is a little more depth to it without it being overly complicated. You can earn more by adjusting prices, changing stock according to what's trending, decorating your shop optimally etc or you can just... vibe. And honestly vibing through it is totally enough to get by at a decent pace. I see a lot of reviews comparing this to Animal Crossing because of the "villager collecting" aspect but I personally don't think they're similar at all so I wouldn't recommend it as as ACNH replacement - you can't choose your villagers in Amber Isle, and while you can place their homes and decorate the area surrounding them the decorating options are not as in depth, which is all completely fine and works for this game, but I think if someone picked this up thinking it would be like ACNH they will be disappointed. It's also worth noting that although I didn't experience many bugs at all, the ones I did experience were the infamous camera bugs that other reviews mention. I do think the fact these camera bugs exist is not good and should be fixed at over a year after launch, but also they did not ruin my enjoyment. It just meant that occasionally the camera took the scenic route to whatever interaction I was doing. I'd recommend this game if you are looking for a mostly chill (but not completely brain-off) shop sim with cute villagers and you enjoy gathering and crafting. It also played decently on steam deck!
16 hours played
Nov. 2025
Amber Isle is a charming little game about running your shop, crafting your items you sell, managing/restoring a town, and meeting cute humanoid dinosaur like creatures. (Called Paleofolk) First up, I want to speak about other recent feedback. At the time of me buying this game, the reviews were mixed, I think. (Which almost led to me not buying this gem) They reviews are better now, but I still want to point out a few points I found unjust, as they presented certain issues as vastly out of scope or hyperbole. I haven't encountered any major bugs, found nothing game breaking, or something that disturbed the game flow in any critical way. This is a finished game, that has smooth performance, little to no bugs, and is feature complete. So, let me point out: ◦ Some spots are hard to mine/harvest: I found two spots, and those were minimal for resources you don’t easily run out of. Giving it a negative review because of that is just unjust. Walking around to reach the hitboxes takes like a second. A minor annoyance at worst, and nothing critical. ◦ Facial clipping issues. Happens to a few characters, true, but nothing extreme, just something that comes with the art style and the vast cast, with different models and rigs I presume. I find it impressive that the game has such a large cast to begin with. That said, the game might not be perfect, but those few, small issues it got, are superficial. There's a few quality of live things that would be nice to have, but I'll talk about those later. Pros: • The gameplay is very chill, a good time and absolutely stress free. If you are looking for a good time to relax to, this might be it. • The art style is cute, simplistic (which is nothing bad) and straightforward. • Everything makes sense, is coherent and follows the rules of good user experience, giving visual and audio visual feedback. • The music in this game is super fun, playful, chill, and stylistically consistent. I loved it, great work composer! Minor bugs that could need fixing: • Every time you pick up an item during shop editing and send it to the inventory with esc, the cursor jumps down into the item bar. Either when an item is in the current bar below, or isn’t, not sure. • When placing large or small items, and pressing escape to return it into the inventory during shop editing, sets the menu back to medium selection only. This can become a bit annoying when placing lots of different large or small item. Nice to have quality of life stuff that we could need: • Filter options for placing items; by lowest count, by highest count, by price, etc. • Filter by name. • A short confirmation on opening the shop via ‘R’ hotkey. • During shop editing, highlighting which items are ‘hot.’ • Skippable calculations… I lost so many tips because of wasted time on calculation, as in the mean time, other paleofolk created dirt all around the shop. • A summary or explanation for shop layout? Still haven’t figured out how to make a shop layout that is good. Lost a lot of good streaks because of this. • Better Shop Control: Maybe allowing us to place the counter wherever we want? Also,more windows, please? My Summary: Amber Isle is a lovely game with charm, that you can play to relax and calm down. I greatly enjoyed the game, and will continue to do so. It’s full of characters, and a treat for dinosaur fans. Mechanics are straightforward, not overly complicated, and several dialogues made me chuckle. If you like cute artstyles, a bit of humor, enjoy soundtracks, and don't mind a tiny bit of grinding for resources, you'll have a wonderful time in this game. Thank you to the devs for making this game. This really helped me relax and find some comfort in these harsh times.

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Frequently Asked Questions

Amber Isle is currently priced at 24.99€ on Steam.

No, Amber Isle is currently not on sale. You can purchase it for 24.99€ on Steam.

Yes, Amber Isle received 1,321 positive votes out of a total of 1,545 achieving a rating of 8.16.
😎

Amber Isle was developed by Ambertail Games and published by Team17.

Yes, Amber Isle is playable and fully supported on Windows.

No, Amber Isle is not playable on MacOS.

No, Amber Isle is not playable on Linux.

This information about Amber Isle is not available yet.

This information about Amber Isle is not available yet.

No, Amber Isle does not support VR.

Amber Isle is a single-player game.

Yes, there are 3 DLCs available for Amber Isle. Explore additional content available for Amber Isle on Steam.

No, Amber Isle does not support mods via Steam Workshop.

No, Amber Isle does not support Steam Remote Play.

Yes, Amber Isle is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Amber Isle.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 August 2026 12:25 UTC
SteamSpy data 07 September 2026 11:46 UTC
Steam price 11 September 2026 18:49 UTC
Steam reviews 09 September 2026 03:51 UTC

If you'd like to dive deeper into the details about Amber Isle, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Amber Isle
  • SteamCharts - Analysis of Amber Isle concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Amber Isle compatibility
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