Arizona Sunshine® 2 on Steam - User reviews, Price & Information

Quick menu

It's time to say hello to your old pal, Fred. Arizona Sunshine® 2, the next-gen sequel to the fan-favorite VR apocalypse, packs even more gore-geous zombie action! And what's better than braving the end of the f*cking world alone? Surviving it with your new best friend--Buddy.

Arizona Sunshine® 2 is a vr, action and adventure game developed and published by Vertigo Games.
Released on December 07th 2023 is available only on Windows in 10 languages: English, French, Italian, German, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Polish and Portuguese - Brazil.

It has received 2,019 reviews of which 1,684 were positive and 335 were negative resulting in a rating of 8 out of 10. 😎

The game is currently priced at 39.99€ on Steam.


The Steam community has classified Arizona Sunshine® 2 into these genres:

Media & Screenshots

Get an in-depth look at Arizona Sunshine® 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 - 64 bit
  • Processor: i7-9700K or equivalent
  • Memory: 16 GB RAM
  • Graphics: RTX 2070 - or equivalent with at least 8GB VRAM
  • DirectX: Version 11
  • Storage: 50 GB available space
  • VR Support: SteamVR. Quest; Rift, Rift S; Valve Index; WMR HP Reverb G2; HTC Vive and Vive Pro Supported
  • Additional Notes: SSD Required, VR Headset required. The native resolution and refresh rate of your VR headset will affect your performance.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
After spending nearly 60 hours on this game, I can say that it is one of my top five VR games. As for the 60 hours, I could have considerably shortened that time had I known a few tips I will share here. My first tip deals with the difficulty level. There are four levels of difficulty: story, adventure, survival, and apocalypse. The default level is survival. The difference in difficulty level is the speed at which the zombies, or Fredies, as they are referred to in this game, move. Say you have twelve Fredies coming at you. In survival mode, maybe seven to eight will move like track stars. Step down to the adventure level, and perhaps only five or six will move with great alacrity. I started with survival and found that I had difficulty dispatching the Fredies before they got to me. I was maybe halfway through the game before I decided to give myself a break and try the adventure level. The adventure level isn't a walk in the park. You'll still be challenged to ward off a slew of fast-moving Fredies. There was one section that I could only get past by dropping down to the story level. I returned to the adventure level once I made it through this section. You have a holster that can carry two weapons. At various points in the game, you will come across semi-automatic rifles, machine guns, and other assorted long guns that you carry over your right shoulder. Somehow, I didn't get that memo until later, after not knowing how to carry a shotgun I came across. Tip number three: The shotgun is one of the better weapons. You can dispatch two or three Fredies with one shot and kill them at a distance; reloading is done by simply pumping a new round into the chamber. This brings me to another tip I wish I had known earlier: you can select automatic reload, which allows you to reload your weapon by bringing it close to your ammo belt. Besides ammo, you should be on the lookout for metal, glue, and alcohol as you play the game. These items are needed whenever you come across a crafting machine. You combine these items in the crafting machine to create land mines, grenades, stick bombs, and Molotov cocktails. I wasted a lot of time trying to figure out how to light a Molotov cocktail. I learned by accident that all you have to do is pull the trigger of the controller that is holding it. There will be points in the game where you run out of storage space. In those instances, call Buddy, the German shepherd, and you will see that Buddy has his own holster that can carry weapons. As for Buddy, he is a great companion to have along. He saved my butt on more than one occasion by viciously attacking an approaching Fredy. When you come across a new weapon, it is usually a good idea to swap guns. The most effective weapons are the machine guns with the circular magazines, the shotgun, the blowtorch, and the gun that shoots ammo that explodes on impact. Despite the frustration I experienced early on because I didn't know about the tips mentioned here, I found this game highly entertaining. There is a story with a definite goal: find patient zero. There is humor throughout. The graphics and sound are top-notch. There is a satisfying splash sound whenever you shoot a Fredy in the head. At one point, while outside with some wind blowing, I saw a dust devil. That is a level of attention and detail you don't often see. Except for one section in the airport terminal, which took me hours to get through, the game has checkpoints that are spaced so that you don't have to repeat prior accomplishments. As for puzzle solving, there are several times when you will have to figure a way out of an area or into a room or higher level to move forward. I would have liked more of those types of scenes and perhaps a few less Fredies to contend with. Arizona Sunshine II is a must for any VR enthusiast. Read more reviews of VR games at https://everythingnonfiction.com/vr-gaming/
Expand the review
March 2025
Buy if it's on sale (does not deliver anything substantial in comparison to first game) I am a fan of Vertigo Games. They usually deliver solid and fun games. But in comparison to first Arizona Sunshine, the second game does not deliver that much more. Shooting, sound and the overall experience are fun, but it's annoying that some levels repeat themselves - e.g. the sewers. This really annoys me in Metro Awakening, too. I guess they are doing this every time because of the budget (?). Furthermore, the gun handling and picking up ammo are a way off. It simply does not feel right. All in all, Arizona Sunshine 2 is a solid fun game but nothing more. Therefore: Get it if it's on sale.
Expand the review
Jan. 2025
A good sucessor to the original, but updated with modern VR controls. If you like the original, this is a great continuation. There is also a lot of intuitive design, too which is always nice. This might not be the best game for someone's first VR title, but would be a great second or third game. Pros: -Good difficulty; some parts were easy while others were hard but beatable. -No jumpscares or horror. However, plenty of tense parts. -A big improvement over the original, while keeping the same feeling and tone. -Good (but not outstanding) graphics. (An improvement over the original Arizona Sunshine) -Game ran well for me, have few issues with setup (but it did lack a height adjustment setting in game) -Controls were easy to pick up and intuitive when doing new things. Unlike a lot of other games I didn't have a lot of picking up the wrong thing or grabbing ammo out of my inventory when I was trying to pick something else up. I didn't have many missinputs, and when I did they were understadable ones, and largely my fault. -The time period the game is set in (I'm guessing early to mid 2000's) looks good and is consistent throughout the game world. -I had very few glitches and only saw a rare few parts of the game world that were left clearly left under developed (I mean like looking through a window and seeing an empty house with no furnishings.) -Good weapon selection and accurate animations. Swords and axes worked well. Cons, with recomendations to the devs: -The position of the holsters was too far away from the body, you can control the size but not the location. A bit more control would be great. As it was I felt like a was pull my guns from hips of the holster of a 330lb Reddit moderator, my actual hips. There were quite a few situations where I reached for my gun and only pulled out a finger gun instead of my weapon, that isn't good in the heat of fight. -There is a lack of a tutorial, besides the opening few mins. Also, no recap of plot of the first game or its world building. You can get context clues but still, the original game came out in 2016. A bit of a refresher would be great; where are we, when are we, how and where did the last game end, how long ago did the zombie virus end the world, who are we, why do some zombies have hard parts of their bodies (should I not shoot those at all or just shoot those spots more), why are they called Freddie(s), are we immune or do we only become a zombie if we die? There wasn't a lot explained, and I feel it hurt the game. -I didn't know until halfway through the game I could you the grip button and grip a pistol with my off hand and stabilize my shots (it did tell me to do that with rifles). A tutorial would have fixed that -There is a lack of information on the guns we pickup. You just pick it up and look at it, you can shoot and count how many bullets are in each mag, see the part of the gun you need to move to reload light up with and indicator, but nothing else. While they are all reasonably accurate to their real world conterparts. If you don't know what the real gun is chambered in (e.e. 9mm, .45 cal, 50AE, .223, .308, ext) or the ammunition capacity the only way is to test by hand. That is not great, for example early on I had a 1911, but then found a Glock. The Glock holds more ammo, but does it do more dmg? Only way is to test it, and it may be hard to tell. Is the revolver better than the Desert Eagle? Is one of the revolvers better than the other? Does the full auto Glock do less dmg than the semi? Does one shotgun have more or less pellets, or tighter choke than the other? Is the frying pan or pot a melee weapon (no they aren't, I found out the hard way)? Does this gun penetrate targets? Does this melee weapon have greater durability than this one? You have no idea unless you test every gun. This could easy be solved, I would recommend solving this with info on the pause screen; a "my inventory" or "what I carrying" with info on what is in each of your slots. - There is a basic crafting system, but I found I collected way more crafting supplies than I could ever use. There should be more occasion to use crafted supplies. I might suggest a grenade pouch that would take the place of a pistol slot as weapon, letting you carry a few extra grenades you could pull out of the pouch. As is, the crafting mechanic was nice but underutilized; there wasn't reason to use it as you have so little storage space to use any thing crafted you rarely need to craft more than one or two items. You also didn't often know that to expect around the next corner, so you don't know what or how much to craft on a first playthrough. - I had a some issues with my controllers when using advanced reloading (it was managable but still harder than needed at times). I had to get my controllers very close together and often banged the light rings together and had to fight them to reload sometimes. This was more frequent with revolvers and lead me to not want to use revolvers unless I had to. In the same vein when I two handed a pistol, I had issues with consistently doing it (there were time is the middle of a fight were I couldn't two hand a pistol even though my real hands were together.) It wasn't too bad, and the controllers overall were actually notably above average, my gripe is that the tolerances were a little too tight on a few things and could be let out by like 10% or so and would improve a lot. However this one may just be my setup. I was running the game with: 3070 TI HP Reverb G2 (it uses inside out tracking) the G2's controllers dookie CPU Mid/high settings with few frame-rate dips Finished the game in 7 hours Used second easiest difficulty Standing not sitting the whole playthrough Used advanced reload the whole time die 5 or 6 times managed to not punch the wall at all (only tap it a few times) Had a decent time. Worth getting, but not mind blower. If you see a sale of more than 30% I recommend it, but still worth getting at full price (right now it is $40). Great one for the wishlist, if you see it for 75% off or cheaper; get it.
Expand the review
Nov. 2024
Played on a Meta Quest 3 using Virtual Desktop: I'm somewhat speechless by how well done this game really is. Environments, pacing, the damn dogs' fur reacts when you pet it. It's like seeing Red Dead Redemption 2 Fur Quality and meshwork that actively reacts when you touch the dog. This has a solid shooter, melee, looter gameplay loop that makes me see the possibility that there could be a game like Dying Light in VR in the future. The story is also well done, your main character has personality and even their "annoying" quirks are done right. The combat is extremely well done, the mechanics for the dog introduced to the game is just extra icing and strawberries on a strawberry shortcake that your team has already nailed. I can't reccomend this title (or the original) any further then I can right now. Buy it full price. Absolutely buy it on a sale. This whole team is showing how to make a VR title and how to make it well - playing this almost made me feel like I was playing an old Rareware title And that's saying a lot in regards to the VR gaming landscape Edit: I posted this review before a major character plot with the dog you're with that happens in the story. I got hooked even further upon coming to that scene, and even more so coming towards the end. Please take my money if or when the third installment of your IP releases.
Expand the review
Aug. 2024
It was about what I expected and I had a great time playing. The first Arizona Sunshine was one of the first VR games I played and playing part 2 brought back some of that nostalgia. I didn't run into any issues performance wise and I felt it made good use of different VR mechanics in an attempt to keep you immersed in the game and the added companion was a nice touch. There are so many VR games on Steam that are simply overpriced tech demos and abandoned early access titles that it's nice to have a game with a full campaign with multiplayer.
Expand the review

Similar games

View all
After the Fall® From the team that brought you Arizona Sunshine® comes an epic VR action FPS with intense co-op gameplay at its core. Team up with friends and take on a hostile VR world filled with ferocious undead--mutated and twisted by the relentless cold.

Similarity 79%
Price 19.99€
Rating 7.5
Release 09 Dec 2021
Arizona Sunshine® Remake Arizona Sunshine® Remake elevates the original, award-winning game, completely rebuilt with GORE-geous VR graphics and next-gen VR combat and weapons. Face the undead alone or with up to three fellow survivors in a post-apocalyptic southwestern America overrun by zombies.

Similarity 74%
Price 29.99€
Rating 8.4
Release 17 Oct 2024
The Walking Dead: Saints & Sinners - Chapter 2: Retribution Hunted by the seemingly unstoppable Axeman and facing off against the Tower’s latest push for total dominance, discover what connects these new threats together before it’s too late. New faces, places, weapons and gear all await you on your journey to a final showdown for the city's fate.

Similarity 74%
Price 9.75€
Rating 6.3
Release 21 Mar 2023
REQUISITION VR REQUISITION VR is a first physics-based co-op game where you can use duct tape to link any objects together to create a unique weapon. You can experiment with crafting, connecting any unthinkable combinations: a katana + a circular saw, or an axe + a ball. Inspired by Dead Rising & Walking Dead: S&S

Similarity 73%
Price 19.50€
Rating 6.5
Release 04 May 2023
Angry Angry Shark Play with friends against endless waves of man eater sharks.

Similarity 72%
Price Free to play
Rating 7.8
Release 01 Jan 2022
Conductor Conductor is a action-adventure, puzzle game. Take control of a locomotive and clear anything that stands in your way. Solve puzzles by using tools and wit. Defend yourself from the forces of Overcorp.

Similarity 72%
Price 9.99€
Rating 8.5
Release 02 May 2017
Frogmonster Discover some of the most charming and challenging souslike bosses in Frogmonster, a Metroidvania FPS adventure where you explore a lively world filled with creatures, bugs, and beasts.

Similarity 70%
Price 19.50€
Rating 9.0
Release 02 Apr 2024
Home - A VR Spacewalk Home puts you at the center of the story, taking you on an emotional and personal journey while delivering beautiful, heart-stopping, and memorable moments.

Similarity 69%
Price Free to play
Rating 6.7
Release 30 Nov 2017
Propagation: Paradise Hotel Trapped inside the Paradise Hotel, you are desperate to find your sister. Explore dark surroundings, gather resources, and survive terrifying encounters. This intense single-player VR survival horror game with great storytelling will get your adrenaline pumping.

Similarity 68%
Price 19.99€
Rating 8.3
Release 04 May 2023
HordeZ If you are looking for a on-rails arcade experience that blends between classics like Doom, Left 4 dead and House of the Dead then we got you covered! Fast and simple gameplay that will bring you into a creepy world of zombies and demons. Show your skills to the world through our global leadboard system!

Similarity 68%
Price 16.99€
Rating 7.8
Release 29 Apr 2016
Skydance's BEHEMOTH Skydance’s BEHEMOTH is an original story set in the Forsaken Lands, a fallen kingdom haunted by tragedy. Play as an outland warrior, Wren the Hunter (the player), and embark on a perilous quest to save yourself and your village. Your only hope is to slay the unslayable, the monstrous Behemoths.

Similarity 68%
Price 38.99€
Rating 7.2
Release 05 Dec 2024
SURV1V3 Forget what you have played so far, SURV1V3 is a unique realistic zombie survival fps game expressly designed for VIRTUAL REALITY that will let you test your survival skills. Play the thrilling story in single mode or coop with your friends (up to 4 players) and survive the apocalypse!

Similarity 68%
Price 24.99€
Rating 7.8
Release 20 Jun 2021

Frequently Asked Questions

Arizona Sunshine® 2 is currently priced at 39.99€ on Steam.

Arizona Sunshine® 2 is currently not on sale. You can purchase it for 39.99€ on Steam.

Arizona Sunshine® 2 received 1,684 positive votes out of a total of 2,019 achieving a rating of 8.00.
😎

Arizona Sunshine® 2 was developed and published by Vertigo Games.

Arizona Sunshine® 2 is playable and fully supported on Windows.

Arizona Sunshine® 2 is not playable on MacOS.

Arizona Sunshine® 2 is not playable on Linux.

Arizona Sunshine® 2 offers both single-player and multi-player modes.

Arizona Sunshine® 2 includes Co-op mode where you can team up with friends.

Arizona Sunshine® 2 does not currently offer any DLC.

Arizona Sunshine® 2 does not support mods via Steam Workshop.

Arizona Sunshine® 2 does not support Steam Remote Play.

Arizona Sunshine® 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Arizona Sunshine® 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 June 2025 19:05
SteamSpy data 14 June 2025 16:17
Steam price 14 June 2025 12:34
Steam reviews 12 June 2025 05:53

If you'd like to dive deeper into the details about Arizona Sunshine® 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Arizona Sunshine® 2
  • SteamCharts - Analysis of Arizona Sunshine® 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Arizona Sunshine® 2 compatibility
Arizona Sunshine® 2
8
1,684
335
Game modes
Multiplayer
Features
Online players
19
Developer
Vertigo Games
Publisher
Vertigo Games
Release 07 Dec 2023
VR VR Only
Platforms