Arizona Sunshine® 2 on Steam - User reviews, Price & Information

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It's time to say hello to your old pal, Fred. Arizona Sunshine® 2, the next-gen sequel to the fan-favorite VR apocalypse, packs even more gore-geous zombie action! And what's better than braving the end of the f*cking world alone? Surviving it with your new best friend--Buddy.

Arizona Sunshine® 2 is a vr, action and adventure game developed and published by Vertigo Games.
Released on December 07th 2023 is available only on Windows in 10 languages: English, French, Italian, German, Japanese, Korean, Simplified Chinese, Spanish - Latin America, Polish and Portuguese - Brazil.

It has received 2,019 reviews of which 1,684 were positive and 335 were negative resulting in a rating of 8 out of 10. 😎

The game is currently priced at 19.99€ on Steam with a 60% discount.


The Steam community has classified Arizona Sunshine® 2 into these genres:

Media & Screenshots

Get an in-depth look at Arizona Sunshine® 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 - 64 bit
  • Processor: i7-9700K or equivalent
  • Memory: 16 GB RAM
  • Graphics: RTX 2070 - or equivalent with at least 8GB VRAM
  • DirectX: Version 11
  • Storage: 50 GB available space
  • VR Support: SteamVR. Quest; Rift, Rift S; Valve Index; WMR HP Reverb G2; HTC Vive and Vive Pro Supported
  • Additional Notes: SSD Required, VR Headset required. The native resolution and refresh rate of your VR headset will affect your performance.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
To get this out of the way this game is basically just the first game but improved in almost every way (especially when comparing it to the original and not the remake). That being said here are some nitpicks I had: I'm not sure if this is something I never noticed in the remake of the 1st game but this game seems to have a "stealth zombies" problem with then sometimes not producing any noises at all meaning you will just start getting hit which is a pain on the highest difficulty. Buddy (the dog) can be a pain in the ass sometimes. For one how he deals with zombies is very inconsistent, sometimes he will attack them on his own, other times you need to prompt him to attack or he will just stand there barking, he also sometimes stands there barking even after you mark the enemy. Secondly when I make him sit or lie down I would expect that to act as a sort of stationary mode, this is however not the case and he still attacks enemies, this made getting several achievements a pain in the ass. It would have been nice to have him stay in place since his ability to carry throwables like grenades isn't of much use as its hard to grab them off him if he is constantly going after zombies and it was honestly only useful in 1 section where I could have him carry some mines for me that I would need to use shortly. Another issue I had is that unlike in the remake of the 1st game, you can't pick up a gun without it automatically replacing the one in your holster, which means that often you will find yourself wasting some ammo, specifically with shotguns, when finding a rifle you want to replace it with. In the remake you could just put the rifle in your back slot and then carry the shotgun around and use the last couple of shells you had in it, instead of having it go to waste. Last thing is that it would be nice to have the ability to activate the flashlight manually and not just automatically have it active in specific areas, since it made me miss a lot of loot due to not seeing it in the dark corners of some room and obv I didn't want to boost my brightness and ruin the mood of the game.
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Nov. 2025
One of the first Vr games i have ever wanted to make a review on, this review might be a little bias as my dog (who was similar looking to buddy) died about a week before i found out there was a Part 2 of one of my favorite vr games. This is an amazing game no doubt about it, voice acting, gameplay mechanics, everything fits so well together. Especially petting buddy, hes awesome.
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Aug. 2025
Aiming felt 'off' on both this and the first game. Well I use a quest 3 and figured out there's an in-game pitch and yaw setting. Set pitch to the first negative setting, -.1 or -.01 This completely fixed the aiming and it feels really good now.
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May 2025
After spending nearly 60 hours on this game, I can say that it is one of my top five VR games. As for the 60 hours, I could have considerably shortened that time had I known a few tips I will share here. My first tip deals with the difficulty level. There are four levels of difficulty: story, adventure, survival, and apocalypse. The default level is survival. The difference in difficulty level is the speed at which the zombies, or Fredies, as they are referred to in this game, move. Say you have twelve Fredies coming at you. In survival mode, maybe seven to eight will move like track stars. Step down to the adventure level, and perhaps only five or six will move with great alacrity. I started with survival and found that I had difficulty dispatching the Fredies before they got to me. I was maybe halfway through the game before I decided to give myself a break and try the adventure level. The adventure level isn't a walk in the park. You'll still be challenged to ward off a slew of fast-moving Fredies. There was one section that I could only get past by dropping down to the story level. I returned to the adventure level once I made it through this section. You have a holster that can carry two weapons. At various points in the game, you will come across semi-automatic rifles, machine guns, and other assorted long guns that you carry over your right shoulder. Somehow, I didn't get that memo until later, after not knowing how to carry a shotgun I came across. Tip number three: The shotgun is one of the better weapons. You can dispatch two or three Fredies with one shot and kill them at a distance; reloading is done by simply pumping a new round into the chamber. This brings me to another tip I wish I had known earlier: you can select automatic reload, which allows you to reload your weapon by bringing it close to your ammo belt. Besides ammo, you should be on the lookout for metal, glue, and alcohol as you play the game. These items are needed whenever you come across a crafting machine. You combine these items in the crafting machine to create land mines, grenades, stick bombs, and Molotov cocktails. I wasted a lot of time trying to figure out how to light a Molotov cocktail. I learned by accident that all you have to do is pull the trigger of the controller that is holding it. There will be points in the game where you run out of storage space. In those instances, call Buddy, the German shepherd, and you will see that Buddy has his own holster that can carry weapons. As for Buddy, he is a great companion to have along. He saved my butt on more than one occasion by viciously attacking an approaching Fredy. When you come across a new weapon, it is usually a good idea to swap guns. The most effective weapons are the machine guns with the circular magazines, the shotgun, the blowtorch, and the gun that shoots ammo that explodes on impact. Despite the frustration I experienced early on because I didn't know about the tips mentioned here, I found this game highly entertaining. There is a story with a definite goal: find patient zero. There is humor throughout. The graphics and sound are top-notch. There is a satisfying splash sound whenever you shoot a Fredy in the head. At one point, while outside with some wind blowing, I saw a dust devil. That is a level of attention and detail you don't often see. Except for one section in the airport terminal, which took me hours to get through, the game has checkpoints that are spaced so that you don't have to repeat prior accomplishments. As for puzzle solving, there are several times when you will have to figure a way out of an area or into a room or higher level to move forward. I would have liked more of those types of scenes and perhaps a few less Fredies to contend with. Arizona Sunshine II is a must for any VR enthusiast. Read more reviews of VR games at https://everythingnonfiction.com/vr-gaming/
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March 2025
Buy if it's on sale (does not deliver anything substantial in comparison to first game) I am a fan of Vertigo Games. They usually deliver solid and fun games. But in comparison to first Arizona Sunshine, the second game does not deliver that much more. Shooting, sound and the overall experience are fun, but it's annoying that some levels repeat themselves - e.g. the sewers. This really annoys me in Metro Awakening, too. I guess they are doing this every time because of the budget (?). Furthermore, the gun handling and picking up ammo are a way off. It simply does not feel right. All in all, Arizona Sunshine 2 is a solid fun game but nothing more. Therefore: Get it if it's on sale.
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Frequently Asked Questions

Arizona Sunshine® 2 is currently priced at 19.99€ on Steam.

Arizona Sunshine® 2 is currently available at a 60% discount. You can purchase it for 19.99€ on Steam.

Arizona Sunshine® 2 received 1,684 positive votes out of a total of 2,019 achieving a rating of 8.00.
😎

Arizona Sunshine® 2 was developed and published by Vertigo Games.

Arizona Sunshine® 2 is playable and fully supported on Windows.

Arizona Sunshine® 2 is not playable on MacOS.

Arizona Sunshine® 2 is not playable on Linux.

Arizona Sunshine® 2 offers both single-player and multi-player modes.

Arizona Sunshine® 2 includes Co-op mode where you can team up with friends.

Arizona Sunshine® 2 does not currently offer any DLC.

Arizona Sunshine® 2 does not support mods via Steam Workshop.

Arizona Sunshine® 2 does not support Steam Remote Play.

Arizona Sunshine® 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Arizona Sunshine® 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 January 2026 00:08
SteamSpy data 21 January 2026 17:04
Steam price 28 January 2026 20:34
Steam reviews 26 January 2026 22:09

If you'd like to dive deeper into the details about Arizona Sunshine® 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Arizona Sunshine® 2
  • SteamCharts - Analysis of Arizona Sunshine® 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Arizona Sunshine® 2 compatibility
Arizona Sunshine® 2
Rating
8
1,684
335
Game modes
Multiplayer
Features
Online players
34
Developer
Vertigo Games
Publisher
Vertigo Games
Release 07 Dec 2023
VR VR Only
Platforms