Sync your Steam wishlist to track the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to track the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Arms Trade Tycoon: Tanks on Steam - User reviews, Price & Information

Quick menu

Arms Trade Tycoon: Tanks is a unique combination of tank design and tycoon game. It puts you in charge of an arms trading company specialized in tanks from WWI to the modern era. Research, design, sell and follow your tanks in battle to make your own history!

Arms Trade Tycoon: Tanks is a early access, simulation and tanks game developed by FunGi and published by MicroProse Software.
Released on February 06th 2024 is available on Windows and MacOS in 7 languages: English, French, German, Spanish - Spain, Polish, Russian and Simplified Chinese.

It has received 799 reviews of which 605 were positive and 194 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 28.99€ on Steam.


The Steam community has classified Arms Trade Tycoon: Tanks into these genres:

Media & Screenshots

Get an in-depth look at Arms Trade Tycoon: Tanks through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (64-bit) or newer
  • Processor: Intel Core i3 2100 / AMD Phenom II X4 955 BE
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 570 / Radeon HD 6970
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Sound Card: DirectX Compatible Sound Card
MacOS
  • OS: Mac OS Sierra 10.12+
  • Processor: Intel Core i3 2100 / AMD Phenom II X4 955 BE
  • Memory: 8 GB RAM
  • Graphics: Metal capable Intel and AMD GPUs
  • Storage: 8 GB available space
  • Sound Card: DirectX Compatible Sound Card

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

47 hours played
March 2026
I love this game in its concept and I want it to succeed. Guys, for the love of God please listen. This game has so much potential, but you're killing me. It's a business game, but there is no place for a business tycoon to see what is going on... only disparate screens completely disconnected. Please, please, please... Show me 1 screen where I can seen what I have committed to, what materials are coming in, and what is being produced - and the expected completion time. THAT is what a business leader needs. I don't need 4 screens entirely disconnected, guessing what materials I need, or when I can complete a contact. PLEASE, do an executive panel.
8 hours played
Dec. 2025
I went into Arms Trade Tycoon really wanting to like it. On the surface, it checks a lot of boxes: production chains, research trees, contracts, and the satisfaction of scaling a business from nothing into a global supplier. As a tycoon game, it mostly works. Where it starts to fall apart is immersion — especially around weapon testing and presentation. One of the biggest issues for me is the weapon sound design during test firing. Many of the firearms just don’t sound right. Rifles, pistols, and automatic weapons often share very similar audio, and some of them sound exaggerated or oddly muted compared to what you’d expect from the weapons they’re supposed to represent. If you have even a basic familiarity with firearms, the lack of distinction between calibers and weapon classes is pretty noticeable. In a game that revolves entirely around weapons, that’s a letdown. The test-driving/testing system itself also feels shallow. You run tests, get numbers, but the feedback is vague and doesn’t really feel connected to what you just “tested.” Sometimes it’s unclear whether a poor result comes from your design choices or just how the system works behind the scenes. On top of that, testing quickly becomes repetitive, with the same animations and UI regardless of weapon type, which breaks immersion even more. These issues aren’t unique to my experience either — a lot of other players have pointed out similar problems. Common complaints I’ve seen (and experienced myself) include: Performance drops and stuttering in larger factories Occasional bugs or crashes when managing contracts or production Balance problems where certain weapon designs dominate with little reason to experiment UI that works but feels dated and repetitive A lack of deeper historical or geopolitical context, despite the theme That said, the game isn’t all bad. The core economic loop is enjoyable, especially early on. Expanding production, optimizing workflows, and chasing better contracts is genuinely satisfying. There’s also a decent foundation here, and with better sound design, deeper testing mechanics, and more polish, this could be a much stronger experience. Final Thoughts: Arms Trade Tycoon is a decent tycoon game held back by immersion issues and missed opportunities. If you’re here purely for the business simulation side, you’ll probably get your money’s worth. If you’re expecting realistic weapon presentation or meaningful test feedback, you may walk away disappointed. *Recommended with reservations.*
39 hours played
Nov. 2025
So first off I want to start by saying, the game is very fun, however it seems like it's also designed to make you fight for that fun as hard as possible. Chief among the issues is the research trees. It does a solid job of in part following tank development for Britain, however the game doesn't follow what was desired by nations. Meaning that you will often times spend a year researching 13 techs you will never be able to use, because everyone wants a "Light colony patrol tank" What's that? The brits don't have any light hulls in their tree? Well you can always buy a hull from another nation FOR 3 MILLION DOLLARS. Which for the record, is double what the highest loan amount is, or a dozen tank contracts worth. For a single hull that might not be very good because you can't see it's stats in the purchase screen. And then you have the issue of "trends" moving faster than you can realistically bend to follow them. By the time you are done the four the 90-111 day researches to make a viable "Breakthrough" tank, you are well and truly screwed. It feels like the game is actively trying to fight you, which isn't exactly fun. I understand in terms of replay you want some element of randomisation, but to have entire types of tanks blocked off for use, unless it is captured (Which can be pretty random itself.) is just a bummer. I hope that in time the devs will open up the research tree slightly to allow for further development of purchased license tanks or stolen ones, as happened in real life. It would be cool to be able to see these tanks grow and morph into unique machines of war.
22 hours played
Oct. 2025
Fun game however wish there was more light tanks and stuff. making SPG and SPAA would also be really cool, additionaly being able to play as more countries than just Britain would be legendary. so my review great game, could use more light tanks and more countries.
20 hours played
Aug. 2025
While I, (for the most part), enjoyed this game, it has it's downsides. This game has a LOT of potential, and I'm hoping as the devs continue expanding the length of the game that they take a little time to iron out some of the aggravations. One of the biggest annoyances in this game is the mass/volume limits of the tanks. You spend a lot of time designing a tank, and when you submit it you get told it's over the mass limit, (it's too heavy). So you spend a bunch of time redesigning the tank, putting in lighter parts, only to be told when you submit the tank that you are over the volume limit, (the lighter parts take up more room inside the tank). I never was able to successfully design a tank. I was able to use the espionage twice to steal competitors designs, that I was then able to submit as my own. That got me all the way through. It was annoying when I stole the design for the T-34, but even submitting that exact design as my own, I was over both the mass and volume limits. I wasted $5 million stealing a design the game wouldn't let me use, (though my competitors could use that design to outbid me). It was aggravating when I had successfully researched EVERY tech available, and I still couldn't get a heavy tank design to be submitted. I went back and forth, mass limit exceeded, then volume limit exceeded, then back to mass limit. I tried editing one frame, then the next. I combined one turret to this frame, then that frame. I edited one turret shaving off a couple hundred pounds, but that then put me over the volume limit, back and forth. It was aggravating. The fact that you have no idea where you at in the mass/volume limit calculations until you submit it is something that needs to be addressed. There needs to be some display that shows you where you are at as you are adding/editing parts. Too much time is spent engineering a component to shave off a little weight, then getting all the way through the design process and finding you are now short on space. I did enjoy the game, right up until the end when I had researched all the techs and still couldn't design a tank. Like I said, the game has potential, it just needs some UI interface work to make it easier to understand the trade offs you are making.

Similar games

View all
Gunner, HEAT, PC! Gunner, HEAT, PC! (GHPC) is a simulation game about modern mounted combat, with special attention to authenticity and fun.

Similarity 64%
Price 24.99€
Rating 8.9
Release 06 Sep 2022
Call to Arms: Panzer Elite Lead a platoon of WWII tanks in this immersive TPP and FPP game. Engage in realistic, tactical combat across historic battlefields. Play through campaign or challenge yourself in skirmish mode as either German or US forces.

Similarity 58%
Price -50% 14.99€
Rating 6.7
Release 19 Sep 2025
Rec Center Tycoon - Management Simulator Design, build and manage a recreation center! Host fitness classes, build swimming pools, arcade & entertainment areas, build event rooms to host parties & much more. With endless customisation, Rec Center Tycoon goes much more in-depth than your average business management simulator.

Similarity 58%
Price 9.99€
Rating 7.2
Release 06 Sep 2019
Software Inc. Construct and design buildings for optimal working conditions. Hire people to design and release software, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.

Similarity 57%
Price 22.54€
Rating 9.1
Release 01 May 2015
Big Ambitions Big Ambitions is a revolutionary role-playing business sim. Go from nothing to the biggest entrepreneur in New York by opening small businesses or slowly building huge corporations any way you like.

Similarity 57%
Price 25.99€
Rating 9.0
Release 10 Mar 2023
Waterpark Simulator Build and run your own waterpark. Design slides, send guests flying with ragdoll physics, manage staff, and fully customize your park. Turn total madness into a five-star empire in this first-person management simulator!

Similarity 56%
Price 11.99€
Rating 9.3
Release 22 Aug 2025
Tavern Keeper 🍻 From the creators of Game Dev Tycoon comes Tavern Keeper 🍻, a cosy-chaotic management sim, featuring a powerful decoration sandbox and a magical storybook RPG!

Similarity 56%
Price -20% 22.39€
Rating 9.1
Release 03 Nov 2025
Automation - The Car Company Tycoon Game Make your dream cars a reality with Automation’s unparalleled car and engine design tools. Gain a competitive edge through smart engineering and business decisions to help you build an automotive empire. Will you become an industry leader, or just a footnote in automotive history?

Similarity 56%
Price 26.99€
Rating 9.1
Release 12 Mar 2015
Terra Invicta An alien invasion has fractured humanity into seven ideological factions each with a unique vision for the future. Lead your chosen faction to take control of Earth’s nations, expand across the Solar System, and battle enemy fleets in tactical combat.

Similarity 56%
Price -71% 11.96€
Rating 7.8
Release 05 Jan 2026
Breachway Explore the galaxy in this deckbuilding, sci-fi roguelike where ship upgrades and crew management are key to your survival. Optimize resource generation, engage in intense turn-based battles, and take on ever-growing threats as you seek out The Signal.

Similarity 56%
Price -75% 5.01€
Rating 7.3
Release 26 Sep 2024
Go-Go Town! Step into the role of a hands-on mayor and build your town from the ground up. Plan neighborhoods, automate logistics, and grow your community—all while juggling workers, infrastructure, and day-to-day chaos to create your dream town. Play solo for total control, or bring friends for co-op mayhem.

Similarity 55%
Price -25% 19.49€
Rating 8.9
Release 16 Jul 2026
Inn Tycoon Welcome to Inn Tycoon! Build, design, and manage your dream inn. Serve delightful meals, offer various services, and hire a stellar staff. Create a top-notch hospitality empire and become the ultimate Inn Tycoon!

Similarity 55%
Price -84% 1.99€
Rating 7.6
Release 07 Nov 2025

Frequently Asked Questions

Arms Trade Tycoon: Tanks is currently priced at 28.99€ on Steam.

No, Arms Trade Tycoon: Tanks is currently not on sale. You can purchase it for 28.99€ on Steam.

Yes, Arms Trade Tycoon: Tanks received 605 positive votes out of a total of 799 achieving a rating of 7.23.
😊

Arms Trade Tycoon: Tanks was developed by FunGi and published by MicroProse Software.

Yes, Arms Trade Tycoon: Tanks is playable and fully supported on Windows.

Yes, Arms Trade Tycoon: Tanks is playable and fully supported on MacOS.

No, Arms Trade Tycoon: Tanks is not playable on Linux.

Arms Trade Tycoon: Tanks is a single-player game.

No, Arms Trade Tycoon: Tanks does not currently offer any DLC.

No, Arms Trade Tycoon: Tanks does not support mods via Steam Workshop.

No, Arms Trade Tycoon: Tanks does not support Steam Remote Play.

Yes, Arms Trade Tycoon: Tanks is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Arms Trade Tycoon: Tanks.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 July 2026 13:22 UTC
SteamSpy data 22 July 2026 19:20 UTC
Steam price 28 July 2026 18:48 UTC
Steam reviews 26 July 2026 12:03 UTC

If you'd like to dive deeper into the details about Arms Trade Tycoon: Tanks, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Arms Trade Tycoon: Tanks
  • SteamCharts - Analysis of Arms Trade Tycoon: Tanks concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Arms Trade Tycoon: Tanks compatibility
Arms Trade Tycoon: Tanks
Rating
7.2
605
194
Game modes
Features
Online players
19
Developer
FunGi
Publisher
MicroProse Software
Release 06 Feb 2024
Platforms