Asgard's Fall — Viking Survivors on Steam - User reviews, Price & Information

Quick menu

Embark on an epic saga in Asgard's Fall, a norse Survivors-like Roguelite. Fight your way through hordes of creatures and let the gods feel your relentless wrath. How will your saga unfold?

Asgard's Fall — Viking Survivors is a early access, action roguelike and bullet hell game developed by Soulpotion and published by Assemble Entertainment and INSTINCT3.
Released on April 09th 2025 is available only on Windows in 13 languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Polish, Traditional Chinese, Turkish and Ukrainian.

It has received 687 reviews of which 587 were positive and 100 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 6.99€ on Steam, but you can find it for 5.69€ on Instant Gaming.


The Steam community has classified Asgard's Fall — Viking Survivors into these genres:

Media & Screenshots

Get an in-depth look at Asgard's Fall — Viking Survivors through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i5-7200U @ 2.50GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: GTX 770 / Radeon 8950 HD
  • Storage: 150 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Asgard's Fall - Viking Survivors: A Gem in Early Access! First of all, this is an incredible game! I simply couldn't stop playing. I spent several hours straight completely immersed in the game. In my opinion, it has huge potential to become even better. Highlights: [*] Addictive and smooth gameplay: The core loop is already very well-polished and fun to play. The battles are intense and satisfying. [*] Innovation: I really like the Web of Wyrd feature. [*] Great performance: The game runs super smoothly. [*] Beautiful visuals: The pixel art is gorgeous! (Well, I'm biased, because I love pixel art lol.) [*] Immersive soundtrack: It fits perfectly with the game’s atmosphere. [*] Good variety of builds: Even in Early Access, there are tons of combinations of powers and runes you can experiment with. It’s fun to discover new synergies mid-run. What I’d love to see in the future: New Content [*] New achievements (but please, not super grindy or frustrating ones): So far, the achievements are great, nothing to complain about. I just hope the new ones maintain the same quality and don’t end up being boring or rage-inducing to complete, like in many other games. [*] New playable characters and maps. [*] New powers and abilities. [*] New game modes: 1. Survival mode with no time limit; 2. Local and online co-op to play with friends; 3. Faster-paced maps with shorter time limits and more enemies (e.g., a 12-minute map with a mini-boss at 6 minutes and a main boss at 12), etc. Gameplay / Runs Improvements [*] Better visibility of enemy projectiles , especially homing ones, because it becomes really hard to see them with certain builds/abilities. [*] Show character's main weapon info during battle: Currently, we can only see the abilities we chose in the run, but not the stats or details of our starting weapon from our main character. [*] Option to view total damage in real-time , not just at the end of a run. This would help evaluate which abilities are more effective while the run is still going. [*] Show ability levels and upgrades at the end of a run: For better planning, we could hover over each skill to see its max level reached, upgrade details, and total damage dealt. [*] Fusion/Special abilities are not included in the total damage stats: This should be fixed so the numbers reflect everything. [*] Possibility to get two ability fusions per run , instead of just one. [*] Fusion system improvements : As it is, some unique abilities feel stronger than the fused ones. Fusions should feel like real upgrades and worth aiming for. [*] Allow fused abilities to level up further: Sometimes, unique non-fused abilities end up being stronger than the fused versions. [*] More fusion combinations between abilities: Some abilities don’t have any fusion options, so I often skip them entirely. [*] Option to ban or block certain abilities from appearing during a run: For build control and avoiding unwanted combos this would be wonderful. [*] Better balancing between abilities/knots drop chances: some abilities show up way more than others, at least it seems like. [*] More in-game items during runs , beyond just apples and magnets (small utility or surprise items could add more depth). Main Place Improvements 🔥 Bonfire: [*] Show more detailed stats of each character’s main weapon , such as damage, cooldown, pierce, quantity, etc. 🎒 Inventory: [*]Option to expand or upgrade the inventory size . [*] Better inventory organization: Ability to sort or sell runes by type, shape, or rarity. 🎨 Warpaint: [*] Improve Warpaint UI and loadout management: 1. Option to upgrade Warpaint slots ; 2. Custom Warpaint per character : Maybe each character could have their own dedicated loadout slots, or at least, just having more loadout slots in general would be great. [*] Rune System Improvements : 1. Create custom runes: more expensive, but with customizable shape and stat odds; 2. Upgrade existing runes: e.g., you like a common one (white) and want to improve it to the next level (purple or yellow) or add new stats; 3. Reroll stats of runes ; 4. Add experience-boosting runes : Runes that increase either battle XP (to level up faster during a run) or character XP (to level up the character outside of battle). 📚 Compendium: [*]Add a "Skill Discovery Wiki" to track all abilities you've unlocked, maybe as an extra tool beyond the current compendium. And they could be sorted out by type, short distance, long distance, aura, ice, ignite, physical, etc. [*]Add a "Skill Discovery Wiki" to track all the abilities you've unlocked, maybe as a more detailed tool alongside the existing compendium. It could include filters or sorting options by type (e.g., melee, ranged, aura, ice, ignite, physical damage, etc.), making it easier to study and plan future builds. 🕸️ Web of Wyrd: [*]Add a “remove knot” option to cancel a placed knot. [*]Add a “joker knot”: a rare node where you can choose the knot type (power, echo, fate, etc.). [*]Add keyboard-only shortcuts for players using keyboard + mouse (no controller), so rerolling or navigation doesn’t require mouse clicks. General Improvements [*] Better tutorial: 1. Explain all controls and mechanics more clearly, for example, mention the Tab key to view stats during battle, and clarify the functions of each location on the main map; 2. Add an option to replay the tutorial , in case we need a refresher after taking a break from the game; 3. Include a tutorial for the main areas of the hub: Warpaint, Inventory, Compendium , etc. [*] UI improvements and more accessibility options [*] Add a run history feature : It would be great to see past builds and run data, super useful to remember the abilities and synergies we used before. [*] Fix Portuguese translation issues : I noticed a few small mistakes, and some parts are still untranslated (showing in English instead of Portuguese). [*] Fix small bugs. Final Thoughts I love the game and I’m confident this game has a very bright future! The devs are on the right track, and even in this early stage, Asgard’s Fall - Viking Survivors is already a blast to play. With the right updates, I'm sure it has the potential to become one of the greatest games of the genre out there. Skål!
Expand the review
April 2025
A beautifully crafted ARPG that’s already incredibly fun, with lots of potential for the future. Great game, and I’m really excited to see future updates! This is the first game that truly pulled me into trying out this genre. I played the demo a while back, and ever since, I couldn’t wait for its early access launch. Now that I’ve finally gotten to dive in, I can say I’m really enjoying the experience. I love the art style, and the progression feels fun and rewarding. There’s still a lot left for me to explore—I haven’t played through all the maps or fully tried out every class yet, so there’s definitely more for me to discover. One of the things I enjoy most is the ability system. I really like how abilities work—how you choose them, the way rarities affect them, and how they still cap out at some point to keep things balanced. Each choice you make while leveling them up feels impactful in every run, and I love the ability to combine them into ultimate versions, which adds a really satisfying layer to building your character. The node system is another feature I appreciate a lot. It gives you even more ways to improve your build, and the variety of status effects, stats, and unique effects really adds depth. I hope to see even more of these in the future! What I love most, though, is how the process of figuring out and working on my build actually makes me smile. There are so many different abilities, elements, and combinations to play around with, and I’m always excited to try something new and make it work. It’s a great feeling when a creative build idea clicks and ends up being super effective. That said, since the game is still in development, I can already see an "end" in sight—for now. Currently, there are 4 out of the planned 9 maps available, and I genuinely can’t wait to play the rest as they release! One small concern I have is with resource usage in the long run. Once you’ve unlocked every rune, it’s not entirely clear what to do with the leftover materials. I’d love to see some sort of infinite resource sink added in the future. Also, it would be great to have more options for increasing the Blood Sacrifice level for additional late-game depth. I haven’t kept up with every development update, so some of these things might already be planned. But from my perspective as a player, that’s where I stand right now. Overall, I’m having a great time with Asgards Fall, and I’m excited to see how it grows!
Expand the review
April 2025
Very good game, look forward to the game to continue to improve, wish the game more popular
Expand the review
April 2025
It's a good start to the game, but it's not where it needs to be. Pros: -Fun skill systems, the warpaint is a great idea for a modular system -Weapons feel good, with a few having interesting mechanics -The art style is easy on the eyes, making it a good game to relax with -The Wyrd web system presents a minigame to your skill selection, which is a great idea Cons: -The levels are a bit overtuned, you rarely improve in power at the same rate as the stage difficulty. This is made worse by significant RNG for the stronger abilities -Warpaint is highly randomized, without a real way to narrow down a build. This will lead to a lot of grinding for a specific build -Enough weapons, not enough characters. Weapons don't have great passives, I've only seen one base weapon with any healing. Weapons need cool passives and only a few have them I'm still enjoying it, but it's not where it needs to be yet. I hope it improves.
Expand the review
April 2025
I've played the testing version, and this one already has more content. Loving it! It feels and plays like the dev actually put some real thought into it. If you like bullet-hell games or survivor-likes, you should definitely give it a try.
Expand the review

Similar games

View all

Scarlet Tower

Hunt during the day, be hunted during the NIGHT! Scarlet Tower is a gothic horror casual game with roguelike and RPG elements, like talent trees, classes, familiars and more!

Similarity 99%
Price -25% 2.99€
Rating 7.9
Release 25 Mar 2024

Bingle Bingle

Bingle Bingle is a 'Roulette Builder' game where you can create your own Roulette. Strategically combine various betting options and unique balls to create synergies, earn extreme scores, and beat the casino.

Similarity 99%
Price 10.79€
Rating 7.9
Release 18 Mar 2024

Crimson Dawn

Crimson Dawn is a roguelite horde survival game with RPG elements. Recruit mercenaries and survive 5 stages by fighting the hordes of evil. Unlock more characters and weapons with unique abilities. Carve your path to stop the hordes of evil once and for all!

Similarity 84%
Price 3.99€
Rating 6.1
Release 11 Apr 2023

Overture

Overture is an action-adventure roguelike which draws heavy inspiration from hits such as Diablo, Realm of The Mad God, Zelda, and The Binding of Isaac. Explore vast randomly generated dungeons and slay hordes of cunning enemies!

Similarity 81%
Price 3.99€
Rating 7.3
Release 02 Feb 2015

Nordic Ashes: Survivors of Ragnarok

Nordic Ashes: Survivors of Ragnarok, is a challenging Norse inspired roguelite-survivor game, where you’ll have to survive hordes of creatures that come your way.

Similarity 78%
Price 9.99€
Rating 8.6
Release 26 Apr 2024

Sodaman

Sodaman is a bullet-heaven roguelike where you play as a supersoldier fighting alien hordes with soda powers. Find game-breaking sodas and concoct custom cocktails. Discover planets, unlock weapons, sodas, cybernetics, power-up cards, and more. But first, crack open a cold one.

Similarity 77%
Price -33% 3.33€
Rating 7.5
Release 17 Feb 2025

Infinite Tao

《Infinity Tao》is a Rogue Lite game set in the Ancient Chinese Immortal Cultivation setting. Raise your realm, build powerful Magic Treasures combinations and Synergies, kill thousands of monster and win the 30 minute game.

Similarity 77%
Price 3.99€
Rating 7.6
Release 08 May 2023

Spellbook Demonslayers

Slay endless hordes of demons to protect the Cosmic Library! Steal their abilities, find powerful equipment, and unlock the secrets of each spellbook to become unstoppable! Will you be able to destroy the demonic legion?

Similarity 77%
Price 4.99€
Rating 7.5
Release 02 Nov 2022

Dragon Is Dead

Dragon is Dead is a hack-and-slash, roguelite action platformer. It offers tons of customization fun with different character skill trees and legendary equipment. Overcome repeated deaths to defeat Guernian, the leader of the Dark Dragons.

Similarity 75%
Price 19.50€
Rating 7.5
Release 07 Jun 2024

Tiny Rogues

Tiny Rogues is a challenging fantasy rogue-lite bullet-hell dungeon crawler with rpg elements. Build a new unique character each run and fight one monster-infested room after another! Discover unique weapons, collect magical items and level up to become more and more powerful!

Similarity 74%
Price 9.75€
Rating 9.4
Release 23 Sep 2022

Cat Bait

Cat Bait is a casual game with cute pixel graphics. Control the Cat Bait, dodge enemies, and use the unique abilities of helper cats.

Similarity 74%
Price 4.99€
Rating 9.2
Release 27 Aug 2024

Mobmania

Mobmania is a four (4) player co-op real-time bullet-hell action rogue-like where you kill enemies, buy items after leveling up, and survive long enough against thousands of monsters and bosses until the final fight against the Witch.

Similarity 74%
Price 3.99€
Rating 8.2
Release 18 Aug 2022

Frequently Asked Questions

Asgard's Fall — Viking Survivors is currently priced at 6.99€ on Steam.

Asgard's Fall — Viking Survivors is currently not on sale. You can purchase it for 6.99€ on Steam.

Asgard's Fall — Viking Survivors received 587 positive votes out of a total of 687 achieving a rating of 8.05.
😎

Asgard's Fall — Viking Survivors was developed by Soulpotion and published by Assemble Entertainment and INSTINCT3.

Asgard's Fall — Viking Survivors is playable and fully supported on Windows.

Asgard's Fall — Viking Survivors is not playable on MacOS.

Asgard's Fall — Viking Survivors is not playable on Linux.

Asgard's Fall — Viking Survivors is a single-player game.

Asgard's Fall — Viking Survivors does not currently offer any DLC.

Asgard's Fall — Viking Survivors does not support mods via Steam Workshop.

Asgard's Fall — Viking Survivors does not support Steam Remote Play.

Asgard's Fall — Viking Survivors is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Asgard's Fall — Viking Survivors.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 April 2025 14:28
SteamSpy data 29 April 2025 17:14
Steam price 30 April 2025 04:22
Steam reviews 29 April 2025 15:59

If you'd like to dive deeper into the details about Asgard's Fall — Viking Survivors, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Asgard's Fall — Viking Survivors
  • SteamCharts - Analysis of Asgard's Fall — Viking Survivors concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Asgard's Fall — Viking Survivors compatibility
Asgard's Fall — Viking Survivors
8.1
587
100
Game modes
Features
Online players
107
Developer
Soulpotion
Publisher
Assemble Entertainment, INSTINCT3
Release 09 Apr 2025
Platforms
By clicking on any of the links on this page and making a purchase, you may help us earn a commission that supports the maintenance of our services.