Asgard's Fall — Viking Survivors on Steam - User reviews, Price & Information

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Embark on an epic saga in Asgard's Fall, a norse Survivors-like Roguelite. Fight your way through hordes of creatures and let the gods feel your relentless wrath. How will your saga unfold?

Asgard's Fall — Viking Survivors is a early access, action roguelike and bullet hell game developed by Soulpotion and published by Assemble Entertainment and INSTINCT3.
Released on April 09th 2025 is available only on Windows in 13 languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Polish, Traditional Chinese, Turkish and Ukrainian.

It has received 822 reviews of which 710 were positive and 112 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 6.99€ on Steam, but you can find it for 6.04€ on Instant Gaming.


The Steam community has classified Asgard's Fall — Viking Survivors into these genres:

Media & Screenshots

Get an in-depth look at Asgard's Fall — Viking Survivors through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i5-7200U @ 2.50GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: GTX 770 / Radeon 8950 HD
  • Storage: 150 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
I found it quite fun but sadly its stats and runes system is a mess, the ability system is too dependent on RNG, and finally the knots system has the same problem as the ability system while being unintuitive and overly punishing. While other survivor like games are also RNG based in this game it feels overly punishing.
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April 2025
Asgard's Fall - Viking Survivors: A Gem in Early Access! First of all, this is an incredible game! I simply couldn't stop playing. I spent several hours straight completely immersed in the game. In my opinion, it has huge potential to become even better. Highlights: [*] Addictive and smooth gameplay: The core loop is already very well-polished and fun to play. The battles are intense and satisfying. [*] Innovation: I really like the Web of Wyrd feature. [*] Great performance: The game runs super smoothly. [*] Beautiful visuals: The pixel art is gorgeous! (Well, I'm biased, because I love pixel art lol.) [*] Immersive soundtrack: It fits perfectly with the game’s atmosphere. [*] Good variety of builds: Even in Early Access, there are tons of combinations of powers and runes you can experiment with. It’s fun to discover new synergies mid-run. What I’d love to see in the future: New Content [*] New achievements (but please, not super grindy or frustrating ones): So far, the achievements are great, nothing to complain about. I just hope the new ones maintain the same quality and don’t end up being boring or rage-inducing to complete, like in many other games. [*] New playable characters and maps. [*] New powers and abilities. [*] New game modes: 1. Survival mode with no time limit; 2. Local and online co-op to play with friends; 3. Faster-paced maps with shorter time limits and more enemies (e.g., a 12-minute map with a mini-boss at 6 minutes and a main boss at 12), etc. Gameplay / Runs Improvements [*] Better visibility of enemy projectiles , especially homing ones, because it becomes really hard to see them with certain builds/abilities. [*] Show character's main weapon info during battle: Currently, we can only see the abilities we chose in the run, but not the stats or details of our starting weapon from our main character. [*] Option to view total damage in real-time , not just at the end of a run. This would help evaluate which abilities are more effective while the run is still going. [*] Show ability levels and upgrades at the end of a run: For better planning, we could hover over each skill to see its max level reached, upgrade details, and total damage dealt. [*] Fusion/Special abilities are not included in the total damage stats: This should be fixed so the numbers reflect everything. [*] Possibility to get two ability fusions per run , instead of just one. [*] Fusion system improvements : As it is, some unique abilities feel stronger than the fused ones. Fusions should feel like real upgrades and worth aiming for. [*] Allow fused abilities to level up further: Sometimes, unique non-fused abilities end up being stronger than the fused versions. [*] More fusion combinations between abilities: Some abilities don’t have any fusion options, so I often skip them entirely. [*] Option to ban or block certain abilities from appearing during a run: For build control and avoiding unwanted combos this would be wonderful. [*] Better balancing between abilities/knots drop chances: some abilities show up way more than others, at least it seems like. [*] More in-game items during runs , beyond just apples and magnets (small utility or surprise items could add more depth). Main Place Improvements 🔥 Bonfire: [*] Show more detailed stats of each character’s main weapon , such as damage, cooldown, pierce, quantity, etc. 🎒 Inventory: [*]Option to expand or upgrade the inventory size . [*] Better inventory organization: Ability to sort or sell runes by type, shape, or rarity. 🎨 Warpaint: [*] Improve Warpaint UI and loadout management: 1. Option to upgrade Warpaint slots ; 2. Custom Warpaint per character : Maybe each character could have their own dedicated loadout slots, or at least, just having more loadout slots in general would be great. [*] Rune System Improvements : 1. Create custom runes: more expensive, but with customizable shape and stat odds; 2. Upgrade existing runes: e.g., you like a common one (white) and want to improve it to the next level (purple or yellow) or add new stats; 3. Reroll stats of runes ; 4. Add experience-boosting runes : Runes that increase either battle XP (to level up faster during a run) or character XP (to level up the character outside of battle). 📚 Compendium: [*]Add a "Skill Discovery Wiki" to track all abilities you've unlocked, maybe as an extra tool beyond the current compendium. And they could be sorted out by type, short distance, long distance, aura, ice, ignite, physical, etc. [*]Add a "Skill Discovery Wiki" to track all the abilities you've unlocked, maybe as a more detailed tool alongside the existing compendium. It could include filters or sorting options by type (e.g., melee, ranged, aura, ice, ignite, physical damage, etc.), making it easier to study and plan future builds. 🕸️ Web of Wyrd: [*]Add a “remove knot” option to cancel a placed knot. [*]Add a “joker knot”: a rare node where you can choose the knot type (power, echo, fate, etc.). [*]Add keyboard-only shortcuts for players using keyboard + mouse (no controller), so rerolling or navigation doesn’t require mouse clicks. General Improvements [*] Better tutorial: 1. Explain all controls and mechanics more clearly, for example, mention the Tab key to view stats during battle, and clarify the functions of each location on the main map; 2. Add an option to replay the tutorial , in case we need a refresher after taking a break from the game; 3. Include a tutorial for the main areas of the hub: Warpaint, Inventory, Compendium , etc. [*] UI improvements and more accessibility options [*] Add a run history feature : It would be great to see past builds and run data, super useful to remember the abilities and synergies we used before. [*] Fix Portuguese translation issues : I noticed a few small mistakes, and some parts are still untranslated (showing in English instead of Portuguese). [*] Fix small bugs. Final Thoughts I love the game and I’m confident this game has a very bright future! The devs are on the right track, and even in this early stage, Asgard’s Fall - Viking Survivors is already a blast to play. With the right updates, I'm sure it has the potential to become one of the greatest games of the genre out there. Skål!
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April 2025
Very good game, look forward to the game to continue to improve, wish the game more popular
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April 2025
It's a good start to the game, but it's not where it needs to be. Pros: -Fun skill systems, the warpaint is a great idea for a modular system -Weapons feel good, with a few having interesting mechanics -The art style is easy on the eyes, making it a good game to relax with -The Wyrd web system presents a minigame to your skill selection, which is a great idea Cons: -The levels are a bit overtuned, you rarely improve in power at the same rate as the stage difficulty. This is made worse by significant RNG for the stronger abilities -Warpaint is highly randomized, without a real way to narrow down a build. This will lead to a lot of grinding for a specific build -Enough weapons, not enough characters. Weapons don't have great passives, I've only seen one base weapon with any healing. Weapons need cool passives and only a few have them I'm still enjoying it, but it's not where it needs to be yet. I hope it improves.
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April 2025
I've played the testing version, and this one already has more content. Loving it! It feels and plays like the dev actually put some real thought into it. If you like bullet-hell games or survivor-likes, you should definitely give it a try.
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Frequently Asked Questions

Asgard's Fall — Viking Survivors is currently priced at 6.99€ on Steam.

Asgard's Fall — Viking Survivors is currently not on sale. You can purchase it for 6.99€ on Steam.

Asgard's Fall — Viking Survivors received 710 positive votes out of a total of 822 achieving a rating of 8.16.
😎

Asgard's Fall — Viking Survivors was developed by Soulpotion and published by Assemble Entertainment and INSTINCT3.

Asgard's Fall — Viking Survivors is playable and fully supported on Windows.

Asgard's Fall — Viking Survivors is not playable on MacOS.

Asgard's Fall — Viking Survivors is not playable on Linux.

Asgard's Fall — Viking Survivors is a single-player game.

Asgard's Fall — Viking Survivors does not currently offer any DLC.

Asgard's Fall — Viking Survivors does not support mods via Steam Workshop.

Asgard's Fall — Viking Survivors does not support Steam Remote Play.

Asgard's Fall — Viking Survivors is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Asgard's Fall — Viking Survivors.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 June 2025 06:18
SteamSpy data 12 June 2025 18:27
Steam price 14 June 2025 20:21
Steam reviews 13 June 2025 15:56

If you'd like to dive deeper into the details about Asgard's Fall — Viking Survivors, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Asgard's Fall — Viking Survivors
  • SteamCharts - Analysis of Asgard's Fall — Viking Survivors concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Asgard's Fall — Viking Survivors compatibility
Asgard's Fall — Viking Survivors
8.2
710
112
Game modes
Features
Online players
51
Developer
Soulpotion
Publisher
Assemble Entertainment, INSTINCT3
Release 09 Apr 2025
Platforms
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