Astrox Imperium on Steam - User reviews, Price & Information

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Astrox Imperium is a relaxing space game where you fly around a generated universe. Mining, Fighting, Building, Exploring, and Surviving. What makes this game unique? You have complete control of how it plays. A robust sandbox and lots of MOD tools. Make it your game, and play it your own way.

Astrox Imperium is a space, simulation and indie game developed and published by Jace Masula.
Released on March 22nd 2019 is available in English only on Windows.

It has received 1,159 reviews of which 1,003 were positive and 156 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 12.49€ on Steam.


The Steam community has classified Astrox Imperium into these genres:

Media & Screenshots

Get an in-depth look at Astrox Imperium through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (64 bits)
  • Processor: Intel Core® i5
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce® GTX 470 / AMD Radeon® HD 6870 / DX10 compatible GPU with at least 2GB VRAM
  • DirectX: Version 10
  • Storage: 1 GB available space
  • Additional Notes: Only 64 bits versions of Windows are supported.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2025
Unbelievable experience. Worth every penny. I've always had this craving to play a sandboxy sci fi game that simplifies everything as much or as little as you want. Right out of the box, the game is 100% zen. No lengthy tutorials unless you want to dive into specific lessons. Otherwise the game is pretty intuitive. If you got this far, you're familiar with what this game promises and it delivers. For me it's : No Man's Sky Zen without the mindless resource grinding Elite without all the complex flight and system mechanics but a nice trade economy setup Eve with the point and click convenience for sitting back and autopiloting It's 100% in my goldilocks zone for chill gaming that will satisfyingly allow me to switch between vibes each session without feeling the pressure of having to do countless story missions and chores in an infinite galaxy. I can't give this enough thumbs for what this game is to me. It's not a AAA game but it proves you don't need monetization, grand scale, or big studio resources to create a masterpiece in sci fi sandbox zen gaming. If you want epic cut scenes and lore for days, battle passes, action packed arcade shooting, look somewhere else. Astrox is one of those snow-day games where you just want to hang out on the computer with a cat on your lap.
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June 2025
I will recommend it, on sale, with the following caveats: Honestly, Its a lot of fun except from some absolute enjoyment destroying issues. I am playing organically and not exploiting some of the quick cash guides that are out there so my ships and skills and gear are largely basic quality and I am only in 5th tier of ship, i doubt it very much, but perhaps some of the issues will change once I'm in better gear. Regarding cash, you can literally buy skill books for skill points, so cash is the key to literally all advancement in the game. You need likely hundreds of thousands of skill points to max everything but they are awarded for almost every mission and action that you do so even without buying skill books i always "felt" like i was progressing, however... Skills are somewhat annoying to acquire as there is a lot of flying around trying to find the ones that you need and they honestly don't really feel like they contribute anything at all beyond some of them unlocking access to higher tiers of gear: I always feel like for random encounters that I am far below the power curve and for missions involving combat that i am so far beyond the encounter that they die in a few hits. Shields, recharge rate, hull regeneration, and DPS really don't ever seem to keep up with raiders: the only difficulty in this game are the raiders, all mission combat is so trivial that the missions might as well read" go to <location0> double click on <object>, then go to <location1> and collect reward. Very poorly balanced combat scenarios. Auto target works poorly, if at all: your harvesting weapons wont just grab the nearest thing and harvest it, they will fixate on whatever they decide they want to and then just do nothing. This is a massive flaw for combat as well, requiring constant micromanagement: I find that you must constantly cycle your weapons on and off because the AI is simply too stupid to change targets when you tell the game what target to choose. Combat gets very frustrating after a while. Your ship will constantly get directly next to whatever it is targeting no matter the range of your weapons: I have a weapon with 5 kilometers range, but no, my ship wants to get nose to nose with the enemy (as close as 45 meters) which means point defense systems are largely useless. The best way i can describe combat with the constant swarms of raiders (who, so far, are always ahead of the power curve, every single time), is laggy. I will target one and take it out, no problem, target the next one, and do nothing until the game finally decides to execute the commands i issue and then i get smoked. Largely, it feels like the enemy ships will leave you alone until you attack one of the group and then they Alpha Strike you to death. All in all, combat is handled pretty poorly with a sub-par algorithm dictating how it works. This game is brimming with so much potential that it will never realize as the dev is winding down development. All this being said, this game has enough going for it that I will continue to play and try to build better better: i have barely scratched the surface in terms of ships and never touched crafting. I realize how negative this all sounds, the point of which is to say that despite some glaring roadblocks, it is still fun enough to keep coming back to while i wait for the upcoming DLC for Star Valor.
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May 2025
This is a Great game! It's Eve Online - Offline...no toxic players. You can build your galaxy any way you want - want danger? Done. Want peaceful mining? Done. A little of both? Done. You can import your pilot to a different galaxy if you don't like the one you're in. You can not only build your own ship modules, and ships - but stations as well. This game includes the first version of the game, the campaign.
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April 2025
Highly recommend, bit of a learning curve, but it's the closest thing to EVE Offline. It's also nice to see a developer clearly communicating what's going on with the development process and polishing everything before final release. I wish them all the best.
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March 2025
Love it! Got it 7 days ago and have already got over 24 hours in, love everything about it, have had to look up a few different topics online and through the discussions but that's ok I actually like that, If you love space Sims try this!
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Frequently Asked Questions

Astrox Imperium is currently priced at 12.49€ on Steam.

Astrox Imperium is currently not on sale. You can purchase it for 12.49€ on Steam.

Astrox Imperium received 1,003 positive votes out of a total of 1,159 achieving a rating of 8.22.
😎

Astrox Imperium was developed and published by Jace Masula.

Astrox Imperium is playable and fully supported on Windows.

Astrox Imperium is not playable on MacOS.

Astrox Imperium is not playable on Linux.

Astrox Imperium is a single-player game.

Astrox Imperium does not currently offer any DLC.

Astrox Imperium does not support mods via Steam Workshop.

Astrox Imperium does not support Steam Remote Play.

Astrox Imperium is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Astrox Imperium.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 March 2026 07:13
SteamSpy data 11 March 2026 11:36
Steam price 15 March 2026 04:28
Steam reviews 13 March 2026 03:58

If you'd like to dive deeper into the details about Astrox Imperium, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Astrox Imperium
  • SteamCharts - Analysis of Astrox Imperium concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Astrox Imperium compatibility
Astrox Imperium
Rating
8.2
1,003
156
Game modes
Features
Online players
8
Developer
Jace Masula
Publisher
Jace Masula
Release 22 Mar 2019
Platforms