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Infinity: Battlescape on Steam

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Infinity: Battlescape is a multiplayer space combat sim supporting hundreds of players on a single server. Join one of the corporate factions and fight for domination of a seamless, true-to-scale procedural star system. Participate in massive space and planetary battles involving hundreds of ships.

Infinity: Battlescape is a simulation, action and space game developed and published by I-Novae Studios and LLC.
Released on September 26th 2019 is available only on Windows in 6 languages: English, German, Simplified Chinese, Russian, French and Spanish - Spain.

It has received 640 reviews of which 506 were positive and 134 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 34.99€ on Steam.


The Steam community has classified Infinity: Battlescape into these genres:


Here is the detailed breakdown of supported languages for Infinity: Battlescape:

UI Subtitle Audio
English
German
French
Spanish - Spain
Simplified Chinese
Russian

Media & Screenshots

Get an in-depth look at Infinity: Battlescape through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 64 bits
  • Processor: Intel core i3/i5 @ 3.4 Ghz or above or AMD equivalent
  • Memory: 8 GB RAM
  • Graphics: NVidia GeForce 970 GTX or AMD equivalent ( 4 GB VRAM )
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Additional Notes: 30-60 fps in 1080p in Low/Medium

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

9 hours played
Aug. 2026
Its fun its like warthunder but in space .. definitely worth the pick up dont sleep on this
9 hours played
July 2026
I originally bought this game back in 2019, tried it, and decided it needed more time to cook. Seven years later I booted it up again and I gotta say this game has a lot of things going for it, but I'd be lying if I wasn't a bit disappointed with the slow progress on development. It's hard for me to really hold that against the devs though because we're talking about a game that's been essentially programmed by one dude for the past like 15 years (probably more honestly). When that fact is understood this game really is a technical masterpiece that has been developed with very little resources. It's no secret this game suffers from extremely low player count, many say it's because of the price. I'd argue the problem runs a bit deeper. While the space battles are very fun, they really don't have anything to keep a player wanting to come back for more consistently. There are really no stakes in the battles, nothing that gives players something to fight for. Personally I think the game would really benefit from a persistent warfare type game mode similar to Foxhole, or something that pushes players towards cooperation and caring about the game in a deeper way than just cool space battles. Instead of having ship progression locked behind getting kills maybe make it to where running logistics gives your side access to more higher tier ships/modules. Something like this could create emergent gameplay where players hunt opposing logistics ships or even escort their own. Make losing a base on a planet really meaningful because right now every time I play and we lose an objective it's just like "Oh well, better get ready for the next set piece battle in five minutes." Most of my review has been criticisms, but I truly believe this game has some of the best space combat in a genre that has lots of competition. The combat is by far better than Elite, NMS, and Star Citizen, and I think strikes a good balance between a pure sim like Evochron and the more arcadey space shooters. The effects and graphics are really top notch and make you feel like you're in a massive space battle. Hopefully 1.0 brings in tons of players and the devs continue development because this game has the bones of something great, I highly recommend it.
103 hours played
July 2026
Very well made especially for a early access, harly any bugs and competitive AI equivalent to low-mid skill players. Still is fun with the limited content that it has.
264 hours played
June 2026
An amazing game. Unfortunately, as the servers are PvPvE only and only populated with 1-10 people per day, my fellow veteran captains will hunt down new or passive players, laugh at them and call it a victory. I would avoid multiplayer until more players are active or they add PvE.
8 hours played
May 2026
Best space combat game I've ever played. Insane to such a small steam do more than almost all other devs in this space do. I hope the devs continue to work on this game.

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Frequently Asked Questions

Infinity: Battlescape is currently priced at 34.99€ on Steam.

No, Infinity: Battlescape is currently not on sale. You can purchase it for 34.99€ on Steam.

Yes, Infinity: Battlescape received 506 positive votes out of a total of 640 achieving a rating of 7.49.
😊

Infinity: Battlescape was developed and published by I-Novae Studios and LLC.

Yes, Infinity: Battlescape is playable and fully supported on Windows.

No, Infinity: Battlescape is not playable on MacOS.

No, Infinity: Battlescape is not playable on Linux.

No, Infinity: Battlescape is not playable on Steam Deck.

No, Infinity: Battlescape is not playable on Steam Machine.

No, Infinity: Battlescape does not support VR.

Infinity: Battlescape is a multi-player game.

Infinity: Battlescape features PvP mode where you can test your skills against other players.

No, Infinity: Battlescape does not currently offer any DLC.

No, Infinity: Battlescape does not support mods via Steam Workshop.

No, Infinity: Battlescape does not support Steam Remote Play.

Yes, Infinity: Battlescape is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Infinity: Battlescape.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 October 2026 05:05 UTC
SteamSpy data 13 October 2026 05:33 UTC
Steam price 26 October 2026 19:35 UTC
Steam reviews 19 October 2026 09:51 UTC

If you'd like to dive deeper into the details about Infinity: Battlescape, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Infinity: Battlescape
  • SteamCharts - Analysis of Infinity: Battlescape concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Infinity: Battlescape compatibility
Infinity: Battlescape
Rating
7.5
506
134
Game modes
Multiplayer
Features
Online players
0
Developer
I-Novae Studios, LLC
Publisher
I-Novae Studios, LLC
Release 26 Sep 2019
Platforms