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Evochron Mercenary on Steam - User reviews, Price & Information

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The life of an independent mercenary is rarely without excitement. Your spacecraft awaits and your adventure begins in the Sapphire star system.

Evochron Mercenary is a space, simulation and indie game developed and published by StarWraith 3D Games LLC.
Released on January 16th 2012 is available in English only on Windows.

It has received 432 reviews of which 333 were positive and 99 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Evochron Mercenary into these genres:

Media & Screenshots

Get an in-depth look at Evochron Mercenary through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP, Vista, 7, 8.1
        
  • Processor: 2.0 GHz AMD/Intel
        
  • Memory: 1.5 GB RAM
        
  • Hard Disk Space: 750 MB
         
  • Video Card: 128 MB DirectX Compatible
         
  • DirectX®: 9.0c

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

318 hours played
July 2015
Ok i bought this game during the summer sale and so far I like it! The Good! Open world.. You can do what you want to do if you have some imagination! A large mapped out universe with safe systems.. Not so safe systems.. And just down right Angry systems! Even more systems that arn't mapped out... Not sure how many so far, I have only found a few of them and their hard to find which is a good thing! Remember Space is a big place so it shouldn't be to easy to find everything! You can Generate space stations in locations you chose that arn't to close to other stations.. Gives you a tactical advantige or a trading benifit, howerver you wish to use it! Thats kinda up to you to figure out! You can Mine, Trade, Do Missions from a mission board, or just Pirate cargo from NPC ships to make credit's Guessing 30 plus spacecraft frames to chose from..Or upgrade to with in game credits if you can find a station that has them! Upgradeable engins, cargo bays, wings, fuel tanks and Sheilds if you can afford them! A really Neat wepons lab where you can craft your own version of the perfect Beam or Partical wepons! A hanger in most stations where you can store a frame for later use..... For a price of course! Good flight model with inerta or thrust driven modes and even an in atmosphere mode. Custimazable enough controlls without being just way to much and confusing! Can land on planets and planet base Locations. Can fly inside some very large astroids and find some lootable stuff! Can get a Mech Walker and walk planetside or even fight planetside if you can find something to fight! Good bit of tech to buy in the stations and with limited space it make's you think and make desisions on how you want your ship to performe, Not enough room for everything so you have to decide whats important for the way you want to play.. The largest ships in the game cant carry everything even! and thats a good thing, makes you think! I have read some reviews about a hard learning curve.... This is my first space sim since Tie Fighter and it took a while to learn but it wasn't bad and that was part of the fun in my opinion! Theirs more good stuff but just cant remember it all! The Bad! Making credits is to easy once you figure out where to buy low and sell high... Some players think you have to find the lost city but you can make credits really easy just paying attition to prices... On my second Pilot I made 50 Million in just a few hours of game play because I had figured it out on my first pilot.. Needs to be a bit harder to make credits so you can't just get the best gear so quick! TO HARD TO FIND OTHER REAL PLAYERS TO PLAY WITH.... I have managed to log onto a multiplayer server but I was the only player on it :( Would be nice if you could find others to play with! Seems like not to many people play multiplayer sadly..It might be fun! Not enough Places to store loot in the hangers...Yes you can use multiable hangers in multible Space Ports but Dang their expensive and a pain being so spread out... Would like to see them let you chose a hanger locaion or build a Space Port to use as your home base and let you store multable ships and alot of looted and Pillaged goodies! Can't figure out how to create my own Guild? Would be neat if you could start your own guild then search out an uncharted galaxy... then build it up with Ports and stuff and have your own guild Galaxy, If you could name it that would be even cooler but some peeps would do some real silly names I relize sadly! If you lack Imagination... You will probably get bored after a while... Persionally I keep trying to find new stuff and tinkering around to see what i can do.... I'm still learning the deepth of the game! Anyway all in all it has been fun even if I havent got to play multiplayer yet! But maybe someone will see this review and we can find a server and start building a universe! Sleepy
13 hours played
Oct. 2014
"I saw a distant planet with rings like saturn, as i flew closer i could see the rings were made of tiny particles of water as i drifted through them in my starship" - 8.5/10 EM is a sandbox space pilot simulator. It provides you with all the tools you need to live the life of an intrepid space explorer as you blast around an (almost) infinite galaxy filled with collossal space stations, glittering nebula, astroid belts, and planets. How you choose to use this sandbox is very much up to you. Want to be a fighter pilot? No problem. Want to mine and trade precious minerals? You got it. Feel the need to build a fleet and have your own armada? Ok. Wanna explore the farthest reaches of the universe either by jumpgate or just pointing your ships nose at a distant star and pushing on the throttle? Oh yes! Fancy visiting the surface of that giant blue planet over there? Yep. Maybe cruise across mountains and dock at the local trade city for repairs and fuel? Sure. Whatever you want to do EM has you covered. However, despite the fact that it is probably obvious by now that I am impressed with this game it is only fair that I point out a few low points and ♥♥♥♥♥♥♥. Firstly, the graphics. They are pretty dated. Still, what is here is all done pretty well. Distant stars flare light across your cockpit, nebula and gas clouds sparkle and shimmer as electrical storms rage, and giant space transporters lumber across the sky. On the downside the textures are all pretty bland up close. This is not so bad in space but it is on the planet surfaces that this really lowers the immersion. The actual concept of being able to fly from outer space, into the planet's atmosphere, and right down to the tree line is brilliant and the mechanics of it work really well. Unfortunately when you get there you see that the surface is just barren and featureless. A few sparodic trees and one or two cities is not enough to save this part of the game. A real shame as the actual descending to, and launching back up from, the planets is a lovely experience. Its just annoying that there is nothing to do when you get there. Secondly, this is no hand holder. You will need to use the forums and wiki's to get to grips with this game. My six and a half hours playtime probably equates to about half of that as actual 'game' time. Still, nothing worth having is easy and i found the learning quite fun. Lastly, the quests are pretty generic. You will make more money in ten mins of mining than by doing a dozen starter quests. Also there is a very limited amount of detail at times as so far as the living, breathing galaxy goes. There are lots of other ships, constant radio chatter, and dozens of busy space ports, but i'm yet to see anything along the lines of real faction interactions. Still, not been playing long so we'll see Don't let these points put you off, there are a few mods available for graphical tweaks and the community is still pretty active and helpful for the learning side of things. EM is a wonderful opportunity to just grab a spaceship and jet off to the stars. You'll be glad that you did.
1140 hours played
June 2014
I've played now during a while (+500h) and i'm still not bored and apparently it's not going to finish :) Well I won't repeat what you can do in this game because all is pretty much describe in the page ahah. I will just say the game is still living with a nice communauty who like help new people. The game is still uptaded regulary and improved. I need say it was created and still updated by only one man..... When you see the result final this man is close to be a genius! Many mod was created by players so you could customize a lot of things into the game as you wish. Event are regulary organise to creat activity into the game. Various clan into the mp are still available. PVP are respectfull. Players ask 98% of the time to another player if they want have a fight. Exeption of course clan against clan wich is logic. So it's pretty safe. A couple of team speak 3 are proposed by players for talk easier. Exept the trade station you build, Sp and mp are link. Everything you do in one are do in the otherone. So if nice to see some player online. It's not only fight. I will just say it's the best game I ever played of my life. (add me on steam for more information or question I will be happy answer your question or help new players) I can speak english or french as you prefer.
15 hours played
Nov. 2013
This game is worth getting for the incredible space-flight simulation. But like the ground-breaking "flight sims" of the 1990's anything past that in this game earns a resounding "eh". Cleaning solar pannels is a pain as you have to get 100% instead of 90%, so you end up re-cleaning cells you could have sworn you cleaned previously. Harvesting asteroids is such a snore I played another game on my cell WHILE playing this one and harvesting. But the combat is indeed enjoyable and the truly zero-gravity flight is well worth the experience.
51 hours played
Nov. 2013
If you're a fan of space-flight sims, this one is pretty interesting. It's mostly a sandbox that gives you an option to follow a storyline of missions that will lead you in the general direction of a reward. The learning curve isn't too steep and you'll likely learn something new about the game throughout the time you play it. The closest to a "ground game" you can get is to buy a terrestrial walker so you can walk around on the surface of planets after seamlessly entering the atmosphere from space and descending down to the surface, of course. Aside from that, you can't actually leave your ship. Better hope your cockpit doubles as a restroom!

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Frequently Asked Questions

Evochron Mercenary is currently priced at 14.79€ on Steam.

No, Evochron Mercenary is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Evochron Mercenary received 333 positive votes out of a total of 432 achieving a rating of 7.27.
😊

Evochron Mercenary was developed and published by StarWraith 3D Games LLC.

Yes, Evochron Mercenary is playable and fully supported on Windows.

No, Evochron Mercenary is not playable on MacOS.

No, Evochron Mercenary is not playable on Linux.

Evochron Mercenary offers both single-player and multi-player modes.

Evochron Mercenary includes Co-op mode where you can team up with friends.

No, Evochron Mercenary does not currently offer any DLC.

No, Evochron Mercenary does not support mods via Steam Workshop.

No, Evochron Mercenary does not support Steam Remote Play.

Yes, Evochron Mercenary is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Evochron Mercenary.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 16 July 2026 09:18 UTC
SteamSpy data 21 July 2026 18:15 UTC
Steam price 29 July 2026 18:45 UTC
Steam reviews 28 July 2026 13:59 UTC

If you'd like to dive deeper into the details about Evochron Mercenary, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Evochron Mercenary
  • SteamCharts - Analysis of Evochron Mercenary concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Evochron Mercenary compatibility
Evochron Mercenary
Rating
7.3
333
99
Game modes
Multiplayer
Features
Online players
0
Developer
StarWraith 3D Games LLC
Publisher
StarWraith 3D Games LLC
Release 16 Jan 2012
Platforms