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Audiosurf 2 on Steam - User reviews, Price & Information

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Ride your music in more ways than ever before. Audiosurf 2 is the music game for your entire music collection. Hundreds of mods/skins on Workshop. Free demo available.

Audiosurf 2 is a music, rhythm and indie game developed and published by Dylan Fitterer.
Released on May 26th 2015 is available in English on Windows, MacOS and Linux.

It has received 5,970 reviews of which 4,945 were positive and 1,025 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Audiosurf 2 into these genres:

Media & Screenshots

Get an in-depth look at Audiosurf 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista/7/8
  • Processor: 32 or 64-bit Dual Core or better
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000
  • DirectX: Version 9.0c
  • Storage: 400 MB available space
MacOS
  • OS: OSX 10.10
  • Processor: 32 or 64-bit Dual Core or better
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000
  • Storage: 400 MB available space
Linux
  • OS: Ubuntu 12.04 or compatible
  • Processor: 64-bit Dual Core or better
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000
  • Storage: 400 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

81 hours played
May 2026
Dude. Yes. I've owned this game for 13 years. So many times a new album comes out I make sure to set time aside and surf it for my first proper listen. I've surfed a lot of great ones. This game's been with me through thick and thin. Dude. *leans in and whispers* alright dude. if ya wanna skip all the sifting through mods and skins to find your favorite combo, trust me on this: mono with the glowing spectrum skin by MozzieFox updated by TerraSancta. No disrespect to the modding community (I'm technically part of it), there's lots of great skins, but that skin is always the one I come back to. Take this advice and you will not be disappointed by this video game. Haha alright dude what are you even waiting for. Surf your music. Let your brain fully experience the joy of listening as a fuller sensory experience. Hit the pen and ride them waves dawg. Bro you see those scores? Don't worry about the scores man. By opening your heart to the waves, you have already won. Ten out of freakin TEN bro.
1 hours played
Dec. 2025
Short review: On its own merits, pretty good, kinda weird, hard to understand, and when compared to the original, unless you want an even tougher experience than what Audiosurf can offer, you're better off just sticking with the original, even with its plethora of bugs. Giving this one a 7/10. Long review: By itself, Audiosurf 2 has just about all the good things that Audiosurf has, and has a wide selection of user-made modifiers and skins, which is pretty cool. Some of its built-in skins look pretty weird, such as Stadium, but otherwise they're cool. However, things are different when we directly compare this game to the original. I got this game out of curiosity because after some research, I found the reviews on this game to be rather split. Some said it was some of the best rhythm games out there, some said this is not worth getting and you should just stick with the original. If you read the short review, you already know what side I'm on, so I'll explain why. After having played Audiosurf yesterday for over 4 hours, I expected to be familiar with Audiosurf 2's gameplay, but quite the contrary. In fact, I found this sequel to be more difficult to understand and read, and while the sloping algorithm is better here than in the game without needing to change like a billion of your song files, it just isn't that fun because it's hard to understand what's going on. Speaking of the sloping algorithm, for a music game sequel, you'd think the automatic music sync would be just as good if not better than the original, right? Nope, I noticed a good amount of just off-sync notes in even slow songs, which simply wasn't as prevalent in the original game. There's also a "strategy" in Mono mode (hit the colored blocks, avoid grey blocks) to deliberately hit grey blocks to prolong your combo, which just simply wasn't a thing you could do in the original game. Grey blocks were a lot more punishing in the original game, and for good reason, you're NOT supposed to hit them, but grey blocks have been heavily nerfed for whatever reason. Now, there are some things that Audiosurf 2 has over the original Audiosurf. Firstly, it's not a buggy mess like Audiosurf is. It came out about 7 years after the original, so that's to be expected honestly. Secondly, combos last much longer than in the original so it's easier to get bigger combos and losing the chance to get a really big combo feels much more like your fault. Thirdly, downtime was added at the beginning and end of your songs so you could ready yourself, and to give you enough time for your combo to clear, so you can get a Clean Finish bonus. However, the Clean Finish bonus has been reduced from what (I think?) was 25%, down to just 10%. So does that really matter? If you're looking for something real difficult, then the original Audiosurf will probably already satisfy you, but if not, then, well, some of the user-made mods are incredibly difficult and deliberately so, so go wild! Otherwise, if you have the choice to get this or the original, just get the original, even if it's a buggy mess.
29 hours played
Dec. 2025
Better customization than the first game and ability to stream songs makes this an all around better experience and it's a fun game when you want to play and listen to music. The music streaming was taken down but you can get it back with a patch if you follow the most popular Steam Guide.
5 hours played
Nov. 2025
It's fine. There's not much of a reason to buy both games because they're too similar. This one has the bonus of having workshop support and is built in Unity instead of Quest3D. It feels and looks more modern, but I find that I prefer the game rules of the original game. This game is, and always has been, less popular than the original. The leaderboards are even less filled out in this game, so if that matters to you, go with Audiosurf 1.
16 hours played
Aug. 2025
A pretty chill game It's a good game to spend your evening listening to some music and trying to get the rythm to get maximum score. Especially great with the mod to upload YouTube URL links, if you don't have any songs downloaded on your PC. Totally worth it!

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Frequently Asked Questions

Audiosurf 2 is currently priced at 14.79€ on Steam.

No, Audiosurf 2 is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Audiosurf 2 received 4,945 positive votes out of a total of 5,970 achieving a rating of 8.04.
😎

Audiosurf 2 was developed and published by Dylan Fitterer.

Yes, Audiosurf 2 is playable and fully supported on Windows.

Yes, Audiosurf 2 is playable and fully supported on MacOS.

Yes, Audiosurf 2 is playable and fully supported on Linux.

Audiosurf 2 offers both single-player and multi-player modes.

Audiosurf 2 offers both Co-op and PvP modes.

No, Audiosurf 2 does not currently offer any DLC.

Yes, Audiosurf 2 is fully integrated with Steam Workshop. Visit Steam Workshop.

Yes, Audiosurf 2 supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Audiosurf 2 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Audiosurf 2.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 July 2026 16:24 UTC
SteamSpy data 21 July 2026 12:33 UTC
Steam price 28 July 2026 18:42 UTC
Steam reviews 28 July 2026 05:56 UTC

If you'd like to dive deeper into the details about Audiosurf 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Audiosurf 2
  • SteamCharts - Analysis of Audiosurf 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Audiosurf 2 compatibility
Audiosurf 2
Rating
8.0
4,945
1,025
Game modes
Features
Online players
14
Developer
Dylan Fitterer
Publisher
Dylan Fitterer
Release 26 May 2015
Platforms
Remote Play