Bō: Path of the Teal Lotus on Steam - User reviews, Price & Information

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Flow gracefully through a colorful, hand-drawn 2.5D action platformer inspired by Japanese folklore. Engage in acrobatic aerial combat, unlock powerful mystical abilities, and explore an interconnected world of myth as you seek to unravel the mysteries of your origin.

Bō: Path of the Teal Lotus is a metroidvania, side scroller and precision platformer game developed by Squid Shock Studios, Christopher Stair and Trevor Youngquist and published by Humble Games.
Released on July 17th 2024 is available only on Windows in 9 languages: English, French, German, Japanese, Simplified Chinese, Spanish - Latin America, Korean, Traditional Chinese and Ukrainian.

It has received 1,245 reviews of which 1,032 were positive and 213 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Bō: Path of the Teal Lotus into these genres:

Media & Screenshots

Get an in-depth look at Bō: Path of the Teal Lotus through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: 10
  • Processor: Intel Core 2 Quad Q9400 or AMD Phenom II X4 940
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GT 730, 2 GB or AMD Radeon R7 240, 2 GB or Intel UHD Graphics
  • Additional Notes: Low 1080p @ 30 FPS

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template Bo: Path of the Teal Lotus is a great game on it's own, but it lacks something special that causes it to "blend in" and not stand out too much among it's other metroidvania competitors (especially Nine Sols, which released a little earlier). There are still places where it can easily improve with a little update, but given that the game no longer seem to recieve any updates; I think it's safe to say that development has likely been stopped indefinitely. Humble games being shut down right before this game got released was definitely the killing blow for this young little metroidvania filled with potentiall. A real shame, since it's clear that the team was very passionate about this game.
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May 2025
This is a good, albeit short, action platformer. Though similar to Hollow Knight and Nine Sols, it is much, much easier than those games, with a slight twist in that it has extremely heavy emphasis on aerial combat. The gameplay is good, though it definitely feels a bit more loose than its competitors. It didn't make me struggle at all, but there's something a little unsatisfying about the way that the hits connect that is exacerbated by my hours in Hollow Knight. The art is definitely the best part of the whole thing and the soundtrack is good but not amazing. However, objectively the story is very, very predictable and ham-fisted in some parts. For the small team that developed this, I think its very impressive and worth getting for that alone. If I were trying to introduce someone to this style of game, I would start here rather than Hollow Knight or Nine Sols because its more accessible, shorter, but is still quality. I could see myself as a teenager being absolutely enamored with it, but since I'm more seasoned I have higher expectations. Still, I'm happy with my purchase and liked the experience overall, which is really what matters in the end.
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March 2025
I adored this game, now, this really has it's own personality and voice but the Hollow knight inspiration is unmistakeable, main character is a tiny dude with a big head and a cloak, there is the pogo, there is a fragile flower-esque side mission (screw you dev btw) BUT it is as good as Hollow knight so there is nothing to say in that aspect, more HK is not a negative. The art is amazing, the combat puts way more enfasis on air combat, and the movement is smooth as butter when I got all the movement techniques I was just sipping away. And a particularly great system that this game has even if it goes a bit under the radar is the economy of this game, there are other games that you get so much currency that it actually becomes a non-issue but in this game the money is tight but there is little need for grind, and if you're not going for a 100% you actually need to think through your purchases. Now what I don't like, it feels short, I would have liked at least one more zone (I could have swore that this game was gonna have a Ryugu-jo biome) but I mean it could be a possitive to have a shorter game... What doesn't have any excuse is the final boss, story wise it feels like there is too little build-up for it and gameplay wise is a slog, 6 phases, all of them with quite a bit of HP and 3 of them need you to use movement gimmiks. There are achievements for ending a run without dying once and for never using your healing kettle, and with this hurdle in the literal finish line is a horrendous cherry on top.
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Nov. 2024
Great style and soundtrack even if game play doesn't live up to it's potential. Still a very fun 10-15 hours. Not quite Hollow Knight or Nine sols but what is? Definitely worth it.
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Sept. 2024
I played this game after Nine Sols because it seemed pretty similar. In some ways it is, but different in a lot of ways. While Nine Sols is more counter-based gameplay, this is more airborne combo focused Anyways, the characters are cute and diverse in their range of animals, the main character is cute, the combat is standard metroidvania fare, more in line with the likes of Hollow Knight. The areas and set pieces look amazing, it the game really awards the precision platforming and aerial comboing aspects by giving you access to places early if you're skilled. The bosses present a decent challenge as well. I spent the whole game carrying the Confidence charm (significant atk increase, take double damage) for true git gud gaming The simplicity of the charm system is refreshing. No need to worry about Nine Sols's or Hollow Knight's notch system. 1 necklace = 1 charm. This comes at the disadvantage of no Charm doing any significant alterations to the playstyle, but my build (Basic attack above all) was very useful, even though I'd take double damage It's refreshing as well that there's no Souls-esque death punishment. You don't lose HP, you don't lose half your mana, you don't have to go recover your stuff without dying again. Pure and simple death, back to checkpoint. That is standard of more precision platforming games (it's also the case in Ori) but man is it refreshing here. The Negatives: The Daruma are borderline useless in this game. Most of them are nowhere near as good as the Chomper you get at the beginning, they can't be spammed due to the cooldown, and since you get 1 tea per hit and can hit faster with the atk speed charm, the lower daruma cost charm is kind of useless. The boiling point mechanic is good, but the charm that increases the speed of reaching boiling point doesn't feel like it increases it enough. The atk range charm feels like no noticeable increase either. THE JANK OF THE GRAPPLING HOOK LEGITIMATELY MADE ME ANGRY. In fights where you have to chain grappling hook shots, like in the Skeleton boss, and during the Nine Tailed Fox fight were NIGHTMARES to deal with. Sometimes you'll jump and get the grappling hook prompt. Sometimes it doesn't. JANK IN BUTTON PRESSES. For the most part, when you press a button, you do an action. However, there were a TON of cases where I press the button to heal and I sit there like an idiot thinking I'm healing, HOLDING THE BUTTON, and I'm not healing. I'll press the button to hit a grappling hook, and it just doesn't work. This is why the aforementioned Grappling hook jank is SO ANNOYING Oh yeah, the fragile egg quest is pure cancer.........nothing says fun quite like acquiring an item and have to get it to one place to the other without fast travel and without getting hit once.........because people LOVED that quest in Hollow Knight Anyways, while the grappling hook thing is kind of egregious, because you WILL feel it the more grappling hook points you have to deal with, the game is overall really really good. It's like a nice in between of Hollow Knight and Ori. Less polished combat than Hollow Knight, not as precise in platforming as Ori. The floatiness of the MC rarely works against you. If you like this subsection of games like Hollow Knight, Nine Sols, and Ori, Bo will absolutely fit in. It is the bottom of those 4, but those other 3 games were phenomenal and scratches any itches that those games may leave
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Frequently Asked Questions

Bō: Path of the Teal Lotus is currently priced at 19.99€ on Steam.

Bō: Path of the Teal Lotus is currently not on sale. You can purchase it for 19.99€ on Steam.

Bō: Path of the Teal Lotus received 1,032 positive votes out of a total of 1,245 achieving a rating of 7.90.
😊

Bō: Path of the Teal Lotus was developed by Squid Shock Studios, Christopher Stair and Trevor Youngquist and published by Humble Games.

Bō: Path of the Teal Lotus is playable and fully supported on Windows.

Bō: Path of the Teal Lotus is not playable on MacOS.

Bō: Path of the Teal Lotus is not playable on Linux.

Bō: Path of the Teal Lotus is a single-player game.

There is a DLC available for Bō: Path of the Teal Lotus. Explore additional content available for Bō: Path of the Teal Lotus on Steam.

Bō: Path of the Teal Lotus does not support mods via Steam Workshop.

Bō: Path of the Teal Lotus does not support Steam Remote Play.

Bō: Path of the Teal Lotus is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Bō: Path of the Teal Lotus.

Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 July 2025 11:23
SteamSpy data 22 July 2025 02:38
Steam price 30 July 2025 20:48
Steam reviews 29 July 2025 13:57

If you'd like to dive deeper into the details about Bō: Path of the Teal Lotus, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Bō: Path of the Teal Lotus
  • SteamCharts - Analysis of Bō: Path of the Teal Lotus concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Bō: Path of the Teal Lotus compatibility
Bō: Path of the Teal Lotus
7.9
1,032
213
Game modes
Features
Online players
20
Developer
Squid Shock Studios, Christopher Stair, Trevor Youngquist
Publisher
Humble Games
Release 17 Jul 2024
Platforms