Bad Dream: Coma on Steam - User reviews, Price & Information

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Welcome in Bad Dream: Coma. A point & click game where unique minimalistic art style creates an unforgettable and atmospheric experience. Travel through the surreal and disturbing dreamland where everything depends on your actions. You can't die but you can suffer greatly...

Bad Dream: Coma is a point & click, adventure and horror game developed and published by Desert Fox.
Released on March 09th 2017 is available on Windows and MacOS in 7 languages: English, French, Italian, German, Spanish - Spain, Polish and Russian.

It has received 2,135 reviews of which 1,957 were positive and 178 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 8.99€ on Steam, but you can find it for 0.46€ on Gamivo.


The Steam community has classified Bad Dream: Coma into these genres:

Media & Screenshots

Get an in-depth look at Bad Dream: Coma through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP, Vista, 7/8/10
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Graphics: Default
  • DirectX: Version 9.0
  • Storage: 500 MB available space
MacOS
  • OS: 10.9
  • Processor: Intel Core I3
  • Memory: 2 GB RAM
  • Graphics: Default
  • Storage: 500 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

10 hours played
May 2026
Bad Dream: Coma is a psychological horror adventure developed and published by Desert Fox that transforms simple point-and-click gameplay into something unexpectedly disturbing and emotionally unsettling. Instead of relying on loud scares or traditional survival horror systems, the game creates fear through atmosphere, symbolism, and the uncomfortable feeling that the world around you is quietly deteriorating. Its dreamlike structure and hand-crafted visual identity allow it to stand apart from more conventional horror releases, offering an experience driven by tension, mystery, and player choices that carry meaningful consequences. The game takes place inside a surreal nightmare where logic rarely behaves the way players expect. Strange environments blend together into a fractured reality filled with unsettling imagery, damaged locations, and mysterious characters that feel both tragic and unsettling. From the opening moments, Bad Dream: Coma establishes a feeling of vulnerability. The world does not explain itself clearly. Instead, players are encouraged to observe carefully, experiment with interactions, and slowly piece together understanding through exploration. One of the game's strongest features is its approach to consequence-based design. Small decisions matter more than they initially appear. Seemingly harmless interactions can permanently affect future events, changing how situations unfold later in the experience. The game quietly teaches players to think carefully before acting. Unlike adventure games that allow endless mistakes without consequences, Bad Dream: Coma creates tension by making players question every choice. Curiosity remains important, but caution becomes equally valuable. Puzzle design reinforces the unsettling atmosphere exceptionally well. Challenges rarely rely on obvious solutions or predictable logic. Instead, players must pay attention to environmental clues and unusual patterns hidden throughout the world. Solving problems often feels like learning the strange rules of a broken reality rather than completing standard adventure game objectives. This approach creates rewarding moments of discovery while also maintaining psychological discomfort. Even progress can feel uncertain. The visual presentation becomes one of the experience's greatest strengths. Desert Fox embraces a minimalist hand-drawn style that turns simplicity into something genuinely haunting. Distorted environments, damaged objects, and unsettling imagery create tension without relying on graphic violence or visual realism. The art style gives the game a personality entirely its own. Ordinary locations become unsettling simply through presentation and atmosphere. Every screen feels deliberately designed to reinforce emotional discomfort. Audio design contributes heavily to immersion. The game understands that horror does not always require dramatic musical cues or constant noise. Quiet moments often feel more unsettling than louder sequences. Subtle sound effects and restrained music create a lingering feeling of unease that follows players throughout exploration. Silence itself becomes a tool that strengthens tension. Narrative delivery also deserves praise for avoiding heavy exposition. Instead of explaining every mystery directly, Bad Dream: Coma allows players to slowly uncover meaning through observation and interpretation. Pieces of the larger picture reveal themselves gradually as players move deeper into the nightmare. This fragmented storytelling style complements the surreal setting perfectly because uncertainty remains part of the emotional experience rather than a problem to overcome immediately. The horror itself leans heavily toward psychological discomfort rather than direct threats. Fear comes from uncertainty, strange symbolism, and growing awareness that actions leave lasting effects behind. The game even reframes traditional failure conditions by emphasizing emotional consequences over simple punishment. Players rarely fear losing progress. Instead, they fear making choices that permanently damage the world around them. Pacing remains another major strength. Bad Dream: Coma delivers a focused experience that avoids unnecessary filler. Every location, puzzle, and encounter serves the larger atmosphere without overstaying its welcome. The shorter runtime helps preserve tension from beginning to end, preventing repetition from weakening the game's impact. What makes Bad Dream: Coma memorable is its willingness to trust atmosphere and player imagination. Desert Fox created a horror experience that feels deeply personal and strangely intimate despite its surreal setting. It avoids familiar genre conventions and instead focuses on creating lingering emotional discomfort through careful artistic direction and meaningful interaction. Players looking for fast action or traditional horror mechanics may find its slower pace unusual, but fans of psychological storytelling, surreal design, and atmospheric adventure games will likely discover something genuinely memorable. Bad Dream: Coma delivers an unsettling journey that remains haunting long after completion, proving that horror often becomes strongest when it leaves questions unanswered. Rating: 9/10
88 hours played
Jan. 2026
There are some grammatical errors throughout parts of the game, but it’s nothing that takes away from the game or is drastically noticeable unless you’re looking for them. This is a big choices matter game and taking time to think on the puzzles for an alternate solution can make a huge difference. The story is gripping and making your way through to see what happens on what ending you get will keep you hooked! One of my only real complaints is that the game saves on auto-save only, and you cannot choose another slot to save in once your run has started. If you’re going for a specific achievement and mess up once, instead of reloading, you have to start the run all over. I only got lucky a few times here, the auto-save is frequent which is a 50-50 depending on what you’re going for. Depending on what you’re going for, you can do a full run in one sitting. It’s fun to go through blind, mess with things and see what happens. Even though I 100%'d it, I bet there’s still things left to be seen in the game with how much you can do. The art and music all blend together fantastically. Take the tags seriously for the game as well- there is some gore and no lacking in the horror areas. Hearing characters pained screams was so unsettling, lovely work! I’ll edit it to credit them when I find it, but I heard about this game from someone on twitter/X recommending it in a thread.
12 hours played
Jan. 2026
Yet another banger from Desert Fox. As an avid point and click horror game lover, I was not disappointed. I've been playing these on stream with my community to spread the point and click love, and we had a really good time with this one! If you're an overthinker like me, you'll likely overcomplicate things and get yourself a little stuck at times. Honestly, I really enjoyed being punished for my impulsive, bad, or accidental decisions. The game really kept me on my toes and made me pause a bit before digging into everything. The art style is lovely, the story was compelling, and the consequences of my actions coming back to bite me was a lovely detail. I have only achieved one ending so far and I can't wait to get back in there and see if I can right my wrongs from the previous playthrough.
12 hours played
Dec. 2025
You liked all the early games in the series of Bad Dream? Well, you get all of them here, nicely combined together, with even some of the storylines directly referencing the early games of the series. This was an amazing journey, and I loved it.
4 hours played
Nov. 2025
Great game with a surreal sense of reality, morality, and horror. There is no way of describing it as it breaks its own rules as it goes, so I can't say without giving things away. But suffice to say, although it doesn't adhere to its own rules, it doesn't ever break immersion or the 4th wall, the rule breaks are within its own rules as it were. Plus it has multiple routes and endings. I suspect that routes arent even mutually exclusive but the destinations are, you can cross between them route perhaps but be warned, consiquences come hard and fast in this game and a good ending may be beyond your reach, but that wouldn't stop you getting to the ending, right?

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Frequently Asked Questions

Bad Dream: Coma is currently priced at 8.99€ on Steam.

No, Bad Dream: Coma is currently not on sale. You can purchase it for 8.99€ on Steam.

Yes, Bad Dream: Coma received 1,957 positive votes out of a total of 2,135 achieving a rating of 8.75.
😎

Bad Dream: Coma was developed and published by Desert Fox.

Yes, Bad Dream: Coma is playable and fully supported on Windows.

Yes, Bad Dream: Coma is playable and fully supported on MacOS.

No, Bad Dream: Coma is not playable on Linux.

Bad Dream: Coma is a single-player game.

No, Bad Dream: Coma does not currently offer any DLC.

No, Bad Dream: Coma does not support mods via Steam Workshop.

No, Bad Dream: Coma does not support Steam Remote Play.

Yes, Bad Dream: Coma is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Bad Dream: Coma.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 June 2026 16:02
SteamSpy data 10 June 2026 09:12
Steam price 14 June 2026 04:45
Steam reviews 14 June 2026 02:07

If you'd like to dive deeper into the details about Bad Dream: Coma, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Bad Dream: Coma
  • SteamCharts - Analysis of Bad Dream: Coma concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Bad Dream: Coma compatibility
Bad Dream: Coma
Rating
8.8
1,957
178
Game modes
Features
Online players
3
Developer
Desert Fox
Publisher
Desert Fox
Release 09 Mar 2017
Platforms
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