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BeamNG.drive on Steam

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A dynamic soft-body physics vehicle simulator capable of doing just about anything.

BeamNG.drive is a simulation, driving and physics game developed and published by BeamNG.
Released on May 29th 2015 is available on Windows, Steam Deck and Steam Machine in 13 languages: English, French, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Spanish - Spain, German and Polish.

It has received 389,155 reviews of which 377,480 were positive and 11,675 were negative resulting in an impressive rating of 9.6 out of 10. 😍

The game is currently priced at 22.50€ on Steam, but you can find it for 20.90€ on K4G.


The Steam community has classified BeamNG.drive into these genres:


Here is the detailed breakdown of supported languages for BeamNG.drive:

UI Subtitle Audio
English
German
French
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Portuguese - Portugal
Polish
Portuguese - Brazil
Spanish - Latin America

Media & Screenshots

Get an in-depth look at BeamNG.drive through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 Bit
  • Processor: AMD Ryzen 5 1600 / Intel Core i5 8400
  • Memory: 16 GB RAM
  • Graphics: Minimum 6GB VRAM (AMD Radeon RX 570 / Nvidia GeForce GTX 1060)
  • DirectX: Version 11
  • Storage: 60 GB available space
  • Additional Notes: Installing game mods will increase required storage space. Gamepad recommended.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

1540 hours played
Aug. 2026
1100 hours later and I’m still playing I wanted BeamNG for a couple of years before I finally bought it and it was honestly worth the wait The physics are insane Every car feels different and the damage suspension and handling are on another level You can spend hours just driving around testing cars or messing with different builds The new update made the game even better especially for taking screenshots The lighting and graphics look amazing now and it really helps me make more realistic car shots which is one of my favorite things to do in this game The modding community is also one of the best parts There are so many great cars maps and other mods that there’s always something new to try I also like that the developers actually care about the game They keep improving it adding new content fixing things and making it better instead of leaving it behind If you’re thinking about buying BeamNG just do it I definitely got my money’s worth and I can easily see myself putting another 1100 hours into this game
85 hours played
July 2026
There are racing games, there are driving simulators, and then there's BeamNG.drive. Calling this game a "car crash simulator" is selling it incredibly short. The crashes are impressive, but they're only the result of what makes BeamNG so special: one of the most sophisticated soft-body physics systems ever created in a consumer game. Unlike traditional racing games, where a vehicle is essentially a rigid object with a damage texture slapped on after an impact, every vehicle in BeamNG is built from a network of interconnected nodes and beams. Every suspension arm, chassis rail, driveshaft, and body panel reacts to forces independently. Hit a curb too hard and your steering geometry changes. Clip a guardrail and your wheel alignment is ruined. Land a jump poorly and your suspension compresses unevenly, permanently affecting how the car drives. Nothing feels scripted. Every crash is unique because the physics determine the outcome in real time. The angle of impact, speed, weight distribution, suspension setup, and momentum all influence what happens next. Two crashes at nearly identical speeds can produce completely different results. The attention to detail goes far beyond destruction. Weight transfer feels natural while cornering. Body roll changes depending on the vehicle. Tires lose grip progressively rather than instantly. Different drivetrains behave differently under acceleration. Off-roading feels genuinely mechanical instead of arcade-like, and every vehicle has its own personality because its engineering is actually modeled rather than approximated. What amazes me most is how educational BeamNG can be. You don't just see why a vehicle loses control—you understand it. You can feel oversteer develop because too much weight shifts rearward. You can watch suspension components fail under excessive load. You begin appreciating concepts like momentum, center of gravity, chassis rigidity, and suspension geometry simply by driving. Then there's the variety. Want to casually cruise scenic mountain roads? You can. Want to rally through dirt trails? Absolutely. Want to race AI traffic, crawl over rocks, drift, haul cargo, recreate real-world accidents, or launch buses off cliffs for science? BeamNG somehow supports all of it without ever feeling like it's forcing a particular playstyle. The developers also deserve enormous credit. Years after its Early Access release, BeamNG.drive continues receiving meaningful updates rather than superficial content drops. New vehicles aren't simply added—they're engineered with remarkable attention to detail, often introducing entirely new technologies, physics improvements, and gameplay systems. Maps continue to expand, career mode keeps evolving, and performance improvements make an already ambitious simulation even better. The modding community is equally incredible. Thousands of high-quality vehicles, maps, scenarios, and utilities extend an already massive sandbox into something you can spend hundreds—or even thousands—of hours exploring. Is it perfect? No. The AI can still have its quirks. Career mode is still evolving. Running complex simulations with multiple vehicles requires a capable CPU, and beginners may initially find the realistic driving more demanding than traditional racing games. But those are minor criticisms compared to what BeamNG achieves. BeamNG.drive isn't just one of the best driving games ever made—it's one of the most technically impressive physics simulations available on PC. It rewards curiosity, experimentation, and creativity in ways that very few games can. Whether you're an automotive enthusiast, an engineering student, a simulator fan, or someone who simply enjoys watching physics behave exactly as they should, BeamNG.drive offers an experience that no other game truly replicates. It's not the crashes that keep people coming back. It's the physics.
694 hours played
July 2026
BeamNG.drive is THE greatest vehicle simulator ever made. "Rigs of Rods walked so BeamNG could run" and damn, its running fast!
3 hours played
July 2026
Just bought this game, and I'm so glad I did! Less than 20 minutes into playing, I paused the game just to write this review. I've had this game on my wishlist for years, and now I finally understand why people say there's nothing else like it. I also play games like Forza, but this game brings out the child in me! The realistic soft-body damage models, convincing physics, and incredible collision mechanics make every crash feel amazingly authentic. The attention to detail is outstanding. This game is amazing. Just buy it! I only wish I'd picked it up years ago. You won't regret your purchase. Hats off to the developers—five stars!
557 hours played
June 2026
Amazing graphics first of all. I've spent almost 600 hours on this game alone in the past 4 years or so just messing around (crashing in random maps, exploring mods was a very recent thing I started to do, simulating irl crashes and trying to just realistically drive). I am very glad to have this game and I recommend anyone who likes physics, destruction, etc, to check this masterpiece out. I hope to see the next coming updates and more great features from this game in the future. Thank you to the hardworking developers of this simulator for your passion towards a videogame that has brought not only amazing content on youtube but great experiences for many people (friend groups for ex.) Despite my computer which is not a beast at all, I still have a great time regardless of the graphics settings.

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Frequently Asked Questions

BeamNG.drive is currently priced at 22.50€ on Steam.

No, BeamNG.drive is currently not on sale. You can purchase it for 22.50€ on Steam.

Yes, BeamNG.drive received 377,480 positive votes out of a total of 389,155 achieving an impressive rating of 9.60.
😍

BeamNG.drive was developed and published by BeamNG.

Yes, BeamNG.drive is playable and fully supported on Windows.

No, BeamNG.drive is not playable on MacOS.

No, BeamNG.drive is not playable on Linux.

Yes, BeamNG.drive is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, BeamNG.drive is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, BeamNG.drive does not support VR.

BeamNG.drive offers both single-player and multi-player modes.

BeamNG.drive includes Co-op mode where you can team up with friends.

No, BeamNG.drive does not currently offer any DLC.

No, BeamNG.drive does not support mods via Steam Workshop.

Yes, BeamNG.drive supports Remote Play on Phone, Remote Play on Tablet and Remote Play Together. Discover more about Steam Remote Play.

Yes, BeamNG.drive is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for BeamNG.drive.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 October 2026 22:45 UTC
SteamSpy data 16 October 2026 01:03 UTC
Steam price 27 October 2026 20:10 UTC
Steam reviews 18 October 2026 10:07 UTC

If you'd like to dive deeper into the details about BeamNG.drive, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about BeamNG.drive
  • SteamCharts - Analysis of BeamNG.drive concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck BeamNG.drive compatibility
BeamNG.drive
Rating
9.6
377,480
11,675
Game modes
Multiplayer
Features
Online players
36,494
Developer
BeamNG
Publisher
BeamNG
Release 29 May 2015
Platforms
Remote Play
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