Since this game made me sink some ~100 hours into it, I think it deserves a review. Will I recommend it? Hmm, that depends, I will mark this review as a positive one although it really is both a yes and a no. It does really depend on your expectations, but let's deal with each point (arbitrary) separately one by one. 1. The atmosphere - pretty good, I'd say it is the main driver for me in this game. The visuals of course could be improved upon, and that would really add to the atmosphere point. Still pretty good, but I had to tinker with the colors in this game as my eyes are pretty bad and I get tired easily, but that's just me. Also, so as to make my review clearer, the atmosphere I mean is this sort of combination of visual elements, sound effects and how they 'synergize'. 2. Character skill/item build variety. Pretty good too, although I have found melee to be the more efficient and powerful option in this game, except for a few situations where an alternative build would be more efficient. It's hard to say exactly how many specific builds are possible, but I'd say quite a lot, but they can be generally divided into ranged/melee/hybrid. Builds are defined as a set of skills plus a set of artifacts and items that synergize well. I'd say the easiest one to implement would be a tanky melee build, requires almost no skill and delivers well in 9 out of 10 situations. You don't have to carry any ammo, just me, myself and my good ol' axe... Ranged weapons of course require more skill: you need the right positioning, you need to have ammo supplies/different ammo types in abundance, you also need to take most enemies with headshots so as to spend less time and ammo. Also shooting produces noise and that means you will often have to use bows/crossbows in order to take out monsters noiselessly, otherwise you will run into trouble, especially in tunnels or tricky places where you can easily get jumped. Also, you can adjust your tools to each specific situation, but that would be a bit tedious... To conclude, once you have played some and seen what items there are, you will be able to plan a build that suits your taste and skill. I played my first run ever with ranged weapons and some throwables, and I died maybe 6-7 times during the the first chapter's boss fight before I managed to kill it...I was very much surprised during my second run (melee that time) when I just ran into the boss and sliced it into pieces with a knife at a crazy speed with some 10 attacks maybe...all within seconds. xD 3. Story/lore - pretty bland, almost non-existent, but there are notes that you can collect. It's a pity there's no bestiary/separate interface where that info could potentially be stored, and you have to keep your notes stored in the stash or carry them around if you want to access a piece of information on a particular creature, in case you've forgotten something. Despite all that, short movies between chapters are pretty cool. 4. AI - can be pretty sdubid, but I'd say it's okay, although there are some situations where you can use the AI's stupidity to abuse it, for instance chain-killing enemies when one monster runs up to the dead body of the monster you just killed, taking no notice of you, then it also gets killed, and another one runs up...looks pretty funny and makes so little sense, but that's just AI, we can forgive it, right? xD That's of course only abusable thanks to the stealth mechanic, if you were not in the sight/notice range initially. And why do they exhibit such behavior? Do they care for their kin, or are they just physically/mindlessly drawn to the sound of the dead body falling onto the ground? Looks much more like the latter. Still it looks a bit weird: one monster runs up to the dead body of another, sees the dead comrade and then, after taking a deep and thoughtful breath, continues on his way, as if nothing weird had happened...so no alertness mode, so far as I can tell. 5. Monsters/enemies. I'd commend the game on that one, as each creature exhibits unique behavior patterns and has some unique mechanics/move sets. You never know if the creature can jump over you and appear behind your back or not, and that adds to the tension. Well done. 6. Achievements: I personally found most of them to be pretty fun, but some of them require either hard work or googling. There are even some two or three achievements that I think are practically unachievable if you don't know about them and if you don't use Google. If you wish to test your meticulousness/attentiveness and some analytical/problem solving skills, then this game has something to offer you. 7. Boss fights. Each boss fight is unique and requires you to find the optimal approach. Item build/skill build adjustments are sometimes required if you don't plan in advance, so be prepared for that. However, I think the difficulty does not scale with each boss, at least how I see it. The first chapter boss seems to be the hardest one (especially against some builds), the second one looks easy (except when against melee builds) and the last one is extremely easy, at least if you manage to learn all the required skills/collect the required items by the time you enter the arena. 8. The learning curve. You will learn pretty much all of what you'll need during the first couple of hours, and the rest is just about mastering what you already know. In conclusion, I'd say it's a solid title, especially good for grabbing when on sale. There are things that can be expanded upon or reworked, but presently the game is pretty playable and enjoyable, although don't expect much from it. Replayability goes as far as build diversity goes I think, and as far as you are okay with the repetitiveness of the gameplay, which essentially boils down to "assess the terrain, find optimal positioning, take out the monsters", then repeat. Still, those aspects require some thinking and decision making, so it's not exactly a bad thing, but its repetitive aspect can become a bit boring after a while. Also, you will probably enjoy this game if you enjoy experimenting with builds, especially sub-optimal/niche builds. :D I think that's it, but there are probably many things I left out.
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