Broken Armor on Steam - User reviews, Price & Information

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A knight exiled from his kingdom must find the holy grail if he is to return.

Broken Armor is a action, indie and pixel graphics game developed by Jonathan Tindell and published by Wastebasket Games.
Released on August 01st 2016 is available in English only on Windows.

It has received 793 reviews of which 655 were positive and 138 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 0.99€ on Steam.


The Steam community has classified Broken Armor into these genres:

Media & Screenshots

Get an in-depth look at Broken Armor through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: Intel Celeron or equivalent
  • Memory: 512 MB RAM
  • Graphics: Onboard graphics
  • Storage: 100 MB available space
  • Additional Notes: Keyboard

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
Simplistic fun and the achievements are a joy to complete. The only problem with the game is that you can get instakilled if you happen to walk into an enemy and move the way it's moving (There's no recovery time from damage or rebound). If you can get past that, there's a good learning curve and the usual action game fun of memorizing boss patterns and coming up with unique strategies.
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Feb. 2026
Broken Armor is a top-down 2D action game developed by Jonathan Tindell and published by Wastebasket Games that deliberately embraces the spirit of early arcade and home-computer titles. Rather than attempting to modernize its structure with sprawling systems or cinematic storytelling, it commits fully to a retro philosophy centered on challenge, repetition, and mechanical simplicity. The premise follows a disgraced knight cast out from his homeland and sent on a quest to retrieve a sacred relic in hopes of reclaiming his honor. The narrative functions primarily as a framing device, giving players a reason to descend into dangerous halls filled with monsters and hazards, but the real emphasis lies in moment-to-moment survival and score-driven progression. From a visual standpoint, Broken Armor wears its nostalgia proudly. The pixel-art style intentionally mirrors the limitations of older systems, evoking the look and feel of early computer and arcade games. The environments are composed of compact rooms connected in dungeon-like sequences, each populated with enemies, traps, and environmental obstacles. The aesthetic is simple, yet cohesive, reinforcing the game’s old-school identity. This stripped-down presentation may not appeal to players seeking elaborate visuals, but it complements the gameplay’s focus on clarity and responsiveness. Every sprite, projectile, and hazard is easily readable, which becomes essential during intense encounters. Gameplay revolves around navigating procedurally assembled floors while battling waves of enemies that range from basic creatures to more dangerous foes with unique attack patterns. The top-down perspective encourages careful positioning and constant movement, as enemies often swarm from multiple directions. Combat mechanics are straightforward, typically involving ranged attacks and dodging rather than complex combo systems. However, the simplicity does not equate to ease. The game is deliberately unforgiving, and careless mistakes can quickly result in defeat. This emphasis on challenge creates a loop of learning and mastery, where each failed attempt provides insight into enemy behavior and optimal positioning strategies. Resource management adds another layer of tension. Weapons and items are limited, and players must decide when to engage aggressively and when to conserve supplies. Environmental hazards such as pools that slow movement or inflict damage increase the stakes of each encounter, forcing players to remain aware of their surroundings. Boss battles punctuate progression through the dungeon floors, presenting larger threats with distinct patterns that require observation and patience to overcome. These encounters serve as skill checks, rewarding players who have internalized the game’s core mechanics. Replayability is a central pillar of Broken Armor’s design. Because the dungeon layouts and enemy placements are randomized, each run feels slightly different. The inclusion of leaderboards and achievements encourages competitive play and personal improvement. Additionally, the availability of alternative playable characters, such as a mage introduced through additional content, expands strategic possibilities. Each character offers subtle variations in combat style, giving players incentive to experiment and refine different approaches to the game’s challenges. Community reception reflects the game’s niche appeal. Many players appreciate its dedication to old-school design principles, praising its difficulty curve and the satisfaction that comes from gradual mastery. Fans of retro-inspired titles often find its simplicity refreshing in an era dominated by sprawling, system-heavy releases. On the other hand, some players view its mechanics as overly basic and its presentation as too minimalistic by modern standards. For those accustomed to highly polished and feature-rich indie titles, Broken Armor may feel austere or limited. Ultimately, Broken Armor succeeds on its own terms. It does not attempt to reinvent the action genre or compete with larger productions. Instead, it delivers a focused, challenging experience that captures the essence of early arcade design. Its blend of procedural dungeons, tight combat, and high difficulty creates a loop that rewards persistence and skill development. For players who appreciate retro aesthetics and uncompromising challenge, Broken Armor offers a concise yet engaging adventure that proves simplicity, when paired with thoughtful design, can remain compelling long after the era it draws inspiration from has passed. Rating: 8/10
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Nov. 2025
There is not rlly much to change on the settings which is quite frustrating despite that this game is only playable with controler or otherwise you just have to use the arrow keys other than that a great game
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July 2025
this game enlightened me it made me a better person. Truly a masterpiece worth playing. I goon to knight btw
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June 2025
why knight always throw its weapon instead of using it like an actual fighter? dose he also have a broken brain? broken armor is a short game that a knight must find a holy grail at bottom of a dungeon. he will face many enemies and bosses and you player shall aid him. and thats it. there is no twist no deep story. nothing. the music has a retro vibe to it . its simple and forgetable but is still enjoyable. the graphic and scenery is ...... its like an arcade game , so its cool? yeah have fun with it. its not beautiful but its not ugly either. its just so basic and uninspired. the gameplay is also so basic just move around gather weapon and throw it. gather coin for buy more throwable weapon or health. the bosses are not unique in designs and the patterns are so yet again its basic. its an ok game that you can full achieve it under 2 hour. its easy and everyone can do it. IN CONCLOUSION: broken armor is like a bland food. its not a bad food , you can eat it. or maybe even enjoy it if you are too hungry. but its bland and forgetable. yet it will fill your desires for a short period of time like an snack. i recommend this game becuse its really cheap and dosent have anything bad about it. but it dosent have anything good too. 4/10 why broken armor though? thats one of the dumbest name i had ever heard for a game
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Frequently Asked Questions

Broken Armor is currently priced at 0.99€ on Steam.

Broken Armor is currently not on sale. You can purchase it for 0.99€ on Steam.

Broken Armor received 655 positive votes out of a total of 793 achieving a rating of 7.82.
😊

Broken Armor was developed by Jonathan Tindell and published by Wastebasket Games.

Broken Armor is playable and fully supported on Windows.

Broken Armor is not playable on MacOS.

Broken Armor is not playable on Linux.

Broken Armor is a single-player game.

Broken Armor does not currently offer any DLC.

Broken Armor does not support mods via Steam Workshop.

Broken Armor does not support Steam Remote Play.

Broken Armor is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Broken Armor.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 March 2026 07:05
SteamSpy data 09 March 2026 22:39
Steam price 15 March 2026 04:44
Steam reviews 14 March 2026 00:02

If you'd like to dive deeper into the details about Broken Armor, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Broken Armor
  • SteamCharts - Analysis of Broken Armor concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Broken Armor compatibility
Broken Armor
Rating
7.8
655
138
Game modes
Features
Online players
1
Developer
Jonathan Tindell
Publisher
Wastebasket Games
Release 01 Aug 2016
Platforms