Celeste on Steam - User reviews, Price & Information

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Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.

Celeste is a precision platformer, difficult and pixel graphics game developed by Maddy Makes Games Inc., Extremely OK Games and Ltd. and published by Maddy Makes Games Inc..
Released on January 25th 2018 is available on Windows, MacOS and Linux in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 120,602 reviews of which 117,545 were positive and 3,057 were negative resulting in an impressive rating of 9.6 out of 10. 😍

The game is currently priced at 19.50€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Celeste into these genres:

Media & Screenshots

Get an in-depth look at Celeste through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or newer
  • Processor: Intel Core i3 M380
  • Memory: 2 GB RAM
  • Graphics: Intel HD 4000
  • DirectX: Version 10
  • Storage: 1200 MB available space
MacOS
  • OS: Lion 10.7.5, 32/64-bit
  • Processor: Intel Core i3 M380
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
  • Storage: 1200 MB available space
Linux
  • OS: glibc 2.17+, 32/64-bit
  • Processor: Intel Core i3 M380
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
  • Storage: 1200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
Celeste is my favorite game of all time, bar none, and it has been since I first played it six years ago on my Switch. Even after hundreds of hours of playing this game, I can see myself playing this game for hundreds of hours more without tiring of it. Its story, art style, music, and gameplay make it an experience that is hard to forget. STORY Celeste's story is probably its most captivating aspect on a first playthrough. Though it doesn't necessarily have most complex narrative, Celeste's characters are well-written and memorable, and its emotional moments are deeply moving, despite the story's simplicity. My favorite part of the story is that instead of simply existing alongside the visuals, music, and gameplay, it is accentuated by these other aspects of the game more so than I find many other games' stories to be. VISUALS People often talk about pixellated graphics in games as if they are inherently inferior to games with more realistic graphics. I find Celeste to be a compelling case against this viewpoint, as its visuals make the game look absolutely stunning at some points, despite its "low quality" graphics. Specifically, the color palettes used in each section often complement the mood of that section of the story very well. There are also the cartoon-style portraits representing each character during dialogue - though they might at first seem to clash with the game's pixel graphics during gameplay, I find that these portraits create a nice contrast in art style that make the game look more vibrant. And that's not even to mention the beautiful 3-D modeled mountain that occupies the background in the game's overworld map and title screen. MUSIC It's undeniable Celeste's soundtrack was Lena Raine's big break onto the music scene, and it surely doesn't disappoint. Celeste has one of the best and most memorable soundtracks I've ever heard in a game, and both its soft moments and bursts of energy accentuate the story and gameplay perfectly. It's not hard to see why, after Celeste, several other games, most notably Minecraft, enlisted Lena's help on their soundtracks. Though it would also be remiss of me not to mention Lena's fantastic solo work, my favorite of which has to be the EP "Singularity" released under the pseudonym of "Kuraine." GAMEPLAY As important as the previous categories are, to me, by far the most important place for a game to succeed is in its gameplay. And, to me, this is where Celeste shines brightest. It should be extremely apparent to anyone who has played this game for any serious length of time that the developers put a lot of care into the way movement feels in this game. Whenever you fail in Celeste, you have no one to blame but yourself, and, for a game as brutal as Celeste can be, that is extremely important. I am constantly impressed by how nuanced this game's movement is, and how it so seamlessly caters both to beginners still just grasping the controls and experts with hundreds or even thousands of hours. DIFFICULTY It's no secret that Celeste is a difficult game. Heck, "Difficult" is literally the second tag on its Steam page, right behind "Precision Platformer." Undoubtedly, a game as difficult as Celeste would be hard to stomach if its movement was any less refined than it is. And it's surely by no mistake that Celeste has such consistently stellar level design to accommodate this difficulty. But also, a story about overcoming obstacles as moving as Celeste's would be hard to tell without the player having to go through the same difficulties, frustrations, and setbacks as Madeline. That's where the true beauty of this game's story comes into play, is in its difficulty. ASSIST MODE On release, Celeste was lauded for its "Assist Mode," which allows players to adjust the games difficulty if they find the game to be too challenging to overcome but still ultimately want to engage with the games story. And this "Assist Mode" surely holds a lot of nuance, too, allowing players a lot of room for adjustment, ranging from just slowing the game down a little bit to fully making Madeline invincible. Personally, I can't say I'm a big fan of this mode. While I'm normally all for making games accessible to as many people as possible, with a game like Celeste, where the story is so inextricably tied to the game's difficulty, removing the difficulty can make the story feel cheapened as a result. Not to mention the fact that turning off Assist Mode removes the stamp that indicates you've used Assist Mode, which is a weird decision that can make it difficult to verify the legitimacy of achievements in the game, though that may be a moot point. MODDING While I normally wouldn't consider a game's modding community when reviewing it, with a community as vibrant as Celeste's it wouldn't be right not to bring up. Celeste has one of the easiest modloaders to both install and use of any game I've played, being surpassed only by Terraria's Steam integration with Tmodloader. There are also modded maps of a wide range of difficulties, ranging from "Beginner" all the way to "Grandmaster," so even if you've only beaten the main game and don't plan to tackle anything more difficult, there is probably still something that will appeal to you in modded Celeste. CONCLUSION This game is good. Like, really good. I personally think it's worth picking up at its $20 price point, but even if you aren't willing to pay that much, it frequently goes on sale for as little as $5, so there's really no reason not to give it a go. Also, I think it's making me trans? I didn't know games could do that???
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July 2025
game turned me into a girl. 10/10 even bought it on nintendo switch just to support the creators
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April 2025
This is one of those games where I judged it by the cover and did not read enough of the reviews! I though this was going to be a comfy, cozy platformer with a cute story. Ohhh boy was I wrong. This game is a painstakingly handcrafted instrument of unyielding psychological torture. Don't get me wrong.. I'm loving it. But goodness gracious, this is challenging. There's like... 4 controls? Direction, jump, climb, and dash. That's pretty much it. But the amount of things they did with that... it's nothing short of amazing. This is a precision platformer in every sense of the word. You have to practice, die, practice again, and eventually you figure out the timing, the coordination, and all and get it. And that was one room. Now go to the next one. Each room is hand crafted with devious and malicious intent. It's kind of glorious. The great thing is they don't punish you at all. Respawns are super fast, and you start right at the beginning of the room you were on. Rooms can sometimes be one screen only, so you basically just have to nail the room down. It appears that later in the game there is more scrolling and the rooms get larger, but I'm not quite there yet. Regardless, this can be more challenging than it sounds even if it is only one screen, as usually you need to zig zag through and avoid all kinds of nefarious things they put in your path... but it's doable. And when you finally beat a room, you are happy about it... and then you see the next one. There are also a bunch of things later in the game, like enemies and such but I have no idea how those work so I won' t comment on them now. There is a story here that appears to be pretty cute. It's a simple story, but I quite like how they present it. It's about a girl named Madeline (changeable) climbing Mount Celeste (yes, I know, I thought Celeste was the girl's name at first as well) to prove to herself that she can. This is a game that could potentially become frustrating. Frustration is the enemy of gaming, and so I recommend taking it in small doses if you are prone to that. Don't try to play this for 8 hours straight if you are at risk of going full tilt... it won't help. You need to breathe and be calm and coordinated with this game. I play for a room or three, then put it down and do something else. I'll slowly work my way through it over time, and that is fine with me because I enjoy every time I do get into it, and the challenge is always something I'm ready for. This is a great game, and I am looking forward to slowly working my way through it. Just breathe, Madeline... you can do this!
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Dec. 2024
genuinely my favorite game of all time, endless replayability and great fan-made content. platforming feels tight and is made by a great group of people. I originally pirated this game many years ago, but I ended up buying it out of respect for the team who made it. I felt so bad about pirating that I actually ended up buying it 13 other times for people, across multiple platforms. this game has helped me discover so much about myself, and has helped me get through many tough times in my life, such as breakups and losses of loved ones. if you are reading this, go buy the funny trans jumpy game! (also 69 hours nice)
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Nov. 2024
The base game is barely an introduction to what this games engine has to offer. The amount of tech this game leaves out is insane. Play the base game then try any mod that has come out in recent memory. 10/10 game would waste my life on again
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Frequently Asked Questions

Celeste is currently priced at 19.50€ on Steam.

Celeste is currently not on sale. You can purchase it for 19.50€ on Steam.

Celeste received 117,545 positive votes out of a total of 120,602 achieving an impressive rating of 9.61.
😍

Celeste was developed by Maddy Makes Games Inc., Extremely OK Games and Ltd. and published by Maddy Makes Games Inc..

Celeste is playable and fully supported on Windows.

Celeste is playable and fully supported on MacOS.

Celeste is playable and fully supported on Linux.

Celeste is a single-player game.

There is a DLC available for Celeste. Explore additional content available for Celeste on Steam.

Celeste does not support mods via Steam Workshop.

Celeste supports Remote Play on Phone, Remote Play on Tablet and Remote Play on TV. Discover more about Steam Remote Play.

Celeste is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Celeste.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 01 September 2025 16:13
SteamSpy data 08 September 2025 21:48
Steam price 13 September 2025 12:45
Steam reviews 12 September 2025 07:56

If you'd like to dive deeper into the details about Celeste, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Celeste
  • SteamCharts - Analysis of Celeste concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Celeste compatibility
Celeste
Rating
9.6
117,545
3,057
Game modes
Features
Online players
1,108
Developer
Maddy Makes Games Inc., Extremely OK Games, Ltd.
Publisher
Maddy Makes Games Inc.
Release 25 Jan 2018
Platforms
Remote Play
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