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The End Is Nigh on Steam

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The End Is Nigh is a sprawling adventure platformer where you die a lot, but thats ok because you are probably already dead anyway.

The End Is Nigh is a precision platformer, platformer and indie game developed and published by Edmund McMillen and Tyler Glaiel.
Released on July 12th 2017 is available on Windows, MacOS and Linux.

It has received 3,092 reviews of which 2,892 were positive and 200 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 14.79€ on Steam.


The Steam community has classified The End Is Nigh into these genres:

Media & Screenshots

Get an in-depth look at The End Is Nigh through various videos and screenshots.

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or higher
  • Processor: Intel Core i3
  • Memory: 2 GB RAM
  • Graphics: dedicated graphics card (opengl 3.0 support or higher)
  • Storage: 500 MB available space
MacOS
  • OS: OSX 10.10.5 Yosemite
  • Processor: Intel Core i3
  • Memory: 2 GB RAM
  • Graphics: opengl 2.1 support or higher (mid 2010 macbook / nvidia 320M or later)
  • Storage: 500 MB available space
Linux
  • OS: Ubuntu 12.04 or higher
  • Processor: Intel Core i3
  • Memory: 2 MB RAM
  • Graphics: dedicated graphics card (opengl 3.0 support or higher)
  • Storage: 500 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

54 hours played
July 2026
W platformer. this game is peak and not too hard compared to other more challenging games like hello kitty island adventure
13 hours played
July 2026
The End Is Nigh is a brutally demanding platformer that blends razor-sharp gameplay with an unsettling sense of humor and a surprisingly emotional story. Developed and published by Edmund McMillen and Tyler Glaiel, the game places players in the role of Ash, a lonely little creature wandering through a world that has already collapsed. Rather than focusing on saving civilization or defeating an ultimate evil, the narrative centers on Ash's simple desire to find companionship in a place where almost everything has perished. This unusual premise gives the adventure an identity that stands apart from most platformers, mixing bleak themes with sarcastic wit and moments of unexpected sincerity. The gameplay is built around precision movement, and every level is carefully designed to challenge timing, reflexes, and consistency. Ash can jump, climb, grab ledges, and navigate countless hazards using controls that remain responsive throughout the entire experience. Every mistake usually results in death, but instant checkpoints ensure that failure never feels like a major setback. Instead, each attempt becomes another opportunity to learn the layout of a stage and improve execution. The game embraces repetition as part of its design philosophy, rewarding persistence rather than punishing players with long reloads or excessive downtime. One of the game's strongest qualities is the sheer amount of handcrafted content packed into its post-apocalyptic world. Hundreds of interconnected stages are spread across numerous distinct regions, each introducing new environmental hazards, enemy behaviors, and platforming concepts. Exploration plays a meaningful role, as hidden routes often conceal valuable collectibles and optional challenges. Progression never feels repetitive because every new area builds naturally upon mechanics introduced earlier while steadily increasing the complexity of obstacles. Collectibles add another layer of motivation beyond simply reaching the end of each stage. Throughout the adventure, players can discover tumors, hidden secrets, and unlockable retro-inspired cartridges that function as complete mini-games with their own unique gameplay. These bonus experiences are far more substantial than simple extras, providing additional challenges that complement the main campaign. Players aiming for full completion will also find plenty of hidden objectives, alternate endings, and difficult optional content that significantly extends the game's replay value. Although the story is told with minimal dialogue, the world itself communicates a surprising amount through environmental details and subtle character interactions. Ash's lonely journey gradually reveals a tragic yet oddly touching tale about isolation, hope, and the need for connection. The game's dark comedy prevents its bleak setting from becoming emotionally overwhelming, creating a balance between absurd humor and genuine melancholy. By allowing players to interpret much of the narrative themselves, the game creates a stronger emotional impact than many more dialogue-heavy adventures. The visual presentation embraces grotesque imagery without sacrificing charm. Twisted creatures, decaying landscapes, and strange organic environments reinforce the feeling that the world has reached its final days, while expressive animations give Ash a memorable personality despite his simplistic appearance. The soundtrack enhances every moment with atmospheric compositions that shift between haunting, energetic, and reflective tones depending on the situation. Together, the audio and visual design create a memorable atmosphere that remains distinctive from beginning to end. The End Is Nigh is unapologetically difficult, making it best suited for players who enjoy overcoming steep learning curves. Some of the later stages demand remarkable precision and patience, but the game rarely feels unfair because every obstacle follows consistent rules and the controls remain exceptionally reliable. Success comes from observation, practice, and determination rather than luck, making each completed section genuinely satisfying. Players who appreciate demanding platformers will likely find the challenge rewarding, while those seeking a more relaxed experience may struggle with its relentless pace. Steam Workshop support further increases the game's longevity by allowing players to experience community-created content after mastering the official campaign. Combined with its enormous collection of levels, hidden secrets, unlockable mini-games, and multiple endings, the game offers enough content to keep dedicated players engaged for dozens of hours. The End Is Nigh succeeds by combining outstanding platforming mechanics with imaginative world-building, meaningful exploration, and an understated but memorable narrative. Its responsive controls, carefully crafted level design, rewarding collectibles, and distinctive atmosphere create an experience that stands among the strongest entries in the precision platforming genre. While its unforgiving difficulty will not appeal to everyone, players willing to embrace repeated failure will discover a deeply satisfying adventure filled with memorable challenges and lasting replay value. Rating: 9/10
18 hours played
April 2026
After Super Meat Boy, this is a great followup. I think I even like this a little bit more, but it's been so long since I played Super Meat Boy that it's hard to say. Beat the game with some secrets and a cartridge completion in about 12 hours, movement is tight as hell, platforming is demanding, the gimmicks and tricks never overstay their welcome (except maybe the fish... those damnable fish). The key gates give some nice "New Game+" content when you go back through the early game looking for gates. The music... damn, the music is incredible. This soundtrack has been a mainstay longer than the game itself (I got it a long time ago, played for five hours, put it down, but continued to listen to the music). Big recommend. Very fun.
25 hours played
April 2026
Crazy how Edmund McMillen left team meat back in 2017 and immediately made super meat boy but better. Phenomenal game, thank you big ed
33 hours played
April 2026
this game is so peak, i love a lot edmund mcmillen games and this one is one of my favorites, it has a pretty high level of difficulty and a cool art style, as difference from other hard platformers like meat boy you dont ragequit that much and it isnt that foccused on just beating the level, instead it tries to make you overlook levels for any tumors/megatumors. (btw some of them are well hidden but others too obvious, like one at exodus that i thought was the main path)

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Frequently Asked Questions

The End Is Nigh is currently priced at 14.79€ on Steam.

No, The End Is Nigh is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, The End Is Nigh received 2,892 positive votes out of a total of 3,092 achieving a rating of 8.97.
😎

The End Is Nigh was developed and published by Edmund McMillen and Tyler Glaiel.

Yes, The End Is Nigh is playable and fully supported on Windows.

Yes, The End Is Nigh is playable and fully supported on MacOS.

Yes, The End Is Nigh is playable and fully supported on Linux.

This information about The End Is Nigh is not available yet.

This information about The End Is Nigh is not available yet.

No, The End Is Nigh does not support VR.

The End Is Nigh is a single-player game.

Yes, there is a DLC available for The End Is Nigh. Explore additional content available for The End Is Nigh on Steam.

Yes, The End Is Nigh is fully integrated with Steam Workshop. Visit Steam Workshop.

Yes, The End Is Nigh supports Remote Play on TV. Discover more about Steam Remote Play.

Yes, The End Is Nigh is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The End Is Nigh.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 September 2026 02:10 UTC
SteamSpy data 23 October 2026 02:35 UTC
Steam price 26 October 2026 19:58 UTC
Steam reviews 20 October 2026 10:10 UTC

If you'd like to dive deeper into the details about The End Is Nigh, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The End Is Nigh
  • SteamCharts - Analysis of The End Is Nigh concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The End Is Nigh compatibility
The End Is Nigh
Rating
9.0
2,892
200
Game modes
Features
Online players
10
Developer
Edmund McMillen, Tyler Glaiel
Publisher
Edmund McMillen, Tyler Glaiel
Release 12 Jul 2017
Platforms
Remote Play