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Clair Obscur: Expedition 33 on Steam

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Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle Époque France and battle unique enemies in this turn-based RPG with real-time mechanics.

Clair Obscur: Expedition 33 is a turn-based combat, story rich and fantasy game developed by Sandfall Interactive and published by Kepler Interactive.
Released on April 24th 2025 is available only on Windows.

It has received 111,032 reviews of which 106,216 were positive and 4,816 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 49.99€ on Steam, but you can find it for 21.84€ on K4G.


The Steam community has classified Clair Obscur: Expedition 33 into these genres:

Media & Screenshots

Get an in-depth look at Clair Obscur: Expedition 33 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7-8700K / AMD Ryzen 5 1600X
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 5600 XT 6 GB / Intel Arc A380 6 GB
  • DirectX: Version 12
  • Storage: 55 GB available space
  • Additional Notes: SSD required. Minimum specs allow for 1080p 30FPS low settings gameplay.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

66 hours played
Oct. 2026
I've played a lot of games that deal with loss. Most of them tell you about it. This one makes you feel it in your chest. MAJOR SPOILERS WARNING On the surface it looks like a gorgeous game about stopping an apocalypse. But underneath that it's a story about a mother who couldn't let go of her dead son, a father destroying an entire world to save his wife from herself, and a daughter caught between two lives wondering which one is actually hers. Nobody here is a villain. Everyone is just broken in their own way and trying to survive it. Then there's Verso. A painted copy of a dead boy, fully aware that he is not real. He never asked to exist. He just woke up one day inside someone else's pain and had to figure out what to do with that. He spends decades watching people die, loses the person he loved, grows tired of everything, and eventually decides the kindest thing he can do is end it all. Not out of hatred. Out of pure exhaustion. And his own mother, when she finally sees him, looks him in the eyes and says: you are not my Verso. After a century of feeling and losing and carrying all of it. Still just a copy. And somewhere in the canvas a faceless little boy wanders alone, painting endlessly, keeping the whole world alive. Everyone made decisions around him, about him, for him. The only one who ever bothered to ask what he wanted was Verso himself. The game never lets you feel comfortable. It builds people you care about and then asks you to decide their fate. Do you save a painted world full of people who laugh, love and die just like anyone else? Or do you free a soul that has been trapped inside it since the day he died? Neither answer is clean. The game doesn't pretend otherwise. Life keeps forcing cruel choices. No other game has made me feel the weight of that sentence the way this one did. See things as they are, not how you want them to be.
106 hours played
Sept. 2026
A moment of silence for Sandfall Interactive, whose next game will be judged based on this one...
11 hours played
July 2026
Lost Odyssey, Nier, and Shadow Hearts tossed in a blender with Sekiro's parry. This game is incredible, and possibly the single greatest thing to come out of France since the invention of the croissant
52 hours played
June 2026
See things as they are, not how you want them to be... The most beautiful game I have ever played, in every aspect! I think by now everyone has played or at least heard about Clair Obscure: Expedition 33, but I'm not going to spoil anything about the game in this review. The story is about a group of people living in an isolated town called Lumiere, inspired by France during the Belle Époque. A huge number can be seen on the monolith that the Paintress paints every year, which affects them, so they form a team of expeditioners to sail to her in hopes of killing her and stopping her from harming the people in Lumiere. This year, Expedition 33 is gathering to start the adventure. Will they be able to stop her and live life normally? https://steamcommunity.com/sharedfiles/filedetails/?id=3735188216 The gameplay is like that of old RPGs, where you explore a world map, travel from city to city, meet people, kill monsters, and upgrade your weapons. The fighting is turn-based, which I'm familiar with. Think of old Final Fantasy games when you play this game. It is clear it was inspired by those old games, and the atmosphere is similar to NieR, which is one of my favorite games. However, there is no manual save; the game autosaves regularly. Whenever you find a flag checkpoint, it will save automatically and let you fast-travel to another checkpoint. Make sure to touch the checkpoint flag whenever you want to save. The combat is turn-based with QTEs, which you can set to auto in the settings if that's not your thing. Each character has a different fighting style and set of skills. The only things I had to do repeatedly were parrying attacks and dodging. I found out that by learning and hearing the attack, it would be easy to parry it. It frustrated me a couple of times, especially with some bosses you can't kill unless you parry them, but you can always fail and learn how to do it next time. The game needs some grinding to kill some bosses. Try not to skip any monsters you see around; kill them to level up and earn new weapons. https://steamcommunity.com/sharedfiles/filedetails/?id=3735506708 The artwork is outstanding, and every detail in the game is beautiful and meaningful. The color palette chosen for each area is mesmerizing, and the character's design is memorable. This game did something other games in my opinion failed to do. There is no UI and clutter while you are exploring the areas; you just walk around and enjoy each detail without having a health bar, a minimap, or a distracting list of objectives. You have the full screen to yourself and your character, which is a huge plus for me, as it lets me enjoy the environment. The characters' animations and facial expressions are on point; you can see the emotions in their gazes, posture, and voices. The voice actors did an outstanding job capturing the essence of those characters. It felt like watching a movie; in each scene, you could see how they reacted, what they looked like, and how they received each piece of information. This alone makes you want to replay the game to watch those little details. The dialogues are extremely well written. https://steamcommunity.com/sharedfiles/filedetails/?id=3735805052 Music is breathtakingly beautiful; each soundtrack is meaningful; the lyrics tell a story and capture the characters' emotions. The game has 154 tracks on the main album alone, worth listening to, and they will actually stick in your head after playing the game. Character development is one of the strong suits of this game; you can see and feel how they bond, how they become stronger, how they hate, and how they grow suspicious. The writing of each character is phenomenal, especially in Act 2. Pros: +Emotional beautiful story. +Outstanding soundtracks. +Beautiful graphics and animations. +Great characters and monsters design. +Phenomenal voice over. +Turn-based combat. +World map. +Fast traveling. +Journal. +Multiple endings. +Collectables. +Cosmatics for each character. +Auto save. +Steam achievements. Cons: - No manual save. The game is unique in that it doesn't explain the story to you directly; it wants you to follow it emotionally and logically, forming theories about what is going on before the grand reveal. I highly recommend not charging and just killing bosses without exploring the world, reading the journals, or speaking to the characters. Those interactions will give you different layers to the story, and you'll understand it more, especially in the last act, where you'll be able to explore the whole map to read more information and learn more about the characters. The game has two endings; it is up to you how you want this to end. 𝐹𝑜𝑟 𝑚𝑜𝑟𝑒 𝑟𝑒𝑣𝑖𝑒𝑤𝑠 𝑐𝘩𝑒𝑐𝑘 𝑚𝑦 𝑐𝑢𝑟𝑎𝑡𝑜𝑟 𝑝𝑎𝑔𝑒 [url=http://store.steampowered.com/curator/32399565/]𝐹𝑒𝑒𝑛𝑎'𝑠 𝐶𝘩𝑜𝑖𝑐𝑒 [url=https://store.steampowered.com/curator/32732116-IndieGems/] Follow IndieGems for more reviews like this one.
123 hours played
April 2026
It's only every few years you experience something this damn captivating that it leaves you utterly speechless. No review could do it justice, so I'll just say this: thank you, Sandfall.

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Frequently Asked Questions

Clair Obscur: Expedition 33 is currently priced at 49.99€ on Steam.

No, Clair Obscur: Expedition 33 is currently not on sale. You can purchase it for 49.99€ on Steam.

Yes, Clair Obscur: Expedition 33 received 106,216 positive votes out of a total of 111,032 achieving an impressive rating of 9.43.
😍

Clair Obscur: Expedition 33 was developed by Sandfall Interactive and published by Kepler Interactive.

Yes, Clair Obscur: Expedition 33 is playable and fully supported on Windows.

No, Clair Obscur: Expedition 33 is not playable on MacOS.

No, Clair Obscur: Expedition 33 is not playable on Linux.

This information about Clair Obscur: Expedition 33 is not available yet.

This information about Clair Obscur: Expedition 33 is not available yet.

No, Clair Obscur: Expedition 33 does not support VR.

Clair Obscur: Expedition 33 is a single-player game.

Yes, there are 4 DLCs available for Clair Obscur: Expedition 33. Explore additional content available for Clair Obscur: Expedition 33 on Steam.

No, Clair Obscur: Expedition 33 does not support mods via Steam Workshop.

No, Clair Obscur: Expedition 33 does not support Steam Remote Play.

Yes, Clair Obscur: Expedition 33 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Clair Obscur: Expedition 33.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 September 2026 22:00 UTC
SteamSpy data 22 October 2026 17:30 UTC
Steam price 26 October 2026 20:15 UTC
Steam reviews 18 October 2026 22:10 UTC

If you'd like to dive deeper into the details about Clair Obscur: Expedition 33, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Clair Obscur: Expedition 33
  • SteamCharts - Analysis of Clair Obscur: Expedition 33 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Clair Obscur: Expedition 33 compatibility
Clair Obscur: Expedition 33 PEGI 18
Rating
9.4
106,216
4,816
Game modes
Features
Online players
27,880
Developer
Sandfall Interactive
Publisher
Kepler Interactive
Release 24 Apr 2025
Platforms
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