Conan Unconquered on Steam - User reviews, Price & Information

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From the Command & Conquer veterans at Petroglyph comes the first ever survival RTS set in the savage world of Conan the Barbarian. Play solo or team up in multiplayer in Conan Unconquered’s action-packed co-op Mode where you build a shared stronghold and fend off the hordes together.

Conan Unconquered is a strategy, rts and city builder game developed by Petroglyph and published by Funcom.
Released on May 29th 2019 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese and Turkish.

It has received 1,818 reviews of which 1,242 were positive and 576 were negative resulting in a rating of 6.6 out of 10. 😐

The game is currently priced at 5.99€ on Steam with a 70% discount, but you can find it for 4.14€ on Gamivo.


The Steam community has classified Conan Unconquered into these genres:

Media & Screenshots

Get an in-depth look at Conan Unconquered through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8 or 10 (64 bit)
  • Processor: Core i3 (dual core) @3Ghz+ or equivalent
  • Memory: 8 GB RAM
  • Graphics: Intel HD Graphics 620 or DX11 graphics card w/ minimum 1GB dedicated RAM
  • DirectX: Version 11
  • Storage: 10 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2025
Conan Unconquered is a survival-focused real-time strategy game developed by Petroglyph and published by Funcom that deliberately shifts the traditional RTS formula away from expansion and conquest and toward endurance, preparation, and attrition. Set in the harsh and violent Hyborian Age, the game places players in a constant defensive posture, tasking them with building and maintaining a fortress capable of withstanding escalating waves of enemies. From the outset, it is clear that Conan Unconquered is less about dominating the map and more about surviving against overwhelming odds, embracing a design philosophy that prioritizes tension and long-term planning over aggressive momentum. The core gameplay loop revolves around resource generation, base construction, and wave-based survival. Players gather essential resources such as wood, food, iron, and gold through specialized buildings rather than mobile workers, which simplifies micromanagement but increases the importance of placement and timing. Every structure built represents a trade-off between economic growth and defensive readiness, and poor decisions early on can have devastating consequences later. Enemy attacks come in increasingly brutal waves, forcing players to constantly reinforce walls, reposition defenses, and adapt to new threats rather than settling into a comfortable equilibrium. Combat encounters are defined by scale and pressure. Enemy hordes can number in the hundreds, flooding toward the base from multiple directions and overwhelming unprepared defenses in seconds. Defensive structures like towers, traps, choke points, and layered walls become essential tools, and success often hinges on funneling enemies into kill zones where numbers can be thinned before they breach the inner core. Hero units, including Conan himself, provide powerful abilities and a much-needed tactical edge, serving as mobile problem-solvers who can turn the tide of a collapsing front if deployed carefully. One of the most compelling aspects of Conan Unconquered is how it creates moments of emergent drama. Battles often feel desperate, with walls crumbling, resources running low, and heroes fighting amid collapsing defenses as waves intensify. Victory rarely feels clean or effortless; instead, it comes through narrow survival, where holding out for just a few more seconds can mean the difference between success and total annihilation. These moments give the game a strong sense of identity, reinforcing its focus on survival rather than domination. At the same time, this design approach can also expose the game’s limitations. Without a traditional narrative campaign or heavily scripted missions, progression is largely self-directed and cyclical. Matches follow a similar rhythm regardless of map variation, and while procedural elements and difficulty scaling add replay value, the lack of major structural changes between runs can make the experience feel repetitive over time. Players seeking story-driven objectives or varied mission design may find the sandbox nature limiting, especially in solo play. Visually, Conan Unconquered opts for clarity and functionality over spectacle. Environments are readable and units are easy to distinguish even during massive battles, which is crucial when managing defenses under pressure. However, the presentation can feel dated compared to more modern RTS titles, with relatively simple animations and effects. The audio design supports the grim atmosphere with martial music and the sounds of clashing steel, though it rarely stands out as a defining feature of the experience. Cooperative play adds a significant layer of depth and enjoyment, allowing two players to share responsibilities and coordinate strategies. In co-op, the game’s punishing difficulty becomes more manageable and engaging, as players can divide tasks such as economy management, base layout, and hero control. Many find that Conan Unconquered feels most complete when played this way, as shared decision-making and communication help alleviate some of the frustration inherent in its unforgiving design. Overall, Conan Unconquered is a focused and uncompromising survival RTS that knows exactly what kind of experience it wants to deliver. It offers intense defensive gameplay, meaningful strategic decisions, and moments of hard-earned triumph that resonate strongly with fans of wave-based survival and classic RTS design. While its repetitive structure, lack of narrative depth, and dated presentation may limit its broader appeal, players who enjoy high-pressure strategy and defensive planning will find a challenging and memorable experience. It may not redefine the genre, but for those willing to embrace its relentless nature, Conan Unconquered provides a brutal and satisfying test of strategic endurance. Rating: 6/10
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Sept. 2025
A very tight and fun addition to the Conan universe. There's a lot more under the hood than it seems, but many players will not see it because of the difficulty. On the other hand, it's more than worth it if you stick with it.
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May 2025
Like most 4X games, I suck balls at this. However, being a MASSIVE Robert E. Howard fan, it's nice to play one of these games set in a mythos he crafted. I need to spend more time getting good at this, but if there were ever a 4X style game not made by Sid Meier to inspire me to put countless hours in, this one is it.
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April 2025
really love this game so far; for 5 dollars its a win! Im pretty sure it uses models from the AGE of CONAN mmo lol. I love it
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March 2025
Surprisingly deep technology upgrades. I haven't gotten too deep into the game yet at 5 hours, there is a lot of stuff I have yet to build, but the balance of economy and defense it a lot of fun! Looking forward to playing more.
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Frequently Asked Questions

Conan Unconquered is currently priced at 5.99€ on Steam.

Conan Unconquered is currently available at a 70% discount. You can purchase it for 5.99€ on Steam.

Conan Unconquered received 1,242 positive votes out of a total of 1,818 achieving a rating of 6.64.
😐

Conan Unconquered was developed by Petroglyph and published by Funcom.

Conan Unconquered is playable and fully supported on Windows.

Conan Unconquered is not playable on MacOS.

Conan Unconquered is not playable on Linux.

Conan Unconquered offers both single-player and multi-player modes.

Conan Unconquered includes Co-op mode where you can team up with friends.

Conan Unconquered does not currently offer any DLC.

Conan Unconquered does not support mods via Steam Workshop.

Conan Unconquered does not support Steam Remote Play.

Conan Unconquered is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Conan Unconquered.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 March 2026 20:09
SteamSpy data 10 March 2026 18:31
Steam price 15 March 2026 04:28
Steam reviews 13 March 2026 03:48

If you'd like to dive deeper into the details about Conan Unconquered, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Conan Unconquered
  • SteamCharts - Analysis of Conan Unconquered concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Conan Unconquered compatibility
Conan Unconquered
Rating
6.6
1,242
576
Game modes
Multiplayer
Features
Online players
9
Developer
Petroglyph
Publisher
Funcom
Release 29 May 2019
Platforms
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