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Core Keeper on Steam

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Explore a vast cavern of creatures, relics and resources in a mining sandbox adventure for 1-8 players. Mine, build, fight, craft and farm to unravel the mystery of the ancient Core.

Core Keeper is a open world, survival and exploration game developed by Pugstorm and published by Fireshine Games and bilibili.
Released on August 27th 2024 is available on Windows, Linux, Steam Deck and Steam Machine in 13 languages: English, Simplified Chinese, Thai, German, Japanese, Korean, Spanish - Spain, French, Italian, Portuguese - Brazil, Traditional Chinese, Russian and Ukrainian.

It has received 50,161 reviews of which 46,148 were positive and 4,013 were negative resulting in an impressive rating of 9.0 out of 10. 😍

The game is currently priced at 19.99€ on Steam, but you can find it for 5.99€ on K4G.


The Steam community has classified Core Keeper into these genres:


Here is the detailed breakdown of supported languages for Core Keeper:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Thai
Japanese
Portuguese - Brazil
Ukrainian

Media & Screenshots

Get an in-depth look at Core Keeper through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-2300 / AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 460 / Radeon HD 5850
Linux
  • OS: Linux (Ubuntu 20.04)
  • Processor: Intel Core i5-2300 / AMD Ryzen 3 1200
  • Graphics: GeForce GTX 460 / Radeon HD 5850

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

547 hours played
Oct. 2026
Pro: 1. Beautiful pixel graphics 2. Large builds variety. There are a lot (now even more with the latest patch) items in the game, that you can use to create varied builds for all your needs. They might not all be the meta, but sometimes it feels like you level up too fast to enjoy all the builds you can make at different game stages. Even so, you can level up items so they become viable even in the end game! 3. It has a story! 4. Complex base building. You have farming, sprinkled with automation, fishing, mob farming, cooking, etc. And it looks great! Material blocks give a lot of room for imagination builds. 5. Few mods elevate the game to top tier survival QOL. There are AAA games that can't get this right. 6. Control over your game: you can modify saves, go creative, generate specific map, use same character over multiple game worlds, backup & transfer, etc. And to top it all, you can even activate/deactivate seasonal events, with unique items, whenever you want. 7. Fun with friends. Every new random map seed is a surprise and the game is not punishing if you die, which you will do a lot at first. 8. The roadmap for the game is ongoing, and the latest patch brought QOL improvements and content. 9. Game is stable, and very little bugs (can't remember if I personally found any that were noticeable). 10. I liked the achievements :) and the game is kid friendly while not being puerile. Con: 1. Randomness: Drop % on certain items, random skills on pets (see points 2). It pushes you to farm bosses and incubate eggs in the tens if not hundreds. Sure, the XP is good, and the resources you get from the farming also, but it gets really frustrating when you need something for a build, and you spent hours to gather/create the boss spawn items, only for the thing you need to not drop. 2. Pet issues: no incubation automation, random chance to find (not farm!) pet eggs. Random skills on hatched pets from a skill pool. This makes getting a good pet very very hard, unless you cheat/use mods. Mods will at least give you faster incubation, but because there is no way to automate the process, you would have to spawn/load into incubator/hatch/crack hundreds of eggs to get the skills you need. It's tedious even if you cheat. So that leaves you in vanilla to be lucky to find a certain egg and be lucky to get the skills you need after waiting for the hatch. Chances/time investment = very low. Also, even if there are a lot of pets, most of the skills are overlapping, hurting their utility and flavor. You will mostly use the same ones, provided you got very lucky in getting good skills for them to begin with. Sure, this can be solved with trading and joining other ppls games, but it's not how things work in reality. 3. Some map seeds might not contain unique items, which you won't know from the beginning. Sucks to find out about this later in the game. Some enemies do not respawn, making farming them impossible. 5. Massive frame drops when using items mannequins (also you cannot store rings/weapons on them). Guessing the game sees the fitted mannequins as players. Bottom line, you cannot use displays for all your builds. I got 10 of them in a room, and lost half of fps in my base around that location. No option for 1 button gear swap also. 6. You cannot stack gear. 7. Devs are working hard on nerfing (balancing) most of the meta builds that become too popular. I get the intervention, but I never enjoyed this whack-a-mole balancing act. Tl/Dr: I cannot recommend this game enough. It's quaint, great with friends, small in size, looks good, and gives you tens if not, hundreds of hours of content. And if you want diversity, you can generate another world which you can play with the same character, or even better yet, get multiples for multiple builds and specs, and change between them with a simple quit/join game. You got bosses, farming, some automation, biomes to explore, cooking, resources and bases to build based on the terrain blocks that you want and find. It really encourages imagination. I wish you could farm the pet eggs and compensate for the pet skills RNG with automation and numbers. I wish that at least some pets were more specialized, making getting them a priority (like Ark). They need a rework. Too many of them are useless right now. And make no mistake, even if my cons are more than my pro's, I consider them mostly small issues and by no means impacting my enjoyment of the game. Buy it!
69 hours played
Sept. 2026
PLEASE play this blind bc exploring each outer biome is like multiple spiritual experiences at once
207 hours played
Aug. 2026
Terraria + Don't starve + cuteness = Core keeper Good game, worth your time
24 hours played
Aug. 2026
Super Fun game, BUT BEWARE! I tried to get my wife to play this game after Stardew Valley, it did not work. I was really hoping to get into this game but it did not translate like I wanted. Turns out "cozy farming sim" and "claustrophobic cave-diving game where a slime can absolutely end your run" are not the same genre, no matter how similar the pixel art looks from the store page. She lasted about 40 minutes before looking at me like I'd tricked her into a timeshare presentation. There was a Larva Boss involved. There were words said that are not appropriate for a farming game. So I did what any reasonable adult does when a plan fails: I kept playing by myself. Here's the thing, Core Keeper absolutely rules, it's just Stardew's chaotic little brother who skipped therapy and got really into mining instead. You start as a tiny glowing worm-blob thing waking up underground with zero context, and within an hour you've built a base, punched a wall for copper, and somehow angered a boss the size of a Buick. There's farming, yes. There's cute critters, yes. There's also caves that spiral into an existential crisis and enemies that will absolutely delete your progress if you get cocky near a chasm. Pros: Actual co-op that works and doesn't require a sacrifice to the multiplayer gods. The building/base stuff is genuinely addictive, I have spent more time arranging furniture than fighting bosses, which does not feel on brand for me. Progression loop is a slot machine made of copper ore and I am not immune Soundtrack slaps in a "why am I emotionally invested in mining" kind of way. Cons: Do not, under any circumstances, use this as a "gentle intro to gaming" for your spouse, parent, or anyone who still refers to the D-pad as "the arrow buttons". You will lose 3 hours to "just organizing my chests real quick". Occasionally wakes something up that makes you go "oh we were NOT ready for that". Bottom line: 9/10 dirt tunnels dug, would traumatize my wife again. Just maybe start her on the surface next time.
86 hours played
July 2026
As a 42 year old married man, I honestly wish I could have experienced this game with friends. No one that I grew up with (or currently interact with) still plays games the way that I do. Regardless, I enjoyed my time playing Corekeeper. I logged the majority of my hours during the initial release. I've never played a game that felt as effortlessly open world as this one. Building your home(s), exploring new biomes, and even laying out your own railroad network consistently felt fresh and imaginative. As I dive back in after a number of massive updates, Corekeeper has retained it's original appeal, yet added quality of life updates along with content that has inevitably sucked me back into the persistent grind towards perfection. Corekeeper will absolutely end up as a top 5 gaming experience in my ever-expanding repertoire. I'm forever grateful to Pugstorm for the level of happiness they've provided, and I impatiently await the inevitable release of Kyora! FINAL RATING: 10/10 (first and only game I've given a perfect score!)

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Frequently Asked Questions

Core Keeper is currently priced at 19.99€ on Steam.

No, Core Keeper is currently not on sale. You can purchase it for 19.99€ on Steam.

Yes, Core Keeper received 46,148 positive votes out of a total of 50,161 achieving an impressive rating of 9.04.
😍

Core Keeper was developed by Pugstorm and published by Fireshine Games and bilibili.

Yes, Core Keeper is playable and fully supported on Windows.

No, Core Keeper is not playable on MacOS.

Yes, Core Keeper is playable and fully supported on Linux.

Yes, Core Keeper is playable and fully supported on Steam Deck.

Yes, Core Keeper is playable and fully supported on Steam Machine.

No, Core Keeper does not support VR.

Core Keeper offers both single-player and multi-player modes.

Core Keeper includes Co-op mode where you can team up with friends.

Yes, there are 2 DLCs available for Core Keeper. Explore additional content available for Core Keeper on Steam.

No, Core Keeper does not support mods via Steam Workshop.

No, Core Keeper does not support Steam Remote Play.

Yes, Core Keeper is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Core Keeper.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 October 2026 23:08 UTC
SteamSpy data 13 October 2026 15:43 UTC
Steam price 26 October 2026 19:43 UTC
Steam reviews 19 October 2026 17:52 UTC

If you'd like to dive deeper into the details about Core Keeper, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Core Keeper
  • SteamCharts - Analysis of Core Keeper concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Core Keeper compatibility
Core Keeper
Rating
9.0
46,148
4,013
Game modes
Multiplayer
Features
Online players
3,688
Developer
Pugstorm
Publisher
Fireshine Games, bilibili
Release 27 Aug 2024
Platforms
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